Core commit. Compile and run on the OpenPandora
[mupen64plus-pandora.git] / source / mupen64plus-core / src / main / eventloop.c
1 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
2  *   Mupen64plus - eventloop.c                                             *
3  *   Mupen64Plus homepage: http://code.google.com/p/mupen64plus/           *
4  *   Copyright (C) 2008-2009 Richard Goedeken                              *
5  *   Copyright (C) 2008 Ebenblues Nmn Okaygo Tillin9                       *
6  *                                                                         *
7  *   This program is free software; you can redistribute it and/or modify  *
8  *   it under the terms of the GNU General Public License as published by  *
9  *   the Free Software Foundation; either version 2 of the License, or     *
10  *   (at your option) any later version.                                   *
11  *                                                                         *
12  *   This program is distributed in the hope that it will be useful,       *
13  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
14  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
15  *   GNU General Public License for more details.                          *
16  *                                                                         *
17  *   You should have received a copy of the GNU General Public License     *
18  *   along with this program; if not, write to the                         *
19  *   Free Software Foundation, Inc.,                                       *
20  *   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.          *
21  * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
22
23 #include <stdlib.h>
24 #include <SDL.h>
25 #if ! SDL_VERSION_ATLEAST(1,3,0)
26
27 #define SDL_SCANCODE_ESCAPE SDLK_ESCAPE
28 #define SDL_NUM_SCANCODES SDLK_LAST
29 #define SDL_SCANCODE_F5 SDLK_F5
30 #define SDL_SCANCODE_F7 SDLK_F7
31 #define SDL_SCANCODE_F9 SDLK_F9
32 #define SDL_SCANCODE_F10 SDLK_F10
33 #define SDL_SCANCODE_F11 SDLK_F11
34 #define SDL_SCANCODE_F12 SDLK_F12
35 #define SDL_SCANCODE_P SDLK_p
36 #define SDL_SCANCODE_M SDLK_m
37 #define SDL_SCANCODE_RIGHTBRACKET SDLK_RIGHTBRACKET
38 #define SDL_SCANCODE_LEFTBRACKET SDLK_LEFTBRACKET
39 #define SDL_SCANCODE_F SDLK_f
40 #define SDL_SCANCODE_SLASH SDLK_SLASH
41 #define SDL_SCANCODE_G SDLK_g
42 #define SDL_SCANCODE_RETURN SDLK_RETURN
43 #define SDL_SCANCODE_0 SDLK_0
44 #define SDL_SCANCODE_9 SDLK_9
45
46 #define SDL_SetEventFilter(func, data) SDL_SetEventFilter(func)
47 #define event_sdl_filter(userdata, event) event_sdl_filter(const event)
48
49 #endif
50
51 #define M64P_CORE_PROTOTYPES 1
52 #include "main.h"
53 #include "eventloop.h"
54 #include "util.h"
55 #include "api/callbacks.h"
56 #include "api/config.h"
57 #include "api/m64p_config.h"
58 #include "plugin/plugin.h"
59 #include "r4300/interupt.h"
60 #include "r4300/reset.h"
61
62 /* version number for CoreEvents config section */
63 #define CONFIG_PARAM_VERSION 1.00
64
65 static m64p_handle l_CoreEventsConfig = NULL;
66
67 /*********************************************************************************************************
68 * static variables and definitions for eventloop.c
69 */
70
71 #define kbdFullscreen "Kbd Mapping Fullscreen"
72 #define kbdStop "Kbd Mapping Stop"
73 #define kbdPause "Kbd Mapping Pause"
74 #define kbdSave "Kbd Mapping Save State"
75 #define kbdLoad "Kbd Mapping Load State"
76 #define kbdIncrement "Kbd Mapping Increment Slot"
77 #define kbdReset "Kbd Mapping Reset"
78 #define kbdSpeeddown "Kbd Mapping Speed Down"
79 #define kbdSpeedup "Kbd Mapping Speed Up"
80 #define kbdScreenshot "Kbd Mapping Screenshot"
81 #define kbdMute "Kbd Mapping Mute"
82 #define kbdIncrease "Kbd Mapping Increase Volume"
83 #define kbdDecrease "Kbd Mapping Decrease Volume"
84 #define kbdForward "Kbd Mapping Fast Forward"
85 #define kbdAdvance "Kbd Mapping Frame Advance"
86 #define kbdGameshark "Kbd Mapping Gameshark"
87
88 typedef enum {joyFullscreen,
89               joyStop,
90               joyPause,
91               joySave,
92               joyLoad,
93               joyIncrement,
94               joyScreenshot,
95               joyMute,
96               joyIncrease,
97               joyDecrease,
98               joyForward,
99               joyGameshark
100 } eJoyCommand;
101
102 static const char *JoyCmdName[] = { "Joy Mapping Fullscreen",
103                                     "Joy Mapping Stop",
