refactor GP2X stuff for pandora reuse
[gpsp.git] / main.c
CommitLineData
2823a4c8 1/* gameplaySP
2 *
3 * Copyright (C) 2006 Exophase <exophase@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public License as
7 * published by the Free Software Foundation; either version 2 of
8 * the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 */
19
20#include "common.h"
21
22#ifdef PSP_BUILD
23
24//PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25//PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29#endif
30
31timer_type timer[4];
32
33//debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34//debug_state current_debug_state = PC_BREAKPOINT;
35u32 breakpoint_value = 0x7c5000;
36debug_state current_debug_state = RUN;
37//debug_state current_debug_state = STEP_RUN;
38
39//u32 breakpoint_value = 0;
40
41frameskip_type current_frameskip_type = auto_frameskip;
42u32 global_cycles_per_instruction = 1;
43u32 random_skip = 0;
ee0a3871 44u32 fps_debug = 0;
2823a4c8 45
2823a4c8 46u32 frameskip_value = 2;
47
2823a4c8 48u64 last_frame_interval_timestamp;
2823a4c8 49
2823a4c8 50u32 skip_next_frame = 0;
51
52u32 frameskip_counter = 0;
53
54u32 cpu_ticks = 0;
55u32 frame_ticks = 0;
56
57u32 execute_cycles = 960;
58s32 video_count = 960;
59u32 ticks;
60
61u32 arm_frame = 0;
62u32 thumb_frame = 0;
63u32 last_frame = 0;
64
65u32 cycle_memory_access = 0;
66u32 cycle_pc_relative_access = 0;
67u32 cycle_sp_relative_access = 0;
68u32 cycle_block_memory_access = 0;
69u32 cycle_block_memory_sp_access = 0;
70u32 cycle_block_memory_words = 0;
71u32 cycle_dma16_words = 0;
72u32 cycle_dma32_words = 0;
73u32 flush_ram_count = 0;
74u32 gbc_update_count = 0;
75u32 oam_update_count = 0;
76
77u32 synchronize_flag = 1;
78
79u32 update_backup_flag = 1;
90206450 80#ifdef GP2X_BUILD
81u32 clock_speed = 200;
82#else
2823a4c8 83u32 clock_speed = 333;
90206450 84#endif
2823a4c8 85u8 main_path[512];
86
87void trigger_ext_event();
88
89#define check_count(count_var) \
90 if(count_var < execute_cycles) \
91 execute_cycles = count_var; \
92
93#define check_timer(timer_number) \
94 if(timer[timer_number].status == TIMER_PRESCALE) \
95 check_count(timer[timer_number].count); \
96
97#define update_timer(timer_number) \
98 if(timer[timer_number].status != TIMER_INACTIVE) \
99 { \
100 if(timer[timer_number].status != TIMER_CASCADE) \
101 { \
102 timer[timer_number].count -= execute_cycles; \
103 io_registers[REG_TM##timer_number##D] = \
104 -(timer[timer_number].count >> timer[timer_number].prescale); \
105 } \
106 \
107 if(timer[timer_number].count <= 0) \
108 { \
109 if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \
110 irq_raised |= IRQ_TIMER##timer_number; \
111 \
112 if((timer_number != 3) && \
113 (timer[timer_number + 1].status == TIMER_CASCADE)) \
114 { \
115 timer[timer_number + 1].count--; \
116 io_registers[REG_TM0D + (timer_number + 1) * 2] = \
117 -(timer[timer_number + 1].count); \
118 } \
119 \
120 if(timer_number < 2) \
121 { \
122 if(timer[timer_number].direct_sound_channels & 0x01) \
123 sound_timer(timer[timer_number].frequency_step, 0); \
124 \
125 if(timer[timer_number].direct_sound_channels & 0x02) \
126 sound_timer(timer[timer_number].frequency_step, 1); \
127 } \
128 \
129 timer[timer_number].count += \
130 (timer[timer_number].reload << timer[timer_number].prescale); \
131 } \
132 } \
133
134u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
135
136#ifdef ARM_ARCH
137void ChangeWorkingDirectory(char *exe)
138{
139#ifndef _WIN32_WCE
140 char *s = strrchr(exe, '/');
141 if (s != NULL) {
142 *s = '\0';
143 chdir(exe);
144 *s = '/';
145 }
146#endif
147}
148#endif
149
150void init_main()
151{
152 u32 i;
153
154 skip_next_frame = 0;
155
156 for(i = 0; i < 4; i++)
157 {
158 dma[i].start_type = DMA_INACTIVE;
159 dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
160 timer[i].status = TIMER_INACTIVE;
161 timer[i].reload = 0x10000;
162 timer[i].stop_cpu_ticks = 0;
163 }
164
165 timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
