u5 release
[gpsp.git] / gui.c
diff --git a/gui.c b/gui.c
index 8a90aac..f03aa49 100644 (file)
--- a/gui.c
+++ b/gui.c
 #define COLOR_FRAMESKIP_BAR color16(15, 31, 31)
 #define COLOR_HELP_TEXT     color16(16, 40, 24)
 
+#ifdef PSP_BUILD
+  #define get_clock_speed() \
+    clock_speed = (clock_speed_number + 1) * 33
+  #define get_clock_speed_number() \
+    clock_speed_number = (clock_speed / 33) - 1
+#elif defined(WIZ_BUILD)
+  #define get_clock_speed() \
+    clock_speed = 300 + (clock_speed_number * 3333) / 100
+  #define get_clock_speed_number() \
+    clock_speed_number = (clock_speed - 300) / 33
+#elif defined(GP2X_BUILD)
+  #define get_clock_speed() \
+    clock_speed = 150 + clock_speed_number * 10
+  #define get_clock_speed_number() \
+    clock_speed_number = (clock_speed - 150) / 10
+#else
+  #define get_clock_speed() 0
+  #define get_clock_speed_number() 0
+#endif
+
+const int
+#ifdef WIZ_BUILD
+  default_clock_speed = 533;
+#elif defined(GP2X_BUILD)
+  default_clock_speed = 200;
+#else
+  default_clock_speed = 333;
+#endif
 int sort_function(const void *dest_str_ptr, const void *src_str_ptr)
 {
   char *dest_str = *((char **)dest_str_ptr);
@@ -112,11 +140,11 @@ s32 load_file(u8 **wildcards, u8 *result)
   u32 chosen_file, chosen_dir;
   u32 dialog_result = 1;
   s32 return_value = 1;
-  u32 current_file_selection;
-  u32 current_file_scroll_value;
+  s32 current_file_selection;
+  s32 current_file_scroll_value;
   u32 current_dir_selection;
   u32 current_dir_scroll_value;
-  u32 current_file_in_scroll;
+  s32 current_file_in_scroll;
   u32 current_dir_in_scroll;
   u32 current_file_number, current_dir_number;
   u32 current_column = 0;
@@ -336,6 +364,13 @@ s32 load_file(u8 **wildcards, u8 *result)
                 current_file_in_scroll++;
               }
             }
+            else
+            {
+              clear_screen(COLOR_BG);
+              current_file_selection = 0;
+              current_file_scroll_value = 0;
+              current_file_in_scroll = 0;
+            }
           }
           else
           {
@@ -356,6 +391,25 @@ s32 load_file(u8 **wildcards, u8 *result)
 
           break;
 
+        case CURSOR_R:
+          if (current_column != 0)
+            break;
+          clear_screen(COLOR_BG);
+         current_file_selection += FILE_LIST_ROWS;
+          if (current_file_selection > num_files - 1)
+            current_file_selection = num_files - 1;
+          current_file_scroll_value = current_file_selection - FILE_LIST_ROWS / 2;
+          if (current_file_scroll_value < 0)
+          {
+            current_file_scroll_value = 0;
+            current_file_in_scroll = current_file_selection;
+          }
+          else
+          {
+            current_file_in_scroll = FILE_LIST_ROWS / 2;
+          }
+          break;
+
         case CURSOR_UP:
           if(current_column == 0)
           {
@@ -372,6 +426,17 @@ s32 load_file(u8 **wildcards, u8 *result)
                 current_file_in_scroll--;
               }
             }
+            else
+            {
+              clear_screen(COLOR_BG);
+              current_file_selection = num_files - 1;
+              current_file_in_scroll = FILE_LIST_ROWS - 1;
+              if (current_file_in_scroll > num_files - 1)
+                current_file_in_scroll = num_files - 1;
+              current_file_scroll_value = num_files - FILE_LIST_ROWS;
+              if (current_file_scroll_value < 0)
+                current_file_scroll_value = 0;
+            }
           }
           else
           {
@@ -391,7 +456,26 @@ s32 load_file(u8 **wildcards, u8 *result)
           }
           break;
 
-        case CURSOR_RIGHT:
+        case CURSOR_L:
+          if (current_column != 0)
+            break;
+          clear_screen(COLOR_BG);
+         current_file_selection -= FILE_LIST_ROWS;
+          if (current_file_selection < 0)
+            current_file_selection = 0;
+          current_file_scroll_value = current_file_selection - FILE_LIST_ROWS / 2;
+          if (current_file_scroll_value < 0)
+          {
+            current_file_scroll_value = 0;
+            current_file_in_scroll = current_file_selection;
+          }
+          else
+          {
+            current_file_in_scroll = FILE_LIST_ROWS / 2;
+          }
+          break;
+
+         case CURSOR_RIGHT:
           if(current_column == 0)
           {
             if(num_dirs != 0)
@@ -676,7 +760,10 @@ s32 load_game_config_file()
       random_skip = file_options[2] % 2;
       clock_speed = file_options[3];
 
