initial fce ultra 0.81 import
[fceu.git] / memory.c
CommitLineData
c62d2810 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Ben Parnell
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#include <stdlib.h>
22
23#include "types.h"
24#include "version.h"
25#include "memory.h"
26#include "general.h"
27#include "svga.h"
28
29void *FCEU_malloc(uint32 size)
30{
31 void *ret;
32 ret=malloc(size);
33 if(!ret)
34 FCEU_PrintError(MSG_ERRAM);
35 return ret;
36}
37
38void FCEU_free(void *ptr) // Might do something with this and FCEU_malloc later...
39{
40 free(ptr);
41}
42
43void FASTAPASS(3) FCEU_memmove(void *d, void *s, uint32 l)
44{
45 uint32 x;
46 int t;
47
48 /* Type really doesn't matter. */
49 t=(int)d;
50 t|=(int)s;
51 t|=(int)l;
52
53 if(t&3) // Not 4-byte aligned and/or length is not a multiple of 4.
54 for(x=l;x;x--) // This could be optimized further, though(more tests could be performed).
55 {
56 *(uint8*)d=*(uint8 *)s;
57 ((uint8 *)d)++;
58 ((uint8 *)s)++;
59 }
60 else
61 for(x=l>>2;x;x--)
62 {
63 *(uint32*)d=*(uint32*)s;
64 ((uint32 *)d)++;
65 ((uint32 *)s)++;
66 }
67}