original source from gpsp09-2xb_src.tar.bz2
[gpsp.git] / main.c
CommitLineData
2823a4c8 1/* gameplaySP
2 *
3 * Copyright (C) 2006 Exophase <exophase@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public License as
7 * published by the Free Software Foundation; either version 2 of
8 * the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 */
19
20#include "common.h"
21
22#ifdef PSP_BUILD
23
24//PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25//PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29#endif
30
31timer_type timer[4];
32
33//debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34//debug_state current_debug_state = PC_BREAKPOINT;
35u32 breakpoint_value = 0x7c5000;
36debug_state current_debug_state = RUN;
37//debug_state current_debug_state = STEP_RUN;
38
39//u32 breakpoint_value = 0;
40
41frameskip_type current_frameskip_type = auto_frameskip;
42u32 global_cycles_per_instruction = 1;
43u32 random_skip = 0;
44
45#ifdef GP2X_BUILD
46u32 frameskip_value = 2;
47
48u64 frame_count_initial_timestamp = 0;
49u64 last_frame_interval_timestamp;
50u32 gp2x_fps_debug = 0;
51
52void gp2x_quit(void);
53#else
54
55u32 frameskip_value = 4;
56#endif
57u32 skip_next_frame = 0;
58
59u32 frameskip_counter = 0;
60
61u32 cpu_ticks = 0;
62u32 frame_ticks = 0;
63
64u32 execute_cycles = 960;
65s32 video_count = 960;
66u32 ticks;
67
68u32 arm_frame = 0;
69u32 thumb_frame = 0;
70u32 last_frame = 0;
71
72u32 cycle_memory_access = 0;
73u32 cycle_pc_relative_access = 0;
74u32 cycle_sp_relative_access = 0;
75u32 cycle_block_memory_access = 0;
76u32 cycle_block_memory_sp_access = 0;
77u32 cycle_block_memory_words = 0;
78u32 cycle_dma16_words = 0;
79u32 cycle_dma32_words = 0;
80u32 flush_ram_count = 0;
81u32 gbc_update_count = 0;
82u32 oam_update_count = 0;
83
84u32 synchronize_flag = 1;
85
86u32 update_backup_flag = 1;
87u32 clock_speed = 333;
88u8 main_path[512];
89
90void trigger_ext_event();
91
92#define check_count(count_var) \
93 if(count_var < execute_cycles) \
94 execute_cycles = count_var; \
95
96#define check_timer(timer_number) \
97 if(timer[timer_number].status == TIMER_PRESCALE) \
98 check_count(timer[timer_number].count); \
99
100#define update_timer(timer_number) \
101 if(timer[timer_number].status != TIMER_INACTIVE) \
102 { \
103 if(timer[timer_number].status != TIMER_CASCADE) \
104 { \
105 timer[timer_number].count -= execute_cycles; \
106 io_registers[REG_TM##timer_number##D] = \
107 -(timer[timer_number].count >> timer[timer_number].prescale); \
108 } \
109 \
110 if(timer[timer_number].count <= 0) \
111 { \
112 if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \
113 irq_raised |= IRQ_TIMER##timer_number; \
114 \
115 if((timer_number != 3) && \
116 (timer[timer_number + 1].status == TIMER_CASCADE)) \
117 { \
118 timer[timer_number + 1].count--; \
119 io_registers[REG_TM0D + (timer_number + 1) * 2] = \
120 -(timer[timer_number + 1].count); \
121 } \
122 \
123 if(timer_number < 2) \
124 { \
125 if(timer[timer_number].direct_sound_channels & 0x01) \
126 sound_timer(timer[timer_number].frequency_step, 0); \
127 \
128 if(timer[timer_number].direct_sound_channels & 0x02) \
129 sound_timer(timer[timer_number].frequency_step, 1); \
130 } \
131 \
132 timer[timer_number].count += \