-#ifdef GP2X_BUILD
+#ifdef WIZ_BUILD
+      if(clock_speed > 900)
+        clock_speed = 533;
+#elif defined(GP2X_BUILD)
       if(clock_speed >= 300)
         clock_speed = 200;
 #else
@@ -709,12 +796,11 @@ s32 load_game_config_file()
 
   current_frameskip_type = auto_frameskip;
   frameskip_value = 4;
-  random_skip = 0;
-#ifdef GP2X_BUILD
-  clock_speed = 200;
-#else
-  clock_speed = 333;
+#ifdef WIZ_BUILD
+  frameskip_value = 1;
 #endif
+  random_skip = 0;
+  clock_speed = default_clock_speed;
 
   for(i = 0; i < 10; i++)
   {
@@ -921,7 +1007,7 @@ void get_savestate_snapshot(u8 *savestate_filename)
   {
     memset(snapshot_buffer, 0, 240 * 160 * 2);
     print_string_ext("No savestate exists for this slot.",
-     0xFFFF, 0x0000, 15, 75, snapshot_buffer, 240, 0);
+     0xFFFF, 0x0000, 15, 75, snapshot_buffer, 240, 0, 0, FONT_HEIGHT);
     print_string("---------- --/--/---- --:--:--          ", COLOR_HELP_TEXT,
      COLOR_BG, 10, 40);
   }
@@ -959,9 +1045,7 @@ void get_savestate_filename_noshot(u32 slot, u8 *name_buffer)
 u32 menu(u16 *original_screen)
 {
   u32 clock_speed_number;
-#ifdef GP2X_BUILD
-  static u32 clock_speed_old = 200;
-#endif
+  static u32 clock_speed_old = default_clock_speed;
   u8 print_buffer[81];
   u32 _current_option = 0;
   gui_action_type gui_action;
@@ -1017,11 +1101,7 @@ u32 menu(u16 *original_screen)
 
   void menu_quit()
   {
-  #ifdef PSP_BUILD
-    clock_speed = (clock_speed_number + 1) * 33;
-  #elif defined(GP2X_BUILD)
-    clock_speed = 150 + clock_speed_number * 10;
-  #endif
+    get_clock_speed();
     save_config_file();
     quit();
   }
@@ -1154,9 +1234,14 @@ u32 menu(u16 *original_screen)
 
   u8 *scale_options[] =
   {
+#ifdef WIZ_BUILD
+    "unscaled 3:2", "scaled 3:2 (slower)",
+    "unscaled 3:2 (anti-tear)", "scaled 3:2 (anti-tear)"
+#else
     "unscaled 3:2", "scaled 3:2", "fullscreen"
 #ifdef PSP_BUILD
     " 16:9"
+#endif
 #endif
   };
 
@@ -1181,7 +1266,15 @@ u32 menu(u16 *original_screen)
 
   u8 *update_backup_options[] = { "Exit only", "Automatic" };
 
