input: in_sdl: preliminary joystick support
authornotaz <notasas@gmail.com>
Mon, 23 Jul 2012 23:44:44 +0000 (23:44 +0000)
committernotaz <notasas@gmail.com>
Mon, 23 Jul 2012 23:44:44 +0000 (23:44 +0000)
git-svn-id: file:///home/notaz/opt/svn/PicoDrive/platform@958 be3aeb3a-fb24-0410-a615-afba39da0efa

common/in_sdl.c

index 14749e5..ce57536 100644 (file)
 typedef unsigned long keybits_t;
 #define KEYBITS_WORD_BITS (sizeof(keybits_t) * 8)
 
+struct in_sdl_state {
+       SDL_Joystick *joy;
+       int joy_id;
+       int axis_keydown[2];
+       keybits_t keystate[SDLK_LAST / KEYBITS_WORD_BITS + 1];
+};
+
 static const char * const in_sdl_keys[SDLK_LAST] = {
        [SDLK_BACKSPACE] = "backspace",
        [SDLK_TAB] = "tab",
@@ -155,24 +162,54 @@ static const char * const in_sdl_keys[SDLK_LAST] = {
 
 static void in_sdl_probe(void)
 {
-       keybits_t *keystate;
+       struct in_sdl_state *state;
+       SDL_Joystick *joy;
+       int i, joycount;
+       char name[256];
 
-       keystate = calloc(SDLK_LAST / KEYBITS_WORD_BITS + 1, sizeof(keybits_t));
-       if (keystate == NULL) {
+       state = calloc(1, sizeof(*state));
+       if (state == NULL) {
                fprintf(stderr, "in_sdl: OOM\n");
                return;
        }
 
-       in_register(IN_SDL_PREFIX "keys", -1, keystate, SDLK_LAST,
+       in_register(IN_SDL_PREFIX "keys", -1, state, SDLK_LAST,
                in_sdl_keys, 0);
+
+       /* joysticks go here too */
+       SDL_InitSubSystem(SDL_INIT_JOYSTICK);
+
+       joycount = SDL_NumJoysticks();
+       for (i = 0; i < joycount; i++) {
+               joy = SDL_JoystickOpen(i);
+               if (joy == NULL)
+                       continue;
+
+               state = calloc(1, sizeof(*state));
+               if (state == NULL) {
+                       fprintf(stderr, "in_sdl: OOM\n");
+                       break;
+               }
+               state->joy = joy;
+               state->joy_id = i;
+
+               snprintf(name, sizeof(name), IN_SDL_PREFIX "%s", SDL_JoystickName(i));
+               in_register(name, -1, state, SDLK_LAST, in_sdl_keys, 0);
+       }
+
+       if (joycount > 0)
+               SDL_JoystickEventState(SDL_ENABLE);
 }
 
 static void in_sdl_free(void *drv_data)
 {
-       keybits_t *keystate = drv_data;
+       struct in_sdl_state *state = drv_data;
 
-       if (keystate != NULL)
-               free(keystate);
+       if (state != NULL) {
+               if (state->joy != NULL)
+                       SDL_JoystickClose(state->joy);
+               free(state);
+       }
 }
 
 static const char * const *
@@ -196,22 +233,120 @@ static void update_keystate(keybits_t *keystate, int sym, int is_down)
                *ks_word &= ~mask;
 }
 
-static int in_sdl_update(void *drv_data, const int *binds, int *result)
+static int handle_event(struct in_sdl_state *state, SDL_Event *event,
+       int *kc_out, int *down_out)
 {
-       keybits_t *keystate = drv_data, mask;
-       SDL_Event event;
-       int i, sym, bit, b;
+       if (event->type != SDL_KEYDOWN && event->type != SDL_KEYUP)
+               return 0;
 
