merged ppu code, added input+zapper, FDS/VS insert in menu
[fceu.git] / drivers / gp2x / input.c
CommitLineData
35868d35 1/* FCE Ultra - NES/Famicom Emulator
35868d35 2 *
3 * This program is free software; you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation; either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 */
17
971a1d07 18#include "../../state.h"
19#include "../../general.h"
e328100e 20#include "../../input.h"
35868d35 21
22/* UsrInputType[] is user-specified. InputType[] is current
971a1d07 23 (game loading can override user settings)
35868d35 24*/
25static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD};
35868d35 26static int UsrInputTypeFC={SI_NONE};
971a1d07 27
28static int InputType[2];
35868d35 29static int InputTypeFC;
30
31static uint32 JSreturn;
35868d35 32
33static int powerpadsc[2][12];
34static int powerpadside=0;
35
35868d35 36static uint32 MouseData[3];
37static uint8 fkbkeys[0x48];
35868d35 38
971a1d07 39static uint32 combo_acts = 0, combo_keys = 0;
40static uint32 prev_emu_acts = 0;
35868d35 41
13624c8f 42
35868d35 43static void setsoundvol(int soundvolume)
44{
971a1d07 45 int soundvolIndex;
46 static char soundvolmeter[24];
47
48 // draw on screen :D
49 gp2x_sound_volume(soundvolume, soundvolume);
50 int meterval=soundvolume/5;
51 for (soundvolIndex = 0; soundvolIndex < 20; soundvolIndex++)
52 {
53 if (soundvolIndex < meterval)
54 {
55 soundvolmeter[soundvolIndex]='*';
56 }
57 else
58 {
59 soundvolmeter[soundvolIndex]='_';
60 }
61 }
62 soundvolmeter[20]=0;
63 FCEU_DispMessage("|%s|", soundvolmeter);
35868d35 64}
13624c8f 65
66
971a1d07 67static void do_emu_acts(uint32 acts)
68{
69 uint32 actsc = acts;
70 acts &= acts ^ prev_emu_acts;
71 prev_emu_acts = actsc;
72
73 if (acts & (3 << 30))
74 {
75 if (acts & (1 << 30))
76 {
77 FCEUI_LoadState();
78 }
79 else
80 {
81 FCEUI_SaveState();
82 }
83 }
e328100e 84 else if (acts & (3 << 28)) // state slot next/prev
971a1d07 85 {
86 FILE *st;
87 char *fname;
88
e328100e 89 CurrentState += (acts & (1 << 29)) ? 1 : -1;
971a1d07 90 if (CurrentState > 9) CurrentState = 0;
e328100e 91 if (CurrentState < 0) CurrentState = 9;
971a1d07 92
93 fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0);
94 st=fopen(fname,"rb");
95 free(fname);
96 FCEU_DispMessage("[%s] State Slot %i", st ? "USED" : "FREE", CurrentState);
97 if (st) fclose(st);
98 }
e328100e 99 else if (acts & (1 << 27)) // FDS insert/eject
100 {
101 FCEU_DoSimpleCommand(FCEUNPCMD_FDSINSERT);
102 }
103 else if (acts & (1 << 26)) // FDS select
104 {
105 FCEU_DoSimpleCommand(FCEUNPCMD_FDSSELECT);
106 }
107 else if (acts & (1 << 25)) // VS Unisystem insert coin
108 {
109 FCEU_DoSimpleCommand(FCEUNPCMD_VSUNICOIN);
110 }
111}
112
113
114#define down(b) (keys & GP2X_##b)
115static void do_fake_mouse(unsigned long keys)
116{
117 static int x=0, y=0;
118 int speed = 3;
119
120 if (down(A)) speed = 1;
121 if (down(Y)) speed = 5;
122
123 if (down(LEFT))
124 {
125 x -= speed;
126 if (x < 0) x = 0;
127 }
128 else if (down(RIGHT))
129 {
130 x += speed;
131 if (x > 255) x = 255;
132 }
133
134 if (down(UP))
135 {
136 y -= speed;
137 if (y < 0) y = 0;
138 }
139 else if (down(DOWN))
140 {
141 y += speed;
142 if (y > 239) y = 239;
143 }
144
145 MouseData[0] = x;
146 MouseData[1] = y;
147 MouseData[2] = 0;
148 if (down(B)) MouseData[2] |= 1;
149 if (down(X)) MouseData[2] |= 2;
971a1d07 150}
151
13624c8f 152
153void FCEUD_UpdateInput(void)
35868d35 154{
b547bda7 155 static int volpushed_frames = 0;
989672f4 156 static int turbo_rate_cnt_a = 0, turbo_rate_cnt_b = 0;
b547bda7 157 unsigned long keys = gp2x_joystick_read(0);
971a1d07 158 uint32 all_acts = 0;
b547bda7 159 int i;
160
b547bda7 161 if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_L|GP2X_START)) == (GP2X_L|GP2X_L|GP2X_START))
