initial pandora port, with hardware scaling and stuff
[gpsp.git] / video.c
diff --git a/video.c b/video.c
index b857bf1..a33accf 100644 (file)
--- a/video.c
+++ b/video.c
@@ -102,6 +102,16 @@ const u32 screen_pitch = 320;
 #define get_screen_pitch()                                                    \
   screen_pitch                                                                \
 
+#elif defined(PND_BUILD)
+
+static u16 *screen_pixels = NULL;
+
+#define get_screen_pixels()                                                   \
+  screen_pixels                                                               \
+
+#define get_screen_pitch()                                                    \
+  resolution_width                                                            \
+
 #else
 
 #ifdef GP2X_BUILD
@@ -2403,7 +2413,7 @@ fill_line_builder(color32);
 
 #ifdef RENDER_COLOR16_NORMAL
 
-#ifndef GP2X_BUILD
+#ifndef ARM_ARCH
 
 void expand_normal(u16 *screen_ptr, u32 start, u32 end)
 {
@@ -2432,7 +2442,10 @@ void expand_normal(u16 *screen_ptr, u32 start, u32 end)
 #endif
 
 
-#ifndef GP2X_BUILD
+void expand_blend(u32 *screen_src_ptr, u16 *screen_dest_ptr,
+ u32 start, u32 end);
+
+#ifndef ARM_ARCH
 
 void expand_blend(u32 *screen_src_ptr, u16 *screen_dest_ptr,
  u32 start, u32 end)
@@ -3389,6 +3402,13 @@ no_clean:
   screen_pixels = (u16 *)gpsp_gp2x_screen + screen_offset;
 }
 
+#elif defined(PND_BUILD)
+
+void flip_screen()
+{
+  screen_pixels = fb_flip_screen();
+}
+
 #else
 
 #define integer_scale_copy_2()                                                \
@@ -3464,26 +3484,37 @@ void flip_screen()
   }
 #ifdef GP2X_BUILD
   {
-    if((screen_scale == unscaled) &&
-     (resolution_width == small_resolution_width) &&
+    if((resolution_width == small_resolution_width) &&
      (resolution_height == small_resolution_height))
     {
-      SDL_Rect srect = {0, 0, 240, 160};
-      SDL_Rect drect = {40, 40, 240, 160};
-      SDL_BlitSurface(screen, &srect, hw_screen, &drect);
-    }
-    else if((screen_scale == scaled_aspect) &&
-     (resolution_width == small_resolution_width) &&
-     (resolution_height == small_resolution_height))
-    {
-      SDL_Rect drect = {0, 10, 0, 0};
-      SDL_BlitSurface(screen, NULL, hw_screen, &drect);
-    }
-    else
-    {
-      SDL_BlitSurface(screen, NULL, hw_screen, NULL);
+      switch (screen_scale)
+      {
+        case unscaled:
+        {
+          SDL_Rect srect = {0, 0, 240, 160};
+          SDL_Rect drect = {40, 40, 240, 160};
+          warm_cache_op_all(WOP_D_CLEAN);
+          SDL_BlitSurface(screen, &srect, hw_screen, &drect);
+          return;
+        }
+        case scaled_aspect:
+        {
+          SDL_Rect drect = {0, 10, 0, 0};
+          warm_cache_op_all(WOP_D_CLEAN);
+          SDL_BlitSurface(screen, NULL, hw_screen, &drect);
+          return;
+        }
+        case scaled_aspect_sw:
+        {
+          upscale_aspect(hw_screen->pixels, get_screen_pixels());
+          return;
+        }
+        case fullscreen:
+          break;
+      }
     }
     warm_cache_op_all(WOP_D_CLEAN);
+    SDL_BlitSurface(screen, NULL, hw_screen, NULL);
   }
 #else
   SDL_Flip(screen);
@@ -3587,7 +3618,7 @@ void init_video()
   GE_CMD(NOP, 0);
 }
 
-#elif defined(WIZ_BUILD)
+#elif defined(WIZ_BUILD) || defined(PND_BUILD)
 
 void init_video()
 {
@@ -3782,6 +3813,42 @@ void clear_screen(u16 color)
     *p++ = col;
 }
 
+#elif defined(PND_BUILD)
+
+void video_resolution_large()
+{
+  resolution_width = 400;
+  resolution_height = 272;
+
+  fb_set_mode(400, 272, 1, 15, screen_filter);
+  flip_screen();
+  clear_screen(0);
+}
+
+void video_resolution_small()
+{
+  resolution_width = 240;
+  resolution_height = 160;
+
+  fb_set_mode(240, 160, 4, screen_scale, screen_filter);
+  flip_screen();
+  clear_screen(0);
+}
+
+void set_gba_resolution(video_scale_type scale)
+{
+  screen_scale = scale;
+}
+
+void clear_screen(u16 color)
+{
+  u32 col = ((u32)color << 16) | color;
+  u32 *p = (u32 *)get_screen_pixels();
+  int c = resolution_width * resolution_height / 2;
+  while (c-- > 0)
+    *p++ = col;
+}
+
 #else
 
 void video_resolution_large()
@@ -3816,7 +3883,7 @@ void video_resolution_small()
   SDL_GP2X_AllowGfxMemory(NULL, 0);
 
   w = 320; h = 240;
-  if (screen_scale != unscaled)
+  if (screen_scale == scaled_aspect || screen_scale == fullscreen)
   {
     w = small_resolution_width * video_scale;
     h = small_resolution_height * video_scale;
@@ -3824,9 +3891,12 @@ void video_resolution_small()
   if (screen_scale == scaled_aspect) h += 20;
   hw_screen = SDL_SetVideoMode(w, h, 16, SDL_HWSURFACE);
 
+  w = small_resolution_width * video_scale;
+  if (screen_scale == scaled_aspect_sw)
+    w = 320;
   screen = SDL_CreateRGBSurface(SDL_HWSURFACE,
-   small_resolution_width * video_scale, small_resolution_height *
-   video_scale, 16, 0xFFFF, 0xFFFF, 0xFFFF, 0);
+   w, small_resolution_height * video_scale,
+   16, 0xFFFF, 0xFFFF, 0xFFFF, 0);
 
   SDL_ShowCursor(0);
 
@@ -3886,17 +3956,18 @@ void blit_to_screen(u16 *src, u32 w, u32 h, u32 dest_x, u32 dest_y)
   u32 pitch = get_screen_pitch();
   u16 *dest_ptr = get_screen_pixels() + dest_x + (dest_y * pitch);
 
+  s32 w1 = dest_x + w > pitch ? pitch - dest_x : w;
   u16 *src_ptr = src;
-  u32 line_skip = pitch - w;
-  u32 x, y;
+  s32 x, y;
 
   for(y = 0; y < h; y++)
   {
-    for(x = 0; x < w; x++, src_ptr++, dest_ptr++)
+    for(x = 0; x < w1; x++)
     {
-      *dest_ptr = *src_ptr;
+      dest_ptr[x] = src_ptr[x];
     }
-    dest_ptr += line_skip;
+    src_ptr += w;
+    dest_ptr += pitch;
   }
 }