-       while (SDL_PollEvent(&event)) {
-               if (event.type != SDL_KEYDOWN && event.type != SDL_KEYUP)
-                       continue;
+       update_keystate(state->keystate, event->key.keysym.sym,
+               event->type == SDL_KEYDOWN);
+       if (kc_out != NULL)
+               *kc_out = event->key.keysym.sym;
+       if (down_out != NULL)
+               *down_out = event->type == SDL_KEYDOWN;
+
+       return 1;
+}
 
-               update_keystate(keystate, event.key.keysym.sym,
-                       event.type == SDL_KEYDOWN);
+static int handle_joy_event(struct in_sdl_state *state, SDL_Event *event,
+       int *kc_out, int *down_out)
+{
+       int kc = -1, down = 0, ret = 0;
+
+       /* FIXME: should ckeck .which */
+       /* TODO: remaining axis */
+       switch (event->type) {
+       case SDL_JOYAXISMOTION:
+               if (event->jaxis.axis > 1)
+                       break;
+               if (-16384 <= event->jaxis.value && event->jaxis.value <= 16384) {
+                       kc = state->axis_keydown[event->jaxis.axis];
+                       state->axis_keydown[event->jaxis.axis] = 0;
+                       ret = 1;
+               }
+               else if (event->jaxis.value < -16384) {
+                       kc = state->axis_keydown[event->jaxis.axis];
+                       if (kc)
+                               update_keystate(state->keystate, kc, 0);
+                       kc = event->jaxis.axis ? SDLK_UP : SDLK_LEFT;
+                       state->axis_keydown[event->jaxis.axis] = kc;
+                       down = 1;
+                       ret = 1;
+               }
+               else if (event->jaxis.value > 16384) {
+                       kc = state->axis_keydown[event->jaxis.axis];
+                       if (kc)
+                               update_keystate(state->keystate, kc, 0);
+                       kc = event->jaxis.axis ? SDLK_DOWN : SDLK_RIGHT;
+                       state->axis_keydown[event->jaxis.axis] = kc;
+                       down = 1;
+                       ret = 1;
+               }
+               break;
+
+       case SDL_JOYBUTTONDOWN:
+       case SDL_JOYBUTTONUP:
+               kc = (int)event->jbutton.button + SDLK_WORLD_0;
+               down = event->jbutton.state == SDL_PRESSED;
+               ret = 1;
+               break;
        }
 
+       if (ret)
+               update_keystate(state->keystate, kc, down);
+       if (kc_out != NULL)
+               *kc_out = kc;
+       if (down_out != NULL)
+               *down_out = down;
+
+       return ret;
+}
+
+#define JOY_EVENTS (SDL_JOYAXISMOTIONMASK | SDL_JOYBALLMOTIONMASK | SDL_JOYHATMOTIONMASK \
+                   | SDL_JOYBUTTONDOWNMASK | SDL_JOYBUTTONUPMASK)
+
+static int collect_events(struct in_sdl_state *state, int *one_kc, int *one_down)
+{
+       SDL_Event events[4];
+       Uint32 mask = state->joy ? JOY_EVENTS : (SDL_ALLEVENTS & ~JOY_EVENTS);
+       int count, maxcount;
+       int i, ret, retval = 0;
+
+       maxcount = (one_kc != NULL) ? 1 : sizeof(events) / sizeof(events[0]);
+
+       SDL_PumpEvents();
+       while (1) {
+               count = SDL_PeepEvents(events, maxcount, SDL_GETEVENT, mask);
+               if (count <= 0)
+                       break;
+               for (i = 0; i < count; i++) {
+                       if (state->joy)
+                               ret = handle_joy_event(state,
+                                       &events[i], one_kc, one_down);
+                       else
+                               ret = handle_event(state,
+                                       &events[i], one_kc, one_down);
+                       retval |= ret;
+                       if (one_kc != NULL && ret)
+                               goto out;
+               }
+       }
+
+out:
+       return retval;
+}
+
+static int in_sdl_update(void *drv_data, const int *binds, int *result)
+{
+       struct in_sdl_state *state = drv_data;
+       keybits_t mask;
+       int i, sym, bit, b;
+
+       collect_events(state, NULL, NULL);
+
        for (i = 0; i < SDLK_LAST / KEYBITS_WORD_BITS + 1; i++) {
-               mask = keystate[i];
+               mask = state->keystate[i];
                if (mask == 0)
                        continue;
                for (bit = 0; mask != 0; bit++, mask >>= 1) {
@@ -229,30 +364,23 @@ static int in_sdl_update(void *drv_data, const int *binds, int *result)
 