133 (timer[timer_number].reload << timer[timer_number].prescale); \
134 } \
135 } \
136
137u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
138
139#ifdef ARM_ARCH
140void ChangeWorkingDirectory(char *exe)
141{
142#ifndef _WIN32_WCE
143 char *s = strrchr(exe, '/');
144 if (s != NULL) {
145 *s = '\0';
146 chdir(exe);
147 *s = '/';
148 }
149#endif
150}
151#endif
152
153void init_main()
154{
155 u32 i;
156
157 skip_next_frame = 0;
158
159 for(i = 0; i < 4; i++)
160 {
161 dma[i].start_type = DMA_INACTIVE;
162 dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
163 timer[i].status = TIMER_INACTIVE;
164 timer[i].reload = 0x10000;
165 timer[i].stop_cpu_ticks = 0;
166 }
167
168 timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
169 timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
170
171 cpu_ticks = 0;
172 frame_ticks = 0;
173
174 execute_cycles = 960;
175 video_count = 960;
176
177 flush_translation_cache_rom();
178 flush_translation_cache_ram();
179 flush_translation_cache_bios();
180}
181
182int main(int argc, char *argv[])
183{
184 u32 i;
185 u32 vcount = 0;
186 u32 ticks;
187 u32 dispstat;
188 u8 load_filename[512];
189 u8 bios_filename[512];
190
191#ifdef GP2X_BUILD
192 if(gp2x_load_mmuhack() == -1)
193 delay_us(2500000);
194#endif
195
196#ifdef PSP_BUILD
197 sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
198 vblank_interrupt_handler, NULL);
199 sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
200#else
201 freopen("CON", "wb", stdout);
202#endif
203
204 extern char *cpu_mode_names[];
205
206 init_gamepak_buffer();
207
208 // Copy the directory path of the executable into main_path
209
210#ifdef ARM_ARCH
211 // ChangeWorkingDirectory will null out the filename out of the path
212 ChangeWorkingDirectory(argv[0]);
213#endif
214
215 getcwd(main_path, 512);
216 load_config_file();
217
218 gamepak_filename[0] = 0;
219
220#ifdef PSP_BUILD
221 delay_us(2500000);
222#endif
223
224 init_video();
225
226#ifdef GP2X_BUILD
227 // Overclocking GP2X and MMU patch goes here
228 gp2x_overclock();
229#endif
230
231#ifdef GP2X_BUILD
232 sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
233 if(load_bios(bios_filename) == -1)
234#else
235 if(load_bios("gba_bios.bin") == -1)
236#endif
237 {
238 gui_action_type gui_action = CURSOR_NONE;
239
240 debug_screen_start();
241 debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS ");
242 debug_screen_printl("image to run correctly. Make sure to get an ");
243 debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
244 debug_screen_printl("and should have the following md5sum value: ");
245 debug_screen_printl(" ");
246 debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6 ");
247 debug_screen_printl(" ");
248 debug_screen_printl("When you do get it name it gba_bios.bin and put it");
249 debug_screen_printl("in the same directory as gpSP. ");
250 debug_screen_printl(" ");
251 debug_screen_printl("Press any button to exit. ");
252
253 debug_screen_update();
254
255 while(gui_action == CURSOR_NONE)
256 {
257 gui_action = get_gui_input();
258 delay_us(15000);
259 }
260
261 debug_screen_end();
262
263 quit();
264 }
265
266 if(bios_rom[0] != 0x18)
267 {
268 gui_action_type gui_action = CURSOR_NONE;
269