104                                     "Joy Mapping Pause",
105                                     "Joy Mapping Save State",
106                                     "Joy Mapping Load State",
107                                     "Joy Mapping Increment Slot",
108                                     "Joy Mapping Screenshot",
109                                     "Joy Mapping Mute",
110                                     "Joy Mapping Increase Volume",
111                                     "Joy Mapping Decrease Volume",
112                                     "Joy Mapping Fast Forward",
113                                     "Joy Mapping Gameshark"};
114
115 static const int NumJoyCommands = sizeof(JoyCmdName) / sizeof(const char *);
116
117 static int JoyCmdActive[16];  /* if extra joystick commands are added above, make sure there is enough room in this array */
118
119 static int GamesharkActive = 0;
120
121 /*********************************************************************************************************
122 * static functions for eventloop.c
123 */
124
125 /** MatchJoyCommand
126  *    This function processes an SDL event and updates the JoyCmdActive array if the
127  *    event matches with the given command.
128  *
129  *    If the event activates a joystick command which was not previously active, then
130  *    a 1 is returned.  If the event de-activates an command, a -1 is returned.  Otherwise
131  *    (if the event does not match the command or active status didn't change), a 0 is returned.
132  */
133 static int MatchJoyCommand(const SDL_Event *event, eJoyCommand cmd)
134 {
135     const char *event_str = ConfigGetParamString(l_CoreEventsConfig, JoyCmdName[cmd]);
136     int dev_number, input_number, input_value;
137     char axis_direction;
138
139     /* Empty string or non-joystick command */
140     if (event_str == NULL || strlen(event_str) < 4 || event_str[0] != 'J')
141         return 0;
142
143     /* Evaluate event based on type of joystick input expected by the given command */
144     switch (event_str[2])
145     {
146         /* Axis */
147         case 'A':
148             if (event->type != SDL_JOYAXISMOTION)
149                 return 0;
150             if (sscanf(event_str, "J%dA%d%c", &dev_number, &input_number, &axis_direction) != 3)
151                 return 0;
152             if (dev_number != event->jaxis.which || input_number != event->jaxis.axis)
153                 return 0;
154             if (axis_direction == '+')
155             {
156                 if (event->jaxis.value >= 15000 && JoyCmdActive[cmd] == 0)
157                 {
158                     JoyCmdActive[cmd] = 1;
159                     return 1;
160                 }
161                 else if (event->jaxis.value <= 8000 && JoyCmdActive[cmd] == 1)
162                 {
163                     JoyCmdActive[cmd] = 0;
164                     return -1;
165                 }
166                 return 0;
167             }
168             else if (axis_direction == '-')
169             {
170                 if (event->jaxis.value <= -15000 && JoyCmdActive[cmd] == 0)
171                 {
172                     JoyCmdActive[cmd] = 1;
173                     return 1;
174                 }
175                 else if (event->jaxis.value >= -8000 && JoyCmdActive[cmd] == 1)
176                 {
177                     JoyCmdActive[cmd] = 0;
178                     return -1;
179                 }
180                 return 0;
181             }
182             else return 0; /* invalid axis direction in configuration parameter */
183             break;
184         /* Hat */
185         case 'H':
186             if (event->type != SDL_JOYHATMOTION)
187                 return 0;
188             if (sscanf(event_str, "J%dH%dV%d", &dev_number, &input_number, &input_value) != 3)
189                 return 0;
190             if (dev_number != event->jhat.which || input_number != event->jhat.hat)
191                 return 0;
192             if ((event->jhat.value & input_value) == input_value && JoyCmdActive[cmd] == 0)
193             {
194                 JoyCmdActive[cmd] = 1;
195                 return 1;
196             }
197             else if ((event->jhat.value & input_value) != input_value  && JoyCmdActive[cmd] == 1)
198             {
199                 JoyCmdActive[cmd] = 0;
200                 return -1;
201             }
202             return 0;
203             break;