166 timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
167
168 cpu_ticks = 0;
169 frame_ticks = 0;
170
171 execute_cycles = 960;
172 video_count = 960;
173
174 flush_translation_cache_rom();
175 flush_translation_cache_ram();
176 flush_translation_cache_bios();
177}
178
179int main(int argc, char *argv[])
180{
181 u32 i;
182 u32 vcount = 0;
183 u32 ticks;
184 u32 dispstat;
185 u8 load_filename[512];
186 u8 bios_filename[512];
187
2823a4c8 188#ifdef PSP_BUILD
189 sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
190 vblank_interrupt_handler, NULL);
191 sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
2823a4c8 192#endif
193
194 extern char *cpu_mode_names[];
195
196 init_gamepak_buffer();
197
198 // Copy the directory path of the executable into main_path
199
200#ifdef ARM_ARCH
201 // ChangeWorkingDirectory will null out the filename out of the path
202 ChangeWorkingDirectory(argv[0]);
203#endif
204
205 getcwd(main_path, 512);
206 load_config_file();
207
208 gamepak_filename[0] = 0;
209
210#ifdef PSP_BUILD
211 delay_us(2500000);
212#endif
213
43c24b30 214#ifndef PC_BUILD
215 gpsp_plat_init();
2823a4c8 216#endif
217
4cdfc0bc 218 init_video();
219
2823a4c8 220#ifdef GP2X_BUILD
221 sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
222 if(load_bios(bios_filename) == -1)
223#else
224 if(load_bios("gba_bios.bin") == -1)
225#endif
226 {
227 gui_action_type gui_action = CURSOR_NONE;
228
229 debug_screen_start();
230 debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS ");
231 debug_screen_printl("image to run correctly. Make sure to get an ");
232 debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
233 debug_screen_printl("and should have the following md5sum value: ");
234 debug_screen_printl(" ");
235 debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6 ");
236 debug_screen_printl(" ");
237 debug_screen_printl("When you do get it name it gba_bios.bin and put it");
238 debug_screen_printl("in the same directory as gpSP. ");
239 debug_screen_printl(" ");
240 debug_screen_printl("Press any button to exit. ");
241
242 debug_screen_update();
243
244 while(gui_action == CURSOR_NONE)
245 {
246 gui_action = get_gui_input();
247 delay_us(15000);
248 }
249
250 debug_screen_end();
251
252 quit();
253 }
254
255 if(bios_rom[0] != 0x18)
256 {
257 gui_action_type gui_action = CURSOR_NONE;
258
259 debug_screen_start();
260 debug_screen_printl("You have an incorrect BIOS image. ");
261 debug_screen_printl("While many games will work fine, some will not. It");
262 debug_screen_printl("is strongly recommended that you obtain the ");
263 debug_screen_printl("correct BIOS file. Do NOT report any bugs if you ");
264 debug_screen_printl("are seeing this message. ");
265 debug_screen_printl(" ");
266 debug_screen_printl("Press any button to resume, at your own risk. ");
267
268 debug_screen_update();
269
270 while(gui_action == CURSOR_NONE)
271 {
272 gui_action = get_gui_input();
273 delay_us(15000);
274 }
275
276 debug_screen_end();
277 }
278
279 init_main();
280 init_sound();
281
282 init_input();
283
284 video_resolution_large();
285
286 if(argc > 1)
287 {
288 if(load_gamepak(argv[1]) == -1)
289 {
43c24b30 290#ifndef PSP_BUILD
2823a4c8 291 printf("Failed to load gamepak %s, exiting.\n", load_filename);
292#endif
293 exit(-1);
294 }
295
296 set_gba_resolution(screen_scale);
297 video_resolution_small();
298
299 init_cpu();
300 init_memory();
301 }
302 else
303 {
304 if(load_file(file_ext, load_filename) == -1)
305 {
306 menu(copy_screen());
307 }
308 else
309 {
310 if(load_gamepak(load_filename) == -1)
311 {
43c24b30 312#ifndef PSP_BUILD
2823a4c8 313 printf("Failed to load gamepak %s, exiting.\n", load_filename);
314#endif
315 exit(-1);
316 }
317
1d02ca75 318 set_clock_speed();
2823a4c8 319 set_gba_resolution(screen_scale);
320 video_resolution_small();
321
322 init_cpu();
323 init_memory();
324 }
325 }
326
327 last_frame = 0;
328
329 // We'll never actually return from here.