270 debug_screen_start();
271 debug_screen_printl("You have an incorrect BIOS image. ");
272 debug_screen_printl("While many games will work fine, some will not. It");
273 debug_screen_printl("is strongly recommended that you obtain the ");
274 debug_screen_printl("correct BIOS file. Do NOT report any bugs if you ");
275 debug_screen_printl("are seeing this message. ");
276 debug_screen_printl(" ");
277 debug_screen_printl("Press any button to resume, at your own risk. ");
278
279 debug_screen_update();
280
281 while(gui_action == CURSOR_NONE)
282 {
283 gui_action = get_gui_input();
284 delay_us(15000);
285 }
286
287 debug_screen_end();
288 }
289
290 init_main();
291 init_sound();
292
293 init_input();
294
295 video_resolution_large();
296
297 if(argc > 1)
298 {
299 if(load_gamepak(argv[1]) == -1)
300 {
301#ifdef PC_BUILD
302 printf("Failed to load gamepak %s, exiting.\n", load_filename);
303#endif
304 exit(-1);
305 }
306
307 set_gba_resolution(screen_scale);
308 video_resolution_small();
309
310 init_cpu();
311 init_memory();
312 }
313 else
314 {
315 if(load_file(file_ext, load_filename) == -1)
316 {
317 menu(copy_screen());
318 }
319 else
320 {
321 if(load_gamepak(load_filename) == -1)
322 {
323#ifdef PC_BUILD
324 printf("Failed to load gamepak %s, exiting.\n", load_filename);
325#endif
326 exit(-1);
327 }
328
329 set_gba_resolution(screen_scale);
330 video_resolution_small();
331
332 init_cpu();
333 init_memory();
334 }
335 }
336
337 last_frame = 0;
338
339 // We'll never actually return from here.
340
341#ifdef PSP_BUILD
342 execute_arm_translate(execute_cycles);
343#else
344
345#ifdef GP2X_BUILD
346 get_ticks_us(&frame_count_initial_timestamp);
347#endif
348
349/* u8 current_savestate_filename[512];
350 get_savestate_filename_noshot(savestate_slot,
351 current_savestate_filename);
352 load_state(current_savestate_filename); */
353
354 debug_on();
355
356 if(argc > 2)
357 {
358 current_debug_state = COUNTDOWN_BREAKPOINT;
359 breakpoint_value = strtol(argv[2], NULL, 16);
360 }
361
362 trigger_ext_event();
363
364 execute_arm_translate(execute_cycles);
365 execute_arm(execute_cycles);
366#endif
367 return 0;
368}
369
370void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
371{
372 u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
373 region_stats[0xF];
374 u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
375 region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
376 region_stats[0xD];
377 u32 _counter = *counter;
378
379 printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
380 printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
381 region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
382 _counter,
383 region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
384 _counter);
385
386 printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
387 region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
388 _counter,
389 rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
390 _counter);
391
392 *counter = 0;
393 memset(region_stats, 0, sizeof(u32) * 16);
394}
395
396u32 event_cycles = 0;
397const u32 event_cycles_trigger = 60 * 5;
398u32 no_alpha = 0;
399
400void trigger_ext_event()
401{
402 static u32 event_number = 0;
403 static u64 benchmark_ticks[16];
