u5 release
[gpsp.git] / main.c
CommitLineData
2823a4c8 1/* gameplaySP
2 *
3 * Copyright (C) 2006 Exophase <exophase@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public License as
7 * published by the Free Software Foundation; either version 2 of
8 * the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 */
19
20#include "common.h"
21
22#ifdef PSP_BUILD
23
24//PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25//PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29#endif
30
31timer_type timer[4];
32
33//debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34//debug_state current_debug_state = PC_BREAKPOINT;
35u32 breakpoint_value = 0x7c5000;
36debug_state current_debug_state = RUN;
37//debug_state current_debug_state = STEP_RUN;
38
39//u32 breakpoint_value = 0;
40
41frameskip_type current_frameskip_type = auto_frameskip;
42u32 global_cycles_per_instruction = 1;
43u32 random_skip = 0;
44
45#ifdef GP2X_BUILD
46u32 frameskip_value = 2;
47
48u64 frame_count_initial_timestamp = 0;
49u64 last_frame_interval_timestamp;
50u32 gp2x_fps_debug = 0;
51
4742480d 52void gp2x_init(void);
2823a4c8 53void gp2x_quit(void);
54#else
55
56u32 frameskip_value = 4;
57#endif
58u32 skip_next_frame = 0;
59
60u32 frameskip_counter = 0;
61
62u32 cpu_ticks = 0;
63u32 frame_ticks = 0;
64
65u32 execute_cycles = 960;
66s32 video_count = 960;
67u32 ticks;
68
69u32 arm_frame = 0;
70u32 thumb_frame = 0;
71u32 last_frame = 0;
72
73u32 cycle_memory_access = 0;
74u32 cycle_pc_relative_access = 0;
75u32 cycle_sp_relative_access = 0;
76u32 cycle_block_memory_access = 0;
77u32 cycle_block_memory_sp_access = 0;
78u32 cycle_block_memory_words = 0;
79u32 cycle_dma16_words = 0;
80u32 cycle_dma32_words = 0;
81u32 flush_ram_count = 0;
82u32 gbc_update_count = 0;
83u32 oam_update_count = 0;
84
85u32 synchronize_flag = 1;
86
87u32 update_backup_flag = 1;
90206450 88#ifdef GP2X_BUILD
89u32 clock_speed = 200;
90#else
2823a4c8 91u32 clock_speed = 333;
90206450 92#endif
2823a4c8 93u8 main_path[512];
94
95void trigger_ext_event();
96
97#define check_count(count_var) \
98 if(count_var < execute_cycles) \
99 execute_cycles = count_var; \
100
101#define check_timer(timer_number) \
102 if(timer[timer_number].status == TIMER_PRESCALE) \
103 check_count(timer[timer_number].count); \
104
105#define update_timer(timer_number) \
106 if(timer[timer_number].status != TIMER_INACTIVE) \
107 { \
108 if(timer[timer_number].status != TIMER_CASCADE) \
109 { \
110 timer[timer_number].count -= execute_cycles; \
111 io_registers[REG_TM##timer_number##D] = \
112 -(timer[timer_number].count >> timer[timer_number].prescale); \
113 } \
114 \
115 if(timer[timer_number].count <= 0) \
116 { \
117 if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \
118 irq_raised |= IRQ_TIMER##timer_number; \
119 \
120 if((timer_number != 3) && \
121 (timer[timer_number + 1].status == TIMER_CASCADE)) \
122 { \
123 timer[timer_number + 1].count--; \
124 io_registers[REG_TM0D + (timer_number + 1) * 2] = \
125 -(timer[timer_number + 1].count); \
126 } \
127 \
128 if(timer_number < 2) \
129 { \
130 if(timer[timer_number].direct_sound_channels & 0x01) \
131 sound_timer(timer[timer_number].frequency_step, 0); \
132 \
133 if(timer[timer_number].direct_sound_channels & 0x02) \
134 sound_timer(timer[timer_number].frequency_step, 1); \
135 } \
136 \
