NUMBER_SELECTION_OPTION = 0x01,
STRING_SELECTION_OPTION = 0x02,
SUBMENU_OPTION = 0x04,
- ACTION_OPTION = 0x08
+ ACTION_OPTION = 0x08,
} menu_option_type_enum;
struct _menu_type
#endif
+#ifdef RPI_BUILD
+
+u32 gamepad_config_line_to_button[] =
+ { 0, 2, 1, 3, 8, 9, 10, 11, 6, 7, 4, 5, 12, 13, 14, 15 };
+
+#endif
+
static const char *scale_options[] =
{
#ifdef PSP_BUILD
"unscaled", "2x", "3x", "fullscreen"
#elif defined(GP2X_BUILD)
"unscaled 3:2", "scaled 3:2", "fullscreen", "scaled 3:2 (software)"
+#elif defined(RPI_BUILD)
+ "fullscreen"
#else
"unscaled 3:2"
#endif
if(file_loaded)
return 0;
+#ifdef RPI_BUILD
+ current_frameskip_type = manual_frameskip;
+ frameskip_value = 1;
+#else
current_frameskip_type = auto_frameskip;
frameskip_value = 4;
#ifdef POLLUX_BUILD
frameskip_value = 1;
+#endif
#endif
random_skip = 0;
clock_speed = default_clock_speed;
reg[CHANGED_PC_STATUS] = 1;
menu_update_clock();
}
- else
- {
- choose_menu(current_menu);
- }
}
void menu_restart()
static const char *update_backup_options[] = { "Exit only", "Automatic" };
// Marker for help information, don't go past this mark (except \n)------*
- menu_option_type graphics_sound_options[] =
- {
+ menu_option_type graphics_sound_options[] =
+ {
+#ifndef RPI_BUILD
string_selection_option(NULL, "Display scaling", scale_options,
(u32 *)(&screen_scale),
sizeof(scale_options) / sizeof(scale_options[0]),
#endif
#endif
"", 2),
+#endif
+
#ifndef GP2X_BUILD
string_selection_option(NULL, "Screen filtering", yes_no_options,
(u32 *)(&screen_filter), 2,
"smooth image, at the cost of being blurry and having less vibrant\n"
"colors.", 3),
#endif
-#ifdef PND_BUILD
+#if defined (PND_BUILD)
string_selection_option(NULL, "Scaling filter", filter2_options,
(u32 *)(&screen_filter2),
sizeof(filter2_options) / sizeof(filter2_options[0]),
#endif
-#ifdef PC_BUILD
+#if defined(PC_BUILD) || defined(RPI_BUILD)
menu_option_type gamepad_config_options[] =
{
if(current_option->option_type & SUBMENU_OPTION)
choose_menu(current_option->sub_menu);
+
+ if(current_menu == &main_menu)
+ choose_menu(&main_menu);
+
break;
default: