--- /dev/null
+/* FCE Ultra - NES/Famicom Emulator
+ *
+ * Copyright notice for this file:
+ * Copyright (C) 2005 CaH4e3
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * BMC 42-in-1 reset switch
+ */
+
+#include "mapinc.h"
+
+static uint8 bank_mode;
+static uint8 bank_value;
+static uint8 prgb[4];
+static SFORMAT StateRegs[]=
+{
+ {0}
+};
+
+static void Sync(void)
+{
+ FCEU_printf("%02x: %02x %02x\n", bank_mode, bank_value, prgb[0]);
+ switch(bank_mode&7)
+ {
+ case 0:
+ setprg32(0x8000,bank_value&7); break;
+ case 1:
+ setprg16(0x8000,((8+(bank_value&7))>>1)+prgb[1]);
+ setprg16(0xC000,(bank_value&7)>>1);
+ case 4:
+ setprg32(0x8000,8+(bank_value&7)); break;
+ case 5:
+ setprg16(0x8000,((8+(bank_value&7))>>1)+prgb[1]);
+ setprg16(0xC000,((8+(bank_value&7))>>1)+prgb[3]);
+ case 2:
+ setprg8(0x8000,prgb[0]>>2);
+ setprg8(0xa000,prgb[1]);
+ setprg8(0xc000,prgb[2]);
+ setprg8(0xe000,~0);
+ break;
+ case 3:
+ setprg8(0x8000,prgb[0]);
+ setprg8(0xa000,prgb[1]);
+ setprg8(0xc000,prgb[2]);
+ setprg8(0xe000,prgb[3]);
+ break;
+ }
+}
+
+static DECLFW(BMC13in1JY110Write)
+{
+ FCEU_printf("%04x:%04x\n",A,V);
+ switch(A)
+ {
+ case 0x8000:
+ case 0x8001:
+ case 0x8002:
+ case 0x8003: prgb[A&3]=V; break;
+ case 0xD000: bank_mode=V; break;
+ case 0xD001: setmirror(V&3);
+ case 0xD002: break;
+ case 0xD003: bank_value=V; break;
+ }
+ Sync();
+}
+
+static void BMC13in1JY110Power(void)
+{
+ prgb[0]=prgb[1]=prgb[2]=prgb[3]=0;
+ bank_mode=0;
+ bank_value=0;
+ setprg32(0x8000,0);
+ setchr8(0);
+ SetWriteHandler(0x8000,0xFFFF,BMC13in1JY110Write);
+ SetReadHandler(0x8000,0xFFFF,CartBR);
+}
+
+static void StateRestore(int version)
+{
+ Sync();
+}
+
+void BMC13in1JY110_Init(CartInfo *info)
+{
+ info->Power=BMC13in1JY110Power;
+ AddExState(&StateRegs, ~0, 0, 0);
+ GameStateRestore=StateRestore;
+}
+
+