137 timer[timer_number].count += \
138 (timer[timer_number].reload << timer[timer_number].prescale); \
139 } \
140 } \
141
142u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
143
144#ifdef ARM_ARCH
145void ChangeWorkingDirectory(char *exe)
146{
147#ifndef _WIN32_WCE
148 char *s = strrchr(exe, '/');
149 if (s != NULL) {
150 *s = '\0';
151 chdir(exe);
152 *s = '/';
153 }
154#endif
155}
156#endif
157
158void init_main()
159{
160 u32 i;
161
162 skip_next_frame = 0;
163
164 for(i = 0; i < 4; i++)
165 {
166 dma[i].start_type = DMA_INACTIVE;
167 dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
168 timer[i].status = TIMER_INACTIVE;
169 timer[i].reload = 0x10000;
170 timer[i].stop_cpu_ticks = 0;
171 }
172
173 timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
174 timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
175
176 cpu_ticks = 0;
177 frame_ticks = 0;
178
179 execute_cycles = 960;
180 video_count = 960;
181
182 flush_translation_cache_rom();
183 flush_translation_cache_ram();
184 flush_translation_cache_bios();
185}
186
187int main(int argc, char *argv[])
188{
189 u32 i;
190 u32 vcount = 0;
191 u32 ticks;
192 u32 dispstat;
193 u8 load_filename[512];
194 u8 bios_filename[512];
195
2823a4c8 196#ifdef PSP_BUILD
197 sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
198 vblank_interrupt_handler, NULL);
199 sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
4742480d 200#elif !defined(GP2X_BUILD)
2823a4c8 201 freopen("CON", "wb", stdout);
202#endif
203
204 extern char *cpu_mode_names[];
205
206 init_gamepak_buffer();
207
208 // Copy the directory path of the executable into main_path
209
210#ifdef ARM_ARCH
211 // ChangeWorkingDirectory will null out the filename out of the path
212 ChangeWorkingDirectory(argv[0]);
213#endif
214
215 getcwd(main_path, 512);
216 load_config_file();
217
218 gamepak_filename[0] = 0;
219
220#ifdef PSP_BUILD
221 delay_us(2500000);
222#endif
223
2823a4c8 224#ifdef GP2X_BUILD
225 // Overclocking GP2X and MMU patch goes here
4742480d 226 gp2x_init();
2823a4c8 227#endif
228
4cdfc0bc 229 init_video();
230
2823a4c8 231#ifdef GP2X_BUILD
232 sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
233 if(load_bios(bios_filename) == -1)
234#else
235 if(load_bios("gba_bios.bin") == -1)
236#endif
237 {
238 gui_action_type gui_action = CURSOR_NONE;
239
240 debug_screen_start();
241 debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS ");
242 debug_screen_printl("image to run correctly. Make sure to get an ");
243 debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
244 debug_screen_printl("and should have the following md5sum value: ");
245 debug_screen_printl(" ");
246 debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6 ");
247 debug_screen_printl(" ");
248 debug_screen_printl("When you do get it name it gba_bios.bin and put it");
249 debug_screen_printl("in the same directory as gpSP. ");
250 debug_screen_printl(" ");
251 debug_screen_printl("Press any button to exit. ");
252
253 debug_screen_update();
254
255 while(gui_action == CURSOR_NONE)
256 {
257 gui_action = get_gui_input();
258 delay_us(15000);
259 }
260
261 debug_screen_end();
262
263 quit();
264 }
265
266 if(bios_rom[0] != 0x18)
267 {
268 gui_action_type gui_action = CURSOR_NONE;
269
270 debug_screen_start();
271 debug_screen_printl("You have an incorrect BIOS image. ");