35868d35 162 {
b547bda7 163 Exit = 1;
b547bda7 164 return;
35868d35 165 }
b547bda7 166 else if (down(VOL_UP))
35868d35 167 {
b547bda7 168 /* wait for at least 10 updates, because user may be just trying to enter menu */
169 if (volpushed_frames++ > 10) {
170 soundvol++;
171 if (soundvol > 100) soundvol=100;
172 //FCEUI_SetSoundVolume(soundvol);
173 setsoundvol(soundvol);
174 }
35868d35 175 }
b547bda7 176 else if (down(VOL_DOWN))
35868d35 177 {
b547bda7 178 if (volpushed_frames++ > 10) {
179 soundvol-=1;
180 if (soundvol < 0) soundvol=0;
181 //FCEUI_SetSoundVolume(soundvol);
182 setsoundvol(soundvol);
183 }
184 }
185 else
186 {
187 volpushed_frames = 0;
35868d35 188 }
189
971a1d07 190 JSreturn = 0; // RLDU SEBA
191
e328100e 192 if (InputType[1] != SI_GAMEPAD)
193 {
194 /* try to feed fake mouse there */
195 do_fake_mouse(keys);
196 }
197
b547bda7 198 for (i = 0; i < 32; i++)
199 {
971a1d07 200 if (keys & (1 << i))
201 {
202 uint32 acts, u = 32;
203 acts = Settings.KeyBinds[i];
b547bda7 204 if (!acts) continue;
971a1d07 205 if ((1 << i) & combo_keys)
206 {
207 // combo key detected, try to find if other is pressed
208 for (u = i+1; u < 32; u++)
209 {
210 if ((keys & (1 << u)) && (Settings.KeyBinds[u] & acts))
211 {
212 keys &= ~(1 << u);
213 break;
214 }
215 }
989672f4 216 }
971a1d07 217 if (u != 32) acts &= combo_acts; // other combo key pressed
218 else acts &= ~combo_acts;
219 all_acts |= acts;
b547bda7 220 }
221 }
35868d35 222
971a1d07 223 JSreturn |= all_acts & 0xff;
224 if (all_acts & 0x100) { // A turbo
225 turbo_rate_cnt_a += Settings.turbo_rate_add;
226 JSreturn |= (turbo_rate_cnt_a >> 24) & 1;
227 }
228 if (all_acts & 0x200) { // B turbo
229 turbo_rate_cnt_b += Settings.turbo_rate_add;
230 JSreturn |= (turbo_rate_cnt_b >> 23) & 2;
231 }
35868d35 232
971a1d07 233 do_emu_acts(all_acts);
35868d35 234}
35868d35 235
236
237static void InitOtherInput(void)
238{
239
240 void *InputDPtr;
241
242 int t;
243 int x;
244 int attrib;
245
e328100e 246 printf("InitOtherInput: InputType[0]: %i, InputType[1]: %i, InputTypeFC: %i\n",
247 InputType[0], InputType[1], InputTypeFC);
248
35868d35 249 for(t=0,x=0;x<2;x++)
250 {
251 attrib=0;
252 InputDPtr=0;
253 switch(InputType[x])
254 {
255 //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break;
256 case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break;
257 case SI_ARKANOID:InputDPtr=MouseData;t|=1;break;
258 case SI_ZAPPER:InputDPtr=MouseData;
259 t|=1;
260 attrib=1;
261 break;
262 }
263 FCEUI_SetInput(x,InputType[x],InputDPtr,attrib);
264 }
265
266 attrib=0;
267 InputDPtr=0;
268 switch(InputTypeFC)
269 {
270 case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break;
271 case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break;
272 case SIFC_FKB:InputDPtr=fkbkeys;break;
273 }
274
275 FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib);
276 FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);
277
971a1d07 278 inited|=16;
279}
280
281
282static void PrepareOtherInput(void)
283{
284 uint32 act, key, seen_acts;
285
286 combo_acts = combo_keys = prev_emu_acts = seen_acts = 0;
287
288 // find combo_acts
289 for (act = 1; act; act <<= 1)
290 {
291 for (key = 1; key < 32; key++)
292 {
293 if (Settings.KeyBinds[key] & act)
294 {
295 if (seen_acts & act) combo_acts |= act;
296 else seen_acts |= act;
297 }
298 }
299 }
300
301 // find combo_keys
302 for (act = 1; act; act <<= 1)
303 {
304 for (key = 0; key < 32; key++)
305 {
306 if (Settings.KeyBinds[key] & combo_acts)
307 {
308 combo_keys |= 1 << key;
309 }
310 }
311 }
312
313 printf("generated combo_acts: %08x, combo_keys: %08x\n", combo_acts, combo_keys);
35868d35 314}
971a1d07 315