fbdev->fbvar_new.xoffset = left_border;
fbdev->fbvar_new.yoffset = top_border;
fbdev->fbvar_new.bits_per_pixel = bpp;
fbdev->fbvar_new.xoffset = left_border;
fbdev->fbvar_new.yoffset = top_border;
fbdev->fbvar_new.bits_per_pixel = bpp;
+ fbdev->fbvar_new.nonstd = 0; // can set YUV here on omapfb
fbdev->buffer_count = buffer_cnt;
fbdev->buffer_write = 1;
fbdev->buffer_count = buffer_cnt;
fbdev->buffer_write = 1;