330
331#ifdef PSP_BUILD
332 execute_arm_translate(execute_cycles);
333#else
334
2823a4c8 335/* u8 current_savestate_filename[512];
336 get_savestate_filename_noshot(savestate_slot,
337 current_savestate_filename);
338 load_state(current_savestate_filename); */
339
90206450 340// debug_on();
2823a4c8 341
342 if(argc > 2)
343 {
344 current_debug_state = COUNTDOWN_BREAKPOINT;
345 breakpoint_value = strtol(argv[2], NULL, 16);
346 }
347
348 trigger_ext_event();
349
350 execute_arm_translate(execute_cycles);
351 execute_arm(execute_cycles);
352#endif
353 return 0;
354}
355
356void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
357{
358 u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
359 region_stats[0xF];
360 u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
361 region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
362 region_stats[0xD];
363 u32 _counter = *counter;
364
365 printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
366 printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
367 region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
368 _counter,
369 region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
370 _counter);
371
372 printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
373 region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
374 _counter,
375 rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
376 _counter);
377
378 *counter = 0;
379 memset(region_stats, 0, sizeof(u32) * 16);
380}
381
382u32 event_cycles = 0;
383const u32 event_cycles_trigger = 60 * 5;
384u32 no_alpha = 0;
385
386void trigger_ext_event()
387{
388 static u32 event_number = 0;
389 static u64 benchmark_ticks[16];
390 u64 new_ticks;
391 u8 current_savestate_filename[512];
392
393 return;
394
395 if(event_number)
396 {
397 get_ticks_us(&new_ticks);
398 benchmark_ticks[event_number - 1] =
399 new_ticks - benchmark_ticks[event_number - 1];
400 }
401
402 current_frameskip_type = no_frameskip;
403 no_alpha = 0;
404 synchronize_flag = 0;
405
406 get_savestate_filename_noshot(savestate_slot,
407 current_savestate_filename);
408 load_state(current_savestate_filename);
409
410 switch(event_number)
411 {
412 case 0:
413 // Full benchmark, run normally
414 break;
415
416 case 1:
417 // No alpha blending
418 no_alpha = 1;
419 break;
420
421 case 2:
422 // No video benchmark
423 // Set frameskip really high + manual
424 current_frameskip_type = manual_frameskip;
425 frameskip_value = 1000000;
426 break;
427
428 case 3:
429 // No CPU benchmark
430 // Put CPU in halt mode, put it in IRQ mode with interrupts off
431 reg[CPU_HALT_STATE] = CPU_HALT;
432 reg[REG_CPSR] = 0xD2;
433 break;
434
435 case 4:
436 // No CPU or video benchmark
437 reg[CPU_HALT_STATE] = CPU_HALT;
438 reg[REG_CPSR] = 0xD2;
439 current_frameskip_type = manual_frameskip;
440 frameskip_value = 1000000;
441 break;
442
443 case 5:
444 {
445 // Done
446 char *print_strings[] =
447 {
448 "Full test ",
449 "No blending ",
450 "No video ",
451 "No CPU ",
452 "No CPU/video",
453 "CPU speed ",
454 "Video speed ",
455 "Alpha cost "
456 };
457 u32 i;
458
459 benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
460 benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
461 benchmark_ticks[6];
462 benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
463
464 printf("Benchmark results (%d frames): \n", event_cycles_trigger);
465 for(i = 0; i < 8; i++)
466 {
467 printf(" %s: %d ms (%f ms per frame)\n",
468 print_strings[i], (u32)benchmark_ticks[i] / 1000,
469 (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
470 if(i == 4)
471 printf("\n");
472 }
473 quit();