272 debug_screen_printl("While many games will work fine, some will not. It");
273 debug_screen_printl("is strongly recommended that you obtain the ");
274 debug_screen_printl("correct BIOS file. Do NOT report any bugs if you ");
275 debug_screen_printl("are seeing this message. ");
276 debug_screen_printl(" ");
277 debug_screen_printl("Press any button to resume, at your own risk. ");
278
279 debug_screen_update();
280
281 while(gui_action == CURSOR_NONE)
282 {
283 gui_action = get_gui_input();
284 delay_us(15000);
285 }
286
287 debug_screen_end();
288 }
289
290 init_main();
291 init_sound();
292
293 init_input();
294
295 video_resolution_large();
296
297 if(argc > 1)
298 {
299 if(load_gamepak(argv[1]) == -1)
300 {
301#ifdef PC_BUILD
302 printf("Failed to load gamepak %s, exiting.\n", load_filename);
303#endif
304 exit(-1);
305 }
306
307 set_gba_resolution(screen_scale);
308 video_resolution_small();
309
310 init_cpu();
311 init_memory();
312 }
313 else
314 {
315 if(load_file(file_ext, load_filename) == -1)
316 {
317 menu(copy_screen());
318 }
319 else
320 {
321 if(load_gamepak(load_filename) == -1)
322 {
323#ifdef PC_BUILD
324 printf("Failed to load gamepak %s, exiting.\n", load_filename);
325#endif
326 exit(-1);
327 }
328
329 set_gba_resolution(screen_scale);
330 video_resolution_small();
331
332 init_cpu();
333 init_memory();
334 }
335 }
336
337 last_frame = 0;
338
339 // We'll never actually return from here.
340
341#ifdef PSP_BUILD
342 execute_arm_translate(execute_cycles);
343#else
344
345#ifdef GP2X_BUILD
346 get_ticks_us(&frame_count_initial_timestamp);
347#endif
348
349/* u8 current_savestate_filename[512];
350 get_savestate_filename_noshot(savestate_slot,
351 current_savestate_filename);
352 load_state(current_savestate_filename); */
353
90206450 354// debug_on();
2823a4c8 355
356 if(argc > 2)
357 {
358 current_debug_state = COUNTDOWN_BREAKPOINT;
359 breakpoint_value = strtol(argv[2], NULL, 16);
360 }
361
362 trigger_ext_event();
363
364 execute_arm_translate(execute_cycles);
365 execute_arm(execute_cycles);
366#endif
367 return 0;
368}
369
370void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
371{
372 u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
373 region_stats[0xF];
374 u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
375 region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
376 region_stats[0xD];
377 u32 _counter = *counter;
378
379 printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
380 printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
381 region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
382 _counter,
383 region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
384 _counter);
385
386 printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
387 region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
388 _counter,
389 rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
390 _counter);
391
392 *counter = 0;
393 memset(region_stats, 0, sizeof(u32) * 16);
394}
395
396u32 event_cycles = 0;
397const u32 event_cycles_trigger = 60 * 5;
398u32 no_alpha = 0;
399
400void trigger_ext_event()
401{
402 static u32 event_number = 0;
403 static u64 benchmark_ticks[16];
404 u64 new_ticks;
405 u8 current_savestate_filename[512];
406
407 return;
408
409 if(event_number)
410 {
