merge mappers from FCEU-mm
[fceu.git] / boards / KS7013.c
CommitLineData
43725da7 1/* FCE Ultra - NES/Famicom Emulator\r
2 *\r
3 * Copyright notice for this file:\r
4 * Copyright (C) 2011 CaH4e3\r
5 *\r
6 * This program is free software; you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation; either version 2 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * This program is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with this program; if not, write to the Free Software\r
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r
19 *\r
20 * Just another pirate cart with pirate mapper, instead of original MMC1\r
21 * Kaiser Highway Star\r
22 *\r
23 */\r
24\r
25#include "mapinc.h"\r
26\r
27static uint8 reg, mirr;\r
28\r
29static SFORMAT StateRegs[]=\r
30{\r
31 {&reg, 1, "REGS"},\r
32 {&mirr, 1, "MIRR"},\r
33 {0}\r
34};\r
35\r
36static void Sync(void)\r
37{\r
38 setprg16(0x8000,reg);\r
39 setprg16(0xc000,~0);\r
40 setmirror(mirr);\r
41 setchr8(0);\r
42}\r
43\r
44static DECLFW(UNLKS7013BLoWrite)\r
45{\r
46 reg = V;\r
47 Sync();\r
48}\r
49\r
50static DECLFW(UNLKS7013BHiWrite)\r
51{\r
52 mirr = (V & 1) ^ 1;\r
53 Sync();\r
54}\r
55\r
56static void UNLKS7013BPower(void)\r
57{\r
58 reg = 0;\r
59 mirr = 0;\r
60 Sync();\r
61 SetWriteHandler(0x6000,0x7FFF,UNLKS7013BLoWrite);\r
62 SetReadHandler(0x8000,0xFFFF,CartBR);\r
63 SetWriteHandler(0x8000,0xFFFF,UNLKS7013BHiWrite);\r
64}\r
65\r
66static void UNLKS7013BReset(void)\r
67{\r
68 reg = 0;\r
69 Sync();\r
70}\r
71\r
72static void StateRestore(int version)\r
73{\r
74 Sync();\r
75}\r
76\r
77void UNLKS7013B_Init(CartInfo *info)\r
78{\r
79 info->Power=UNLKS7013BPower;\r
80 info->Reset=UNLKS7013BReset;\r
81\r
82 GameStateRestore=StateRestore;\r
83 AddExState(&StateRegs, ~0, 0, 0);\r
84}\r