+// make path: <main_path>/<romname>.<ext>
+void make_rpath(char *buff, size_t size, const char *ext)
+{
+ char *p;
+ p = strrchr(gamepak_filename, PATH_SEPARATOR_CHAR);
+ if (p == NULL)
+ p = gamepak_filename;
+
+ snprintf(buff, size, "%s/%s", main_path, p);
+ p = strrchr(buff, '.');
+ if (p != NULL)
+ strcpy(p, ext);
+}
+