2823a4c8 |
1 | /* gameplaySP |
2 | * |
3 | * Copyright (C) 2006 Exophase <exophase@gmail.com> |
4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU General Public Licens e as |
6 | * published by the Free Software Foundation; either version 2 of |
7 | * the License, or (at your option) any later version. |
8 | * |
9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * General Public License for more details. |
13 | * |
14 | * You should have received a copy of the GNU General Public License |
15 | * along with this program; if not, write to the Free Software |
16 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
17 | */ |
18 | |
19 | #ifndef _WIN32_WCE |
20 | |
21 | #include <sys/stat.h> |
22 | #include <unistd.h> |
23 | #include <ctype.h> |
24 | #include <dirent.h> |
25 | |
26 | #endif |
27 | |
90206450 |
28 | #ifndef GP2X_BUILD |
29 | #include "gp2x/cpuctrl.h" |
30 | #endif |
31 | |
2823a4c8 |
32 | #include "common.h" |
33 | #include "font.h" |
34 | |
35 | #define MAX_PATH 1024 |
36 | |
37 | // Blatantly stolen and trimmed from MZX (megazeux.sourceforge.net) |
38 | |
39 | #ifdef GP2X_BUILD |
40 | |
41 | #define FILE_LIST_ROWS ((int)((SDL_SCREEN_HEIGHT - 40) / FONT_HEIGHT)) |
42 | #define FILE_LIST_POSITION 5 |
43 | #define DIR_LIST_POSITION 260 |
44 | |
45 | #else |
46 | |
47 | #define FILE_LIST_ROWS 25 |
48 | #define FILE_LIST_POSITION 5 |
49 | #define DIR_LIST_POSITION 360 |
50 | |
51 | #endif |
52 | |
53 | #ifdef PSP_BUILD |
54 | |
55 | #define color16(red, green, blue) \ |
56 | (blue << 11) | (green << 5) | red \ |
57 | |
58 | #else |
59 | |
60 | #define color16(red, green, blue) \ |
61 | (red << 11) | (green << 5) | blue \ |
62 | |
63 | #endif |
64 | |
65 | #ifdef GP2X_BUILD |
66 | |
67 | #define COLOR_BG color16(0, 0, 0) |
68 | |
69 | #else |
70 | |
71 | #define COLOR_BG color16(2, 8, 10) |
72 | |
73 | #endif |
74 | |
75 | #define COLOR_ROM_INFO color16(22, 36, 26) |
76 | #define COLOR_ACTIVE_ITEM color16(31, 63, 31) |
77 | #define COLOR_INACTIVE_ITEM color16(13, 40, 18) |
78 | #define COLOR_FRAMESKIP_BAR color16(15, 31, 31) |
79 | #define COLOR_HELP_TEXT color16(16, 40, 24) |
80 | |
638cc626 |
81 | #ifdef PSP_BUILD |
82 | #define get_clock_speed() \ |
83 | clock_speed = (clock_speed_number + 1) * 33 |
84 | #define get_clock_speed_number() \ |
85 | clock_speed_number = (clock_speed / 33) - 1 |
86 | #elif defined(WIZ_BUILD) |
87 | #define get_clock_speed() \ |
88 | clock_speed = 300 + (clock_speed_number * 3333) / 100 |
89 | #define get_clock_speed_number() \ |
90 | clock_speed_number = (clock_speed - 300) / 33 |
91 | #elif defined(GP2X_BUILD) |
92 | #define get_clock_speed() \ |
93 | clock_speed = 150 + clock_speed_number * 10 |
94 | #define get_clock_speed_number() \ |
95 | clock_speed_number = (clock_speed - 150) / 10 |
96 | #else |
97 | #define get_clock_speed() 0 |
98 | #define get_clock_speed_number() 0 |
99 | #endif |
100 | |
101 | const int |
102 | #ifdef WIZ_BUILD |
103 | default_clock_speed = 533; |
104 | #elif defined(GP2X_BUILD) |
105 | default_clock_speed = 200; |
106 | #else |
107 | default_clock_speed = 333; |
108 | #endif |
2823a4c8 |
109 | int sort_function(const void *dest_str_ptr, const void *src_str_ptr) |
110 | { |
111 | char *dest_str = *((char **)dest_str_ptr); |
112 | char *src_str = *((char **)src_str_ptr); |
113 | |
114 | if(src_str[0] == '.') |
115 | return 1; |
116 | |
117 | if(dest_str[0] == '.') |
118 | return -1; |
119 | |
120 | return strcasecmp(dest_str, src_str); |
121 | } |
122 | |
123 | s32 load_file(u8 **wildcards, u8 *result) |
124 | { |
125 | DIR *current_dir; |
126 | struct dirent *current_file; |
127 | struct stat file_info; |
128 | u8 current_dir_name[MAX_PATH]; |
129 | u8 current_dir_short[81]; |
130 | u32 current_dir_length; |
131 | u32 total_filenames_allocated; |
132 | u32 total_dirnames_allocated; |
133 | u8 **file_list; |
134 | u8 **dir_list; |
135 | u32 num_files; |
136 | u32 num_dirs; |
137 | u8 *file_name; |
138 | u32 file_name_length; |
139 | u32 ext_pos = -1; |
140 | u32 chosen_file, chosen_dir; |
141 | u32 dialog_result = 1; |
142 | s32 return_value = 1; |
42c81190 |
143 | s32 current_file_selection; |
144 | s32 current_file_scroll_value; |
2823a4c8 |
145 | u32 current_dir_selection; |
146 | u32 current_dir_scroll_value; |
42c81190 |
147 | s32 current_file_in_scroll; |
2823a4c8 |
148 | u32 current_dir_in_scroll; |
149 | u32 current_file_number, current_dir_number; |
150 | u32 current_column = 0; |
151 | u32 repeat; |
152 | u32 i; |
153 | gui_action_type gui_action; |
154 | |
155 | while(return_value == 1) |
156 | { |
157 | current_file_selection = 0; |
158 | current_file_scroll_value = 0; |
159 | current_dir_selection = 0; |
160 | current_dir_scroll_value = 0; |
161 | current_file_in_scroll = 0; |
162 | current_dir_in_scroll = 0; |
163 | |
164 | total_filenames_allocated = 32; |
165 | total_dirnames_allocated = 32; |
166 | file_list = (u8 **)malloc(sizeof(u8 *) * 32); |
167 | dir_list = (u8 **)malloc(sizeof(u8 *) * 32); |
168 | memset(file_list, 0, sizeof(u8 *) * 32); |
169 | memset(dir_list, 0, sizeof(u8 *) * 32); |
170 | |
171 | num_files = 0; |
172 | num_dirs = 0; |
173 | chosen_file = 0; |
174 | chosen_dir = 0; |
175 | |
176 | getcwd(current_dir_name, MAX_PATH); |
177 | |
178 | current_dir = opendir(current_dir_name); |
179 | |
180 | do |
181 | { |
182 | if(current_dir) |
183 | current_file = readdir(current_dir); |
184 | else |
185 | current_file = NULL; |
186 | |
187 | if(current_file) |
188 | { |
189 | file_name = current_file->d_name; |
190 | file_name_length = strlen(file_name); |
191 | |
192 | if((stat(file_name, &file_info) >= 0) && |
193 | ((file_name[0] != '.') || (file_name[1] == '.'))) |
194 | { |
195 | if(S_ISDIR(file_info.st_mode)) |
196 | { |
197 | dir_list[num_dirs] = |
198 | (u8 *)malloc(file_name_length + 1); |
199 | |
200 | sprintf(dir_list[num_dirs], "%s", file_name); |
201 | |
202 | num_dirs++; |
203 | } |
204 | else |
205 | { |
206 | // Must match one of the wildcards, also ignore the . |
207 | if(file_name_length >= 4) |
208 | { |
209 | if(file_name[file_name_length - 4] == '.') |
210 | ext_pos = file_name_length - 4; |
211 | else |
212 | |
213 | if(file_name[file_name_length - 3] == '.') |
214 | ext_pos = file_name_length - 3; |
215 | |
216 | else |
217 | ext_pos = 0; |
218 | |
219 | for(i = 0; wildcards[i] != NULL; i++) |
220 | { |
221 | if(!strcasecmp((file_name + ext_pos), |
222 | wildcards[i])) |
223 | { |
224 | file_list[num_files] = |
225 | (u8 *)malloc(file_name_length + 1); |
226 | |
227 | sprintf(file_list[num_files], "%s", file_name); |
228 | |
229 | num_files++; |
230 | break; |
231 | } |
232 | } |
233 | } |
234 | } |
235 | } |
236 | |
237 | if(num_files == total_filenames_allocated) |
238 | { |
239 | file_list = (u8 **)realloc(file_list, sizeof(u8 *) * |
240 | total_filenames_allocated * 2); |
241 | memset(file_list + total_filenames_allocated, 0, |
242 | sizeof(u8 *) * total_filenames_allocated); |
243 | total_filenames_allocated *= 2; |
