menu and controls wip..
[fceu.git] / drivers / gp2x / gp2x-video.c
1 /* FCE Ultra - NES/Famicom Emulator
2  *
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation; either version 2 of the License, or
6  * (at your option) any later version.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program; if not, write to the Free Software
15  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
16  */
17
18 #include <stdio.h>
19 #include <string.h>
20 #include <sys/time.h>
21
22 #include "../../video.h"
23
24 #include "main.h"
25 #include "gp2x.h"
26 #include "minimal.h"
27 #include "fonts.h"
28
29 static char fps_str[32];
30 static int framesEmulated, framesRendered;
31
32 int gp2x_palette[256];
33
34 int scaled_display=0;
35 int paletterefresh;
36
37 #define FPS_COLOR 1
38
39
40 static void gp2x_text(unsigned char *screen, int x, int y, char *text, int color, int flip)
41 {
42         int i,l,slen;
43         slen=strlen(text);
44
45         screen=screen+x+y*320;
46
47         for (i=0;i<slen;i++)
48         {
49                 for (l=0;l<8;l++)
50                 {
51
52                         screen[l*320+0]=(fontdata8x8[((text[i])*8)+l]&0x80)?color:screen[l*320+0];
53                         screen[l*320+1]=(fontdata8x8[((text[i])*8)+l]&0x40)?color:screen[l*320+1];
54                         screen[l*320+2]=(fontdata8x8[((text[i])*8)+l]&0x20)?color:screen[l*320+2];
55                         screen[l*320+3]=(fontdata8x8[((text[i])*8)+l]&0x10)?color:screen[l*320+3];
56                         screen[l*320+4]=(fontdata8x8[((text[i])*8)+l]&0x08)?color:screen[l*320+4];
57                         screen[l*320+5]=(fontdata8x8[((text[i])*8)+l]&0x04)?color:screen[l*320+5];
58                         screen[l*320+6]=(fontdata8x8[((text[i])*8)+l]&0x02)?color:screen[l*320+6];
59                         screen[l*320+7]=(fontdata8x8[((text[i])*8)+l]&0x01)?color:screen[l*320+7];
60
61                 }
62                 screen+=8;
63         }
64 }
65
66
67 void CleanSurface(void)
68 {
69         int c=4;
70         while (c--)
71         {
72                 memset(gp2x_screen, 0, 320*240);
73                 gp2x_video_flip();
74         }
75         XBuf = gp2x_screen;
76 }
77
78
79 void KillVideo(void)
80 {
81 }
82
83
84 int InitVideo(void)
85 {
86         fps_str[0]=0;
87
88         CleanSurface();
89
90         puts("Initialized GP2X VIDEO via minimal");
91
92         srendline=0;
93         erendline=239;
94         XBuf = gp2x_screen;
95         return 1;
96 }
97
98
99 void ToggleFS(void)
100 {
101 }
102
103
104 void FCEUD_SetPalette(uint8 index, uint8 r, uint8 g, uint8 b)
105 {
106         gp2x_palette[index] = (r << 16) | (g << 8) | b;
107         gp2x_video_setpalette(gp2x_palette, index + 1);
108
109         paletterefresh = 1;
110 }
111
112
113 void FCEUD_GetPalette(uint8 index, uint8 * r, uint8 * g, uint8 * b)
114 {
115         int pix = gp2x_palette[index];
116         *r = (uint8) (pix >> 16);
117         *g = (uint8) (pix >> 8);
118         *b = (uint8)  pix;
119 }
120
121
122 static INLINE void printFps(uint8 *screen)
123 {
124         struct timeval tv_now;
125         static int prevsec, needfpsflip = 0;
126
127         gettimeofday(&tv_now, 0);
128         if (prevsec != tv_now.tv_sec)
129         {
130                 sprintf(fps_str, "%2i/%2i", framesRendered, framesEmulated);
131                 framesEmulated = framesRendered = 0;
132                 needfpsflip = 4;
133                 prevsec = tv_now.tv_sec;
134         }
135
136         if (!scaled_display)
137         {
138                 if (needfpsflip)
139                 {
140                         int y, *destt = (int *) screen;
141                         for (y = 20/*240*/; y; y--)
142                         {
143                                 *destt++ = 0; *destt++ = 0; *destt++ = 0; *destt++ = 0;
144                                 *destt++ = 0; *destt++ = 0; *destt++ = 0; *destt++ = 0;
145                                 destt += 64+8;
146
147                                 //*destt++ = 0x3F3F3F3F; *destt++ = 0x3F3F3F3F; *destt++ = 0x3F3F3F3F; *destt++ = 0x3F3F3F3F;
148                                 //*destt++ = 0x3F3F3F3F; *destt++ = 0x3F3F3F3F; *destt++ = 0x3F3F3F3F; *destt++ = 0x3F3F3F3F;
149                         }
150                         if (Settings.showfps)
151                         {
152                                 int sep;
153                                 for (sep=1; sep < 5; sep++)
154                                         if (fps_str[sep] == '/' || fps_str[sep] == 0) break;
155                                 fps_str[sep] = 0;
156                                 gp2x_text(screen, 0,  0, fps_str,       FPS_COLOR, 0);
157                                 gp2x_text(screen, 0, 10, fps_str+sep+1, FPS_COLOR, 0);
158                         }
159                         needfpsflip--;
160                 }
161         }
162         else
163         {
164                 if (Settings.showfps)
165                 {
166                         gp2x_text(screen+32, 0, 0, fps_str, FPS_COLOR, 0);
167                 }
168         }
169 }
170
171
172 void BlitScreen(uint8 *buf)
173 {
174         framesEmulated++;
175
176         if (!buf) return;
177
178         framesRendered++;
179
180         printFps(gp2x_screen);
181         gp2x_video_flip();
182         XBuf = gp2x_screen;
183 }
184
185