tweaks from 2008 (gpsp09-2xb_3)
[gpsp.git] / main.c
CommitLineData
2823a4c8 1/* gameplaySP
2 *
3 * Copyright (C) 2006 Exophase <exophase@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public License as
7 * published by the Free Software Foundation; either version 2 of
8 * the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 */
19
20#include "common.h"
21
22#ifdef PSP_BUILD
23
24//PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25//PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29#endif
30
31timer_type timer[4];
32
33//debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34//debug_state current_debug_state = PC_BREAKPOINT;
35u32 breakpoint_value = 0x7c5000;
36debug_state current_debug_state = RUN;
37//debug_state current_debug_state = STEP_RUN;
38
39//u32 breakpoint_value = 0;
40
41frameskip_type current_frameskip_type = auto_frameskip;
42u32 global_cycles_per_instruction = 1;
43u32 random_skip = 0;
44
45#ifdef GP2X_BUILD
46u32 frameskip_value = 2;
47
48u64 frame_count_initial_timestamp = 0;
49u64 last_frame_interval_timestamp;
50u32 gp2x_fps_debug = 0;
51
52void gp2x_quit(void);
53#else
54
55u32 frameskip_value = 4;
56#endif
57u32 skip_next_frame = 0;
58
59u32 frameskip_counter = 0;
60
61u32 cpu_ticks = 0;
62u32 frame_ticks = 0;
63
64u32 execute_cycles = 960;
65s32 video_count = 960;
66u32 ticks;
67
68u32 arm_frame = 0;
69u32 thumb_frame = 0;
70u32 last_frame = 0;
71
72u32 cycle_memory_access = 0;
73u32 cycle_pc_relative_access = 0;
74u32 cycle_sp_relative_access = 0;
75u32 cycle_block_memory_access = 0;
76u32 cycle_block_memory_sp_access = 0;
77u32 cycle_block_memory_words = 0;
78u32 cycle_dma16_words = 0;
79u32 cycle_dma32_words = 0;
80u32 flush_ram_count = 0;
81u32 gbc_update_count = 0;
82u32 oam_update_count = 0;
83
84u32 synchronize_flag = 1;
85
86u32 update_backup_flag = 1;
90206450 87#ifdef GP2X_BUILD
88u32 clock_speed = 200;
89#else
2823a4c8 90u32 clock_speed = 333;
90206450 91#endif
2823a4c8 92u8 main_path[512];
93
94void trigger_ext_event();
95
96#define check_count(count_var) \
97 if(count_var < execute_cycles) \
98 execute_cycles = count_var; \
99
100#define check_timer(timer_number) \
101 if(timer[timer_number].status == TIMER_PRESCALE) \
102 check_count(timer[timer_number].count); \
103
104#define update_timer(timer_number) \
105 if(timer[timer_number].status != TIMER_INACTIVE) \
106 { \
107 if(timer[timer_number].status != TIMER_CASCADE) \
108 { \
109 timer[timer_number].count -= execute_cycles; \
110 io_registers[REG_TM##timer_number##D] = \
111 -(timer[timer_number].count >> timer[timer_number].prescale); \
112 } \
113 \
114 if(timer[timer_number].count <= 0) \
115 { \
116 if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \
117 irq_raised |= IRQ_TIMER##timer_number; \
118 \
119 if((timer_number != 3) && \
120 (timer[timer_number + 1].status == TIMER_CASCADE)) \
121 { \
122 timer[timer_number + 1].count--; \
123 io_registers[REG_TM0D + (timer_number + 1) * 2] = \
124 -(timer[timer_number + 1].count); \
125 } \
126 \
127 if(timer_number < 2) \
128 { \
129 if(timer[timer_number].direct_sound_channels & 0x01) \
130 sound_timer(timer[timer_number].frequency_step, 0); \
131 \
132 if(timer[timer_number].direct_sound_channels & 0x02) \