244 | } |
245 | |
246 | if(num_dirs == total_dirnames_allocated) |
247 | { |
248 | dir_list = (u8 **)realloc(dir_list, sizeof(u8 *) * |
249 | total_dirnames_allocated * 2); |
250 | memset(dir_list + total_dirnames_allocated, 0, |
251 | sizeof(u8 *) * total_dirnames_allocated); |
252 | total_dirnames_allocated *= 2; |
253 | } |
254 | } |
255 | } while(current_file); |
256 | |
257 | qsort((void *)file_list, num_files, sizeof(u8 *), sort_function); |
258 | qsort((void *)dir_list, num_dirs, sizeof(u8 *), sort_function); |
259 | |
260 | closedir(current_dir); |
261 | |
262 | current_dir_length = strlen(current_dir_name); |
263 | |
264 | if(current_dir_length > 80) |
265 | { |
266 | |
267 | #ifdef GP2X_BUILD |
268 | snprintf(current_dir_short, 80, |
269 | "...%s", current_dir_name + current_dir_length - 77); |
270 | #else |
271 | memcpy(current_dir_short, "...", 3); |
272 | memcpy(current_dir_short + 3, |
273 | current_dir_name + current_dir_length - 77, 77); |
274 | current_dir_short[80] = 0; |
275 | #endif |
276 | } |
277 | else |
278 | { |
279 | #ifdef GP2X_BUILD |
280 | snprintf(current_dir_short, 80, "%s", current_dir_name); |
281 | #else |
282 | memcpy(current_dir_short, current_dir_name, |
283 | current_dir_length + 1); |
284 | #endif |
285 | } |
286 | |
287 | repeat = 1; |
288 | |
289 | if(num_files == 0) |
290 | current_column = 1; |
291 | |
292 | clear_screen(COLOR_BG); |
293 | { |
294 | u8 print_buffer[81]; |
295 | |
296 | while(repeat) |
297 | { |
298 | flip_screen(); |
299 | |
300 | print_string(current_dir_short, COLOR_ACTIVE_ITEM, COLOR_BG, 0, 0); |
301 | #ifdef GP2X_BUILD |
302 | print_string("Press X to return to the main menu.", |
303 | COLOR_HELP_TEXT, COLOR_BG, 20, 220); |
304 | #else |
305 | print_string("Press X to return to the main menu.", |
306 | COLOR_HELP_TEXT, COLOR_BG, 20, 260); |
307 | #endif |
308 | |
309 | for(i = 0, current_file_number = i + current_file_scroll_value; |
310 | i < FILE_LIST_ROWS; i++, current_file_number++) |
311 | { |
312 | if(current_file_number < num_files) |
313 | { |
314 | if((current_file_number == current_file_selection) && |
315 | (current_column == 0)) |
316 | { |
317 | print_string(file_list[current_file_number], COLOR_ACTIVE_ITEM, |
318 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
319 | } |
320 | else |
321 | { |
322 | print_string(file_list[current_file_number], COLOR_INACTIVE_ITEM, |
323 | COLOR_BG, FILE_LIST_POSITION, ((i + 1) * 10)); |
324 | } |
325 | } |
326 | } |
327 | |
328 | for(i = 0, current_dir_number = i + current_dir_scroll_value; |
329 | i < FILE_LIST_ROWS; i++, current_dir_number++) |
330 | { |
331 | if(current_dir_number < num_dirs) |
332 | { |
333 | if((current_dir_number == current_dir_selection) && |
334 | (current_column == 1)) |
335 | { |
336 | print_string(dir_list[current_dir_number], COLOR_ACTIVE_ITEM, |
337 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
338 | } |
339 | else |
340 | { |
341 | print_string(dir_list[current_dir_number], COLOR_INACTIVE_ITEM, |
342 | COLOR_BG, DIR_LIST_POSITION, ((i + 1) * 10)); |
343 | } |
344 | } |
345 | } |
346 | |
347 | gui_action = get_gui_input(); |
348 | |
349 | switch(gui_action) |
350 | { |
351 | case CURSOR_DOWN: |
352 | if(current_column == 0) |
353 | { |
354 | if(current_file_selection < (num_files - 1)) |
355 | { |
356 | current_file_selection++; |
357 | if(current_file_in_scroll == (FILE_LIST_ROWS - 1)) |
358 | { |
359 | clear_screen(COLOR_BG); |
360 | current_file_scroll_value++; |
361 | } |
362 | else |
363 | { |
364 | current_file_in_scroll++; |
365 | } |
366 | } |
42c81190 |
367 | else |
368 | { |
369 | clear_screen(COLOR_BG); |
370 | current_file_selection = 0; |
371 | current_file_scroll_value = 0; |
372 | current_file_in_scroll = 0; |
373 | } |
2823a4c8 |
374 | } |
375 | else |
376 | { |
377 | if(current_dir_selection < (num_dirs - 1)) |
378 | { |
379 | current_dir_selection++; |
380 | if(current_dir_in_scroll == (FILE_LIST_ROWS - 1)) |
381 | { |
382 | clear_screen(COLOR_BG); |
383 | current_dir_scroll_value++; |
384 | } |
385 | else |
386 | { |
387 | current_dir_in_scroll++; |
388 | } |
389 | } |
390 | } |
391 | |
392 | break; |
393 | |
42c81190 |
394 | case CURSOR_R: |
395 | if (current_column != 0) |
396 | break; |
397 | clear_screen(COLOR_BG); |
398 | current_file_selection += FILE_LIST_ROWS; |
399 | if (current_file_selection > num_files - 1) |
400 | current_file_selection = num_files - 1; |
401 | current_file_scroll_value = current_file_selection - FILE_LIST_ROWS / 2; |
402 | if (current_file_scroll_value < 0) |
403 | { |
404 | current_file_scroll_value = 0; |
405 | current_file_in_scroll = current_file_selection; |
406 | } |
407 | else |
408 | { |
409 | current_file_in_scroll = FILE_LIST_ROWS / 2; |
410 | } |
411 | break; |
412 | |
2823a4c8 |
413 | case CURSOR_UP: |
414 | if(current_column == 0) |
415 | { |
416 | if(current_file_selection) |
417 | { |
418 | current_file_selection--; |
419 | if(current_file_in_scroll == 0) |
420 | { |
421 | clear_screen(COLOR_BG); |
422 | current_file_scroll_value--; |
423 | } |
424 | else |
425 | { |
426 | current_file_in_scroll--; |
427 | } |
428 | } |
42c81190 |
429 | else |
430 | { |
431 | clear_screen(COLOR_BG); |
432 | current_file_selection = num_files - 1; |
433 | current_file_in_scroll = FILE_LIST_ROWS - 1; |
434 | if (current_file_in_scroll > num_files - 1) |
435 | current_file_in_scroll = num_files - 1; |
436 | current_file_scroll_value = num_files - FILE_LIST_ROWS; |
437 | if (current_file_scroll_value < 0) |
438 | current_file_scroll_value = 0; |
439 | } |
2823a4c8 |
440 | } |
441 | else |
442 | { |
443 | if(current_dir_selection) |
444 | { |
445 | current_dir_selection--; |
446 | if(current_dir_in_scroll == 0) |
447 | { |
448 | clear_screen(COLOR_BG); |
449 | current_dir_scroll_value--; |
450 | } |
451 | else |
452 | { |
453 | current_dir_in_scroll--; |
454 | } |
455 | } |
456 | } |
457 | break; |
458 | |
42c81190 |
459 | case CURSOR_L: |
460 | if (current_column != 0) |
461 | break; |
462 | clear_screen(COLOR_BG); |
463 | current_file_selection -= FILE_LIST_ROWS; |
464 | if (current_file_selection < 0) |
465 | current_file_selection = 0; |
466 | current_file_scroll_value = current_file_selection - FILE_LIST_ROWS / 2; |
467 | if (current_file_scroll_value < 0) |
468 | { |
469 | current_file_scroll_value = 0; |
470 | current_file_in_scroll = current_file_selection; |
471 | } |
472 | else |
473 | { |
474 | current_file_in_scroll = FILE_LIST_ROWS / 2; |
475 | } |
476 | break; |
477 | |
478 | case CURSOR_RIGHT: |
2823a4c8 |
479 | if(current_column == 0) |
480 | { |
481 | if(num_dirs != 0) |
482 | current_column = 1; |
483 | } |
484 | break; |
485 | |
486 | case CURSOR_LEFT: |
487 | if(current_column == 1) |
488 | { |
489 | if(num_files != 0) |
490 | current_column = 0; |
491 | } |
492 | break; |
493 | |
494 | case CURSOR_SELECT: |
495 | if(current_column == 1) |
496 | { |
497 | repeat = 0; |
498 | chdir(dir_list[current_dir_selection]); |
499 | } |
500 | else |
