working tripple buffering
[gpsp.git] / main.c
CommitLineData
2823a4c8 1/* gameplaySP
2 *
3 * Copyright (C) 2006 Exophase <exophase@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public License as
7 * published by the Free Software Foundation; either version 2 of
8 * the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 */
19
20#include "common.h"
21
22#ifdef PSP_BUILD
23
24//PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25//PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29#endif
30
31timer_type timer[4];
32
33//debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34//debug_state current_debug_state = PC_BREAKPOINT;
35u32 breakpoint_value = 0x7c5000;
36debug_state current_debug_state = RUN;
37//debug_state current_debug_state = STEP_RUN;
38
39//u32 breakpoint_value = 0;
40
41frameskip_type current_frameskip_type = auto_frameskip;
42u32 global_cycles_per_instruction = 1;
43u32 random_skip = 0;
44
45#ifdef GP2X_BUILD
46u32 frameskip_value = 2;
47
48u64 frame_count_initial_timestamp = 0;
49u64 last_frame_interval_timestamp;
50u32 gp2x_fps_debug = 0;
51
4742480d 52void gp2x_init(void);
2823a4c8 53void gp2x_quit(void);
54#else
55
56u32 frameskip_value = 4;
57#endif
58u32 skip_next_frame = 0;
59
60u32 frameskip_counter = 0;
61
62u32 cpu_ticks = 0;
63u32 frame_ticks = 0;
64
65u32 execute_cycles = 960;
66s32 video_count = 960;
67u32 ticks;
68
69u32 arm_frame = 0;
70u32 thumb_frame = 0;
71u32 last_frame = 0;
72
73u32 cycle_memory_access = 0;
74u32 cycle_pc_relative_access = 0;
75u32 cycle_sp_relative_access = 0;
76u32 cycle_block_memory_access = 0;
77u32 cycle_block_memory_sp_access = 0;
78u32 cycle_block_memory_words = 0;
79u32 cycle_dma16_words = 0;
80u32 cycle_dma32_words = 0;
81u32 flush_ram_count = 0;
82u32 gbc_update_count = 0;
83u32 oam_update_count = 0;
84
85u32 synchronize_flag = 1;
86
87u32 update_backup_flag = 1;
90206450 88#ifdef GP2X_BUILD
89u32 clock_speed = 200;
90#else
2823a4c8 91u32 clock_speed = 333;
90206450 92#endif
2823a4c8 93u8 main_path[512];
94
95void trigger_ext_event();
96
97#define check_count(count_var) \
98 if(count_var < execute_cycles) \
99 execute_cycles = count_var; \
100
101#define check_timer(timer_number) \
102 if(timer[timer_number].status == TIMER_PRESCALE) \
103 check_count(timer[timer_number].count); \
104
105#define update_timer(timer_number) \
106 if(timer[timer_number].status != TIMER_INACTIVE) \
107 { \
108 if(timer[timer_number].status != TIMER_CASCADE) \
109 { \
110 timer[timer_number].count -= execute_cycles; \
111 io_registers[REG_TM##timer_number##D] = \
112 -(timer[timer_number].count >> timer[timer_number].prescale); \
113 } \
114 \
115 if(timer[timer_number].count <= 0) \
116 { \
117 if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \
118 irq_raised |= IRQ_TIMER##timer_number; \
119 \
120 if((timer_number != 3) && \
121 (timer[timer_number + 1].status == TIMER_CASCADE)) \
122 { \
123 timer[timer_number + 1].count--; \
124 io_registers[REG_TM0D + (timer_number + 1) * 2] = \
125 -(timer[timer_number + 1].count); \
126 } \
127 \
128 if(timer_number < 2) \
129 { \
130 if(timer[timer_number].direct_sound_channels & 0x01) \
131 sound_timer(timer[timer_number].frequency_step, 0); \
132 \
133 if(timer[timer_number].direct_sound_channels & 0x02) \