133 sound_timer(timer[timer_number].frequency_step, 1); \
134 } \
135 \
136 timer[timer_number].count += \
137 (timer[timer_number].reload << timer[timer_number].prescale); \
138 } \
139 } \
140
141u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
142
143#ifdef ARM_ARCH
144void ChangeWorkingDirectory(char *exe)
145{
146#ifndef _WIN32_WCE
147 char *s = strrchr(exe, '/');
148 if (s != NULL) {
149 *s = '\0';
150 chdir(exe);
151 *s = '/';
152 }
153#endif
154}
155#endif
156
157void init_main()
158{
159 u32 i;
160
161 skip_next_frame = 0;
162
163 for(i = 0; i < 4; i++)
164 {
165 dma[i].start_type = DMA_INACTIVE;
166 dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
167 timer[i].status = TIMER_INACTIVE;
168 timer[i].reload = 0x10000;
169 timer[i].stop_cpu_ticks = 0;
170 }
171
172 timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
173 timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
174
175 cpu_ticks = 0;
176 frame_ticks = 0;
177
178 execute_cycles = 960;
179 video_count = 960;
180
181 flush_translation_cache_rom();
182 flush_translation_cache_ram();
183 flush_translation_cache_bios();
184}
185
186int main(int argc, char *argv[])
187{
188 u32 i;
189 u32 vcount = 0;
190 u32 ticks;
191 u32 dispstat;
192 u8 load_filename[512];
193 u8 bios_filename[512];
194
195#ifdef GP2X_BUILD
196 if(gp2x_load_mmuhack() == -1)
197 delay_us(2500000);
198#endif
199
200#ifdef PSP_BUILD
201 sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
202 vblank_interrupt_handler, NULL);
203 sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
204#else
205 freopen("CON", "wb", stdout);
206#endif
207
208 extern char *cpu_mode_names[];
209
210 init_gamepak_buffer();
211
212 // Copy the directory path of the executable into main_path
213
214#ifdef ARM_ARCH
215 // ChangeWorkingDirectory will null out the filename out of the path
216 ChangeWorkingDirectory(argv[0]);
217#endif
218
219 getcwd(main_path, 512);
220 load_config_file();
221
222 gamepak_filename[0] = 0;
223
224#ifdef PSP_BUILD
225 delay_us(2500000);
226#endif
227
228 init_video();
229
230#ifdef GP2X_BUILD
231 // Overclocking GP2X and MMU patch goes here
232 gp2x_overclock();
233#endif
234
235#ifdef GP2X_BUILD
236 sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
237 if(load_bios(bios_filename) == -1)
238#else
239 if(load_bios("gba_bios.bin") == -1)
240#endif
241 {
242 gui_action_type gui_action = CURSOR_NONE;
243
244 debug_screen_start();
245 debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS ");
246 debug_screen_printl("image to run correctly. Make sure to get an ");
247 debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
248 debug_screen_printl("and should have the following md5sum value: ");
249 debug_screen_printl(" ");
250 debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6 ");
251 debug_screen_printl(" ");
252 debug_screen_printl("When you do get it name it gba_bios.bin and put it");
253 debug_screen_printl("in the same directory as gpSP. ");
254 debug_screen_printl(" ");
255 debug_screen_printl("Press any button to exit. ");
256
257 debug_screen_update();
258
259 while(gui_action == CURSOR_NONE)
260 {
261 gui_action = get_gui_input();
262 delay_us(15000);
263 }
264
265 debug_screen_end();
266
267 quit();
268 }
269
270 if(bios_rom[0] != 0x18)
271 {