 static int in_sdl_update_keycode(void *drv_data, int *is_down)
 {
-       int ret, ret_kc = -1, ret_down = 0;
-       SDL_Event event;
-
-       ret = SDL_PollEvent(&event);
-       if (ret == 0)
-               goto out;
-       if (event.type != SDL_KEYDOWN && event.type != SDL_KEYUP)
-               goto out;
-
-       if (event.key.type == SDL_KEYDOWN)
-               ret_down = 1;
-       ret_kc = event.key.keysym.sym;
-       update_keystate(drv_data, ret_kc, ret_down);
-out:
+       struct in_sdl_state *state = drv_data;
+       int ret_kc = -1, ret_down = 0;
+
+       collect_events(state, &ret_kc, &ret_down);
+
        if (is_down != NULL)
                *is_down = ret_down;
 
        return ret_kc;
 }
 
-static const struct {
+struct menu_keymap {
        short key;
        short pbtn;
-} key_pbtn_map[] =
+};
+
+static const struct menu_keymap key_pbtn_map[] =
 {
        { SDLK_UP,      PBTN_UP },
        { SDLK_DOWN,    PBTN_DOWN },
@@ -267,27 +395,46 @@ static const struct {
        { SDLK_LEFTBRACKET,  PBTN_L },
        { SDLK_RIGHTBRACKET, PBTN_R },
 };
-
 #define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0]))
 
+static const struct menu_keymap joybtn_pbtn_map[] =
+{
+       { SDLK_UP,      PBTN_UP },
+       { SDLK_DOWN,    PBTN_DOWN },
+       { SDLK_LEFT,    PBTN_LEFT },
+       { SDLK_RIGHT,   PBTN_RIGHT },
+       /* joystick */
+       { SDLK_WORLD_0, PBTN_MOK },
+       { SDLK_WORLD_1, PBTN_MBACK },
+       { SDLK_WORLD_2, PBTN_MA2 },
+       { SDLK_WORLD_3, PBTN_MA3 },
+};
+#define JOYBTN_PBTN_MAP_SIZE (sizeof(joybtn_pbtn_map) / sizeof(joybtn_pbtn_map[0]))
+
 static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode)
 {
+       struct in_sdl_state *state = drv_data;
+       const struct menu_keymap *map;
+       int map_len;
        int ret = 0;
        int i;
 
+       map = state->joy ? joybtn_pbtn_map : key_pbtn_map;
+       map_len = state->joy ? JOYBTN_PBTN_MAP_SIZE : KEY_PBTN_MAP_SIZE;
+
        if (keycode < 0)
        {
                /* menu -> kc */
                keycode = -keycode;
-               for (i = 0; i < KEY_PBTN_MAP_SIZE; i++)
-                       if (key_pbtn_map[i].pbtn == keycode)
-                               return key_pbtn_map[i].key;
+               for (i = 0; i < map_len; i++)
+                       if (map[i].pbtn == keycode)
+                               return map[i].key;
        }
        else
        {
-               for (i = 0; i < KEY_PBTN_MAP_SIZE; i++) {
-                       if (key_pbtn_map[i].key == keycode) {
-                               ret = key_pbtn_map[i].pbtn;
+               for (i = 0; i < map_len; i++) {
+                       if (map[i].key == keycode) {
+                               ret = map[i].pbtn;
                                break;
                        }
                }