134 sound_timer(timer[timer_number].frequency_step, 1); \
135 } \
136 \
137 timer[timer_number].count += \
138 (timer[timer_number].reload << timer[timer_number].prescale); \
139 } \
140 } \
141
142u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
143
144#ifdef ARM_ARCH
145void ChangeWorkingDirectory(char *exe)
146{
147#ifndef _WIN32_WCE
148 char *s = strrchr(exe, '/');
149 if (s != NULL) {
150 *s = '\0';
151 chdir(exe);
152 *s = '/';
153 }
154#endif
155}
156#endif
157
158void init_main()
159{
160 u32 i;
161
162 skip_next_frame = 0;
163
164 for(i = 0; i < 4; i++)
165 {
166 dma[i].start_type = DMA_INACTIVE;
167 dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
168 timer[i].status = TIMER_INACTIVE;
169 timer[i].reload = 0x10000;
170 timer[i].stop_cpu_ticks = 0;
171 }
172
173 timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
174 timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
175
176 cpu_ticks = 0;
177 frame_ticks = 0;
178
179 execute_cycles = 960;
180 video_count = 960;
181
182 flush_translation_cache_rom();
183 flush_translation_cache_ram();
184 flush_translation_cache_bios();
185}
186
187int main(int argc, char *argv[])
188{
189 u32 i;
190 u32 vcount = 0;
191 u32 ticks;
192 u32 dispstat;
193 u8 load_filename[512];
194 u8 bios_filename[512];
195
196#ifdef GP2X_BUILD
197 if(gp2x_load_mmuhack() == -1)
4742480d 198;// delay_us(2500000);
2823a4c8 199#endif
200
201#ifdef PSP_BUILD
202 sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
203 vblank_interrupt_handler, NULL);
204 sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
4742480d 205#elif !defined(GP2X_BUILD)
2823a4c8 206 freopen("CON", "wb", stdout);
207#endif
208
209 extern char *cpu_mode_names[];
210
211 init_gamepak_buffer();
212
213 // Copy the directory path of the executable into main_path
214
215#ifdef ARM_ARCH
216 // ChangeWorkingDirectory will null out the filename out of the path
217 ChangeWorkingDirectory(argv[0]);
218#endif
219
220 getcwd(main_path, 512);
221 load_config_file();
222
223 gamepak_filename[0] = 0;
224
225#ifdef PSP_BUILD
226 delay_us(2500000);
227#endif
228
2823a4c8 229#ifdef GP2X_BUILD
230 // Overclocking GP2X and MMU patch goes here
4742480d 231 gp2x_init();
2823a4c8 232#endif
233
4cdfc0bc 234 init_video();
235
2823a4c8 236#ifdef GP2X_BUILD
237 sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
238 if(load_bios(bios_filename) == -1)
239#else
240 if(load_bios("gba_bios.bin") == -1)
241#endif
242 {
243 gui_action_type gui_action = CURSOR_NONE;
244
245 debug_screen_start();
246 debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS ");
247 debug_screen_printl("image to run correctly. Make sure to get an ");
248 debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
249 debug_screen_printl("and should have the following md5sum value: ");
250 debug_screen_printl(" ");
251 debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6 ");
252 debug_screen_printl(" ");
253 debug_screen_printl("When you do get it name it gba_bios.bin and put it");
254 debug_screen_printl("in the same directory as gpSP. ");
255 debug_screen_printl(" ");
256 debug_screen_printl("Press any button to exit. ");
257
258 debug_screen_update();
259
260 while(gui_action == CURSOR_NONE)
261 {
262 gui_action = get_gui_input();
263 delay_us(15000);
264 }
265