272 gui_action_type gui_action = CURSOR_NONE;
273
274 debug_screen_start();
275 debug_screen_printl("You have an incorrect BIOS image. ");
276 debug_screen_printl("While many games will work fine, some will not. It");
277 debug_screen_printl("is strongly recommended that you obtain the ");
278 debug_screen_printl("correct BIOS file. Do NOT report any bugs if you ");
279 debug_screen_printl("are seeing this message. ");
280 debug_screen_printl(" ");
281 debug_screen_printl("Press any button to resume, at your own risk. ");
282
283 debug_screen_update();
284
285 while(gui_action == CURSOR_NONE)
286 {
287 gui_action = get_gui_input();
288 delay_us(15000);
289 }
290
291 debug_screen_end();
292 }
293
294 init_main();
295 init_sound();
296
297 init_input();
298
299 video_resolution_large();
300
301 if(argc > 1)
302 {
303 if(load_gamepak(argv[1]) == -1)
304 {
305#ifdef PC_BUILD
306 printf("Failed to load gamepak %s, exiting.\n", load_filename);
307#endif
308 exit(-1);
309 }
310
311 set_gba_resolution(screen_scale);
312 video_resolution_small();
313
314 init_cpu();
315 init_memory();
316 }
317 else
318 {
319 if(load_file(file_ext, load_filename) == -1)
320 {
321 menu(copy_screen());
322 }
323 else
324 {
325 if(load_gamepak(load_filename) == -1)
326 {
327#ifdef PC_BUILD
328 printf("Failed to load gamepak %s, exiting.\n", load_filename);
329#endif
330 exit(-1);
331 }
332
333 set_gba_resolution(screen_scale);
334 video_resolution_small();
335
336 init_cpu();
337 init_memory();
338 }
339 }
340
341 last_frame = 0;
342
343 // We'll never actually return from here.
344
345#ifdef PSP_BUILD
346 execute_arm_translate(execute_cycles);
347#else
348
349#ifdef GP2X_BUILD
350 get_ticks_us(&frame_count_initial_timestamp);
351#endif
352
353/* u8 current_savestate_filename[512];
354 get_savestate_filename_noshot(savestate_slot,
355 current_savestate_filename);
356 load_state(current_savestate_filename); */
357
90206450 358// debug_on();
2823a4c8 359
360 if(argc > 2)
361 {
362 current_debug_state = COUNTDOWN_BREAKPOINT;
363 breakpoint_value = strtol(argv[2], NULL, 16);
364 }
365
366 trigger_ext_event();
367
368 execute_arm_translate(execute_cycles);
369 execute_arm(execute_cycles);
370#endif
371 return 0;
372}
373
374void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
375{
376 u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
377 region_stats[0xF];
378 u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
379 region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
380 region_stats[0xD];
381 u32 _counter = *counter;
382
383 printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
384 printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
385 region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
386 _counter,
387 region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
388 _counter);
389
390 printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
391 region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
392 _counter,
393 rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
394 _counter);
395
396 *counter = 0;
397 memset(region_stats, 0, sizeof(u32) * 16);
398}
399
400u32 event_cycles = 0;
401const u32 event_cycles_trigger = 60 * 5;
402u32 no_alpha = 0;
403
404void trigger_ext_event()
405{
