cpu clock setup, save rom dir, cleanups
[gpsp.git] / gui.c
diff --git a/gui.c b/gui.c
index 18170f7..8e0c1d4 100644 (file)
--- a/gui.c
+++ b/gui.c
 #define COLOR_FRAMESKIP_BAR color16(15, 31, 31)
 #define COLOR_HELP_TEXT     color16(16, 40, 24)
 
 #define COLOR_FRAMESKIP_BAR color16(15, 31, 31)
 #define COLOR_HELP_TEXT     color16(16, 40, 24)
 
+#ifdef PSP_BUILD
+  #define get_clock_speed() \
+    clock_speed = (clock_speed_number + 1) * 33
+  #define get_clock_speed_number() \
+    clock_speed_number = (clock_speed / 33) - 1
+#elif defined(WIZ_BUILD)
+  #define get_clock_speed() \
+    clock_speed = 300 + (clock_speed_number * 3333) / 100
+  #define get_clock_speed_number() \
+    clock_speed_number = (clock_speed - 300) / 33
+#elif defined(GP2X_BUILD)
+  #define get_clock_speed() \
+    clock_speed = 150 + clock_speed_number * 10
+  #define get_clock_speed_number() \
+    clock_speed_number = (clock_speed - 150) / 10
+#else
+  #define get_clock_speed() 0
+  #define get_clock_speed_number() 0
+#endif
+
+const int
+#ifdef WIZ_BUILD
+  default_clock_speed = 533;
+#elif defined(GP2X_BUILD)
+  default_clock_speed = 200;
+#else
+  default_clock_speed = 333;
+#endif
 int sort_function(const void *dest_str_ptr, const void *src_str_ptr)
 {
   char *dest_str = *((char **)dest_str_ptr);
 int sort_function(const void *dest_str_ptr, const void *src_str_ptr)
 {
   char *dest_str = *((char **)dest_str_ptr);
@@ -676,7 +704,10 @@ s32 load_game_config_file()
       random_skip = file_options[2] % 2;
       clock_speed = file_options[3];
 
       random_skip = file_options[2] % 2;
       clock_speed = file_options[3];
 
-#ifdef GP2X_BUILD
+#ifdef WIZ_BUILD
+      if(clock_speed > 900)
+        clock_speed = 533;
+#elif defined(GP2X_BUILD)
       if(clock_speed >= 300)
         clock_speed = 200;
 #else
       if(clock_speed >= 300)
         clock_speed = 200;
 #else
@@ -710,11 +741,7 @@ s32 load_game_config_file()
   current_frameskip_type = auto_frameskip;
   frameskip_value = 4;
   random_skip = 0;
   current_frameskip_type = auto_frameskip;
   frameskip_value = 4;
   random_skip = 0;
-#ifdef GP2X_BUILD
-  clock_speed = 200;
-#else
-  clock_speed = 333;
-#endif
+  clock_speed = default_clock_speed;
 
   for(i = 0; i < 10; i++)
   {
 
   for(i = 0; i < 10; i++)
   {
@@ -959,9 +986,7 @@ void get_savestate_filename_noshot(u32 slot, u8 *name_buffer)
 u32 menu(u16 *original_screen)
 {
   u32 clock_speed_number;
 u32 menu(u16 *original_screen)
 {
   u32 clock_speed_number;
-#ifdef GP2X_BUILD
-  static u32 clock_speed_old = 200;
-#endif
+  static u32 clock_speed_old = default_clock_speed;
   u8 print_buffer[81];
   u32 _current_option = 0;
   gui_action_type gui_action;
   u8 print_buffer[81];
   u32 _current_option = 0;
   gui_action_type gui_action;
@@ -1017,11 +1042,7 @@ u32 menu(u16 *original_screen)
 
   void menu_quit()
   {
 
   void menu_quit()
   {
-  #ifdef PSP_BUILD
-    clock_speed = (clock_speed_number + 1) * 33;
-  #elif defined(GP2X_BUILD)
-    clock_speed = 150 + clock_speed_number * 10;
-  #endif
+    get_clock_speed();
     save_config_file();
     quit();
   }
     save_config_file();
     quit();
   }
@@ -1154,9 +1175,13 @@ u32 menu(u16 *original_screen)
 
   u8 *scale_options[] =
   {
 
   u8 *scale_options[] =
   {
+#ifdef WIZ_BUILD
+    "unscaled 3:2", "scaled 3:2 (slower)"
+#else
     "unscaled 3:2", "scaled 3:2", "fullscreen"
 #ifdef PSP_BUILD
     " 16:9"
     "unscaled 3:2", "scaled 3:2", "fullscreen"
 #ifdef PSP_BUILD
     " 16:9"
+#endif
 #endif
   };
 