266 debug_screen_end();
267
268 quit();
269 }
270
271 if(bios_rom[0] != 0x18)
272 {
273 gui_action_type gui_action = CURSOR_NONE;
274
275 debug_screen_start();
276 debug_screen_printl("You have an incorrect BIOS image. ");
277 debug_screen_printl("While many games will work fine, some will not. It");
278 debug_screen_printl("is strongly recommended that you obtain the ");
279 debug_screen_printl("correct BIOS file. Do NOT report any bugs if you ");
280 debug_screen_printl("are seeing this message. ");
281 debug_screen_printl(" ");
282 debug_screen_printl("Press any button to resume, at your own risk. ");
283
284 debug_screen_update();
285
286 while(gui_action == CURSOR_NONE)
287 {
288 gui_action = get_gui_input();
289 delay_us(15000);
290 }
291
292 debug_screen_end();
293 }
294
295 init_main();
296 init_sound();
297
298 init_input();
299
300 video_resolution_large();
301
302 if(argc > 1)
303 {
304 if(load_gamepak(argv[1]) == -1)
305 {
306#ifdef PC_BUILD
307 printf("Failed to load gamepak %s, exiting.\n", load_filename);
308#endif
309 exit(-1);
310 }
311
312 set_gba_resolution(screen_scale);
313 video_resolution_small();
314
315 init_cpu();
316 init_memory();
317 }
318 else
319 {
320 if(load_file(file_ext, load_filename) == -1)
321 {
322 menu(copy_screen());
323 }
324 else
325 {
326 if(load_gamepak(load_filename) == -1)
327 {
328#ifdef PC_BUILD
329 printf("Failed to load gamepak %s, exiting.\n", load_filename);
330#endif
331 exit(-1);
332 }
333
334 set_gba_resolution(screen_scale);
335 video_resolution_small();
336
337 init_cpu();
338 init_memory();
339 }
340 }
341
342 last_frame = 0;
343
344 // We'll never actually return from here.
345
346#ifdef PSP_BUILD
347 execute_arm_translate(execute_cycles);
348#else
349
350#ifdef GP2X_BUILD
351 get_ticks_us(&frame_count_initial_timestamp);
352#endif
353
354/* u8 current_savestate_filename[512];
355 get_savestate_filename_noshot(savestate_slot,
356 current_savestate_filename);
357 load_state(current_savestate_filename); */
358
90206450 359// debug_on();
2823a4c8 360
361 if(argc > 2)
362 {
363 current_debug_state = COUNTDOWN_BREAKPOINT;
364 breakpoint_value = strtol(argv[2], NULL, 16);
365 }
366
367 trigger_ext_event();
368
369 execute_arm_translate(execute_cycles);
370 execute_arm(execute_cycles);
371#endif
372 return 0;
373}
374
375void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
376{
377 u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
378 region_stats[0xF];
379 u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
380 region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
381 region_stats[0xD];
382 u32 _counter = *counter;
383
384 printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
385 printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
386 region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
387 _counter,
388 region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
389 _counter);
390
391 printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
392 region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
393 _counter,
394 rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
395 _counter);
396
397 *counter = 0;
398 memset(region_stats, 0, sizeof(u32) * 16);
399}
400
401u32 event_cycles = 0;
402const u32 event_cycles_trigger = 60 * 5;
403u32 no_alpha = 0;
