Glide Plugin GLES2 port from mupen64plus-ae, but with special FrameSkip code
[mupen64plus-pandora.git] / source / gles2glide64 / projects / msvc11 / mupen64plus-video-glide64mk2.vcxproj.filters
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3   <ItemGroup>
4     <Filter Include="Glitch64">
5       <UniqueIdentifier>{44b9ea4e-bb1f-45ef-9b11-c93aace0416c}</UniqueIdentifier>
6     </Filter>
7     <Filter Include="GlideHQ">
8       <UniqueIdentifier>{daabfc00-53db-4996-9c67-80f7092cb54f}</UniqueIdentifier>
9     </Filter>
10     <Filter Include="GlideHQ\tc-1.1+">
11       <UniqueIdentifier>{8e81e299-f474-448c-a104-5149bffd92f4}</UniqueIdentifier>
12     </Filter>
13     <Filter Include="Glide64">
14       <UniqueIdentifier>{d0e07863-9ec2-4409-a91e-bddc436aa16b}</UniqueIdentifier>
15     </Filter>
16     <Filter Include="Glide64\Windows">
17       <UniqueIdentifier>{c6ba9864-aee3-4434-954b-8c5679c2959c}</UniqueIdentifier>
18     </Filter>
19   </ItemGroup>
20   <ItemGroup>
21     <ClCompile Include="..\..\src\Glitch64\geometry.cpp">
22       <Filter>Glitch64</Filter>
23     </ClCompile>
24     <ClCompile Include="..\..\src\Glitch64\textures.cpp">
25       <Filter>Glitch64</Filter>
26     </ClCompile>
27     <ClCompile Include="..\..\src\Glitch64\combiner.cpp">
28       <Filter>Glitch64</Filter>
29     </ClCompile>
30     <ClCompile Include="..\..\src\GlideHQ\TextureFilters_hq4x.cpp">
31       <Filter>GlideHQ</Filter>
32     </ClCompile>
33     <ClCompile Include="..\..\src\GlideHQ\TxCache.cpp">
34       <Filter>GlideHQ</Filter>
35     </ClCompile>
36     <ClCompile Include="..\..\src\GlideHQ\TxDbg.cpp">
37       <Filter>GlideHQ</Filter>
38     </ClCompile>
39     <ClCompile Include="..\..\src\GlideHQ\TxFilter.cpp">
40       <Filter>GlideHQ</Filter>
41     </ClCompile>
42     <ClCompile Include="..\..\src\GlideHQ\TxFilterExport.cpp">
43       <Filter>GlideHQ</Filter>
44     </ClCompile>
45     <ClCompile Include="..\..\src\GlideHQ\TxHiResCache.cpp">
46       <Filter>GlideHQ</Filter>
47     </ClCompile>
48     <ClCompile Include="..\..\src\GlideHQ\TxImage.cpp">
49       <Filter>GlideHQ</Filter>
50     </ClCompile>
51     <ClCompile Include="..\..\src\GlideHQ\TxQuantize.cpp">
52       <Filter>GlideHQ</Filter>
53     </ClCompile>
54     <ClCompile Include="..\..\src\GlideHQ\TxReSample.cpp">
55       <Filter>GlideHQ</Filter>
56     </ClCompile>
57     <ClCompile Include="..\..\src\GlideHQ\TxTexCache.cpp">
58       <Filter>GlideHQ</Filter>
59     </ClCompile>
60     <ClCompile Include="..\..\src\GlideHQ\TxUtil.cpp">
61       <Filter>GlideHQ</Filter>
62     </ClCompile>
63     <ClCompile Include="..\..\src\GlideHQ\Ext_TxFilter.cpp">
64       <Filter>GlideHQ</Filter>
65     </ClCompile>
66     <ClCompile Include="..\..\src\GlideHQ\TextureFilters.cpp">
67       <Filter>GlideHQ</Filter>
68     </ClCompile>
69     <ClCompile Include="..\..\src\GlideHQ\TextureFilters_2xsai.cpp">
70       <Filter>GlideHQ</Filter>
71     </ClCompile>
72     <ClCompile Include="..\..\src\GlideHQ\TextureFilters_hq2x.cpp">
73       <Filter>GlideHQ</Filter>
74     </ClCompile>
75     <ClCompile Include="..\..\src\GlideHQ\tc-1.1+\texstore.c">
76       <Filter>GlideHQ\tc-1.1+</Filter>
77     </ClCompile>
78     <ClCompile Include="..\..\src\GlideHQ\tc-1.1+\wrapper.c">
79       <Filter>GlideHQ\tc-1.1+</Filter>
80     </ClCompile>
81     <ClCompile Include="..\..\src\GlideHQ\tc-1.1+\dxtn.c">
82       <Filter>GlideHQ\tc-1.1+</Filter>
83     </ClCompile>
84     <ClCompile Include="..\..\src\GlideHQ\tc-1.1+\fxt1.c">
85       <Filter>GlideHQ\tc-1.1+</Filter>
86     </ClCompile>
87     <ClCompile Include="..\..\src\Glide64\Util.cpp">
88       <Filter>Glide64</Filter>
89     </ClCompile>
90     <ClCompile Include="..\..\src\Glide64\3dmath.cpp">
91       <Filter>Glide64</Filter>
92     </ClCompile>
93     <ClCompile Include="..\..\src\Glide64\Combine.cpp">
94       <Filter>Glide64</Filter>
95     </ClCompile>
96     <ClCompile Include="..\..\src\Glide64\Config.cpp">
97       <Filter>Glide64</Filter>
98     </ClCompile>
99     <ClCompile Include="..\..\src\Glide64\CRC.cpp">
100       <Filter>Glide64</Filter>
101     </ClCompile>
102     <ClCompile Include="..\..\src\Glide64\Debugger.cpp">
103       <Filter>Glide64</Filter>
104     </ClCompile>
105     <ClCompile Include="..\..\src\Glide64\DepthBufferRender.cpp">
106       <Filter>Glide64</Filter>
107     </ClCompile>
108     <ClCompile Include="..\..\src\Glide64\FBtoScreen.cpp">
109       <Filter>Glide64</Filter>
110     </ClCompile>
111     <ClCompile Include="..\..\src\Glide64\Ini.cpp">
112       <Filter>Glide64</Filter>
113     </ClCompile>
114     <ClCompile Include="..\..\src\Glide64\Keys.cpp">
115       <Filter>Glide64</Filter>
116     </ClCompile>
117     <ClCompile Include="..\..\src\Glide64\Main.cpp">
118       <Filter>Glide64</Filter>
119     </ClCompile>
120     <ClCompile Include="..\..\src\Glide64\rdp.cpp">
121       <Filter>Glide64</Filter>
122     </ClCompile>
123     <ClCompile Include="..\..\src\Glide64\TexBuffer.cpp">
124       <Filter>Glide64</Filter>
125     </ClCompile>
126     <ClCompile Include="..\..\src\Glide64\TexCache.cpp">
127       <Filter>Glide64</Filter>
128     </ClCompile>
129     <ClCompile Include="..\..\src\Glide64\osal_dynamiclib_win32.c">
130       <Filter>Glide64\Windows</Filter>
131     </ClCompile>
132     <ClCompile Include="..\..\src\Glitch64\glitchmain.cpp">
133       <Filter>Glitch64</Filter>
134     </ClCompile>
135   </ItemGroup>
136 </Project>