501 | { |
502 | if(num_files != 0) |
503 | { |
504 | repeat = 0; |
505 | return_value = 0; |
506 | strcpy(result, file_list[current_file_selection]); |
507 | } |
508 | } |
509 | break; |
510 | |
511 | case CURSOR_BACK: |
512 | #ifdef PSP_BUILD |
513 | if(!strcmp(current_dir_name, "ms0:/PSP")) |
514 | break; |
515 | #endif |
516 | repeat = 0; |
517 | chdir(".."); |
518 | break; |
519 | |
520 | case CURSOR_EXIT: |
521 | return_value = -1; |
522 | repeat = 0; |
523 | break; |
524 | } |
525 | } |
526 | } |
527 | |
528 | for(i = 0; i < num_files; i++) |
529 | { |
530 | free(file_list[i]); |
531 | } |
532 | free(file_list); |
533 | |
534 | for(i = 0; i < num_dirs; i++) |
535 | { |
536 | free(dir_list[i]); |
537 | } |
538 | free(dir_list); |
539 | } |
540 | |
541 | clear_screen(COLOR_BG); |
542 | |
543 | return return_value; |
544 | } |
545 | |
546 | typedef enum |
547 | { |
548 | NUMBER_SELECTION_OPTION = 0x01, |
549 | STRING_SELECTION_OPTION = 0x02, |
550 | SUBMENU_OPTION = 0x04, |
551 | ACTION_OPTION = 0x08 |
552 | } menu_option_type_enum; |
553 | |
554 | struct _menu_type |
555 | { |
556 | void (* init_function)(); |
557 | void (* passive_function)(); |
558 | struct _menu_option_type *options; |
559 | u32 num_options; |
560 | }; |
561 | |
562 | struct _menu_option_type |
563 | { |
564 | void (* action_function)(); |
565 | void (* passive_function)(); |
566 | struct _menu_type *sub_menu; |
567 | char *display_string; |
568 | void *options; |
569 | u32 *current_option; |
570 | u32 num_options; |
571 | char *help_string; |
572 | u32 line_number; |
573 | menu_option_type_enum option_type; |
574 | }; |
575 | |
576 | typedef struct _menu_option_type menu_option_type; |
577 | typedef struct _menu_type menu_type; |
578 | |
579 | #define make_menu(name, init_function, passive_function) \ |
580 | menu_type name##_menu = \ |
581 | { \ |
582 | init_function, \ |
583 | passive_function, \ |
584 | name##_options, \ |
585 | sizeof(name##_options) / sizeof(menu_option_type) \ |
586 | } \ |
587 | |
588 | #define gamepad_config_option(display_string, number) \ |
589 | { \ |
590 | NULL, \ |
591 | menu_fix_gamepad_help, \ |
592 | NULL, \ |
593 | display_string ": %s", \ |
594 | gamepad_config_buttons, \ |
595 | gamepad_config_map + gamepad_config_line_to_button[number], \ |
596 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
597 | gamepad_help[gamepad_config_map[ \ |
598 | gamepad_config_line_to_button[number]]], \ |
599 | number, \ |
600 | STRING_SELECTION_OPTION \ |
601 | } \ |
602 | |
603 | #define analog_config_option(display_string, number) \ |
604 | { \ |
605 | NULL, \ |
606 | menu_fix_gamepad_help, \ |
607 | NULL, \ |
608 | display_string ": %s", \ |
609 | gamepad_config_buttons, \ |
610 | gamepad_config_map + number + 12, \ |
611 | sizeof(gamepad_config_buttons) / sizeof(gamepad_config_buttons[0]), \ |
612 | gamepad_help[gamepad_config_map[number + 12]], \ |
613 | number + 2, \ |
614 | STRING_SELECTION_OPTION \ |
615 | } \ |
616 | |
617 | #define cheat_option(number) \ |
618 | { \ |
619 | NULL, \ |
620 | NULL, \ |
621 | NULL, \ |
622 | cheat_format_str[number], \ |
623 | enable_disable_options, \ |
624 | &(cheats[number].cheat_active), \ |
625 | 2, \ |
626 | "Activate/deactivate this cheat code.", \ |
627 | number, \ |
628 | STRING_SELECTION_OPTION \ |
629 | } \ |
630 | |
631 | #define action_option(action_function, passive_function, display_string, \ |
632 | help_string, line_number) \ |
633 | { \ |
634 | action_function, \ |
635 | passive_function, \ |
636 | NULL, \ |
637 | display_string, \ |
638 | NULL, \ |
639 | NULL, \ |
640 | 0, \ |
641 | help_string, \ |
642 | line_number, \ |
643 | ACTION_OPTION \ |
644 | } \ |
645 | |
646 | #define submenu_option(sub_menu, display_string, help_string, line_number) \ |
647 | { \ |
648 | NULL, \ |
649 | NULL, \ |
650 | sub_menu, \ |
651 | display_string, \ |
652 | NULL, \ |
653 | NULL, \ |
654 | sizeof(sub_menu) / sizeof(menu_option_type), \ |
655 | help_string, \ |
656 | line_number, \ |
657 | SUBMENU_OPTION \ |
658 | } \ |
659 | |
660 | #define selection_option(passive_function, display_string, options, \ |
661 | option_ptr, num_options, help_string, line_number, type) \ |
662 | { \ |
663 | NULL, \ |
664 | passive_function, \ |
665 | NULL, \ |
666 | display_string, \ |
667 | options, \ |
668 | option_ptr, \ |
669 | num_options, \ |
670 | help_string, \ |
671 | line_number, \ |
672 | type \ |
673 | } \ |
674 | |
675 | #define action_selection_option(action_function, passive_function, \ |
676 | display_string, options, option_ptr, num_options, help_string, line_number, \ |
677 | type) \ |
678 | { \ |
679 | action_function, \ |
680 | passive_function, \ |
681 | NULL, \ |
682 | display_string, \ |
683 | options, \ |
684 | option_ptr, \ |
685 | num_options, \ |
686 | help_string, \ |
687 | line_number, \ |
688 | type | ACTION_OPTION \ |
689 | } \ |
690 | |
691 | |
692 | #define string_selection_option(passive_function, display_string, options, \ |
693 | option_ptr, num_options, help_string, line_number) \ |
694 | selection_option(passive_function, display_string ": %s", options, \ |
695 | option_ptr, num_options, help_string, line_number, STRING_SELECTION_OPTION)\ |
696 | |
697 | #define numeric_selection_option(passive_function, display_string, \ |
698 | option_ptr, num_options, help_string, line_number) \ |
699 | selection_option(passive_function, display_string ": %d", NULL, option_ptr, \ |
700 | num_options, help_string, line_number, NUMBER_SELECTION_OPTION) \ |
701 | |
702 | #define string_selection_action_option(action_function, passive_function, \ |
703 | display_string, options, option_ptr, num_options, help_string, line_number) \ |
704 | action_selection_option(action_function, passive_function, \ |
705 | display_string ": %s", options, option_ptr, num_options, help_string, \ |
706 | line_number, STRING_SELECTION_OPTION) \ |
707 | |
708 | #define numeric_selection_action_option(action_function, passive_function, \ |
709 | display_string, option_ptr, num_options, help_string, line_number) \ |
710 | action_selection_option(action_function, passive_function, \ |
711 | display_string ": %d", NULL, option_ptr, num_options, help_string, \ |
712 | line_number, NUMBER_SELECTION_OPTION) \ |
713 | |
714 | #define numeric_selection_action_hide_option(action_function, \ |
715 | passive_function, display_string, option_ptr, num_options, help_string, \ |
716 | line_number) \ |
717 | action_selection_option(action_function, passive_function, \ |
718 | display_string, NULL, option_ptr, num_options, help_string, \ |
719 | line_number, NUMBER_SELECTION_OPTION) \ |
720 | |
721 | |
722 | #define GAMEPAD_MENU_WIDTH 15 |
723 | |
724 | #ifdef PSP_BUILD |
725 | |
726 | u32 gamepad_config_line_to_button[] = |
727 | { 8, 6, 7, 9, 1, 2, 3, 0, 4, 5, 11, 10 }; |
728 | |
729 | #endif |
730 | |
731 | #ifdef GP2X_BUILD |
732 | |
733 | u32 gamepad_config_line_to_button[] = |
90206450 |
734 | { 0, 2, 1, 3, 8, 9, 10, 11, 6, 7, 4, 5, 14 }; |