404
405void trigger_ext_event()
406{
407 static u32 event_number = 0;
408 static u64 benchmark_ticks[16];
409 u64 new_ticks;
410 u8 current_savestate_filename[512];
411
412 return;
413
414 if(event_number)
415 {
416 get_ticks_us(&new_ticks);
417 benchmark_ticks[event_number - 1] =
418 new_ticks - benchmark_ticks[event_number - 1];
419 }
420
421 current_frameskip_type = no_frameskip;
422 no_alpha = 0;
423 synchronize_flag = 0;
424
425 get_savestate_filename_noshot(savestate_slot,
426 current_savestate_filename);
427 load_state(current_savestate_filename);
428
429 switch(event_number)
430 {
431 case 0:
432 // Full benchmark, run normally
433 break;
434
435 case 1:
436 // No alpha blending
437 no_alpha = 1;
438 break;
439
440 case 2:
441 // No video benchmark
442 // Set frameskip really high + manual
443 current_frameskip_type = manual_frameskip;
444 frameskip_value = 1000000;
445 break;
446
447 case 3:
448 // No CPU benchmark
449 // Put CPU in halt mode, put it in IRQ mode with interrupts off
450 reg[CPU_HALT_STATE] = CPU_HALT;
451 reg[REG_CPSR] = 0xD2;
452 break;
453
454 case 4:
455 // No CPU or video benchmark
456 reg[CPU_HALT_STATE] = CPU_HALT;
457 reg[REG_CPSR] = 0xD2;
458 current_frameskip_type = manual_frameskip;
459 frameskip_value = 1000000;
460 break;
461
462 case 5:
463 {
464 // Done
465 char *print_strings[] =
466 {
467 "Full test ",
468 "No blending ",
469 "No video ",
470 "No CPU ",
471 "No CPU/video",
472 "CPU speed ",
473 "Video speed ",
474 "Alpha cost "
475 };
476 u32 i;
477
478 benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
479 benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
480 benchmark_ticks[6];
481 benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
482
483 printf("Benchmark results (%d frames): \n", event_cycles_trigger);
484 for(i = 0; i < 8; i++)
485 {
486 printf(" %s: %d ms (%f ms per frame)\n",
487 print_strings[i], (u32)benchmark_ticks[i] / 1000,
488 (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
489 if(i == 4)
490 printf("\n");
491 }
492 quit();
493 }
494 }
495
496 event_cycles = 0;
497
498 get_ticks_us(benchmark_ticks + event_number);
499 event_number++;
500}
501
502u32 update_gba()
503{
504 irq_type irq_raised = IRQ_NONE;
505
506 do
507 {
508 cpu_ticks += execute_cycles;
509
510 reg[CHANGED_PC_STATUS] = 0;
511
512 if(gbc_sound_update)
513 {
514 gbc_update_count++;
515 update_gbc_sound(cpu_ticks);
516 gbc_sound_update = 0;
517 }
518
519 update_timer(0);
520 update_timer(1);
521 update_timer(2);
522 update_timer(3);
523
524 video_count -= execute_cycles;
525
526 if(video_count <= 0)
527 {
528 u32 vcount = io_registers[REG_VCOUNT];
529 u32 dispstat = io_registers[REG_DISPSTAT];
530
531 if((dispstat & 0x02) == 0)
532 {
533 // Transition from hrefresh to hblank
534 video_count += (272);
535 dispstat |= 0x02;
536
537 if((dispstat & 0x01) == 0)
538 {
539 u32 i;
540 if(oam_update)
541 oam_update_count++;
542
543 if(no_alpha)
544 io_registers[REG_BLDCNT] = 0;
545 update_scanline();
546
547 // If in visible area also fire HDMA
548 for(i = 0; i < 4; i++)
549 {
550 if(dma[i].start_type == DMA_START_HBLANK)
551 dma_transfer(dma + i);
552 }
553 }
554
555 if(dispstat & 0x10)
556 irq_raised |= IRQ_HBLANK;
557 }
558 else
559 {
560 // Transition from hblank to next line