204         /* Button. */
205         case 'B':
206             if (event->type != SDL_JOYBUTTONDOWN && event->type != SDL_JOYBUTTONUP)
207                 return 0;
208             if (sscanf(event_str, "J%dB%d", &dev_number, &input_number) != 2)
209                 return 0;
210             if (dev_number != event->jbutton.which || input_number != event->jbutton.button)
211                 return 0;
212             if (event->type == SDL_JOYBUTTONDOWN && JoyCmdActive[cmd] == 0)
213             {
214                 JoyCmdActive[cmd] = 1;
215                 return 1;
216             }
217             else if (event->type == SDL_JOYBUTTONUP && JoyCmdActive[cmd] == 1)
218             {
219                 JoyCmdActive[cmd] = 0;
220                 return -1;
221             }
222             return 0;
223             break;
224         default:
225             /* bad configuration parameter */
226             return 0;
227     }
228
229     /* impossible to reach this point */
230     return 0;
231 }
232
233 /*********************************************************************************************************
234 * sdl event filter
235 */
236 static int SDLCALL event_sdl_filter(void *userdata, SDL_Event *event)
237 {
238     int cmd, action;
239
240     switch(event->type)
241     {
242         // user clicked on window close button
243         case SDL_QUIT:
244             main_stop();
245             break;
246
247         case SDL_KEYDOWN:
248 #if SDL_VERSION_ATLEAST(1,3,0)
249             if (event->key.repeat)
250                 return 0;
251
252             event_sdl_keydown(event->key.keysym.scancode, event->key.keysym.mod);
253 #else
254             event_sdl_keydown(event->key.keysym.sym, event->key.keysym.mod);
255 #endif
256             return 0;
257         case SDL_KEYUP:
258 #if SDL_VERSION_ATLEAST(1,3,0)
259             event_sdl_keyup(event->key.keysym.scancode, event->key.keysym.mod);
260 #else
261             event_sdl_keyup(event->key.keysym.sym, event->key.keysym.mod);
262 #endif
263             return 0;
264
265 #if SDL_VERSION_ATLEAST(2,0,0)
266         case SDL_WINDOWEVENT:
267             switch (event->window.event) {
268                 case SDL_WINDOWEVENT_RESIZED:
269                     // call the video plugin.  if the video plugin supports resizing, it will resize its viewport and call
270                     // VidExt_ResizeWindow to update the window manager handling our opengl output window
271                     gfx.resizeVideoOutput(event->window.data1, event->window.data2);
272                     return 0;  // consumed the event
273                     break;
274             }
275             break;
276 #else
277         case SDL_VIDEORESIZE:
278             // call the video plugin.  if the video plugin supports resizing, it will resize its viewport and call
279             // VidExt_ResizeWindow to update the window manager handling our opengl output window
280             gfx.resizeVideoOutput(event->resize.w, event->resize.h);
281             return 0;  // consumed the event
282             break;
283 #endif
284
285         // if joystick action is detected, check if it's mapped to a special function
286         case SDL_JOYAXISMOTION:
287         case SDL_JOYBUTTONDOWN:
288         case SDL_JOYBUTTONUP:
289         case SDL_JOYHATMOTION:
290             for (cmd = 0; cmd < NumJoyCommands; cmd++)
291             {
292                 action = MatchJoyCommand(event, (eJoyCommand) cmd);
293                 if (action == 1) /* command was just activated (button down, etc) */
294                 {
295                     if (cmd == joyFullscreen)
296                         gfx.changeWindow();
297                     else if (cmd == joyStop)
298                         main_stop();
299                     else if (cmd == joyPause)
300                         main_toggle_pause();
301                     else if (cmd == joySave)
302                         main_state_save(1, NULL); /* save in mupen64plus format using current slot */
303                     else if (cmd == joyLoad)
304                         main_state_load(NULL); /* load using current slot */
305                     else if (cmd == joyIncrement)
306                         main_state_inc_slot();
307                     else if (cmd == joyScreenshot)
308                         main_take_next_screenshot();
309                     else if (cmd == joyMute)
310                         main_volume_mute();