2823a4c8 |
735 | |
736 | #endif |
737 | |
738 | |
739 | s32 load_game_config_file() |
740 | { |
741 | u8 game_config_filename[512]; |
742 | u32 file_loaded = 0; |
743 | u32 i; |
744 | change_ext(gamepak_filename, game_config_filename, ".cfg"); |
745 | |
746 | file_open(game_config_file, game_config_filename, read); |
747 | |
748 | if(file_check_valid(game_config_file)) |
749 | { |
750 | u32 file_size = file_length(game_config_filename, game_config_file); |
751 | |
752 | // Sanity check: File size must be the right size |
753 | if(file_size == 56) |
754 | { |
755 | u32 file_options[file_size / 4]; |
756 | |
757 | file_read_array(game_config_file, file_options); |
758 | current_frameskip_type = file_options[0] % 3; |
759 | frameskip_value = file_options[1]; |
760 | random_skip = file_options[2] % 2; |
761 | clock_speed = file_options[3]; |
762 | |
638cc626 |
763 | #ifdef WIZ_BUILD |
764 | if(clock_speed > 900) |
765 | clock_speed = 533; |
766 | #elif defined(GP2X_BUILD) |
90206450 |
767 | if(clock_speed >= 300) |
768 | clock_speed = 200; |
769 | #else |
2823a4c8 |
770 | if(clock_speed > 333) |
771 | clock_speed = 333; |
90206450 |
772 | #endif |
2823a4c8 |
773 | |
774 | if(clock_speed < 33) |
775 | clock_speed = 33; |
776 | |
777 | if(frameskip_value < 0) |
778 | frameskip_value = 0; |
779 | |
780 | if(frameskip_value > 99) |
781 | frameskip_value = 99; |
782 | |
783 | for(i = 0; i < 10; i++) |
784 | { |
785 | cheats[i].cheat_active = file_options[3 + i] % 2; |
786 | cheats[i].cheat_name[0] = 0; |
787 | } |
788 | |
789 | file_close(game_config_file); |
790 | file_loaded = 1; |
791 | } |
792 | } |
793 | |
794 | if(file_loaded) |
795 | return 0; |
796 | |
797 | current_frameskip_type = auto_frameskip; |
798 | frameskip_value = 4; |
8ff85457 |
799 | #ifdef WIZ_BUILD |
800 | frameskip_value = 1; |
801 | #endif |
2823a4c8 |
802 | random_skip = 0; |
638cc626 |
803 | clock_speed = default_clock_speed; |
2823a4c8 |
804 | |
805 | for(i = 0; i < 10; i++) |
806 | { |
807 | cheats[i].cheat_active = 0; |
808 | cheats[i].cheat_name[0] = 0; |
809 | } |
810 | |
811 | return -1; |
812 | } |
813 | |
814 | s32 load_config_file() |
815 | { |
816 | u8 config_path[512]; |
817 | |
818 | #if (defined(PSP_BUILD) || defined(ARM_ARCH)) && !defined(_WIN32_WCE) |
819 | sprintf(config_path, "%s/%s", main_path, GPSP_CONFIG_FILENAME); |
820 | #else |
821 | sprintf(config_path, "%s\\%s", main_path, GPSP_CONFIG_FILENAME); |
822 | #endif |
823 | |
824 | file_open(config_file, config_path, read); |
825 | |
826 | if(file_check_valid(config_file)) |
827 | { |
828 | u32 file_size = file_length(config_path, config_file); |
829 | |
830 | // Sanity check: File size must be the right size |
831 | if(file_size == 92) |
832 | { |
833 | u32 file_options[file_size / 4]; |
834 | u32 i; |
835 | s32 menu_button = -1; |
836 | file_read_array(config_file, file_options); |
837 | |
838 | screen_scale = file_options[0] % 3; |
839 | screen_filter = file_options[1] % 2; |
840 | global_enable_audio = file_options[2] % 2; |
841 | |
842 | #ifdef PSP_BUILD |
843 | audio_buffer_size_number = file_options[3] % 10; |
844 | #else |
845 | audio_buffer_size_number = file_options[3] % 11; |
846 | #endif |
847 | |
848 | update_backup_flag = file_options[4] % 2; |
849 | global_enable_analog = file_options[5] % 2; |
850 | analog_sensitivity_level = file_options[6] % 8; |
851 | |
852 | #ifdef PSP_BUILD |
853 | scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2); |
854 | #endif |
855 | |
856 | // Sanity check: Make sure there's a MENU or FRAMESKIP |
857 | // key, if not assign to triangle |
858 | |
859 | #ifndef PC_BUILD |
860 | for(i = 0; i < 16; i++) |
861 | { |
862 | gamepad_config_map[i] = file_options[7 + i] % |
863 | (BUTTON_ID_NONE + 1); |
864 | |
865 | if(gamepad_config_map[i] == BUTTON_ID_MENU) |
866 | { |
867 | menu_button = i; |
868 | } |
869 | } |
870 | |
871 | if(menu_button == -1) |
872 | { |
873 | gamepad_config_map[0] = BUTTON_ID_MENU; |
874 | } |
875 | #endif |
876 | |
877 | file_close(config_file); |
878 | } |
879 | |
880 | return 0; |
881 | } |
882 | |
883 | return -1; |
884 | } |
885 | |
886 | s32 save_game_config_file() |
887 | { |
888 | u8 game_config_filename[512]; |
889 | u32 i; |
890 | |
891 | change_ext(gamepak_filename, game_config_filename, ".cfg"); |
892 | |
893 | file_open(game_config_file, game_config_filename, write); |
894 | |
895 | if(file_check_valid(game_config_file)) |
896 | { |
897 | u32 file_options[14]; |
898 | |
899 | file_options[0] = current_frameskip_type; |
900 | file_options[1] = frameskip_value; |
901 | file_options[2] = random_skip; |
902 | file_options[3] = clock_speed; |
903 | |
904 | for(i = 0; i < 10; i++) |
905 | { |
906 | file_options[4 + i] = cheats[i].cheat_active; |
907 | } |
908 | |
909 | file_write_array(game_config_file, file_options); |
910 | |
911 | file_close(game_config_file); |
912 | |
913 | return 0; |
914 | } |
915 | |
916 | return -1; |
917 | } |
918 | |
919 | s32 save_config_file() |
920 | { |
921 | u8 config_path[512]; |
922 | |
923 | #if (defined(PSP_BUILD) || defined(ARM_ARCH)) && !defined(_WIN32_WCE) |
924 | sprintf(config_path, "%s/%s", main_path, GPSP_CONFIG_FILENAME); |
925 | #else |
926 | sprintf(config_path, "%s\\%s", main_path, GPSP_CONFIG_FILENAME); |
927 | #endif |
928 | |
929 | file_open(config_file, config_path, write); |
930 | |
931 | save_game_config_file(); |
932 | |
933 | if(file_check_valid(config_file)) |
934 | { |
935 | u32 file_options[23]; |
936 | u32 i; |
937 | |
938 | file_options[0] = screen_scale; |
939 | file_options[1] = screen_filter; |
940 | file_options[2] = global_enable_audio; |
941 | file_options[3] = audio_buffer_size_number; |
942 | file_options[4] = update_backup_flag; |
943 | file_options[5] = global_enable_analog; |
944 | file_options[6] = analog_sensitivity_level; |
945 | |
946 | #ifndef PC_BUILD |
947 | for(i = 0; i < 16; i++) |
948 | { |
949 | file_options[7 + i] = gamepad_config_map[i]; |
950 | } |
951 | #endif |
952 | |
953 | file_write_array(config_file, file_options); |
954 | |
955 | file_close(config_file); |
956 | |
957 | return 0; |
958 | } |
959 | |
960 | return -1; |
961 | } |
962 | |
963 | typedef enum |
964 | { |
965 | MAIN_MENU, |
966 | GAMEPAD_MENU, |
967 | SAVESTATE_MENU, |
968 | FRAMESKIP_MENU, |
969 | CHEAT_MENU |
970 | } menu_enum; |
971 | |
972 | u32 savestate_slot = 0; |
973 | |
974 | void get_savestate_snapshot(u8 *savestate_filename) |
975 | { |
976 | u16 snapshot_buffer[240 * 160]; |
977 | u8 savestate_timestamp_string[80]; |
978 | |
979 | file_open(savestate_file, savestate_filename, read); |
980 | |
981 | if(file_check_valid(savestate_file)) |
982 | { |
983 | u8 weekday_strings[7][11] = |
984 | { |
985 | "Sunday", "Monday", "Tuesday", "Wednesday", |
986 | "Thursday", "Friday", "Saturday" |
987 | }; |
988 | time_t savestate_time_flat; |
989 | struct tm *current_time; |
990 | file_read_array(savestate_file, snapshot_buffer); |
991 | file_read_variable(savestate_file, savestate_time_flat); |