411 get_ticks_us(&new_ticks);
412 benchmark_ticks[event_number - 1] =
413 new_ticks - benchmark_ticks[event_number - 1];
414 }
415
416 current_frameskip_type = no_frameskip;
417 no_alpha = 0;
418 synchronize_flag = 0;
419
420 get_savestate_filename_noshot(savestate_slot,
421 current_savestate_filename);
422 load_state(current_savestate_filename);
423
424 switch(event_number)
425 {
426 case 0:
427 // Full benchmark, run normally
428 break;
429
430 case 1:
431 // No alpha blending
432 no_alpha = 1;
433 break;
434
435 case 2:
436 // No video benchmark
437 // Set frameskip really high + manual
438 current_frameskip_type = manual_frameskip;
439 frameskip_value = 1000000;
440 break;
441
442 case 3:
443 // No CPU benchmark
444 // Put CPU in halt mode, put it in IRQ mode with interrupts off
445 reg[CPU_HALT_STATE] = CPU_HALT;
446 reg[REG_CPSR] = 0xD2;
447 break;
448
449 case 4:
450 // No CPU or video benchmark
451 reg[CPU_HALT_STATE] = CPU_HALT;
452 reg[REG_CPSR] = 0xD2;
453 current_frameskip_type = manual_frameskip;
454 frameskip_value = 1000000;
455 break;
456
457 case 5:
458 {
459 // Done
460 char *print_strings[] =
461 {
462 "Full test ",
463 "No blending ",
464 "No video ",
465 "No CPU ",
466 "No CPU/video",
467 "CPU speed ",
468 "Video speed ",
469 "Alpha cost "
470 };
471 u32 i;
472
473 benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
474 benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
475 benchmark_ticks[6];
476 benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
477
478 printf("Benchmark results (%d frames): \n", event_cycles_trigger);
479 for(i = 0; i < 8; i++)
480 {
481 printf(" %s: %d ms (%f ms per frame)\n",
482 print_strings[i], (u32)benchmark_ticks[i] / 1000,
483 (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
484 if(i == 4)
485 printf("\n");
486 }
487 quit();
488 }
489 }
490
491 event_cycles = 0;
492
493 get_ticks_us(benchmark_ticks + event_number);
494 event_number++;
495}
496
42c81190 497static u32 fps = 60;
498static u32 frames_drawn = 60;
499
2823a4c8 500u32 update_gba()
501{
502 irq_type irq_raised = IRQ_NONE;
503
504 do
505 {
506 cpu_ticks += execute_cycles;
507
508 reg[CHANGED_PC_STATUS] = 0;
509
510 if(gbc_sound_update)
511 {
512 gbc_update_count++;
513 update_gbc_sound(cpu_ticks);
514 gbc_sound_update = 0;
515 }
516
517 update_timer(0);
518 update_timer(1);
519 update_timer(2);
520 update_timer(3);
521
522 video_count -= execute_cycles;
523
524 if(video_count <= 0)
525 {
526 u32 vcount = io_registers[REG_VCOUNT];
527 u32 dispstat = io_registers[REG_DISPSTAT];
528
529 if((dispstat & 0x02) == 0)
530 {
531 // Transition from hrefresh to hblank
532 video_count += (272);
533 dispstat |= 0x02;
534
535 if((dispstat & 0x01) == 0)
536 {
537 u32 i;
538 if(oam_update)
539 oam_update_count++;
540
541 if(no_alpha)
542 io_registers[REG_BLDCNT] = 0;
543 update_scanline();
544
545 // If in visible area also fire HDMA
546 for(i = 0; i < 4; i++)
547 {
548 if(dma[i].start_type == DMA_START_HBLANK)
549 dma_transfer(dma + i);
550 }
551 }
552
553 if(dispstat & 0x10)
554 irq_raised |= IRQ_HBLANK;
555 }
556 else
557 {
558 // Transition from hblank to next line
559 video_count += 960;
560 dispstat &= ~0x02;
561
562 vcount++;
563
564 if(vcount == 160)
565 {
566 // Transition from vrefresh to vblank
567 u32 i;
568
569 dispstat |= 0x01;
570 if(dispstat & 0x8)