404 u64 new_ticks;
405 u8 current_savestate_filename[512];
406
407 return;
408
409 if(event_number)
410 {
411 get_ticks_us(&new_ticks);
412 benchmark_ticks[event_number - 1] =
413 new_ticks - benchmark_ticks[event_number - 1];
414 }
415
416 current_frameskip_type = no_frameskip;
417 no_alpha = 0;
418 synchronize_flag = 0;
419
420 get_savestate_filename_noshot(savestate_slot,
421 current_savestate_filename);
422 load_state(current_savestate_filename);
423
424 switch(event_number)
425 {
426 case 0:
427 // Full benchmark, run normally
428 break;
429
430 case 1:
431 // No alpha blending
432 no_alpha = 1;
433 break;
434
435 case 2:
436 // No video benchmark
437 // Set frameskip really high + manual
438 current_frameskip_type = manual_frameskip;
439 frameskip_value = 1000000;
440 break;
441
442 case 3:
443 // No CPU benchmark
444 // Put CPU in halt mode, put it in IRQ mode with interrupts off
445 reg[CPU_HALT_STATE] = CPU_HALT;
446 reg[REG_CPSR] = 0xD2;
447 break;
448
449 case 4:
450 // No CPU or video benchmark
451 reg[CPU_HALT_STATE] = CPU_HALT;
452 reg[REG_CPSR] = 0xD2;
453 current_frameskip_type = manual_frameskip;
454 frameskip_value = 1000000;
455 break;
456
457 case 5:
458 {
459 // Done
460 char *print_strings[] =
461 {
462 "Full test ",
463 "No blending ",
464 "No video ",
465 "No CPU ",
466 "No CPU/video",
467 "CPU speed ",
468 "Video speed ",
469 "Alpha cost "
470 };
471 u32 i;
472
473 benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
474 benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
475 benchmark_ticks[6];
476 benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
477
478 printf("Benchmark results (%d frames): \n", event_cycles_trigger);
479 for(i = 0; i < 8; i++)
480 {
481 printf(" %s: %d ms (%f ms per frame)\n",
482 print_strings[i], (u32)benchmark_ticks[i] / 1000,
483 (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
484 if(i == 4)
485 printf("\n");
486 }
487 quit();
488 }
489 }
490
491 event_cycles = 0;
492
493 get_ticks_us(benchmark_ticks + event_number);
494 event_number++;
495}
496
497u32 update_gba()
498{
499 irq_type irq_raised = IRQ_NONE;
500
501 do
502 {
503 cpu_ticks += execute_cycles;
504
505 reg[CHANGED_PC_STATUS] = 0;
506
507 if(gbc_sound_update)
508 {
509 gbc_update_count++;
510 update_gbc_sound(cpu_ticks);
511 gbc_sound_update = 0;
512 }
513
514 update_timer(0);
515 update_timer(1);
516 update_timer(2);
517 update_timer(3);
518
519 video_count -= execute_cycles;
520
521 if(video_count <= 0)
522 {
523 u32 vcount = io_registers[REG_VCOUNT];
524 u32 dispstat = io_registers[REG_DISPSTAT];
525
526 if((dispstat & 0x02) == 0)
527 {
528 // Transition from hrefresh to hblank
529 video_count += (272);
530 dispstat |= 0x02;
531
532 if((dispstat & 0x01) == 0)
533 {
534 u32 i;
535 if(oam_update)
536 oam_update_count++;
537
538 if(no_alpha)
539 io_registers[REG_BLDCNT] = 0;
540 update_scanline();
541
542 // If in visible area also fire HDMA
543 for(i = 0; i < 4; i++)
544 {
545 if(dma[i].start_type == DMA_START_HBLANK)
546 dma_transfer(dma + i);
547 }
548 }
549
550 if(dispstat & 0x10)
551 irq_raised |= IRQ_HBLANK;
552 }
553 else
554 {
555 // Transition from hblank to next line
556 video_count += 960;
557 dispstat &= ~0x02;
558
559 vcount++;