992 | |
993 | file_close(savestate_file); |
994 | |
995 | current_time = localtime(&savestate_time_flat); |
996 | sprintf(savestate_timestamp_string, |
997 | "%s %02d/%02d/%04d %02d:%02d:%02d ", |
998 | weekday_strings[current_time->tm_wday], current_time->tm_mon + 1, |
999 | current_time->tm_mday, current_time->tm_year + 1900, |
1000 | current_time->tm_hour, current_time->tm_min, current_time->tm_sec); |
1001 | |
1002 | savestate_timestamp_string[40] = 0; |
1003 | print_string(savestate_timestamp_string, COLOR_HELP_TEXT, COLOR_BG, |
1004 | 10, 40); |
1005 | } |
1006 | else |
1007 | { |
1008 | memset(snapshot_buffer, 0, 240 * 160 * 2); |
1009 | print_string_ext("No savestate exists for this slot.", |
42c81190 |
1010 | 0xFFFF, 0x0000, 15, 75, snapshot_buffer, 240, 0, 0, FONT_HEIGHT); |
2823a4c8 |
1011 | print_string("---------- --/--/---- --:--:-- ", COLOR_HELP_TEXT, |
1012 | COLOR_BG, 10, 40); |
1013 | } |
1014 | |
1015 | #ifndef GP2X_BUILD |
1016 | blit_to_screen(snapshot_buffer, 240, 160, 230, 40); |
1017 | #endif |
1018 | } |
1019 | |
1020 | void get_savestate_filename(u32 slot, u8 *name_buffer) |
1021 | { |
1022 | u8 savestate_ext[16]; |
1023 | |
1024 | sprintf(savestate_ext, "%d.svs", slot); |
1025 | change_ext(gamepak_filename, name_buffer, savestate_ext); |
1026 | |
1027 | get_savestate_snapshot(name_buffer); |
1028 | } |
1029 | |
1030 | void get_savestate_filename_noshot(u32 slot, u8 *name_buffer) |
1031 | { |
1032 | u8 savestate_ext[16]; |
1033 | |
1034 | sprintf(savestate_ext, "%d.svs", slot); |
1035 | change_ext(gamepak_filename, name_buffer, savestate_ext); |
1036 | } |
1037 | |
1038 | #ifdef PSP_BUILD |
1039 | void _flush_cache() |
1040 | { |
1041 | invalidate_all_cache(); |
1042 | } |
1043 | #endif |
1044 | |
1045 | u32 menu(u16 *original_screen) |
1046 | { |
90206450 |
1047 | u32 clock_speed_number; |
638cc626 |
1048 | static u32 clock_speed_old = default_clock_speed; |
2823a4c8 |
1049 | u8 print_buffer[81]; |
1050 | u32 _current_option = 0; |
1051 | gui_action_type gui_action; |
1052 | menu_enum _current_menu = MAIN_MENU; |
1053 | u32 i; |
1054 | u32 repeat = 1; |
1055 | u32 return_value = 0; |
1056 | u32 first_load = 0; |
1057 | u8 savestate_ext[16]; |
1058 | u8 current_savestate_filename[512]; |
1059 | u8 line_buffer[80]; |
1060 | u8 cheat_format_str[10][41]; |
1061 | |
1062 | menu_type *current_menu; |
1063 | menu_option_type *current_option; |
1064 | menu_option_type *display_option; |
1065 | u32 current_option_num; |
1066 | |
1067 | auto void choose_menu(); |
1068 | auto void clear_help(); |
1069 | |
1070 | u8 *gamepad_help[] = |
1071 | { |
1072 | "Up button on GBA d-pad.", |
1073 | "Down button on GBA d-pad.", |
1074 | "Left button on GBA d-pad.", |
1075 | "Right button on GBA d-pad.", |
1076 | "A button on GBA.", |
1077 | "B button on GBA.", |
1078 | "Left shoulder button on GBA.", |
1079 | "Right shoulder button on GBA.", |
1080 | "Start button on GBA.", |
1081 | "Select button on GBA.", |
1082 | "Brings up the options menu.", |
1083 | "Toggles fastforward on/off.", |
1084 | "Loads the game state from the current slot.", |
1085 | "Saves the game state to the current slot.", |
1086 | "Rapidly press/release the A button on GBA.", |
1087 | "Rapidly press/release the B button on GBA.", |
1088 | "Rapidly press/release the L shoulder on GBA.", |
1089 | "Rapidly press/release the R shoulder on GBA.", |
1090 | "Increases the volume.", |
1091 | "Decreases the volume.", |
1092 | "Displays virtual/drawn frames per second.", |
1093 | "Does nothing." |
1094 | }; |
1095 | |
1096 | void menu_exit() |
1097 | { |
1098 | if(!first_load) |
1099 | repeat = 0; |
1100 | } |
1101 | |
1102 | void menu_quit() |
1103 | { |
638cc626 |
1104 | get_clock_speed(); |
2823a4c8 |
1105 | save_config_file(); |
1106 | quit(); |
1107 | } |
1108 | |
1109 | void menu_load() |
1110 | { |
1111 | u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL }; |
1112 | u8 load_filename[512]; |
1113 | save_game_config_file(); |
1114 | if(load_file(file_ext, load_filename) != -1) |
1115 | { |
1116 | if(load_gamepak(load_filename) == -1) |
1117 | { |
1118 | quit(); |
1119 | } |
1120 | reset_gba(); |
1121 | return_value = 1; |
1122 | repeat = 0; |
1123 | reg[CHANGED_PC_STATUS] = 1; |
1124 | } |
1125 | else |
1126 | { |
1127 | choose_menu(current_menu); |
1128 | } |
1129 | } |
1130 | |
1131 | void menu_restart() |
1132 | { |
1133 | if(!first_load) |
1134 | { |
1135 | reset_gba(); |
1136 | reg[CHANGED_PC_STATUS] = 1; |
1137 | return_value = 1; |
1138 | repeat = 0; |
1139 | } |
1140 | } |
1141 | |
1142 | void menu_change_state() |
1143 | { |
1144 | get_savestate_filename(savestate_slot, current_savestate_filename); |
1145 | } |
1146 | |
1147 | void menu_save_state() |
1148 | { |
1149 | if(!first_load) |
1150 | { |
1151 | get_savestate_filename_noshot(savestate_slot, |
1152 | current_savestate_filename); |
1153 | save_state(current_savestate_filename, original_screen); |
1154 | } |
1155 | menu_change_state(); |
1156 | } |
1157 | |
1158 | void menu_load_state() |
1159 | { |
1160 | if(!first_load) |
1161 | { |
1162 | load_state(current_savestate_filename); |
1163 | return_value = 1; |
1164 | repeat = 0; |
1165 | } |
1166 | } |
1167 | |
1168 | void menu_load_state_file() |
1169 | { |
1170 | u8 *file_ext[] = { ".svs", NULL }; |
1171 | u8 load_filename[512]; |
1172 | if(load_file(file_ext, load_filename) != -1) |
1173 | { |
1174 | load_state(load_filename); |
1175 | return_value = 1; |
1176 | repeat = 0; |
1177 | } |
1178 | else |
1179 | { |
1180 | choose_menu(current_menu); |
1181 | } |
1182 | } |
1183 | |
1184 | void menu_fix_gamepad_help() |
1185 | { |
1186 | #ifndef PC_BUILD |
1187 | clear_help(); |
1188 | current_option->help_string = |
1189 | gamepad_help[gamepad_config_map[ |
1190 | gamepad_config_line_to_button[current_option_num]]]; |
1191 | #endif |
1192 | } |
1193 | |
1194 | void submenu_graphics_sound() |
1195 | { |
1196 | |
1197 | } |
1198 | |
1199 | void submenu_cheats_misc() |
1200 | { |
1201 | |
1202 | } |
1203 | |
1204 | void submenu_gamepad() |
1205 | { |
1206 | |
1207 | } |
1208 | |
1209 | void submenu_analog() |
1210 | { |
1211 | |
1212 | } |
1213 | |
1214 | void submenu_savestate() |
1215 | { |
1216 | print_string("Savestate options:", COLOR_ACTIVE_ITEM, COLOR_BG, 10, 70); |
1217 | menu_change_state(); |
1218 | } |
1219 | |
1220 | void submenu_main() |
1221 | { |
1222 | strncpy(print_buffer, gamepak_filename, 80); |
1223 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 10); |
1224 | sprintf(print_buffer, "%s %s %s", gamepak_title, |
1225 | gamepak_code, gamepak_maker); |
1226 | print_string(print_buffer, COLOR_ROM_INFO, COLOR_BG, 10, 20); |
1227 | |
1228 | get_savestate_filename_noshot(savestate_slot, |
1229 | current_savestate_filename); |
1230 | } |
1231 | |
1232 | u8 *yes_no_options[] = { "no", "yes" }; |
1233 | u8 *enable_disable_options[] = { "disabled", "enabled" }; |
1234 | |
1235 | u8 *scale_options[] = |
1236 | { |
638cc626 |
1237 | #ifdef WIZ_BUILD |