406 static u32 event_number = 0;
407 static u64 benchmark_ticks[16];
408 u64 new_ticks;
409 u8 current_savestate_filename[512];
410
411 return;
412
413 if(event_number)
414 {
415 get_ticks_us(&new_ticks);
416 benchmark_ticks[event_number - 1] =
417 new_ticks - benchmark_ticks[event_number - 1];
418 }
419
420 current_frameskip_type = no_frameskip;
421 no_alpha = 0;
422 synchronize_flag = 0;
423
424 get_savestate_filename_noshot(savestate_slot,
425 current_savestate_filename);
426 load_state(current_savestate_filename);
427
428 switch(event_number)
429 {
430 case 0:
431 // Full benchmark, run normally
432 break;
433
434 case 1:
435 // No alpha blending
436 no_alpha = 1;
437 break;
438
439 case 2:
440 // No video benchmark
441 // Set frameskip really high + manual
442 current_frameskip_type = manual_frameskip;
443 frameskip_value = 1000000;
444 break;
445
446 case 3:
447 // No CPU benchmark
448 // Put CPU in halt mode, put it in IRQ mode with interrupts off
449 reg[CPU_HALT_STATE] = CPU_HALT;
450 reg[REG_CPSR] = 0xD2;
451 break;
452
453 case 4:
454 // No CPU or video benchmark
455 reg[CPU_HALT_STATE] = CPU_HALT;
456 reg[REG_CPSR] = 0xD2;
457 current_frameskip_type = manual_frameskip;
458 frameskip_value = 1000000;
459 break;
460
461 case 5:
462 {
463 // Done
464 char *print_strings[] =
465 {
466 "Full test ",
467 "No blending ",
468 "No video ",
469 "No CPU ",
470 "No CPU/video",
471 "CPU speed ",
472 "Video speed ",
473 "Alpha cost "
474 };
475 u32 i;
476
477 benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
478 benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
479 benchmark_ticks[6];
480 benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
481
482 printf("Benchmark results (%d frames): \n", event_cycles_trigger);
483 for(i = 0; i < 8; i++)
484 {
485 printf(" %s: %d ms (%f ms per frame)\n",
486 print_strings[i], (u32)benchmark_ticks[i] / 1000,
487 (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
488 if(i == 4)
489 printf("\n");
490 }
491 quit();
492 }
493 }
494
495 event_cycles = 0;
496
497 get_ticks_us(benchmark_ticks + event_number);
498 event_number++;
499}
500
501u32 update_gba()
502{
503 irq_type irq_raised = IRQ_NONE;
504
505 do
506 {
507 cpu_ticks += execute_cycles;
508
509 reg[CHANGED_PC_STATUS] = 0;
510
511 if(gbc_sound_update)
512 {
513 gbc_update_count++;
514 update_gbc_sound(cpu_ticks);
515 gbc_sound_update = 0;
516 }
517
518 update_timer(0);
519 update_timer(1);
520 update_timer(2);
521 update_timer(3);
522
523 video_count -= execute_cycles;
524
525 if(video_count <= 0)
526 {
527 u32 vcount = io_registers[REG_VCOUNT];
528 u32 dispstat = io_registers[REG_DISPSTAT];
529
530 if((dispstat & 0x02) == 0)
531 {
532 // Transition from hrefresh to hblank
533 video_count += (272);
534 dispstat |= 0x02;
535
536 if((dispstat & 0x01) == 0)
537 {
538 u32 i;
539 if(oam_update)
540 oam_update_count++;
541
542 if(no_alpha)
543 io_registers[REG_BLDCNT] = 0;
544 update_scanline();
545
546 // If in visible area also fire HDMA
547 for(i = 0; i < 4; i++)
548 {
549 if(dma[i].start_type == DMA_START_HBLANK)
550 dma_transfer(dma + i);
551 }
552 }
553
554 if(dispstat & 0x10)
555 irq_raised |= IRQ_HBLANK;
556 }
557 else
558 {
559 // Transition from hblank to next line
560 video_count += 960;
561 dispstat &= ~0x02;