474 }
475 }
476
477 event_cycles = 0;
478
479 get_ticks_us(benchmark_ticks + event_number);
480 event_number++;
481}
482
42c81190 483static u32 fps = 60;
484static u32 frames_drawn = 60;
485
2823a4c8 486u32 update_gba()
487{
488 irq_type irq_raised = IRQ_NONE;
489
490 do
491 {
492 cpu_ticks += execute_cycles;
493
494 reg[CHANGED_PC_STATUS] = 0;
495
496 if(gbc_sound_update)
497 {
498 gbc_update_count++;
499 update_gbc_sound(cpu_ticks);
500 gbc_sound_update = 0;
501 }
502
503 update_timer(0);
504 update_timer(1);
505 update_timer(2);
506 update_timer(3);
507
508 video_count -= execute_cycles;
509
510 if(video_count <= 0)
511 {
512 u32 vcount = io_registers[REG_VCOUNT];
513 u32 dispstat = io_registers[REG_DISPSTAT];
514
515 if((dispstat & 0x02) == 0)
516 {
517 // Transition from hrefresh to hblank
518 video_count += (272);
519 dispstat |= 0x02;
520
521 if((dispstat & 0x01) == 0)
522 {
523 u32 i;
524 if(oam_update)
525 oam_update_count++;
526
527 if(no_alpha)
528 io_registers[REG_BLDCNT] = 0;
529 update_scanline();
530
531 // If in visible area also fire HDMA
532 for(i = 0; i < 4; i++)
533 {
534 if(dma[i].start_type == DMA_START_HBLANK)
535 dma_transfer(dma + i);
536 }
537 }
538
539 if(dispstat & 0x10)
540 irq_raised |= IRQ_HBLANK;
541 }
542 else
543 {
544 // Transition from hblank to next line
545 video_count += 960;
546 dispstat &= ~0x02;
547
548 vcount++;
549
550 if(vcount == 160)
551 {
552 // Transition from vrefresh to vblank
553 u32 i;
554
555 dispstat |= 0x01;
556 if(dispstat & 0x8)
557 {
558 irq_raised |= IRQ_VBLANK;
559 }
560
561 affine_reference_x[0] =
562 (s32)(address32(io_registers, 0x28) << 4) >> 4;
563 affine_reference_y[0] =
564 (s32)(address32(io_registers, 0x2C) << 4) >> 4;
565 affine_reference_x[1] =
566 (s32)(address32(io_registers, 0x38) << 4) >> 4;
567 affine_reference_y[1] =
568 (s32)(address32(io_registers, 0x3C) << 4) >> 4;
569
570 for(i = 0; i < 4; i++)
571 {
572 if(dma[i].start_type == DMA_START_VBLANK)
573 dma_transfer(dma + i);
574 }
575 }
576 else
577
578 if(vcount == 228)
579 {
580 // Transition from vblank to next screen
581 dispstat &= ~0x01;
582 frame_ticks++;
583
584 #ifdef PC_BUILD
585 printf("frame update (%x), %d instructions total, %d RAM flushes\n",
586 reg[REG_PC], instruction_count - last_frame, flush_ram_count);
587 last_frame = instruction_count;
588
589/* printf("%d gbc audio updates\n", gbc_update_count);
590 printf("%d oam updates\n", oam_update_count); */
591 gbc_update_count = 0;
592 oam_update_count = 0;
593 flush_ram_count = 0;
594 #endif
595
596 if(update_input())
597 continue;
598
599 update_gbc_sound(cpu_ticks);
42c81190 600
ee0a3871 601 if(fps_debug)
42c81190 602 {
603 char print_buffer[32];
43c24b30 604 sprintf(print_buffer, "%2d (%2d)", fps, frames_drawn);
42c81190 605 print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
606 }
43c24b30 607 if(!synchronize_flag)
608 print_string("-FF-", 0xFFFF, 0x000, 216, 0);
2823a4c8 609
610 update_screen();
611
42c81190 612 synchronize();
613
2823a4c8 614 if(update_backup_flag)
615 update_backup();
616
617 process_cheats();
618
619 event_cycles++;
620 if(event_cycles == event_cycles_trigger)
621 {
622 trigger_ext_event();
623 continue;
624 }
625
626 vcount = 0;
627 }
628
629 if(vcount == (dispstat >> 8))
630 {
631 // vcount trigger
632 dispstat |= 0x04;
633 if(dispstat & 0x20)
634 {
635 irq_raised |= IRQ_VCOUNT;
636 }
637 }
638 else
639 {
640 dispstat &= ~0x04;
641 }
642
643 io_registers[REG_VCOUNT] = vcount;
644 }
645 io_registers[REG_DISPSTAT] = dispstat;
646 }
647
648 if(irq_raised)
649 raise_interrupt(irq_raised);
650
651 execute_cycles = video_count;
