direct_sound_struct direct_sound_channel[2];
gbc_sound_struct gbc_sound_channel[4];
+#ifdef RPI_BUILD
+u32 sound_frequency = 22050;
+#else
u32 sound_frequency = 44100;
+#endif
SDL_mutex *sound_mutex;
static SDL_cond *sound_cv;
#ifdef PSP_BUILD
u32 audio_buffer_size_number = 1;
+#elif defined(POLLUX_BUILD)
+u32 audio_buffer_size_number = 7;
#else
u32 audio_buffer_size_number = 8;
#endif