lower auto fskip for wiz, it seems to be too agressive
[gpsp.git] / main.c
diff --git a/main.c b/main.c
index ac891cb..3bdc850 100644 (file)
--- a/main.c
+++ b/main.c
@@ -49,6 +49,7 @@ u64 frame_count_initial_timestamp = 0;
 u64 last_frame_interval_timestamp;
 u32 gp2x_fps_debug = 0;
 
+void gp2x_init(void);
 void gp2x_quit(void);
 #else
 
@@ -192,16 +193,11 @@ int main(int argc, char *argv[])
   u8 load_filename[512];
   u8 bios_filename[512];
 
-#ifdef GP2X_BUILD
-  if(gp2x_load_mmuhack() == -1)
-    delay_us(2500000);
-#endif
-
 #ifdef PSP_BUILD
   sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
    vblank_interrupt_handler, NULL);
   sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
-#else
+#elif !defined(GP2X_BUILD)
   freopen("CON", "wb", stdout);
 #endif
 
@@ -225,13 +221,13 @@ int main(int argc, char *argv[])
   delay_us(2500000);
 #endif
 
-  init_video();
-
 #ifdef GP2X_BUILD
   // Overclocking GP2X and MMU patch goes here
-  gp2x_overclock();
+  gp2x_init();
 #endif
 
+  init_video();
+
 #ifdef GP2X_BUILD
   sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
   if(load_bios(bios_filename) == -1)