Glide Plugin GLES2 port from mupen64plus-ae, but with special FrameSkip code
[mupen64plus-pandora.git] / source / gles2glide64 / src / Glide64 / MiClWr32b.h
CommitLineData
98e75f2d 1/*
2* Glide64 - Glide video plugin for Nintendo 64 emulators.
3* Copyright (c) 2002 Dave2001
4* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
5*
6* This program is free software; you can redistribute it and/or modify
7* it under the terms of the GNU General Public License as published by
8* the Free Software Foundation; either version 2 of the License, or
9* any later version.
10*
11* This program is distributed in the hope that it will be useful,
12* but WITHOUT ANY WARRANTY; without even the implied warranty of
13* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14* GNU General Public License for more details.
15*
16* You should have received a copy of the GNU General Public License
17* along with this program; if not, write to the Free Software
18* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19*/
20
21//****************************************************************
22//
23// Glide64 - Glide Plugin for Nintendo 64 emulators
24// Project started on December 29th, 2001
25//
26// Authors:
27// Dave2001, original author, founded the project in 2001, left it in 2002
28// Gugaman, joined the project in 2002, left it in 2002
29// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
30// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
31//
32//****************************************************************
33//
34// To modify Glide64:
35// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
36// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
37//
38//****************************************************************
39//
40// Created by Gonetz, 2007
41//
42//****************************************************************
43
44static inline void mirror32bS(uint8_t *tex, uint8_t *start, int width, int height, int mask, int line, int full, int count)
45{
46 uint32_t *v8;
47 int v9;
48 int v10;
49
50 v8 = (uint32_t *)start;
51 v9 = height;
52 do
53 {
54 v10 = 0;
55 do
56 {
57 if ( width & (v10 + width) )
58 {
59 *v8 = *(uint32_t *)(&tex[mask] - (mask & 4 * v10));
60 ++v8;
61 }
62 else
63 {
64 *v8 = *(uint32_t *)&tex[mask & 4 * v10];
65 ++v8;
66 }
67 ++v10;
68 }
69 while ( v10 != count );
70 v8 = (uint32_t *)((char *)v8 + line);
71 tex += full;
72 --v9;
73 }
74 while ( v9 );
75}
76
77static inline void wrap32bS(uint8_t *tex, uint8_t *start, int height, int mask, int line, int full, int count)
78{
79 uint32_t *v7;
80 int v8;
81 int v9;
82
83 v7 = (uint32_t *)start;
84 v8 = height;
85 do
86 {
87 v9 = 0;
88 do
89 {
90 *v7 = *(uint32_t *)&tex[4 * (mask & v9)];
91 ++v7;
92 ++v9;
93 }
94 while ( v9 != count );
95 v7 = (uint32_t *)((char *)v7 + line);
96 tex += full;
97 --v8;
98 }
99 while ( v8 );
100}
101
102static inline void clamp32bS(uint8_t *tex, uint8_t *constant, int height, int line, int full, int count)
103{
104 uint32_t *v6;
105 uint32_t *v7;
106 int v8;
107 uint32_t v9;
108 int v10;
109
110 v6 = (uint32_t *)constant;
111 v7 = (uint32_t *)tex;
112 v8 = height;
113 do
114 {
115 v9 = *v6;
116 v10 = count;
117 do
118 {
119 *v7 = v9;
120 ++v7;
121 --v10;
122 }
123 while ( v10 );
124 v6 = (uint32_t *)((char *)v6 + full);
125 v7 = (uint32_t *)((char *)v7 + line);
126 --v8;
127 }
128 while ( v8 );
129}
130
131//****************************************************************
132// 32-bit Horizontal Mirror
133
134void Mirror32bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height)
135{
136 if (mask == 0) return;
137
138 wxUint32 mask_width = (1 << mask);
139 wxUint32 mask_mask = (mask_width-1) << 2;
140 if (mask_width >= max_width) return;
141 int count = max_width - mask_width;
142 if (count <= 0) return;
143 int line_full = real_width << 2;
144 int line = line_full - (count << 2);
145 if (line < 0) return;
146 unsigned char * start = tex + (mask_width << 2);
147 mirror32bS (tex, start, mask_width, height, mask_mask, line, line_full, count);
148}
149
150//****************************************************************
151// 32-bit Horizontal Wrap
152
153void Wrap32bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height)
154{
155 if (mask == 0) return;
156
157 wxUint32 mask_width = (1 << mask);
158 wxUint32 mask_mask = (mask_width-1);
159 if (mask_width >= max_width) return;
160 int count = (max_width - mask_width);
161 if (count <= 0) return;
162 int line_full = real_width << 2;
163 int line = line_full - (count << 2);
164 if (line < 0) return;
165 unsigned char * start = tex + (mask_width << 2);
166 wrap32bS (tex, start, height, mask_mask, line, line_full, count);
167}
168
169//****************************************************************
170// 32-bit Horizontal Clamp
171
172void Clamp32bS (unsigned char * tex, wxUint32 width, wxUint32 clamp_to, wxUint32 real_width, wxUint32 real_height)
173{
174 if (real_width <= width) return;
175
176 unsigned char *dest = tex + (width << 2);
177 unsigned char *constant = dest-4;
178
179 int count = clamp_to - width;
180
181 int line_full = real_width << 2;
182 int line = width << 2;
183 clamp32bS (dest, constant, real_height, line, line_full, count);
184}
185
186//****************************************************************
187// 32-bit Vertical Mirror
188
189void Mirror32bT (unsigned char * tex, wxUint32 mask, wxUint32 max_height, wxUint32 real_width)
190{
191 if (mask == 0) return;
192
193 wxUint32 mask_height = (1 << mask);
194 wxUint32 mask_mask = mask_height-1;
195 if (max_height <= mask_height) return;
196 int line_full = real_width << 2;
197
198 unsigned char *dst = tex + mask_height * line_full;
199
200 for (wxUint32 y=mask_height; y<max_height; y++)
201 {
202 if (y & mask_height)
203 {
204 // mirrored
205 memcpy ((void*)dst, (void*)(tex + (mask_mask - (y & mask_mask)) * line_full), line_full);
206 }
207 else
208 {
209 // not mirrored
210 memcpy ((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full);
211 }
212
213 dst += line_full;
214 }
215}
216
217//****************************************************************
218// 32-bit Vertical Wrap
219
220void Wrap32bT (unsigned char * tex, wxUint32 mask, wxUint32 max_height, wxUint32 real_width)
221{
222 if (mask == 0) return;
223
224 wxUint32 mask_height = (1 << mask);
225 wxUint32 mask_mask = mask_height-1;
226 if (max_height <= mask_height) return;
227 int line_full = real_width << 2;
228
229 unsigned char *dst = tex + mask_height * line_full;
230
231 for (wxUint32 y=mask_height; y<max_height; y++)
232 {
233 // not mirrored
234 memcpy ((void*)dst, (void*)(tex + (y & mask_mask) * (line_full>>2)), (line_full>>2));
235
236 dst += line_full;
237 }
238}
239
240//****************************************************************
241// 32-bit Vertical Clamp
242
243void Clamp32bT (unsigned char * tex, wxUint32 height, wxUint32 real_width, wxUint32 clamp_to)
244{
245 int line_full = real_width << 2;
246 unsigned char *dst = tex + height * line_full;
247 unsigned char *const_line = dst - line_full;
248
249 for (wxUint32 y=height; y<clamp_to; y++)
250 {
251 memcpy ((void*)dst, (void*)const_line, line_full);
252 dst += line_full;
253 }
254}