561 video_count += 960;
562 dispstat &= ~0x02;
563
564 vcount++;
565
566 if(vcount == 160)
567 {
568 // Transition from vrefresh to vblank
569 u32 i;
570
571 dispstat |= 0x01;
572 if(dispstat & 0x8)
573 {
574 irq_raised |= IRQ_VBLANK;
575 }
576
577 affine_reference_x[0] =
578 (s32)(address32(io_registers, 0x28) << 4) >> 4;
579 affine_reference_y[0] =
580 (s32)(address32(io_registers, 0x2C) << 4) >> 4;
581 affine_reference_x[1] =
582 (s32)(address32(io_registers, 0x38) << 4) >> 4;
583 affine_reference_y[1] =
584 (s32)(address32(io_registers, 0x3C) << 4) >> 4;
585
586 for(i = 0; i < 4; i++)
587 {
588 if(dma[i].start_type == DMA_START_VBLANK)
589 dma_transfer(dma + i);
590 }
591 }
592 else
593
594 if(vcount == 228)
595 {
596 // Transition from vblank to next screen
597 dispstat &= ~0x01;
598 frame_ticks++;
599
600 #ifdef PC_BUILD
601 printf("frame update (%x), %d instructions total, %d RAM flushes\n",
602 reg[REG_PC], instruction_count - last_frame, flush_ram_count);
603 last_frame = instruction_count;
604
605/* printf("%d gbc audio updates\n", gbc_update_count);
606 printf("%d oam updates\n", oam_update_count); */
607 gbc_update_count = 0;
608 oam_update_count = 0;
609 flush_ram_count = 0;
610 #endif
611
612 if(update_input())
613 continue;
614
615 update_gbc_sound(cpu_ticks);
616 synchronize();
617
618 update_screen();
619
620 if(update_backup_flag)
621 update_backup();
622
623 process_cheats();
624
625 event_cycles++;
626 if(event_cycles == event_cycles_trigger)
627 {
628 trigger_ext_event();
629 continue;
630 }
631
632 vcount = 0;
633 }
634
635 if(vcount == (dispstat >> 8))
636 {
637 // vcount trigger
638 dispstat |= 0x04;
639 if(dispstat & 0x20)
640 {
641 irq_raised |= IRQ_VCOUNT;
642 }
643 }
644 else
645 {
646 dispstat &= ~0x04;
647 }
648
649 io_registers[REG_VCOUNT] = vcount;
650 }
651 io_registers[REG_DISPSTAT] = dispstat;
652 }
653
654 if(irq_raised)
655 raise_interrupt(irq_raised);
656
657 execute_cycles = video_count;
658
659 check_timer(0);
660 check_timer(1);
661 check_timer(2);
662 check_timer(3);
663 } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
664
665 return execute_cycles;
666}
667
668u64 last_screen_timestamp = 0;
669u32 frame_speed = 15000;
670
671
672#ifdef PSP_BUILD
673
674u32 real_frame_count = 0;
675u32 virtual_frame_count = 0;
676u32 num_skipped_frames = 0;
677
678void vblank_interrupt_handler(u32 sub, u32 *parg)
679{
680 real_frame_count++;
681}
682
683void synchronize()
684{
685 char char_buffer[64];
686 u64 new_ticks, time_delta;
687 s32 used_frameskip = frameskip_value;
688
689 if(!synchronize_flag)
690 {
691 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
692 used_frameskip = 4;
693 virtual_frame_count = real_frame_count - 1;
694 }
695
696 skip_next_frame = 0;
697
698 virtual_frame_count++;
699
700 if(real_frame_count >= virtual_frame_count)
701 {
702 if((real_frame_count > virtual_frame_count) &&
703 (current_frameskip_type == auto_frameskip) &&
704 (num_skipped_frames < frameskip_value))
705 {
706 skip_next_frame = 1;
707 num_skipped_frames++;
708 }
709 else
710 {
711 virtual_frame_count = real_frame_count;
712 num_skipped_frames = 0;
713 }
714
715 // Here so that the home button return will eventually work.
716 // If it's not running fullspeed anyway this won't really hurt
717 // it much more.
