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1 | #ifndef GP2X_H |
2 | #define GP2X_H |
3 | |
4 | enum |
5 | { |
6 | GP2X_UP = 1 << 0, |
7 | GP2X_LEFT = 1 << 2, |
8 | GP2X_DOWN = 1 << 4, |
9 | GP2X_RIGHT = 1 << 6, |
10 | GP2X_START = 1 << 8, |
11 | GP2X_SELECT = 1 << 9, |
12 | GP2X_L = 1 << 10, |
13 | GP2X_R = 1 << 11, |
14 | GP2X_A = 1 << 12, |
15 | GP2X_B = 1 << 13, |
16 | GP2X_X = 1 << 14, |
17 | GP2X_Y = 1 << 15, |
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18 | #ifdef WIZ_BUILD |
19 | GP2X_VOL_UP = 1 << 16, |
20 | GP2X_VOL_DOWN = 1 << 17, |
21 | GP2X_PUSH = 1 << 18, |
22 | #else |
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23 | GP2X_VOL_DOWN = 1 << 22, |
24 | GP2X_VOL_UP = 1 << 23, |
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25 | GP2X_PUSH = 1 << 27, |
26 | #endif |
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27 | }; |
28 | |
29 | |
30 | extern u32 gpsp_gp2x_dev_audio; |
31 | extern u32 gpsp_gp2x_dev; |
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32 | |
33 | void gp2x_sound_volume(u32 volume_up); |
34 | void gp2x_quit(); |
35 | |
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36 | void set_FCLK(u32 MHZ); |
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37 | |
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38 | void upscale_aspect(u16 *dst, u16 *src); |
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39 | |
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40 | /* wiz only */ |
41 | extern void *gpsp_gp2x_screen; |
42 | void fb_use_buffers(int count); |
43 | void pollux_video_flip(); |
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44 | void wiz_lcd_set_portrait(int y); |
45 | u32 wiz_load_gamepak(char *name); |
46 | |
47 | void do_rotated_blit(void *dst, void *linesx4, u32 y); |
48 | void upscale_aspect_row(void *dst, void *linesx3, u32 row); |
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49 | |
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50 | #endif |