652
653 check_timer(0);
654 check_timer(1);
655 check_timer(2);
656 check_timer(3);
657 } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
658
659 return execute_cycles;
660}
661
2823a4c8 662#ifdef PSP_BUILD
663
664u32 real_frame_count = 0;
665u32 virtual_frame_count = 0;
666u32 num_skipped_frames = 0;
667
668void vblank_interrupt_handler(u32 sub, u32 *parg)
669{
670 real_frame_count++;
671}
672
673void synchronize()
674{
675 char char_buffer[64];
676 u64 new_ticks, time_delta;
677 s32 used_frameskip = frameskip_value;
678
679 if(!synchronize_flag)
680 {
2823a4c8 681 used_frameskip = 4;
682 virtual_frame_count = real_frame_count - 1;
683 }
684
685 skip_next_frame = 0;
686
687 virtual_frame_count++;
688
689 if(real_frame_count >= virtual_frame_count)
690 {
691 if((real_frame_count > virtual_frame_count) &&
692 (current_frameskip_type == auto_frameskip) &&
693 (num_skipped_frames < frameskip_value))
694 {
695 skip_next_frame = 1;
696 num_skipped_frames++;
697 }
698 else
699 {
700 virtual_frame_count = real_frame_count;
701 num_skipped_frames = 0;
702 }
703
704 // Here so that the home button return will eventually work.
705 // If it's not running fullspeed anyway this won't really hurt
706 // it much more.
707
708 delay_us(1);
709 }
710 else
711 {
712 if(synchronize_flag)
713 sceDisplayWaitVblankStart();
714 }
715
716 if(current_frameskip_type == manual_frameskip)
717 {
718 frameskip_counter = (frameskip_counter + 1) %
719 (used_frameskip + 1);
720 if(random_skip)
721 {
722 if(frameskip_counter != (rand() % (used_frameskip + 1)))
723 skip_next_frame = 1;
724 }
725 else
726 {
727 if(frameskip_counter)
728 skip_next_frame = 1;
729 }
730 }
731
732/* sprintf(char_buffer, "%08d %08d %d %d %d\n",
733 real_frame_count, virtual_frame_count, num_skipped_frames,
734 real_frame_count - virtual_frame_count, skip_next_frame);
735 print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
736
737/*
738 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
739 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
740 rom_translation_cache);
741 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
742*/
743}
744
2455b6a3 745#else
2823a4c8 746
747u32 real_frame_count = 0;
748u32 virtual_frame_count = 0;
749u32 num_skipped_frames = 0;
750u32 interval_skipped_frames;
751u32 frames;
752
2823a4c8 753const u32 frame_interval = 60;
754
755void synchronize()
756{
757 u64 new_ticks;
758 u64 time_delta;
2823a4c8 759
760 get_ticks_us(&new_ticks);
2823a4c8 761
762 skip_next_frame = 0;
763 virtual_frame_count++;
764
2455b6a3 765 real_frame_count = (new_ticks * 3) / 50000;
2823a4c8 766
767 if(real_frame_count >= virtual_frame_count)
768 {
769 if((real_frame_count > virtual_frame_count) &&
770 (current_frameskip_type == auto_frameskip) &&
771 (num_skipped_frames < frameskip_value))
772 {
773 skip_next_frame = 1;
774 num_skipped_frames++;
775 }
776 else
777 {
778 virtual_frame_count = real_frame_count;
779 num_skipped_frames = 0;
780 }
781 }
2455b6a3 782 else if (synchronize_flag)
783 {
784#if defined(PND_BUILD)
785 fb_wait_vsync();
786#elif !defined(GP2X_BUILD) // sleeping on GP2X is a bad idea
787 delay_us((u64)virtual_frame_count * 50000 / 3 - new_ticks + 2);
788#endif
789 }
2823a4c8 790
791 frames++;
792
793 if(frames == frame_interval)
794 {
795 u32 new_fps;
796 u32 new_frames_drawn;
797
798 time_delta = new_ticks - last_frame_interval_timestamp;
799 new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
800 new_frames_drawn =
801 (frame_interval - interval_skipped_frames) * (60 / frame_interval);
802
803 // Left open for rolling averages
