mapper fixes for ncpu, debug is broken atm
[fceu.git] / drivers / gp2x / asmutils.s
CommitLineData
937bf65b 1@ vim:filetype=armasm
2
3@ test
4.global flushcache @ beginning_addr, end_addr, flags
5
6flushcache:
7 swi #0x9f0002
8 mov pc, lr
9
c0bf6f9f 10
11/* buggy and slow, probably because function call overhead
12@ renderer helper, based on bitbank's method
13.global draw8pix @ uint8 *P, uint8 *C, uint8 *PALRAM @ dest, src, pal
14
15draw8pix:
16 stmfd sp!, {r4,r5}
17
18 ldrb r3, [r1] @ get bit 0 pixels
19 mov r12,#1
20 orr r12,r12,r12,lsl #8
21 orr r12,r12,r12,lsl #16
22 ldrb r1, [r1, #8] @ get bit 1 pixels
23 orr r3, r3, r3, lsl #9 @ shift them over 1 byte + 1 bit
24 orr r3, r3, r3, lsl #18 @ now 4 pixels take up 4 bytes
25 and r4, r12,r3, lsr #7 @ mask off the upper nibble pixels we want
26 and r5, r12,r3, lsr #3 @ mask off the lower nibble pixels we want
27 ldr r2, [r2]
28
29 orr r1, r1, r1, lsl #9 @ process the bit 1 pixels
30 orr r1, r1, r1, lsl #18
31 and r3, r12,r1, lsr #7 @ mask off the upper nibble pixels we want
32 and r1, r12,r1, lsr #3 @ mask off the lower nibble
33 orr r4, r4, r3, lsl #1
34 orr r5, r5, r1, lsl #5
35
36 @ can this be avoided?
37 mov r4, r4, lsl #3 @ *8
38 mov r3, r2, ror r4
39 strb r3, [r0], #1
40 mov r4, r4, lsr #8
41 mov r3, r2, ror r4
42 strb r3, [r0], #1
43 mov r4, r4, lsr #8
44 mov r3, r2, ror r4
45 strb r3, [r0], #1
46 mov r4, r4, lsr #8
47 mov r3, r2, ror r4
48 strb r3, [r0], #1
49
50 mov r5, r5, lsl #3 @ *8
51 mov r3, r2, ror r5
52 strb r3, [r0], #1
53 mov r5, r5, lsr #8
54 mov r3, r2, ror r5
55 strb r3, [r0], #1
56 mov r5, r5, lsr #8
57 mov r3, r2, ror r5
58 strb r3, [r0], #1
59 mov r5, r5, lsr #8
60 mov r3, r2, ror r5
61 strb r3, [r0], #1
62
63 ldmfd sp!, {r4,r5}
64 bx lr
65*/
66