560
561 if(vcount == 160)
562 {
563 // Transition from vrefresh to vblank
564 u32 i;
565
566 dispstat |= 0x01;
567 if(dispstat & 0x8)
568 {
569 irq_raised |= IRQ_VBLANK;
570 }
571
572 affine_reference_x[0] =
573 (s32)(address32(io_registers, 0x28) << 4) >> 4;
574 affine_reference_y[0] =
575 (s32)(address32(io_registers, 0x2C) << 4) >> 4;
576 affine_reference_x[1] =
577 (s32)(address32(io_registers, 0x38) << 4) >> 4;
578 affine_reference_y[1] =
579 (s32)(address32(io_registers, 0x3C) << 4) >> 4;
580
581 for(i = 0; i < 4; i++)
582 {
583 if(dma[i].start_type == DMA_START_VBLANK)
584 dma_transfer(dma + i);
585 }
586 }
587 else
588
589 if(vcount == 228)
590 {
591 // Transition from vblank to next screen
592 dispstat &= ~0x01;
593 frame_ticks++;
594
595 #ifdef PC_BUILD
596 printf("frame update (%x), %d instructions total, %d RAM flushes\n",
597 reg[REG_PC], instruction_count - last_frame, flush_ram_count);
598 last_frame = instruction_count;
599
600/* printf("%d gbc audio updates\n", gbc_update_count);
601 printf("%d oam updates\n", oam_update_count); */
602 gbc_update_count = 0;
603 oam_update_count = 0;
604 flush_ram_count = 0;
605 #endif
606
607 if(update_input())
608 continue;
609
610 update_gbc_sound(cpu_ticks);
611 synchronize();
612
613 update_screen();
614
615 if(update_backup_flag)
616 update_backup();
617
618 process_cheats();
619
620 event_cycles++;
621 if(event_cycles == event_cycles_trigger)
622 {
623 trigger_ext_event();
624 continue;
625 }
626
627 vcount = 0;
628 }
629
630 if(vcount == (dispstat >> 8))
631 {
632 // vcount trigger
633 dispstat |= 0x04;
634 if(dispstat & 0x20)
635 {
636 irq_raised |= IRQ_VCOUNT;
637 }
638 }
639 else
640 {
641 dispstat &= ~0x04;
642 }
643
644 io_registers[REG_VCOUNT] = vcount;
645 }
646 io_registers[REG_DISPSTAT] = dispstat;
647 }
648
649 if(irq_raised)
650 raise_interrupt(irq_raised);
651
652 execute_cycles = video_count;
653
654 check_timer(0);
655 check_timer(1);
656 check_timer(2);
657 check_timer(3);
658 } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
659
660 return execute_cycles;
661}
662
663u64 last_screen_timestamp = 0;
664u32 frame_speed = 15000;
665
666
667#ifdef PSP_BUILD
668
669u32 real_frame_count = 0;
670u32 virtual_frame_count = 0;
671u32 num_skipped_frames = 0;
672
673void vblank_interrupt_handler(u32 sub, u32 *parg)
674{
675 real_frame_count++;
676}
677
678void synchronize()
679{
680 char char_buffer[64];
681 u64 new_ticks, time_delta;
682 s32 used_frameskip = frameskip_value;
683
684 if(!synchronize_flag)
685 {
686 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
687 used_frameskip = 4;
688 virtual_frame_count = real_frame_count - 1;
689 }
690
691 skip_next_frame = 0;
692
693 virtual_frame_count++;
694
695 if(real_frame_count >= virtual_frame_count)
696 {
697 if((real_frame_count > virtual_frame_count) &&
698 (current_frameskip_type == auto_frameskip) &&
699 (num_skipped_frames < frameskip_value))
700 {
701 skip_next_frame = 1;
702 num_skipped_frames++;
703 }
704 else
705 {
706 virtual_frame_count = real_frame_count;
707 num_skipped_frames = 0;
708 }
709
710 // Here so that the home button return will eventually work.
711 // If it's not running fullspeed anyway this won't really hurt
712 // it much more.
