random warning fixes
[fceu.git] / boards / 12in1.c
CommitLineData
43725da7 1/* FCE Ultra - NES/Famicom Emulator\r
2 *\r
3 * Copyright notice for this file:\r
4 * Copyright (C) 2009 CaH4e3\r
5 *\r
6 * This program is free software; you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation; either version 2 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * This program is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with this program; if not, write to the Free Software\r
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r
19 *\r
20 * 7-in-1 Darkwing Duck, Snake, MagicBlock (PCB marked as "12 in 1")\r
21 */\r
22\r
23#include "mapinc.h"\r
24\r
25static uint8 reg[4];\r
26static SFORMAT StateRegs[]=\r
27{\r
28 {reg, 4, "REGS"},\r
29 {0}\r
30};\r
31\r
32static void Sync(void)\r
33{\r
34 uint8 bank = (reg[3]&3)<<3;\r
35 setchr4(0x0000, (reg[1]>>3)|(bank<<2));\r
36 setchr4(0x1000, (reg[2]>>3)|(bank<<2));\r
37 if(reg[3]&8)\r
38 {\r
39 setprg32(0x8000,((reg[2]&7)>>1)|bank);\r
40 }\r
41 else\r
42 {\r
43 setprg16(0x8000, (reg[1]&7)|bank);\r
44 setprg16(0xc000, 7|bank);\r
45 }\r
46 setmirror(((reg[3]&4)>>2)^1);\r
47}\r
48\r
49static DECLFW(BMC12IN1Write)\r
50{\r
51 switch(A)\r
52 {\r
53 case 0xafff: reg[0] = V; break;\r
54 case 0xbfff: reg[1] = V; break;\r
55 case 0xdfff: reg[2] = V; break;\r
56 case 0xefff: reg[3] = V; break;\r
57 }\r
58 Sync();\r
59}\r
60\r
61static void BMC12IN1Power(void)\r
62{\r
63 reg[0]=reg[1]=reg[2]=reg[3]=0;\r
64 Sync();\r
65 SetReadHandler(0x8000,0xFFFF,CartBR);\r
66 SetWriteHandler(0x8000,0xFFFF,BMC12IN1Write);\r
67}\r
68\r
69static void StateRestore(int version)\r
70{\r
71 Sync();\r
72}\r
73\r
74void BMC12IN1_Init(CartInfo *info)\r
75{\r
76 info->Power=BMC12IN1Power;\r
77 GameStateRestore=StateRestore;\r
78 AddExState(&StateRegs, ~0, 0, 0);\r
79}\r