42c81190 |
1238 | "unscaled 3:2", "scaled 3:2 (slower)", |
1239 | "unscaled 3:2 (anti-tear)", "scaled 3:2 (anti-tear)" |
638cc626 |
1240 | #else |
90206450 |
1241 | "unscaled 3:2", "scaled 3:2", "fullscreen" |
1242 | #ifdef PSP_BUILD |
1243 | " 16:9" |
638cc626 |
1244 | #endif |
90206450 |
1245 | #endif |
2823a4c8 |
1246 | }; |
1247 | |
1248 | u8 *frameskip_options[] = { "automatic", "manual", "off" }; |
1249 | u8 *frameskip_variation_options[] = { "uniform", "random" }; |
1250 | |
1251 | #ifndef PSP_BUILD |
1252 | u8 *audio_buffer_options[] = |
1253 | { |
1254 | "16 bytes", "32 bytes", "64 bytes", |
1255 | "128 bytes", "256 bytes", "512 bytes", "1024 bytes", "2048 bytes", |
1256 | "4096 bytes", "8192 bytes", "16284 bytes" |
1257 | }; |
1258 | #else |
1259 | u8 *audio_buffer_options[] = |
1260 | { |
1261 | "3072 bytes", "4096 bytes", "5120 bytes", "6144 bytes", "7168 bytes", |
1262 | "8192 bytes", "9216 bytes", "10240 bytes", "11264 bytes", "12288 bytes" |
1263 | }; |
1264 | |
1265 | #endif |
1266 | |
1267 | u8 *update_backup_options[] = { "Exit only", "Automatic" }; |
1268 | |
638cc626 |
1269 | #ifdef WIZ_BUILD |
1270 | u8 *clock_speed_options[] = |
1271 | { |
1272 | "300MHz", "333MHz", "366MHz", "400MHz", "433MHz", |
1273 | "466MHz", "500MHz", "533MHz", "566MHz", "600MHz", |
1274 | "633MHz", "666MHz", "700MHz", "733MHz", "766MHz", |
1275 | "800MHz", "833MHz", "866MHz", "900MHz" |
1276 | }; |
1277 | #elif defined(GP2X_BUILD) |
90206450 |
1278 | u8 *clock_speed_options[] = |
1279 | { |
1280 | "150MHz", "160MHz", "170MHz", "180MHz", "190MHz", |
1281 | "200MHz", "210MHz", "220MHz", "230MHz", "240MHz", |
1282 | "250MHz", "260MHz", "270MHz", "280MHz", "290MHz" |
1283 | }; |
1284 | #else |
2823a4c8 |
1285 | u8 *clock_speed_options[] = |
1286 | { |
1287 | "33MHz", "66MHz", "100MHz", "133MHz", "166MHz", "200MHz", "233MHz", |
1288 | "266MHz", "300MHz", "333MHz" |
1289 | }; |
90206450 |
1290 | #endif |
2823a4c8 |
1291 | |
1292 | u8 *gamepad_config_buttons[] = |
1293 | { |
1294 | "UP", |
1295 | "DOWN", |
1296 | "LEFT", |
1297 | "RIGHT", |
1298 | "A", |
1299 | "B", |
1300 | "L", |
1301 | "R", |
1302 | "START", |
1303 | "SELECT", |
1304 | "MENU", |
1305 | "FASTFORWARD", |
1306 | "LOAD STATE", |
1307 | "SAVE STATE", |
1308 | "RAPIDFIRE A", |
1309 | "RAPIDFIRE B", |
1310 | "RAPIDFIRE L", |
1311 | "RAPIDFIRE R", |
1312 | "VOLUME UP", |
1313 | "VOLUME DOWN", |
1314 | "DISPLAY FPS", |
1315 | "NOTHING" |
1316 | }; |
1317 | |
1318 | // Marker for help information, don't go past this mark (except \n)------* |
1319 | menu_option_type graphics_sound_options[] = |
1320 | { |
1321 | string_selection_option(NULL, "Display scaling", scale_options, |
4cdfc0bc |
1322 | (u32 *)(&screen_scale), |
42c81190 |
1323 | sizeof(scale_options) / sizeof(scale_options[0]), |
90206450 |
1324 | #ifndef GP2X_BUILD |
2823a4c8 |
1325 | "Determines how the GBA screen is resized in relation to the entire\n" |
1326 | "screen. Select unscaled 3:2 for GBA resolution, scaled 3:2 for GBA\n" |
1327 | "aspect ratio scaled to fill the height of the PSP screen, and\n" |
90206450 |
1328 | "fullscreen to fill the entire PSP screen." |
1329 | #endif |
1330 | "", 2), |
1331 | #ifndef GP2X_BUILD |
2823a4c8 |
1332 | string_selection_option(NULL, "Screen filtering", yes_no_options, |
1333 | (u32 *)(&screen_filter), 2, |
1334 | "Determines whether or not bilinear filtering should be used when\n" |
1335 | "scaling the screen. Selecting this will produce a more even and\n" |
1336 | "smooth image, at the cost of being blurry and having less vibrant\n" |
1337 | "colors.", 3), |
90206450 |
1338 | #endif |
2823a4c8 |
1339 | string_selection_option(NULL, "Frameskip type", frameskip_options, |
1340 | (u32 *)(¤t_frameskip_type), 3, |
90206450 |
1341 | #ifndef GP2X_BUILD |
4cdfc0bc |
1342 | "Determines what kind of frameskipping to use.\n" |
2823a4c8 |
1343 | "Frameskipping may improve emulation speed of many games.\n" |
4cdfc0bc |
1344 | #endif |
2823a4c8 |
1345 | "Off: Do not skip any frames.\n" |
4cdfc0bc |
1346 | "Auto: Skip up to N frames (see next opt) as needed.\n" |
90206450 |
1347 | "Manual: Always render only 1 out of N + 1 frames." |
4cdfc0bc |
1348 | , 5), |
2823a4c8 |
1349 | numeric_selection_option(NULL, "Frameskip value", &frameskip_value, 100, |
90206450 |
1350 | #ifndef GP2X_BUILD |
2823a4c8 |
1351 | "For auto frameskip, determines the maximum number of frames that\n" |
1352 | "are allowed to be skipped consecutively.\n" |
1353 | "For manual frameskip, determines the number of frames that will\n" |
90206450 |
1354 | "always be skipped." |
1355 | #endif |
1356 | "", 6), |
2823a4c8 |
1357 | string_selection_option(NULL, "Framskip variation", |
1358 | frameskip_variation_options, &random_skip, 2, |
90206450 |
1359 | #ifndef GP2X_BUILD |
2823a4c8 |
1360 | "If objects in the game flicker at a regular rate certain manual\n" |
1361 | "frameskip values may cause them to normally disappear. Change this\n" |
1362 | "value to 'random' to avoid this. Do not use otherwise, as it tends to\n" |
90206450 |
1363 | "make the image quality worse, especially in high motion games." |
1364 | #endif |
1365 | "", 7), |
2823a4c8 |
1366 | string_selection_option(NULL, "Audio output", yes_no_options, |
1367 | &global_enable_audio, 2, |
90206450 |
1368 | "Select 'no' to turn off all audio output. This will\n" |
1369 | "not result in a significant change in performance.", 9), |
2823a4c8 |
1370 | #ifndef PSP_BUILD |
1371 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
1372 | &audio_buffer_size_number, 11, |
1373 | #else |
1374 | string_selection_option(NULL, "Audio buffer", audio_buffer_options, |
1375 | &audio_buffer_size_number, 10, |
1376 | #endif |
1377 | |
4742480d |
1378 | #ifdef PSP_BUILD |
2823a4c8 |
1379 | "Set the size (in bytes) of the audio buffer. Larger values may result\n" |
1380 | "in slightly better performance at the cost of latency; the lowest\n" |
1381 | "value will give the most responsive audio.\n" |
1382 | "This option requires gpSP to be restarted before it will take effect.", |
4742480d |
1383 | #else |
1384 | "Set the size (in bytes) of the audio buffer.\n" |
1385 | "This option requires gpSP restart to take effect.", |
1386 | #endif |
2823a4c8 |
1387 | 10), |
1388 | submenu_option(NULL, "Back", "Return to the main menu.", 12) |
1389 | }; |
1390 | |
1391 | make_menu(graphics_sound, submenu_graphics_sound, NULL); |
1392 | |
1393 | menu_option_type cheats_misc_options[] = |
1394 | { |
1395 | cheat_option(0), |
1396 | cheat_option(1), |
1397 | cheat_option(2), |
1398 | cheat_option(3), |
1399 | cheat_option(4), |
1400 | cheat_option(5), |
1401 | cheat_option(6), |
1402 | cheat_option(7), |
1403 | cheat_option(8), |
1404 | cheat_option(9), |
1405 | string_selection_option(NULL, "Clock speed", |
90206450 |
1406 | clock_speed_options, &clock_speed_number, |
638cc626 |
1407 | sizeof(clock_speed_options) / sizeof(clock_speed_options[0]), |
90206450 |
1408 | "Change the clock speed of the device. Higher clock\n" |
