#else
#ifdef GP2X_BUILD
-#include "SDL_gp2x.h"
-SDL_Surface *hw_screen;
+ #ifdef WIZ_BUILD
+ static void SDL_GP2X_AllowGfxMemory() {}
+ #include <SDL.h>
+ #else
+ #include "SDL_gp2x.h"
+ #endif
+ SDL_Surface *hw_screen;
#endif
SDL_Surface *screen;
const u32 video_scale = 1;