718
719 delay_us(1);
720 }
721 else
722 {
723 if(synchronize_flag)
724 sceDisplayWaitVblankStart();
725 }
726
727 if(current_frameskip_type == manual_frameskip)
728 {
729 frameskip_counter = (frameskip_counter + 1) %
730 (used_frameskip + 1);
731 if(random_skip)
732 {
733 if(frameskip_counter != (rand() % (used_frameskip + 1)))
734 skip_next_frame = 1;
735 }
736 else
737 {
738 if(frameskip_counter)
739 skip_next_frame = 1;
740 }
741 }
742
743/* sprintf(char_buffer, "%08d %08d %d %d %d\n",
744 real_frame_count, virtual_frame_count, num_skipped_frames,
745 real_frame_count - virtual_frame_count, skip_next_frame);
746 print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
747
748/*
749 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
750 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
751 rom_translation_cache);
752 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
753*/
754}
755
756#endif
757
758#ifdef GP2X_BUILD
759
760u32 real_frame_count = 0;
761u32 virtual_frame_count = 0;
762u32 num_skipped_frames = 0;
763u32 interval_skipped_frames;
764u32 frames;
765
766u32 skipped_frames = 0;
767u32 ticks_needed_total = 0;
768const u32 frame_interval = 60;
769
770void synchronize()
771{
772 u64 new_ticks;
773 u64 time_delta;
774 static u32 fps = 60;
775 static u32 frames_drawn = 60;
776
777 if(gp2x_fps_debug)
778 {
779 char print_buffer[128];
780 sprintf(print_buffer, "%d (%d)", fps, frames_drawn);
781 print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
782 }
783
784 get_ticks_us(&new_ticks);
785 time_delta = new_ticks - last_screen_timestamp;
786 last_screen_timestamp = new_ticks;
787 ticks_needed_total += time_delta;
788
789 skip_next_frame = 0;
790 virtual_frame_count++;
791
792 real_frame_count = ((new_ticks -
793 frame_count_initial_timestamp) * 3) / 50000;
794
795 if(real_frame_count >= virtual_frame_count)
796 {
797 if((real_frame_count > virtual_frame_count) &&
798 (current_frameskip_type == auto_frameskip) &&
799 (num_skipped_frames < frameskip_value))
800 {
801 skip_next_frame = 1;
802 num_skipped_frames++;
803 }
804 else
805 {
806 virtual_frame_count = real_frame_count;
807 num_skipped_frames = 0;
808 }
809 }
810 else
811 {
812 if((synchronize_flag) &&
813 ((time_delta < frame_speed) && synchronize_flag))
814 {
815 delay_us(frame_speed - time_delta);
816 }
817 }
818
819 frames++;
820
821 if(frames == frame_interval)
822 {
823 u32 new_fps;
824 u32 new_frames_drawn;
825
826 time_delta = new_ticks - last_frame_interval_timestamp;
827 new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
828 new_frames_drawn =
829 (frame_interval - interval_skipped_frames) * (60 / frame_interval);
830
831 // Left open for rolling averages
832 fps = new_fps;
833 frames_drawn = new_frames_drawn;
834
835 last_frame_interval_timestamp = new_ticks;
836 interval_skipped_frames = 0;
837 ticks_needed_total = 0;
838 frames = 0;
839 }
840
841 if(current_frameskip_type == manual_frameskip)
842 {
843 frameskip_counter = (frameskip_counter + 1) %
844 (frameskip_value + 1);
845 if(random_skip)
846 {
847 if(frameskip_counter != (rand() % (frameskip_value + 1)))
848 skip_next_frame = 1;
849 }
850 else
851 {
852 if(frameskip_counter)
853 skip_next_frame = 1;
854 }
855 }
856
857 interval_skipped_frames += skip_next_frame;
858
859 if(!synchronize_flag)
860 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
861}
862
863#endif
864
865
866#ifdef PC_BUILD
867
868u32 ticks_needed_total = 0;
869float us_needed = 0.0;
870u32 frames = 0;
871const u32 frame_interval = 60;
872
873void synchronize()
874{
875 u64 new_ticks;
876 u64 time_delta;
877 char char_buffer[64];
878
879 get_ticks_us(&new_ticks);