1409 | "speed will yield better performance, but will drain\n" |
1410 | "battery life further.", 11), |
2823a4c8 |
1411 | string_selection_option(NULL, "Update backup", |
1412 | update_backup_options, &update_backup_flag, 2, |
90206450 |
1413 | #ifdef GP2X_BUILD |
1414 | "Determines when in-game save files should be\n" |
1415 | "written back to SD card.", |
1416 | #else |
2823a4c8 |
1417 | "Determines when in-game save files should be written back to\n" |
1418 | "memstick. If set to 'automatic' writebacks will occur shortly after\n" |
1419 | "the game's backup is altered. On 'exit only' it will only be written\n" |
1420 | "back when you exit from this menu (NOT from using the home button).\n" |
90206450 |
1421 | "Use the latter with extreme care.", |
1422 | #endif |
1423 | 12), |
2823a4c8 |
1424 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
1425 | }; |
1426 | |
1427 | make_menu(cheats_misc, submenu_cheats_misc, NULL); |
1428 | |
1429 | menu_option_type savestate_options[] = |
1430 | { |
1431 | numeric_selection_action_hide_option(menu_load_state, menu_change_state, |
1432 | "Load savestate from current slot", &savestate_slot, 10, |
90206450 |
1433 | "Select to load the game state from the current slot\n" |
1434 | "for this game.\n" |
2823a4c8 |
1435 | "Press left + right to change the current slot.", 6), |
1436 | numeric_selection_action_hide_option(menu_save_state, menu_change_state, |
1437 | "Save savestate to current slot", &savestate_slot, 10, |
90206450 |
1438 | "Select to save the game state to the current slot\n" |
1439 | "for this game.\n" |
2823a4c8 |
1440 | "Press left + right to change the current slot.", 7), |
1441 | numeric_selection_action_hide_option(menu_load_state_file, |
1442 | menu_change_state, |
1443 | "Load savestate from file", &savestate_slot, 10, |
1444 | "Restore gameplay from a savestate file.\n" |
90206450 |
1445 | "Note: The same file used to save the state must be\n" |
1446 | "present.\n", 9), |
2823a4c8 |
1447 | numeric_selection_option(menu_change_state, |
1448 | "Current savestate slot", &savestate_slot, 10, |
1449 | "Change the current savestate slot.\n", 11), |
1450 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1451 | }; |
1452 | |
1453 | make_menu(savestate, submenu_savestate, NULL); |
1454 | |
1455 | #ifdef PSP_BUILD |
1456 | |
1457 | menu_option_type gamepad_config_options[] = |
1458 | { |
1459 | gamepad_config_option("D-pad up ", 0), |
1460 | gamepad_config_option("D-pad down ", 1), |
1461 | gamepad_config_option("D-pad left ", 2), |
1462 | gamepad_config_option("D-pad right ", 3), |
1463 | gamepad_config_option("Circle ", 4), |
1464 | gamepad_config_option("Cross ", 5), |
1465 | gamepad_config_option("Square ", 6), |
1466 | gamepad_config_option("Triangle ", 7), |
1467 | gamepad_config_option("Left Trigger ", 8), |
1468 | gamepad_config_option("Right Trigger", 9), |
1469 | gamepad_config_option("Start ", 10), |
1470 | gamepad_config_option("Select ", 11), |
1471 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1472 | }; |
1473 | |
1474 | |
1475 | menu_option_type analog_config_options[] = |
1476 | { |
1477 | analog_config_option("Analog up ", 0), |
1478 | analog_config_option("Analog down ", 1), |
1479 | analog_config_option("Analog left ", 2), |
1480 | analog_config_option("Analog right", 3), |
1481 | string_selection_option(NULL, "Enable analog", yes_no_options, |
1482 | &global_enable_analog, 2, |
1483 | "Select 'no' to block analog input entirely.", 7), |
1484 | numeric_selection_option(NULL, "Analog sensitivity", |
1485 | &analog_sensitivity_level, 10, |
1486 | "Determine sensitivity/responsiveness of the analog input.\n" |
1487 | "Lower numbers are less sensitive.", 8), |
1488 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1489 | }; |
1490 | |
1491 | #endif |
1492 | |
1493 | #ifdef GP2X_BUILD |
1494 | |
1495 | menu_option_type gamepad_config_options[] = |
1496 | { |
1497 | gamepad_config_option("D-pad up ", 0), |
1498 | gamepad_config_option("D-pad down ", 1), |
1499 | gamepad_config_option("D-pad left ", 2), |
1500 | gamepad_config_option("D-pad right ", 3), |
1501 | gamepad_config_option("A ", 4), |
1502 | gamepad_config_option("B ", 5), |
1503 | gamepad_config_option("X ", 6), |
1504 | gamepad_config_option("Y ", 7), |
1505 | gamepad_config_option("Left Trigger ", 8), |
1506 | gamepad_config_option("Right Trigger", 9), |
4cdfc0bc |
1507 | #ifdef WIZ_BUILD |
1508 | gamepad_config_option("Menu ", 10), |
1509 | #else |
2823a4c8 |
1510 | gamepad_config_option("Start ", 10), |
4cdfc0bc |
1511 | #endif |
2823a4c8 |
1512 | gamepad_config_option("Select ", 11), |
4cdfc0bc |
1513 | #ifndef WIZ_BUILD |
90206450 |
1514 | gamepad_config_option("Stick Push ", 12), |
4cdfc0bc |
1515 | #endif |
90206450 |
1516 | submenu_option(NULL, "Back", "Return to the main menu.", 14) |
2823a4c8 |
1517 | }; |
1518 | |
1519 | |
1520 | menu_option_type analog_config_options[] = |
1521 | { |
1522 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1523 | }; |
1524 | |
1525 | #endif |
1526 | |
1527 | #ifdef PC_BUILD |
1528 | |
1529 | menu_option_type gamepad_config_options[] = |
1530 | { |
1531 | submenu_option(NULL, "Back", "Return to the main menu.", 13) |
1532 | }; |
1533 | |
1534 | menu_option_type analog_config_options[] = |
1535 | { |
1536 | submenu_option(NULL, "Back", "Return to the main menu.", 11) |
1537 | }; |
1538 | |
1539 | #endif |
1540 | |
1541 | make_menu(gamepad_config, submenu_gamepad, NULL); |
1542 | make_menu(analog_config, submenu_analog, NULL); |
1543 | |
1544 | menu_option_type main_options[] = |
1545 | { |
1546 | submenu_option(&graphics_sound_menu, "Graphics and Sound options", |
90206450 |
1547 | "Select to set display parameters and frameskip\n" |
1548 | "behavior, audio on/off, buffer size, and filtering.", 0), |
2823a4c8 |
1549 | numeric_selection_action_option(menu_load_state, NULL, |
1550 | "Load state from slot", &savestate_slot, 10, |
90206450 |
1551 | "Select to load the game state from the current slot\n" |
1552 | "for this game, if it exists.\n" |
2823a4c8 |
1553 | "Press left + right to change the current slot.", 2), |
1554 | numeric_selection_action_option(menu_save_state, NULL, |
1555 | "Save state to slot", &savestate_slot, 10, |
90206450 |
1556 | "Select to save the game state to the current slot\n" |
1557 | "for this game. See the extended menu for more info.\n" |
2823a4c8 |
1558 | "Press left + right to change the current slot.", 3), |
1559 | submenu_option(&savestate_menu, "Savestate options", |
90206450 |
1560 | "Select to enter a menu for loading, saving, and\n" |
1561 | "viewing the currently active savestate for this game\n" |
1562 | "(or to load a savestate file from another game)", 4), |
2823a4c8 |
1563 | submenu_option(&gamepad_config_menu, "Configure gamepad input", |
90206450 |
1564 | "Select to change the in-game behavior of buttons\n" |
1565 | "and d-pad.", 6), |
1566 | #ifndef GP2X_BUILD |
2823a4c8 |
1567 | submenu_option(&analog_config_menu, "Configure analog input", |