-#ifdef GP2X_BUILD
+#ifdef WIZ_BUILD
+  u8 *clock_speed_options[] =
+  {
+    "300MHz", "333MHz", "366MHz", "400MHz", "433MHz",
+    "466MHz", "500MHz", "533MHz", "566MHz", "600MHz",
+    "633MHz", "666MHz", "700MHz", "733MHz", "766MHz",
+    "800MHz", "833MHz", "866MHz", "900MHz"
+  };
+#elif defined(GP2X_BUILD)
   u8 *clock_speed_options[] =
   {
     "150MHz", "160MHz", "170MHz", "180MHz", "190MHz",
@@ -1226,7 +1319,8 @@ u32 menu(u16 *original_screen)
   menu_option_type graphics_sound_options[] =
   {
     string_selection_option(NULL, "Display scaling", scale_options,
-     (u32 *)(&screen_scale), 3,
+     (u32 *)(&screen_scale),
+     sizeof(scale_options) / sizeof(scale_options[0]),
 #ifndef GP2X_BUILD
      "Determines how the GBA screen is resized in relation to the entire\n"
      "screen. Select unscaled 3:2 for GBA resolution, scaled 3:2 for GBA\n"
@@ -1244,14 +1338,14 @@ u32 menu(u16 *original_screen)
 #endif
     string_selection_option(NULL, "Frameskip type", frameskip_options,
      (u32 *)(&current_frameskip_type), 3,
-     "Determines what kind of frameskipping to use.\n"
 #ifndef GP2X_BUILD
+     "Determines what kind of frameskipping to use.\n"
      "Frameskipping may improve emulation speed of many games.\n"
+#endif
      "Off: Do not skip any frames.\n"
-     "Auto: Skip up to N frames (see next option) as needed.\n"
+     "Auto: Skip up to N frames (see next opt) as needed.\n"
      "Manual: Always render only 1 out of N + 1 frames."
-#endif
-     "", 5),
+     , 5),
     numeric_selection_option(NULL, "Frameskip value", &frameskip_value, 100,
 #ifndef GP2X_BUILD
      "For auto frameskip, determines the maximum number of frames that\n"
@@ -1310,11 +1404,7 @@ u32 menu(u16 *original_screen)
     cheat_option(9),
     string_selection_option(NULL, "Clock speed",
      clock_speed_options, &clock_speed_number,
-#ifdef GP2X_BUILD
-     15,
-#else
-     10,
-#endif
+     sizeof(clock_speed_options) / sizeof(clock_speed_options[0]),
      "Change the clock speed of the device. Higher clock\n"
      "speed will yield better performance, but will drain\n"
      "battery life further.", 11),
@@ -1414,9 +1504,15 @@ u32 menu(u16 *original_screen)
     gamepad_config_option("Y            ", 7),
     gamepad_config_option("Left Trigger ", 8),
     gamepad_config_option("Right Trigger", 9),
+#ifdef WIZ_BUILD
+    gamepad_config_option("Menu         ", 10),
+#else
     gamepad_config_option("Start        ", 10),
+#endif
     gamepad_config_option("Select       ", 11),
+#ifndef WIZ_BUILD
     gamepad_config_option("Stick Push   ", 12),
+#endif
     submenu_option(NULL, "Back", "Return to the main menu.", 14)
   };
 
@@ -1514,11 +1610,13 @@ u32 menu(u16 *original_screen)
     }
   }
 
-#ifdef PSP_BUILD
-  clock_speed_number = (clock_speed / 33) - 1;
-#elif defined(GP2X_BUILD)
-  clock_speed_number = (clock_speed - 150) / 10;
-#endif
+  get_clock_speed_number();
+  if (clock_speed_number < 0 || clock_speed_number >=
+   sizeof(clock_speed_options) / sizeof(clock_speed_options[0]))
+  {
+    clock_speed = default_clock_speed;
+    get_clock_speed_number();
+  }
 
   video_resolution_large();
 
@@ -1536,7 +1634,7 @@ u32 menu(u16 *original_screen)
     first_load = 1;
     memset(original_screen, 0x00, 240 * 160 * 2);
     print_string_ext("No game loaded yet.", 0xFFFF, 0x0000,
-     60, 75,original_screen, 240, 0);
+     60, 75,original_screen, 240, 0, 0, FONT_HEIGHT);
   }
 
   choose_menu(&main_menu);
@@ -1582,12 +1680,12 @@ u32 menu(u16 *original_screen)
       if(display_option == current_option)
       {
         print_string_pad(line_buffer, COLOR_ACTIVE_ITEM, COLOR_BG, 10,
-         (display_option->line_number * 10) + 40, 36);
+         (display_option->line_number * 10) + 40, 41);
       }
       else
       {
         print_string_pad(line_buffer, COLOR_INACTIVE_ITEM, COLOR_BG, 10,
-         (display_option->line_number * 10) + 40, 36);
+         (display_option->line_number * 10) + 40, 41);
       }
     }
 
@@ -1669,18 +1767,17 @@ u32 menu(u16 *original_screen)
   set_gba_resolution(screen_scale);
   video_resolution_small();
 
+  get_clock_speed();
+  if (clock_speed != clock_speed_old)
+  {
+    printf("about to set CPU clock to %iMHz\n", clock_speed);
   #ifdef PSP_BUILD
-    clock_speed = (clock_speed_number + 1) * 33;
     scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
   #elif defined(GP2X_BUILD)
-    clock_speed = 150 + clock_speed_number * 10;
-    if (clock_speed != clock_speed_old)
-    {
-      printf("about to set CPU clock to %iMHz\n", clock_speed);
-      set_FCLK(clock_speed);
-      clock_speed_old = clock_speed;
-    }
+    set_FCLK(clock_speed);
   #endif
+    clock_speed_old = clock_speed;
+  }
 
   SDL_PauseAudio(0);