562
563 vcount++;
564
565 if(vcount == 160)
566 {
567 // Transition from vrefresh to vblank
568 u32 i;
569
570 dispstat |= 0x01;
571 if(dispstat & 0x8)
572 {
573 irq_raised |= IRQ_VBLANK;
574 }
575
576 affine_reference_x[0] =
577 (s32)(address32(io_registers, 0x28) << 4) >> 4;
578 affine_reference_y[0] =
579 (s32)(address32(io_registers, 0x2C) << 4) >> 4;
580 affine_reference_x[1] =
581 (s32)(address32(io_registers, 0x38) << 4) >> 4;
582 affine_reference_y[1] =
583 (s32)(address32(io_registers, 0x3C) << 4) >> 4;
584
585 for(i = 0; i < 4; i++)
586 {
587 if(dma[i].start_type == DMA_START_VBLANK)
588 dma_transfer(dma + i);
589 }
590 }
591 else
592
593 if(vcount == 228)
594 {
595 // Transition from vblank to next screen
596 dispstat &= ~0x01;
597 frame_ticks++;
598
599 #ifdef PC_BUILD
600 printf("frame update (%x), %d instructions total, %d RAM flushes\n",
601 reg[REG_PC], instruction_count - last_frame, flush_ram_count);
602 last_frame = instruction_count;
603
604/* printf("%d gbc audio updates\n", gbc_update_count);
605 printf("%d oam updates\n", oam_update_count); */
606 gbc_update_count = 0;
607 oam_update_count = 0;
608 flush_ram_count = 0;
609 #endif
610
611 if(update_input())
612 continue;
613
614 update_gbc_sound(cpu_ticks);
615 synchronize();
616
617 update_screen();
618
619 if(update_backup_flag)
620 update_backup();
621
622 process_cheats();
623
624 event_cycles++;
625 if(event_cycles == event_cycles_trigger)
626 {
627 trigger_ext_event();
628 continue;
629 }
630
631 vcount = 0;
632 }
633
634 if(vcount == (dispstat >> 8))
635 {
636 // vcount trigger
637 dispstat |= 0x04;
638 if(dispstat & 0x20)
639 {
640 irq_raised |= IRQ_VCOUNT;
641 }
642 }
643 else
644 {
645 dispstat &= ~0x04;
646 }
647
648 io_registers[REG_VCOUNT] = vcount;
649 }
650 io_registers[REG_DISPSTAT] = dispstat;
651 }
652
653 if(irq_raised)
654 raise_interrupt(irq_raised);
655
656 execute_cycles = video_count;
657
658 check_timer(0);
659 check_timer(1);
660 check_timer(2);
661 check_timer(3);
662 } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
663
664 return execute_cycles;
665}
666
667u64 last_screen_timestamp = 0;
668u32 frame_speed = 15000;
669
670
671#ifdef PSP_BUILD
672
673u32 real_frame_count = 0;
674u32 virtual_frame_count = 0;
675u32 num_skipped_frames = 0;
676
677void vblank_interrupt_handler(u32 sub, u32 *parg)
678{
679 real_frame_count++;
680}
681
682void synchronize()
683{
684 char char_buffer[64];
685 u64 new_ticks, time_delta;
686 s32 used_frameskip = frameskip_value;
687
688 if(!synchronize_flag)
689 {
690 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
691 used_frameskip = 4;
692 virtual_frame_count = real_frame_count - 1;
693 }
694
695 skip_next_frame = 0;
696
697 virtual_frame_count++;
698
699 if(real_frame_count >= virtual_frame_count)
700 {
701 if((real_frame_count > virtual_frame_count) &&
702 (current_frameskip_type == auto_frameskip) &&
703 (num_skipped_frames < frameskip_value))
704 {
705 skip_next_frame = 1;
706 num_skipped_frames++;
707 }
708 else
709 {
710 virtual_frame_count = real_frame_count;
711 num_skipped_frames = 0;
712 }
713
714 // Here so that the home button return will eventually work.
715 // If it's not running fullspeed anyway this won't really hurt
716 // it much more.