571 {
572 irq_raised |= IRQ_VBLANK;
573 }
574
575 affine_reference_x[0] =
576 (s32)(address32(io_registers, 0x28) << 4) >> 4;
577 affine_reference_y[0] =
578 (s32)(address32(io_registers, 0x2C) << 4) >> 4;
579 affine_reference_x[1] =
580 (s32)(address32(io_registers, 0x38) << 4) >> 4;
581 affine_reference_y[1] =
582 (s32)(address32(io_registers, 0x3C) << 4) >> 4;
583
584 for(i = 0; i < 4; i++)
585 {
586 if(dma[i].start_type == DMA_START_VBLANK)
587 dma_transfer(dma + i);
588 }
589 }
590 else
591
592 if(vcount == 228)
593 {
594 // Transition from vblank to next screen
595 dispstat &= ~0x01;
596 frame_ticks++;
597
598 #ifdef PC_BUILD
599 printf("frame update (%x), %d instructions total, %d RAM flushes\n",
600 reg[REG_PC], instruction_count - last_frame, flush_ram_count);
601 last_frame = instruction_count;
602
603/* printf("%d gbc audio updates\n", gbc_update_count);
604 printf("%d oam updates\n", oam_update_count); */
605 gbc_update_count = 0;
606 oam_update_count = 0;
607 flush_ram_count = 0;
608 #endif
609
610 if(update_input())
611 continue;
612
613 update_gbc_sound(cpu_ticks);
42c81190 614
615 if(gp2x_fps_debug)
616 {
617 char print_buffer[32];
618 sprintf(print_buffer, "%d (%d)", fps, frames_drawn);
619 print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
620 }
2823a4c8 621
622 update_screen();
623
42c81190 624 synchronize();
625
2823a4c8 626 if(update_backup_flag)
627 update_backup();
628
629 process_cheats();
630
631 event_cycles++;
632 if(event_cycles == event_cycles_trigger)
633 {
634 trigger_ext_event();
635 continue;
636 }
637
638 vcount = 0;
639 }
640
641 if(vcount == (dispstat >> 8))
642 {
643 // vcount trigger
644 dispstat |= 0x04;
645 if(dispstat & 0x20)
646 {
647 irq_raised |= IRQ_VCOUNT;
648 }
649 }
650 else
651 {
652 dispstat &= ~0x04;
653 }
654
655 io_registers[REG_VCOUNT] = vcount;
656 }
657 io_registers[REG_DISPSTAT] = dispstat;
658 }
659
660 if(irq_raised)
661 raise_interrupt(irq_raised);
662
663 execute_cycles = video_count;
664
665 check_timer(0);
666 check_timer(1);
667 check_timer(2);
668 check_timer(3);
669 } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
670
671 return execute_cycles;
672}
673
674u64 last_screen_timestamp = 0;
675u32 frame_speed = 15000;
676
677
678#ifdef PSP_BUILD
679
680u32 real_frame_count = 0;
681u32 virtual_frame_count = 0;
682u32 num_skipped_frames = 0;
683
684void vblank_interrupt_handler(u32 sub, u32 *parg)
685{
686 real_frame_count++;
687}
688
689void synchronize()
690{
691 char char_buffer[64];
692 u64 new_ticks, time_delta;
693 s32 used_frameskip = frameskip_value;
694
695 if(!synchronize_flag)
696 {
697 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
698 used_frameskip = 4;
699 virtual_frame_count = real_frame_count - 1;
700 }
701
702 skip_next_frame = 0;
703
704 virtual_frame_count++;
705
706 if(real_frame_count >= virtual_frame_count)
707 {
708 if((real_frame_count > virtual_frame_count) &&
709 (current_frameskip_type == auto_frameskip) &&
710 (num_skipped_frames < frameskip_value))
711 {
712 skip_next_frame = 1;
713 num_skipped_frames++;
714 }
715 else
716 {
717 virtual_frame_count = real_frame_count;
718 num_skipped_frames = 0;
719 }
720
721 // Here so that the home button return will eventually work.
722 // If it's not running fullspeed anyway this won't really hurt
723 // it much more.