1568 | "Select to change the in-game behavior of the PSP analog nub.", 7), |
90206450 |
1569 | #endif |
2823a4c8 |
1570 | submenu_option(&cheats_misc_menu, "Cheats and Miscellaneous options", |
90206450 |
1571 | "Select to manage cheats, set backup behavior,\n" |
1572 | "and set device clock speed.", 9), |
2823a4c8 |
1573 | action_option(menu_load, NULL, "Load new game", |
90206450 |
1574 | "Select to load a new game\n" |
1575 | "(will exit a game if currently playing).", 11), |
2823a4c8 |
1576 | action_option(menu_restart, NULL, "Restart game", |
90206450 |
1577 | "Select to reset the GBA with the current game\n" |
1578 | "loaded.", 12), |
2823a4c8 |
1579 | action_option(menu_exit, NULL, "Return to game", |
1580 | "Select to exit this menu and resume gameplay.", 13), |
1581 | action_option(menu_quit, NULL, "Exit gpSP", |
90206450 |
1582 | "Select to exit gpSP and return to the menu.", 15) |
2823a4c8 |
1583 | }; |
1584 | |
1585 | make_menu(main, submenu_main, NULL); |
1586 | |
1587 | void choose_menu(menu_type *new_menu) |
1588 | { |
1589 | if(new_menu == NULL) |
1590 | new_menu = &main_menu; |
1591 | |
1592 | clear_screen(COLOR_BG); |
1593 | |
1594 | #ifndef GP2X_BUILD |
1595 | blit_to_screen(original_screen, 240, 160, 230, 40); |
1596 | #endif |
1597 | |
1598 | current_menu = new_menu; |
1599 | current_option = new_menu->options; |
1600 | current_option_num = 0; |
1601 | if(current_menu->init_function) |
1602 | current_menu->init_function(); |
1603 | } |
1604 | |
1605 | void clear_help() |
1606 | { |
1607 | for(i = 0; i < 6; i++) |
1608 | { |
90206450 |
1609 | print_string_pad(" ", COLOR_BG, COLOR_BG, 8, 210 + (i * 10), 70); |
2823a4c8 |
1610 | } |
1611 | } |
1612 | |
638cc626 |
1613 | get_clock_speed_number(); |
1614 | if (clock_speed_number < 0 || clock_speed_number >= |
1615 | sizeof(clock_speed_options) / sizeof(clock_speed_options[0])) |
1616 | { |
1617 | clock_speed = default_clock_speed; |
1618 | get_clock_speed_number(); |
1619 | } |
90206450 |
1620 | |
2823a4c8 |
1621 | video_resolution_large(); |
1622 | |
1623 | #ifndef GP2X_BUILD |
1624 | SDL_LockMutex(sound_mutex); |
1625 | #endif |
1626 | SDL_PauseAudio(1); |
1627 | |
1628 | #ifndef GP2X_BUILD |
1629 | SDL_UnlockMutex(sound_mutex); |
1630 | #endif |
1631 | |
1632 | if(gamepak_filename[0] == 0) |
1633 | { |
1634 | first_load = 1; |
1635 | memset(original_screen, 0x00, 240 * 160 * 2); |
1636 | print_string_ext("No game loaded yet.", 0xFFFF, 0x0000, |
42c81190 |
1637 | 60, 75,original_screen, 240, 0, 0, FONT_HEIGHT); |
2823a4c8 |
1638 | } |
1639 | |
1640 | choose_menu(&main_menu); |
1641 | |
1642 | for(i = 0; i < 10; i++) |
1643 | { |
1644 | if(i >= num_cheats) |
1645 | { |
1646 | sprintf(cheat_format_str[i], "cheat %d (none loaded)", i); |
1647 | } |
1648 | else |
1649 | { |
1650 | sprintf(cheat_format_str[i], "cheat %d (%s): %%s", i, |
1651 | cheats[i].cheat_name); |
1652 | } |
1653 | } |
1654 | |
1655 | current_menu->init_function(); |
1656 | |
1657 | while(repeat) |
1658 | { |
1659 | display_option = current_menu->options; |
1660 | |
1661 | for(i = 0; i < current_menu->num_options; i++, display_option++) |
1662 | { |
1663 | if(display_option->option_type & NUMBER_SELECTION_OPTION) |
1664 | { |
1665 | sprintf(line_buffer, display_option->display_string, |
1666 | *(display_option->current_option)); |
1667 | } |
1668 | else |
1669 | |
1670 | if(display_option->option_type & STRING_SELECTION_OPTION) |
1671 | { |
1672 | sprintf(line_buffer, display_option->display_string, |
1673 | ((u32 *)display_option->options)[*(display_option->current_option)]); |
1674 | } |
1675 | else |
1676 | { |
1677 | strcpy(line_buffer, display_option->display_string); |
1678 | } |
1679 | |
1680 | if(display_option == current_option) |
1681 | { |
1682 | print_string_pad(line_buffer, COLOR_ACTIVE_ITEM, COLOR_BG, 10, |
42c81190 |
1683 | (display_option->line_number * 10) + 40, 41); |
2823a4c8 |
1684 | } |
1685 | else |
1686 | { |
1687 | print_string_pad(line_buffer, COLOR_INACTIVE_ITEM, COLOR_BG, 10, |
42c81190 |
1688 | (display_option->line_number * 10) + 40, 41); |
2823a4c8 |
1689 | } |
1690 | } |
1691 | |
1692 | print_string(current_option->help_string, COLOR_HELP_TEXT, |
90206450 |
1693 | COLOR_BG, 8, 210); |
2823a4c8 |
1694 | |
1695 | flip_screen(); |
1696 | |
1697 | gui_action = get_gui_input(); |
1698 | |
1699 | switch(gui_action) |
1700 | { |
1701 | case CURSOR_DOWN: |
1702 | current_option_num = (current_option_num + 1) % |
1703 | current_menu->num_options; |
1704 | |
1705 | current_option = current_menu->options + current_option_num; |
1706 | clear_help(); |
1707 | break; |
1708 | |
1709 | case CURSOR_UP: |
1710 | if(current_option_num) |
1711 | current_option_num--; |
1712 | else |
1713 | current_option_num = current_menu->num_options - 1; |
1714 | |
1715 | current_option = current_menu->options + current_option_num; |
1716 | clear_help(); |
1717 | break; |
1718 | |
1719 | case CURSOR_RIGHT: |
1720 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
1721 | STRING_SELECTION_OPTION)) |
1722 | { |
1723 | *(current_option->current_option) = |
1724 | (*current_option->current_option + 1) % |
1725 | current_option->num_options; |
1726 | |
1727 | if(current_option->passive_function) |
1728 | current_option->passive_function(); |
1729 | } |
1730 | break; |
1731 | |
1732 | case CURSOR_LEFT: |
1733 | if(current_option->option_type & (NUMBER_SELECTION_OPTION | |
1734 | STRING_SELECTION_OPTION)) |
1735 | { |
1736 | u32 current_option_val = *(current_option->current_option); |
1737 | |
1738 | if(current_option_val) |
1739 | current_option_val--; |
1740 | else |
1741 | current_option_val = current_option->num_options - 1; |
1742 | |
1743 | *(current_option->current_option) = current_option_val; |
1744 | |
1745 | if(current_option->passive_function) |
1746 | current_option->passive_function(); |
1747 | } |
1748 | break; |
1749 | |
1750 | case CURSOR_EXIT: |
1751 | if(current_menu == &main_menu) |
1752 | menu_exit(); |
1753 | |
1754 | choose_menu(&main_menu); |
1755 | break; |
1756 | |
1757 | case CURSOR_SELECT: |
1758 | if(current_option->option_type & ACTION_OPTION) |
1759 | current_option->action_function(); |
1760 | |
1761 | if(current_option->option_type & SUBMENU_OPTION) |
1762 | choose_menu(current_option->sub_menu); |
1763 | break; |
1764 | } |
1765 | } |
1766 | |
1767 | set_gba_resolution(screen_scale); |
1768 | video_resolution_small(); |
1769 | |
638cc626 |
1770 | get_clock_speed(); |
1771 | if (clock_speed != clock_speed_old) |
1772 | { |
1773 | printf("about to set CPU clock to %iMHz\n", clock_speed); |
2823a4c8 |
1774 | #ifdef PSP_BUILD |
1775 | scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2); |
90206450 |
1776 | #elif defined(GP2X_BUILD) |
638cc626 |
1777 | set_FCLK(clock_speed); |
2823a4c8 |
1778 | #endif |
638cc626 |
1779 | clock_speed_old = clock_speed; |
1780 | } |
2823a4c8 |
1781 | |
1782 | SDL_PauseAudio(0); |
1783 | |
1784 | return return_value; |
1785 | } |