smb3 and addams family hacks
[fceu.git] / boards / bonza.c
CommitLineData
e2d0dd92 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 CaH4e3
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#include "mapinc.h"
22
23static uint8 prg_reg;
24static uint8 chr_reg;
25
26static uint8 sim0reg, sim0bit, sim0byte, sim0parity, sim0bcnt;
27static uint16 sim0data;
28static uint8 sim0array[128] =
29{
30 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
31 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
32 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
33 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
34 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
35 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
36 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
37 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0xAA,
38};
39
40static SFORMAT StateRegs[]=
41{
42 {&prg_reg, 1, "PREG"},
43 {&chr_reg, 1, "CREG"},
44 {0}
45};
46
47static void Sync(void)
48{
49 setprg32(0x8000, prg_reg);
50 setchr8(chr_reg);
51}
52
53static void StateRestore(int version)
54{
55 Sync();
56}
57
58static DECLFW(M216WriteHi)
59{
60// FCEU_printf("%04x:%04x\n",A,V);
61 prg_reg=A&1;
62 chr_reg=(A&0x0E)>>1;
63 Sync();
64}
65
66static DECLFW(M216Write5000)
67{
68// FCEU_printf("WRITE: %04x:%04x\n",A,V);
69 sim0reg=V;
70 if(!sim0reg)
71 {
72 sim0bit=sim0byte=sim0parity=0;
73 sim0data=sim0array[0];
74 sim0bcnt=0x80;
75 }
76 else if(sim0reg&0x20)
77 {
78 sim0bcnt=0x20;
79 }
80}
81
82static DECLFR(M216Read5000)
83{
84 if(sim0reg&0x60)
85 {
86 sim0reg=(sim0reg^(sim0reg<<1))&0x40;
87 return sim0reg;
88 }
89 else
90 {
91 uint8 sim0out=0;
92 if(sim0bit<8)
93 {
94// sim0data=((sim0array[sim0byte]<<(sim0bit))&0x80)>>1;
95 sim0out=(sim0data&1)<<6;
96 sim0data>>=1;
97 sim0bit++;
98 sim0parity+=sim0data;
99 }
100 else if(sim0bit==8)
101 {
102 sim0bit++;
103 sim0out=sim0parity&1;
104 }
105 else if(sim0bit==9)
106 {
107 if(sim0byte==sim0bcnt)
108 sim0out=0x60;
109 else
110 {
111 sim0bit=0;
112 sim0byte++;
113 sim0data=sim0array[sim0byte];
114 sim0out=0;
115 }
116 }
117// FCEU_printf("READ: %04x (%04x-%02x,%04x)\n",A,X.PC,sim0out,sim0byte);
118 return sim0out;
119 }
120}
121
122static void Power(void)
123{
124 prg_reg = 0;
125 chr_reg = 0;
126 Sync();
127 SetReadHandler(0x8000,0xFFFF,CartBR);
128 SetWriteHandler(0x8000,0xFFFF,M216WriteHi);
129 SetWriteHandler(0x5000,0x5000,M216Write5000);
130 SetReadHandler(0x5000,0x5000,M216Read5000);
131}
132
133
134void Mapper216_Init(CartInfo *info)
135{
136 info->Power=Power;
137 GameStateRestore=StateRestore;
138 AddExState(&StateRegs, ~0, 0, 0);
139}