724
725 delay_us(1);
726 }
727 else
728 {
729 if(synchronize_flag)
730 sceDisplayWaitVblankStart();
731 }
732
733 if(current_frameskip_type == manual_frameskip)
734 {
735 frameskip_counter = (frameskip_counter + 1) %
736 (used_frameskip + 1);
737 if(random_skip)
738 {
739 if(frameskip_counter != (rand() % (used_frameskip + 1)))
740 skip_next_frame = 1;
741 }
742 else
743 {
744 if(frameskip_counter)
745 skip_next_frame = 1;
746 }
747 }
748
749/* sprintf(char_buffer, "%08d %08d %d %d %d\n",
750 real_frame_count, virtual_frame_count, num_skipped_frames,
751 real_frame_count - virtual_frame_count, skip_next_frame);
752 print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
753
754/*
755 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
756 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
757 rom_translation_cache);
758 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
759*/
760}
761
762#endif
763
764#ifdef GP2X_BUILD
765
766u32 real_frame_count = 0;
767u32 virtual_frame_count = 0;
768u32 num_skipped_frames = 0;
769u32 interval_skipped_frames;
770u32 frames;
771
2823a4c8 772const u32 frame_interval = 60;
773
774void synchronize()
775{
776 u64 new_ticks;
777 u64 time_delta;
2823a4c8 778
779 get_ticks_us(&new_ticks);
780 time_delta = new_ticks - last_screen_timestamp;
781 last_screen_timestamp = new_ticks;
2823a4c8 782
783 skip_next_frame = 0;
784 virtual_frame_count++;
785
786 real_frame_count = ((new_ticks -
787 frame_count_initial_timestamp) * 3) / 50000;
788
789 if(real_frame_count >= virtual_frame_count)
790 {
791 if((real_frame_count > virtual_frame_count) &&
792 (current_frameskip_type == auto_frameskip) &&
793 (num_skipped_frames < frameskip_value))
794 {
795 skip_next_frame = 1;
796 num_skipped_frames++;
797 }
798 else
799 {
800 virtual_frame_count = real_frame_count;
801 num_skipped_frames = 0;
802 }
803 }
2823a4c8 804
805 frames++;
806
807 if(frames == frame_interval)
808 {
809 u32 new_fps;
810 u32 new_frames_drawn;
811
812 time_delta = new_ticks - last_frame_interval_timestamp;
813 new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
814 new_frames_drawn =
815 (frame_interval - interval_skipped_frames) * (60 / frame_interval);
816
817 // Left open for rolling averages
818 fps = new_fps;
819 frames_drawn = new_frames_drawn;
820
821 last_frame_interval_timestamp = new_ticks;
822 interval_skipped_frames = 0;
2823a4c8 823 frames = 0;
824 }
825
826 if(current_frameskip_type == manual_frameskip)
827 {
828 frameskip_counter = (frameskip_counter + 1) %
829 (frameskip_value + 1);
830 if(random_skip)
831 {
832 if(frameskip_counter != (rand() % (frameskip_value + 1)))
833 skip_next_frame = 1;
834 }
835 else
836 {
837 if(frameskip_counter)
838 skip_next_frame = 1;
839 }
840 }
841
842 interval_skipped_frames += skip_next_frame;
843
844 if(!synchronize_flag)
845 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
846}
847
848#endif
849
850
851#ifdef PC_BUILD
852
853u32 ticks_needed_total = 0;
854float us_needed = 0.0;
855u32 frames = 0;
856const u32 frame_interval = 60;
857
858void synchronize()
859{
860 u64 new_ticks;
861 u64 time_delta;
862 char char_buffer[64];
863
864 get_ticks_us(&new_ticks);
865 time_delta = new_ticks - last_screen_timestamp;
866 last_screen_timestamp = new_ticks;
867 ticks_needed_total += time_delta;
868
869 skip_next_frame = 0;
870
871 if((time_delta < frame_speed) && synchronize_flag)
872 {