717
718 delay_us(1);
719 }
720 else
721 {
722 if(synchronize_flag)
723 sceDisplayWaitVblankStart();
724 }
725
726 if(current_frameskip_type == manual_frameskip)
727 {
728 frameskip_counter = (frameskip_counter + 1) %
729 (used_frameskip + 1);
730 if(random_skip)
731 {
732 if(frameskip_counter != (rand() % (used_frameskip + 1)))
733 skip_next_frame = 1;
734 }
735 else
736 {
737 if(frameskip_counter)
738 skip_next_frame = 1;
739 }
740 }
741
742/* sprintf(char_buffer, "%08d %08d %d %d %d\n",
743 real_frame_count, virtual_frame_count, num_skipped_frames,
744 real_frame_count - virtual_frame_count, skip_next_frame);
745 print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
746
747/*
748 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
749 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
750 rom_translation_cache);
751 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
752*/
753}
754
755#endif
756
757#ifdef GP2X_BUILD
758
759u32 real_frame_count = 0;
760u32 virtual_frame_count = 0;
761u32 num_skipped_frames = 0;
762u32 interval_skipped_frames;
763u32 frames;
764
765u32 skipped_frames = 0;
766u32 ticks_needed_total = 0;
767const u32 frame_interval = 60;
768
769void synchronize()
770{
771 u64 new_ticks;
772 u64 time_delta;
773 static u32 fps = 60;
774 static u32 frames_drawn = 60;
775
776 if(gp2x_fps_debug)
777 {
778 char print_buffer[128];
779 sprintf(print_buffer, "%d (%d)", fps, frames_drawn);
780 print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
781 }
782
783 get_ticks_us(&new_ticks);
784 time_delta = new_ticks - last_screen_timestamp;
785 last_screen_timestamp = new_ticks;
786 ticks_needed_total += time_delta;
787
788 skip_next_frame = 0;
789 virtual_frame_count++;
790
791 real_frame_count = ((new_ticks -
792 frame_count_initial_timestamp) * 3) / 50000;
793
794 if(real_frame_count >= virtual_frame_count)
795 {
796 if((real_frame_count > virtual_frame_count) &&
797 (current_frameskip_type == auto_frameskip) &&
798 (num_skipped_frames < frameskip_value))
799 {
800 skip_next_frame = 1;
801 num_skipped_frames++;
802 }
803 else
804 {
805 virtual_frame_count = real_frame_count;
806 num_skipped_frames = 0;
807 }
808 }
809 else
810 {
811 if((synchronize_flag) &&
812 ((time_delta < frame_speed) && synchronize_flag))
813 {
814 delay_us(frame_speed - time_delta);
815 }
816 }
817
818 frames++;
819
820 if(frames == frame_interval)
821 {
822 u32 new_fps;
823 u32 new_frames_drawn;
824
825 time_delta = new_ticks - last_frame_interval_timestamp;
826 new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
827 new_frames_drawn =
828 (frame_interval - interval_skipped_frames) * (60 / frame_interval);
829
830 // Left open for rolling averages
831 fps = new_fps;
832 frames_drawn = new_frames_drawn;
833
834 last_frame_interval_timestamp = new_ticks;
835 interval_skipped_frames = 0;
836 ticks_needed_total = 0;
837 frames = 0;
838 }
839
840 if(current_frameskip_type == manual_frameskip)
841 {
842 frameskip_counter = (frameskip_counter + 1) %
843 (frameskip_value + 1);
844 if(random_skip)
845 {
846 if(frameskip_counter != (rand() % (frameskip_value + 1)))
847 skip_next_frame = 1;
848 }
849 else
850 {
851 if(frameskip_counter)
852 skip_next_frame = 1;
853 }
854 }
855
856 interval_skipped_frames += skip_next_frame;
857
858 if(!synchronize_flag)
859 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
860}
861
862#endif
863
864
865#ifdef PC_BUILD
866
867u32 ticks_needed_total = 0;
868float us_needed = 0.0;
869u32 frames = 0;
870const u32 frame_interval = 60;
871
872void synchronize()
873{
874 u64 new_ticks;
875 u64 time_delta;
876 char char_buffer[64];
877
878 get_ticks_us(&new_ticks);
