Glide Plugin GLES2 port from mupen64plus-ae, but with special FrameSkip code
[mupen64plus-pandora.git] / source / gles2glide64 / src / Glide64 / MiClWr16b.h
CommitLineData
98e75f2d 1/*
2* Glide64 - Glide video plugin for Nintendo 64 emulators.
3* Copyright (c) 2002 Dave2001
4* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
5*
6* This program is free software; you can redistribute it and/or modify
7* it under the terms of the GNU General Public License as published by
8* the Free Software Foundation; either version 2 of the License, or
9* any later version.
10*
11* This program is distributed in the hope that it will be useful,
12* but WITHOUT ANY WARRANTY; without even the implied warranty of
13* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14* GNU General Public License for more details.
15*
16* You should have received a copy of the GNU General Public License
17* along with this program; if not, write to the Free Software
18* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19*/
20
21//****************************************************************
22//
23// Glide64 - Glide Plugin for Nintendo 64 emulators
24// Project started on December 29th, 2001
25//
26// Authors:
27// Dave2001, original author, founded the project in 2001, left it in 2002
28// Gugaman, joined the project in 2002, left it in 2002
29// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
30// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
31//
32//****************************************************************
33//
34// To modify Glide64:
35// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
36// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
37//
38//****************************************************************
39
40static inline void mirror16bS(uint8_t *tex, uint8_t *start, int width, int height, int mask, int line, int full, int count)
41{
42 uint16_t *v8;
43 int v9;
44 int v10;
45
46 v8 = (uint16_t *)start;
47 v9 = height;
48 do
49 {
50 v10 = 0;
51 do
52 {
53 if ( width & (v10 + width) )
54 {
55 *v8 = *(uint16_t *)(&tex[mask] - (mask & 2 * v10));
56 ++v8;
57 }
58 else
59 {
60 *v8 = *(uint16_t *)&tex[mask & 2 * v10];
61 ++v8;
62 }
63 ++v10;
64 }
65 while ( v10 != count );
66 v8 = (uint16_t *)((char *)v8 + line);
67 tex += full;
68 --v9;
69 }
70 while ( v9 );
71}
72
73static inline void wrap16bS(uint8_t *tex, uint8_t *start, int height, int mask, int line, int full, int count)
74{
75 uint32_t *v7;
76 int v8;
77 int v9;
78
79 v7 = (uint32_t *)start;
80 v8 = height;
81 do
82 {
83 v9 = 0;
84 do
85 {
86 *v7 = *(uint32_t *)&tex[4 * (mask & v9)];
87 ++v7;
88 ++v9;
89 }
90 while ( v9 != count );
91 v7 = (uint32_t *)((char *)v7 + line);
92 tex += full;
93 --v8;
94 }
95 while ( v8 );
96}
97
98static inline void clamp16bS(uint8_t *tex, uint8_t *constant, int height, int line, int full, int count)
99{
100 uint16_t *v6;
101 uint16_t *v7;
102 int v8;
103 uint16_t v9;
104 int v10;
105
106 v6 = (uint16_t *)constant;
107 v7 = (uint16_t *)tex;
108 v8 = height;
109 do
110 {
111 v9 = *v6;
112 v10 = count;
113 do
114 {
115 *v7 = v9;
116 ++v7;
117 --v10;
118 }
119 while ( v10 );
120 v6 = (uint16_t *)((char *)v6 + full);
121 v7 = (uint16_t *)((char *)v7 + line);
122 --v8;
123 }
124 while ( v8 );
125}
126
127//****************************************************************
128// 16-bit Horizontal Mirror
129#include <stdint.h>
130#include <string.h>
131typedef uint32_t wxUint32;
132
133void Mirror16bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height)
134{
135 if (mask == 0) return;
136
137 wxUint32 mask_width = (1 << mask);
138 wxUint32 mask_mask = (mask_width-1) << 1;
139 if (mask_width >= max_width) return;
140 int count = max_width - mask_width;
141 if (count <= 0) return;
142 int line_full = real_width << 1;
143 int line = line_full - (count << 1);
144 if (line < 0) return;
145 unsigned char *start = tex + (mask_width << 1);
146 mirror16bS (tex, start, mask_width, height, mask_mask, line, line_full, count);
147}
148
149//****************************************************************
150// 16-bit Horizontal Wrap (like mirror)
151
152void Wrap16bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height)
153{
154 if (mask == 0) return;
155
156 wxUint32 mask_width = (1 << mask);
157 wxUint32 mask_mask = (mask_width-1) >> 1;
158 if (mask_width >= max_width) return;
159 int count = (max_width - mask_width) >> 1;
160 if (count <= 0) return;
161 int line_full = real_width << 1;
162 int line = line_full - (count << 2);
163 if (line < 0) return;
164 unsigned char * start = tex + (mask_width << 1);
165 wrap16bS (tex, start, height, mask_mask, line, line_full, count);
166}
167
168//****************************************************************
169// 16-bit Horizontal Clamp
170
171void Clamp16bS (unsigned char * tex, wxUint32 width, wxUint32 clamp_to, wxUint32 real_width, wxUint32 real_height)
172{
173 if (real_width <= width) return;
174
175 unsigned char * dest = tex + (width << 1);
176 unsigned char * constant = dest-2;
177 int count = clamp_to - width;
178
179 int line_full = real_width << 1;
180 int line = width << 1;
181
182 clamp16bS (dest, constant, real_height, line, line_full, count);
183}
184
185//****************************************************************
186// 16-bit Vertical Mirror
187
188void Mirror16bT (unsigned char * tex, wxUint32 mask, wxUint32 max_height, wxUint32 real_width)
189{
190 if (mask == 0) return;
191
192 wxUint32 mask_height = (1 << mask);
193 wxUint32 mask_mask = mask_height-1;
194 if (max_height <= mask_height) return;
195 int line_full = real_width << 1;
196
197 unsigned char * dst = tex + mask_height * line_full;
198
199 for (wxUint32 y=mask_height; y<max_height; y++)
200 {
201 if (y & mask_height)
202 {
203 // mirrored
204 memcpy ((void*)dst, (void*)(tex + (mask_mask - (y & mask_mask)) * line_full), line_full);
205 }
206 else
207 {
208 // not mirrored
209 memcpy ((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full);
210 }
211
212 dst += line_full;
213 }
214}
215
216//****************************************************************
217// 16-bit Vertical Wrap
218
219void Wrap16bT (unsigned char * tex, wxUint32 mask, wxUint32 max_height, wxUint32 real_width)
220{
221 if (mask == 0) return;
222
223 wxUint32 mask_height = (1 << mask);
224 wxUint32 mask_mask = mask_height-1;
225 if (max_height <= mask_height) return;
226 int line_full = real_width << 1;
227
228 unsigned char * dst = tex + mask_height * line_full;
229
230 for (wxUint32 y=mask_height; y<max_height; y++)
231 {
232 // not mirrored
233 memcpy ((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full);
234
235 dst += line_full;
236 }
237}
238
239//****************************************************************
240// 16-bit Vertical Clamp
241
242void Clamp16bT (unsigned char * tex, wxUint32 height, wxUint32 real_width, wxUint32 clamp_to)
243{
244 int line_full = real_width << 1;
245 unsigned char * dst = tex + height * line_full;
246 unsigned char * const_line = dst - line_full;
247
248 for (wxUint32 y=height; y<clamp_to; y++)
249 {
250 memcpy ((void*)dst, (void*)const_line, line_full);
251 dst += line_full;
252 }
253}