804 fps = new_fps;
805 frames_drawn = new_frames_drawn;
806
807 last_frame_interval_timestamp = new_ticks;
808 interval_skipped_frames = 0;
2823a4c8 809 frames = 0;
810 }
811
812 if(current_frameskip_type == manual_frameskip)
813 {
814 frameskip_counter = (frameskip_counter + 1) %
815 (frameskip_value + 1);
816 if(random_skip)
817 {
818 if(frameskip_counter != (rand() % (frameskip_value + 1)))
819 skip_next_frame = 1;
820 }
821 else
822 {
823 if(frameskip_counter)
824 skip_next_frame = 1;
825 }
826 }
827
828 interval_skipped_frames += skip_next_frame;
829
2455b6a3 830#if !defined(GP2X_BUILD) && !defined(PND_BUILD)
2823a4c8 831 char char_buffer[64];
2455b6a3 832 sprintf(char_buffer, "gpSP: %2d (%2d) fps", fps, frames_drawn);
2823a4c8 833 SDL_WM_SetCaption(char_buffer, "gpSP");
2455b6a3 834#endif
2823a4c8 835}
836
837#endif
838
839void quit()
840{
841 if(!update_backup_flag)
842 update_backup_force();
843
844 sound_exit();
845
846#ifdef REGISTER_USAGE_ANALYZE
847 print_register_usage();
848#endif
849
850#ifdef PSP_BUILD
851 sceKernelExitGame();
852#else
853 SDL_Quit();
854
43c24b30 855#ifndef PC_BUILD
856 gpsp_plat_quit();
2823a4c8 857#endif
858
859 exit(0);
860#endif
861}
862
863void reset_gba()
864{
865 init_main();
866 init_memory();
867 init_cpu();
868 reset_sound();
869}
870
871#ifdef PSP_BUILD
872
873u32 file_length(u8 *filename, s32 dummy)
874{
875 SceIoStat stats;
876 sceIoGetstat(filename, &stats);
877 return stats.st_size;
878}
879
880void delay_us(u32 us_count)
881{
882 sceKernelDelayThread(us_count);
883}
884
885void get_ticks_us(u64 *tick_return)
886{
887 u64 ticks;
888 sceRtcGetCurrentTick(&ticks);
889
890 *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
891}
892
893#else
894
895u32 file_length(u8 *dummy, FILE *fp)
896{
897 u32 length;
898
899 fseek(fp, 0, SEEK_END);
900 length = ftell(fp);
901 fseek(fp, 0, SEEK_SET);
902
903 return length;
904}
905
906#ifdef PC_BUILD
907
908void delay_us(u32 us_count)
909{
910 SDL_Delay(us_count / 1000);
911}
912
913void get_ticks_us(u64 *ticks_return)
914{
43c24b30 915 *ticks_return = (u64)SDL_GetTicks() * 1000;
2823a4c8 916}
917
918#else
919
920void delay_us(u32 us_count)
921{
90206450 922 //usleep(us_count);
923 SDL_Delay(us_count / 1000);
2823a4c8 924}
925
926void get_ticks_us(u64 *ticks_return)
927{
928 struct timeval current_time;
929 gettimeofday(&current_time, NULL);
930
931 *ticks_return =
932 (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
933}
934
935#endif
936
937#endif
938
939void change_ext(u8 *src, u8 *buffer, u8 *extension)
940{
941 u8 *dot_position;
942 strcpy(buffer, src);
943 dot_position = strrchr(buffer, '.');
944
945 if(dot_position)
946 strcpy(dot_position, extension);
947}
948
949#define main_savestate_builder(type) \
950void main_##type##_savestate(file_tag_type savestate_file) \
951{ \
952 file_##type##_variable(savestate_file, cpu_ticks); \
953 file_##type##_variable(savestate_file, execute_cycles); \
954 file_##type##_variable(savestate_file, video_count); \
955 file_##type##_array(savestate_file, timer); \
956} \
957
958main_savestate_builder(read);
959main_savestate_builder(write_mem);
960
961
962void printout(void *str, u32 val)
963{
964 printf(str, val);
965}
1d02ca75 966
967void set_clock_speed()
968{
969 static u32 clock_speed_old = default_clock_speed;
970 if (clock_speed != clock_speed_old)
971 {
972 printf("about to set CPU clock to %iMHz\n", clock_speed);
973 #ifdef PSP_BUILD
974 scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
975 #elif defined(GP2X_BUILD)
976 set_FCLK(clock_speed);
977 #endif
978 clock_speed_old = clock_speed;
979 }
980}
981