 #endif
   };
 
@@ -1181,7 +1206,15 @@ u32 menu(u16 *original_screen)
 
   u8 *update_backup_options[] = { "Exit only", "Automatic" };
 
 
   u8 *update_backup_options[] = { "Exit only", "Automatic" };
 
-#ifdef GP2X_BUILD
+#ifdef WIZ_BUILD
+  u8 *clock_speed_options[] =
+  {
+    "300MHz", "333MHz", "366MHz", "400MHz", "433MHz",
+    "466MHz", "500MHz", "533MHz", "566MHz", "600MHz",
+    "633MHz", "666MHz", "700MHz", "733MHz", "766MHz",
+    "800MHz", "833MHz", "866MHz", "900MHz"
+  };
+#elif defined(GP2X_BUILD)
   u8 *clock_speed_options[] =
   {
     "150MHz", "160MHz", "170MHz", "180MHz", "190MHz",
   u8 *clock_speed_options[] =
   {
     "150MHz", "160MHz", "170MHz", "180MHz", "190MHz",
@@ -1315,11 +1348,7 @@ u32 menu(u16 *original_screen)
     cheat_option(9),
     string_selection_option(NULL, "Clock speed",
      clock_speed_options, &clock_speed_number,
     cheat_option(9),
     string_selection_option(NULL, "Clock speed",
      clock_speed_options, &clock_speed_number,
-#ifdef GP2X_BUILD
-     15,
-#else
-     10,
-#endif
+     sizeof(clock_speed_options) / sizeof(clock_speed_options[0]),
      "Change the clock speed of the device. Higher clock\n"
      "speed will yield better performance, but will drain\n"
      "battery life further.", 11),
      "Change the clock speed of the device. Higher clock\n"
      "speed will yield better performance, but will drain\n"
      "battery life further.", 11),
@@ -1525,11 +1554,13 @@ u32 menu(u16 *original_screen)
     }
   }
 
     }
   }
 
-#ifdef PSP_BUILD
-  clock_speed_number = (clock_speed / 33) - 1;
-#elif defined(GP2X_BUILD)
-  clock_speed_number = (clock_speed - 150) / 10;
-#endif
+  get_clock_speed_number();
+  if (clock_speed_number < 0 || clock_speed_number >=
+   sizeof(clock_speed_options) / sizeof(clock_speed_options[0]))
+  {
+    clock_speed = default_clock_speed;
+    get_clock_speed_number();
+  }
 
   video_resolution_large();
 
 
   video_resolution_large();
 
@@ -1680,18 +1711,17 @@ u32 menu(u16 *original_screen)
   set_gba_resolution(screen_scale);
   video_resolution_small();
 
   set_gba_resolution(screen_scale);
   video_resolution_small();
 
+  get_clock_speed();
+  if (clock_speed != clock_speed_old)
+  {
+    printf("about to set CPU clock to %iMHz\n", clock_speed);
   #ifdef PSP_BUILD
   #ifdef PSP_BUILD
-    clock_speed = (clock_speed_number + 1) * 33;
     scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
   #elif defined(GP2X_BUILD)
     scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
   #elif defined(GP2X_BUILD)
-    clock_speed = 150 + clock_speed_number * 10;
-    if (clock_speed != clock_speed_old)
-    {
-      printf("about to set CPU clock to %iMHz\n", clock_speed);
-      set_FCLK(clock_speed);
-      clock_speed_old = clock_speed;
-    }
+    set_FCLK(clock_speed);
   #endif
   #endif
+    clock_speed_old = clock_speed;
+  }
 
   SDL_PauseAudio(0);
 
 
   SDL_PauseAudio(0);