713
714 delay_us(1);
715 }
716 else
717 {
718 if(synchronize_flag)
719 sceDisplayWaitVblankStart();
720 }
721
722 if(current_frameskip_type == manual_frameskip)
723 {
724 frameskip_counter = (frameskip_counter + 1) %
725 (used_frameskip + 1);
726 if(random_skip)
727 {
728 if(frameskip_counter != (rand() % (used_frameskip + 1)))
729 skip_next_frame = 1;
730 }
731 else
732 {
733 if(frameskip_counter)
734 skip_next_frame = 1;
735 }
736 }
737
738/* sprintf(char_buffer, "%08d %08d %d %d %d\n",
739 real_frame_count, virtual_frame_count, num_skipped_frames,
740 real_frame_count - virtual_frame_count, skip_next_frame);
741 print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
742
743/*
744 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
745 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
746 rom_translation_cache);
747 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
748*/
749}
750
751#endif
752
753#ifdef GP2X_BUILD
754
755u32 real_frame_count = 0;
756u32 virtual_frame_count = 0;
757u32 num_skipped_frames = 0;
758u32 interval_skipped_frames;
759u32 frames;
760
761u32 skipped_frames = 0;
762u32 ticks_needed_total = 0;
763const u32 frame_interval = 60;
764
765void synchronize()
766{
767 u64 new_ticks;
768 u64 time_delta;
769 static u32 fps = 60;
770 static u32 frames_drawn = 60;
771
772 if(gp2x_fps_debug)
773 {
774 char print_buffer[128];
775 sprintf(print_buffer, "%d (%d)", fps, frames_drawn);
776 print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
777 }
778
779 get_ticks_us(&new_ticks);
780 time_delta = new_ticks - last_screen_timestamp;
781 last_screen_timestamp = new_ticks;
782 ticks_needed_total += time_delta;
783
784 skip_next_frame = 0;
785 virtual_frame_count++;
786
787 real_frame_count = ((new_ticks -
788 frame_count_initial_timestamp) * 3) / 50000;
789
790 if(real_frame_count >= virtual_frame_count)
791 {
792 if((real_frame_count > virtual_frame_count) &&
793 (current_frameskip_type == auto_frameskip) &&
794 (num_skipped_frames < frameskip_value))
795 {
796 skip_next_frame = 1;
797 num_skipped_frames++;
798 }
799 else
800 {
801 virtual_frame_count = real_frame_count;
802 num_skipped_frames = 0;
803 }
804 }
805 else
806 {
807 if((synchronize_flag) &&
808 ((time_delta < frame_speed) && synchronize_flag))
809 {
810 delay_us(frame_speed - time_delta);
811 }
812 }
813
814 frames++;
815
816 if(frames == frame_interval)
817 {
818 u32 new_fps;
819 u32 new_frames_drawn;
820
821 time_delta = new_ticks - last_frame_interval_timestamp;
822 new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
823 new_frames_drawn =
824 (frame_interval - interval_skipped_frames) * (60 / frame_interval);
825
826 // Left open for rolling averages
827 fps = new_fps;
828 frames_drawn = new_frames_drawn;
829
830 last_frame_interval_timestamp = new_ticks;
831 interval_skipped_frames = 0;
832 ticks_needed_total = 0;
833 frames = 0;
834 }
835
836 if(current_frameskip_type == manual_frameskip)
837 {
838 frameskip_counter = (frameskip_counter + 1) %
839 (frameskip_value + 1);
840 if(random_skip)
841 {
842 if(frameskip_counter != (rand() % (frameskip_value + 1)))
843 skip_next_frame = 1;
844 }
845 else
846 {
847 if(frameskip_counter)
848 skip_next_frame = 1;
849 }
850 }
851
852 interval_skipped_frames += skip_next_frame;
853
854 if(!synchronize_flag)
855 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
856}
857
858#endif
859
860
861#ifdef PC_BUILD
862
863u32 ticks_needed_total = 0;
864float us_needed = 0.0;
865u32 frames = 0;
866const u32 frame_interval = 60;
867
868void synchronize()
869{
870 u64 new_ticks;
871 u64 time_delta;
872 char char_buffer[64];
873
874 get_ticks_us(&new_ticks);
875 time_delta = new_ticks - last_screen_timestamp;
876 last_screen_timestamp = new_ticks;
877 ticks_needed_total += time_delta;
878
879 skip_next_frame = 0;
880
881 if((time_delta < frame_speed) && synchronize_flag)
882 {
883 delay_us(frame_speed - time_delta);
884 }
885
886 frames++;
887
888 if(frames == frame_interval)
889 {
890 us_needed = (float)ticks_needed_total / frame_interval;
891 ticks_needed_total = 0;
892 frames = 0;
893 }
894
895 if(current_frameskip_type == manual_frameskip)
896 {
897 frameskip_counter = (frameskip_counter + 1) %
898 (frameskip_value + 1);
899 if(random_skip)
900 {
901 if(frameskip_counter != (rand() % (frameskip_value + 1)))
902 skip_next_frame = 1;
903 }
904 else
905 {
906 if(frameskip_counter)
907 skip_next_frame = 1;
908 }
909 }
910
911 if(synchronize_flag == 0)
912 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
913
914 sprintf(char_buffer, "gpSP: %.1fms %.1ffps", us_needed / 1000.0,
915 1000000.0 / us_needed);
916 SDL_WM_SetCaption(char_buffer, "gpSP");
917
918/*
919 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
920 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
921 rom_translation_cache);
922 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
923*/
924}
925
926#endif
927
928void quit()
929{
930 if(!update_backup_flag)
931 update_backup_force();
932
933 sound_exit();
934
935#ifdef REGISTER_USAGE_ANALYZE
936 print_register_usage();
937#endif
938
939#ifdef PSP_BUILD
940 sceKernelExitGame();
941#else
942 SDL_Quit();
943
944#ifdef GP2X_BUILD
945 gp2x_quit();
946#endif
947
948 exit(0);
949#endif
950}
951
952void reset_gba()
953{
954 init_main();
955 init_memory();
956 init_cpu();
957 reset_sound();
958}
959
960#ifdef PSP_BUILD
961
962u32 file_length(u8 *filename, s32 dummy)
963{
964 SceIoStat stats;
965 sceIoGetstat(filename, &stats);
966 return stats.st_size;
967}
968
969void delay_us(u32 us_count)
970{
971 sceKernelDelayThread(us_count);
972}
973
974void get_ticks_us(u64 *tick_return)
975{
976 u64 ticks;
977 sceRtcGetCurrentTick(&ticks);
978
979 *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
980}
981
982#else
983
984u32 file_length(u8 *dummy, FILE *fp)
985{
986 u32 length;
987
988 fseek(fp, 0, SEEK_END);
989 length = ftell(fp);
990 fseek(fp, 0, SEEK_SET);
991
992 return length;
993}
994
995#ifdef PC_BUILD
996
997void delay_us(u32 us_count)
998{
999 SDL_Delay(us_count / 1000);
1000}
1001
1002void get_ticks_us(u64 *ticks_return)
1003{
1004 *ticks_return = (SDL_GetTicks() * 1000);
1005}
1006
1007#else
1008
1009void delay_us(u32 us_count)
1010{
1011 usleep(us_count);
1012}
1013
1014void get_ticks_us(u64 *ticks_return)
1015{
1016 struct timeval current_time;
1017 gettimeofday(&current_time, NULL);
1018
1019 *ticks_return =
1020 (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
1021}
1022
1023#endif
1024
1025#endif
1026
1027void change_ext(u8 *src, u8 *buffer, u8 *extension)
1028{
1029 u8 *dot_position;
1030 strcpy(buffer, src);
1031 dot_position = strrchr(buffer, '.');
1032
1033 if(dot_position)
1034 strcpy(dot_position, extension);
1035}
1036
1037#define main_savestate_builder(type) \
1038void main_##type##_savestate(file_tag_type savestate_file) \
1039{ \
1040 file_##type##_variable(savestate_file, cpu_ticks); \
1041 file_##type##_variable(savestate_file, execute_cycles); \
1042 file_##type##_variable(savestate_file, video_count); \
1043 file_##type##_array(savestate_file, timer); \
1044} \
1045
1046main_savestate_builder(read);
1047main_savestate_builder(write_mem);
1048
1049
1050void printout(void *str, u32 val)
1051{
1052 printf(str, val);
1053}