873 delay_us(frame_speed - time_delta);
874 }
875
876 frames++;
877
878 if(frames == frame_interval)
879 {
880 us_needed = (float)ticks_needed_total / frame_interval;
881 ticks_needed_total = 0;
882 frames = 0;
883 }
884
885 if(current_frameskip_type == manual_frameskip)
886 {
887 frameskip_counter = (frameskip_counter + 1) %
888 (frameskip_value + 1);
889 if(random_skip)
890 {
891 if(frameskip_counter != (rand() % (frameskip_value + 1)))
892 skip_next_frame = 1;
893 }
894 else
895 {
896 if(frameskip_counter)
897 skip_next_frame = 1;
898 }
899 }
900
901 if(synchronize_flag == 0)
902 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
903
904 sprintf(char_buffer, "gpSP: %.1fms %.1ffps", us_needed / 1000.0,
905 1000000.0 / us_needed);
906 SDL_WM_SetCaption(char_buffer, "gpSP");
907
908/*
909 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
910 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
911 rom_translation_cache);
912 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
913*/
914}
915
916#endif
917
918void quit()
919{
920 if(!update_backup_flag)
921 update_backup_force();
922
923 sound_exit();
924
925#ifdef REGISTER_USAGE_ANALYZE
926 print_register_usage();
927#endif
928
929#ifdef PSP_BUILD
930 sceKernelExitGame();
931#else
932 SDL_Quit();
933
934#ifdef GP2X_BUILD
935 gp2x_quit();
936#endif
937
938 exit(0);
939#endif
940}
941
942void reset_gba()
943{
944 init_main();
945 init_memory();
946 init_cpu();
947 reset_sound();
948}
949
950#ifdef PSP_BUILD
951
952u32 file_length(u8 *filename, s32 dummy)
953{
954 SceIoStat stats;
955 sceIoGetstat(filename, &stats);
956 return stats.st_size;
957}
958
959void delay_us(u32 us_count)
960{
961 sceKernelDelayThread(us_count);
962}
963
964void get_ticks_us(u64 *tick_return)
965{
966 u64 ticks;
967 sceRtcGetCurrentTick(&ticks);
968
969 *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
970}
971
972#else
973
974u32 file_length(u8 *dummy, FILE *fp)
975{
976 u32 length;
977
978 fseek(fp, 0, SEEK_END);
979 length = ftell(fp);
980 fseek(fp, 0, SEEK_SET);
981
982 return length;
983}
984
985#ifdef PC_BUILD
986
987void delay_us(u32 us_count)
988{
989 SDL_Delay(us_count / 1000);
990}
991
992void get_ticks_us(u64 *ticks_return)
993{
994 *ticks_return = (SDL_GetTicks() * 1000);
995}
996
997#else
998
999void delay_us(u32 us_count)
1000{
90206450 1001 //usleep(us_count);
1002 SDL_Delay(us_count / 1000);
2823a4c8 1003}
1004
1005void get_ticks_us(u64 *ticks_return)
1006{
1007 struct timeval current_time;
1008 gettimeofday(&current_time, NULL);
1009
1010 *ticks_return =
1011 (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
1012}
1013
1014#endif
1015
1016#endif
1017
1018void change_ext(u8 *src, u8 *buffer, u8 *extension)
1019{
1020 u8 *dot_position;
1021 strcpy(buffer, src);
1022 dot_position = strrchr(buffer, '.');
1023
1024 if(dot_position)
1025 strcpy(dot_position, extension);
1026}
1027
1028#define main_savestate_builder(type) \
1029void main_##type##_savestate(file_tag_type savestate_file) \
1030{ \
1031 file_##type##_variable(savestate_file, cpu_ticks); \
1032 file_##type##_variable(savestate_file, execute_cycles); \
1033 file_##type##_variable(savestate_file, video_count); \
1034 file_##type##_array(savestate_file, timer); \
1035} \
1036
1037main_savestate_builder(read);
1038main_savestate_builder(write_mem);
1039
1040
1041void printout(void *str, u32 val)
1042{
1043 printf(str, val);
1044}