879 time_delta = new_ticks - last_screen_timestamp;
880 last_screen_timestamp = new_ticks;
881 ticks_needed_total += time_delta;
882
883 skip_next_frame = 0;
884
885 if((time_delta < frame_speed) && synchronize_flag)
886 {
887 delay_us(frame_speed - time_delta);
888 }
889
890 frames++;
891
892 if(frames == frame_interval)
893 {
894 us_needed = (float)ticks_needed_total / frame_interval;
895 ticks_needed_total = 0;
896 frames = 0;
897 }
898
899 if(current_frameskip_type == manual_frameskip)
900 {
901 frameskip_counter = (frameskip_counter + 1) %
902 (frameskip_value + 1);
903 if(random_skip)
904 {
905 if(frameskip_counter != (rand() % (frameskip_value + 1)))
906 skip_next_frame = 1;
907 }
908 else
909 {
910 if(frameskip_counter)
911 skip_next_frame = 1;
912 }
913 }
914
915 if(synchronize_flag == 0)
916 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
917
918 sprintf(char_buffer, "gpSP: %.1fms %.1ffps", us_needed / 1000.0,
919 1000000.0 / us_needed);
920 SDL_WM_SetCaption(char_buffer, "gpSP");
921
922/*
923 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
924 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
925 rom_translation_cache);
926 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
927*/
928}
929
930#endif
931
932void quit()
933{
934 if(!update_backup_flag)
935 update_backup_force();
936
937 sound_exit();
938
939#ifdef REGISTER_USAGE_ANALYZE
940 print_register_usage();
941#endif
942
943#ifdef PSP_BUILD
944 sceKernelExitGame();
945#else
946 SDL_Quit();
947
948#ifdef GP2X_BUILD
949 gp2x_quit();
950#endif
951
952 exit(0);
953#endif
954}
955
956void reset_gba()
957{
958 init_main();
959 init_memory();
960 init_cpu();
961 reset_sound();
962}
963
964#ifdef PSP_BUILD
965
966u32 file_length(u8 *filename, s32 dummy)
967{
968 SceIoStat stats;
969 sceIoGetstat(filename, &stats);
970 return stats.st_size;
971}
972
973void delay_us(u32 us_count)
974{
975 sceKernelDelayThread(us_count);
976}
977
978void get_ticks_us(u64 *tick_return)
979{
980 u64 ticks;
981 sceRtcGetCurrentTick(&ticks);
982
983 *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
984}
985
986#else
987
988u32 file_length(u8 *dummy, FILE *fp)
989{
990 u32 length;
991
992 fseek(fp, 0, SEEK_END);
993 length = ftell(fp);
994 fseek(fp, 0, SEEK_SET);
995
996 return length;
997}
998
999#ifdef PC_BUILD
1000
1001void delay_us(u32 us_count)
1002{
1003 SDL_Delay(us_count / 1000);
1004}
1005
1006void get_ticks_us(u64 *ticks_return)
1007{
1008 *ticks_return = (SDL_GetTicks() * 1000);
1009}
1010
1011#else
1012
1013void delay_us(u32 us_count)
1014{
90206450 1015 //usleep(us_count);
1016 SDL_Delay(us_count / 1000);
2823a4c8 1017}
1018
1019void get_ticks_us(u64 *ticks_return)
1020{
1021 struct timeval current_time;
1022 gettimeofday(&current_time, NULL);
1023
1024 *ticks_return =
1025 (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
1026}
1027
1028#endif
1029
1030#endif
1031
1032void change_ext(u8 *src, u8 *buffer, u8 *extension)
1033{
1034 u8 *dot_position;
1035 strcpy(buffer, src);
1036 dot_position = strrchr(buffer, '.');
1037
1038 if(dot_position)
1039 strcpy(dot_position, extension);
1040}
1041
1042#define main_savestate_builder(type) \
1043void main_##type##_savestate(file_tag_type savestate_file) \
1044{ \
1045 file_##type##_variable(savestate_file, cpu_ticks); \
1046 file_##type##_variable(savestate_file, execute_cycles); \
1047 file_##type##_variable(savestate_file, video_count); \
1048 file_##type##_array(savestate_file, timer); \
1049} \
1050
1051main_savestate_builder(read);
1052main_savestate_builder(write_mem);
1053
1054
1055void printout(void *str, u32 val)
1056{
1057 printf(str, val);
1058}