880 time_delta = new_ticks - last_screen_timestamp;
881 last_screen_timestamp = new_ticks;
882 ticks_needed_total += time_delta;
883
884 skip_next_frame = 0;
885
886 if((time_delta < frame_speed) && synchronize_flag)
887 {
888 delay_us(frame_speed - time_delta);
889 }
890
891 frames++;
892
893 if(frames == frame_interval)
894 {
895 us_needed = (float)ticks_needed_total / frame_interval;
896 ticks_needed_total = 0;
897 frames = 0;
898 }
899
900 if(current_frameskip_type == manual_frameskip)
901 {
902 frameskip_counter = (frameskip_counter + 1) %
903 (frameskip_value + 1);
904 if(random_skip)
905 {
906 if(frameskip_counter != (rand() % (frameskip_value + 1)))
907 skip_next_frame = 1;
908 }
909 else
910 {
911 if(frameskip_counter)
912 skip_next_frame = 1;
913 }
914 }
915
916 if(synchronize_flag == 0)
917 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
918
919 sprintf(char_buffer, "gpSP: %.1fms %.1ffps", us_needed / 1000.0,
920 1000000.0 / us_needed);
921 SDL_WM_SetCaption(char_buffer, "gpSP");
922
923/*
924 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
925 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
926 rom_translation_cache);
927 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
928*/
929}
930
931#endif
932
933void quit()
934{
935 if(!update_backup_flag)
936 update_backup_force();
937
938 sound_exit();
939
940#ifdef REGISTER_USAGE_ANALYZE
941 print_register_usage();
942#endif
943
944#ifdef PSP_BUILD
945 sceKernelExitGame();
946#else
947 SDL_Quit();
948
949#ifdef GP2X_BUILD
950 gp2x_quit();
951#endif
952
953 exit(0);
954#endif
955}
956
957void reset_gba()
958{
959 init_main();
960 init_memory();
961 init_cpu();
962 reset_sound();
963}
964
965#ifdef PSP_BUILD
966
967u32 file_length(u8 *filename, s32 dummy)
968{
969 SceIoStat stats;
970 sceIoGetstat(filename, &stats);
971 return stats.st_size;
972}
973
974void delay_us(u32 us_count)
975{
976 sceKernelDelayThread(us_count);
977}
978
979void get_ticks_us(u64 *tick_return)
980{
981 u64 ticks;
982 sceRtcGetCurrentTick(&ticks);
983
984 *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
985}
986
987#else
988
989u32 file_length(u8 *dummy, FILE *fp)
990{
991 u32 length;
992
993 fseek(fp, 0, SEEK_END);
994 length = ftell(fp);
995 fseek(fp, 0, SEEK_SET);
996
997 return length;
998}
999
1000#ifdef PC_BUILD
1001
1002void delay_us(u32 us_count)
1003{
1004 SDL_Delay(us_count / 1000);
1005}
1006
1007void get_ticks_us(u64 *ticks_return)
1008{
1009 *ticks_return = (SDL_GetTicks() * 1000);
1010}
1011
1012#else
1013
1014void delay_us(u32 us_count)
1015{
90206450 1016 //usleep(us_count);
1017 SDL_Delay(us_count / 1000);
2823a4c8 1018}
1019
1020void get_ticks_us(u64 *ticks_return)
1021{
1022 struct timeval current_time;
1023 gettimeofday(&current_time, NULL);
1024
1025 *ticks_return =
1026 (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
1027}
1028
1029#endif
1030
1031#endif
1032
1033void change_ext(u8 *src, u8 *buffer, u8 *extension)
1034{
1035 u8 *dot_position;
1036 strcpy(buffer, src);
1037 dot_position = strrchr(buffer, '.');
1038
1039 if(dot_position)
1040 strcpy(dot_position, extension);
1041}
1042
1043#define main_savestate_builder(type) \
1044void main_##type##_savestate(file_tag_type savestate_file) \
1045{ \
1046 file_##type##_variable(savestate_file, cpu_ticks); \
1047 file_##type##_variable(savestate_file, execute_cycles); \
1048 file_##type##_variable(savestate_file, video_count); \
1049 file_##type##_array(savestate_file, timer); \
1050} \
1051
1052main_savestate_builder(read);
1053main_savestate_builder(write_mem);
1054
1055
1056void printout(void *str, u32 val)
1057{
1058 printf(str, val);
1059}