311                     else if (cmd == joyDecrease)
312                         main_volume_down();
313                     else if (cmd == joyIncrease)
314                         main_volume_up();
315                     else if (cmd == joyForward)
316                         main_set_fastforward(1);
317                     else if (cmd == joyGameshark)
318                         event_set_gameshark(1);
319                 }
320                 else if (action == -1) /* command was just de-activated (button up, etc) */
321                 {
322                     if (cmd == joyForward)
323                         main_set_fastforward(0);
324                     else if (cmd == joyGameshark)
325                         event_set_gameshark(0);
326                 }
327             }
328
329             return 0;
330             break;
331     }
332
333     return 1;
334 }
335
336 /*********************************************************************************************************
337 * global functions
338 */
339
340 void event_initialize(void)
341 {
342     const char *event_str = NULL;
343     int i;
344
345     /* set initial state of all joystick commands to 'off' */
346     for (i = 0; i < NumJoyCommands; i++)
347         JoyCmdActive[i] = 0;
348
349     /* activate any joysticks which are referenced in the joystick event command strings */
350     for (i = 0; i < NumJoyCommands; i++)
351     {
352         event_str = ConfigGetParamString(l_CoreEventsConfig, JoyCmdName[i]);
353         if (event_str != NULL && strlen(event_str) >= 4 && event_str[0] == 'J' && event_str[1] >= '0' && event_str[1] <= '9')
354         {
355             int device = event_str[1] - '0';
356             if (!SDL_WasInit(SDL_INIT_JOYSTICK))
357                 SDL_InitSubSystem(SDL_INIT_JOYSTICK);
358 #if SDL_VERSION_ATLEAST(2,0,0)
359             SDL_JoystickOpen(device);
360 #else
361             if (!SDL_JoystickOpened(device))
362                 SDL_JoystickOpen(device);
363 #endif
364         }
365     }
366
367     /* set up SDL event filter and disable key repeat */
368 #if !SDL_VERSION_ATLEAST(2,0,0)
369     SDL_EnableKeyRepeat(0, 0);
370 #endif
371     SDL_SetEventFilter(event_sdl_filter, NULL);
372 }
373
374 int event_set_core_defaults(void)
375 {
376     float fConfigParamsVersion;
377     int bSaveConfig = 0;
378
379     if (ConfigOpenSection("CoreEvents", &l_CoreEventsConfig) != M64ERR_SUCCESS || l_CoreEventsConfig == NULL)
380     {
381         DebugMessage(M64MSG_ERROR, "Failed to open CoreEvents config section.");
382         return 0; /* fail */
383     }
384
385     if (ConfigGetParameter(l_CoreEventsConfig, "Version", M64TYPE_FLOAT, &fConfigParamsVersion, sizeof(float)) != M64ERR_SUCCESS)
386     {
387         DebugMessage(M64MSG_WARNING, "No version number in 'CoreEvents' config section. Setting defaults.");
388         ConfigDeleteSection("CoreEvents");
389         ConfigOpenSection("CoreEvents", &l_CoreEventsConfig);
390         bSaveConfig = 1;
391     }
392     else if (((int) fConfigParamsVersion) != ((int) CONFIG_PARAM_VERSION))
393     {
394         DebugMessage(M64MSG_WARNING, "Incompatible version %.2f in 'CoreEvents' config section: current is %.2f. Setting defaults.", fConfigParamsVersion, (float) CONFIG_PARAM_VERSION);
395         ConfigDeleteSection("CoreEvents");
396         ConfigOpenSection("CoreEvents", &l_CoreEventsConfig);
397         bSaveConfig = 1;
398     }
399     else if ((CONFIG_PARAM_VERSION - fConfigParamsVersion) >= 0.0001f)
400     {
401         /* handle upgrades */
402         float fVersion = CONFIG_PARAM_VERSION;
403         ConfigSetParameter(l_CoreEventsConfig, "Version", M64TYPE_FLOAT, &fVersion);
404         DebugMessage(M64MSG_INFO, "Updating parameter set version in 'CoreEvents' config section to %.2f", fVersion);
405         bSaveConfig = 1;
406     }
407
408     ConfigSetDefaultFloat(l_CoreEventsConfig, "Version", CONFIG_PARAM_VERSION,  "Mupen64Plus CoreEvents config parameter set version number.  Please don't change this version number.");
409     /* Keyboard presses mapped to core functions */
410     ConfigSetDefaultInt(l_CoreEventsConfig, kbdStop, SDL_SCANCODE_ESCAPE,          "SDL keysym for stopping the emulator");
411     ConfigSetDefaultInt(l_CoreEventsConfig, kbdFullscreen, SDL_NUM_SCANCODES,      "SDL keysym for switching between fullscreen/windowed modes");
412     ConfigSetDefaultInt(l_CoreEventsConfig, kbdSave, SDL_SCANCODE_F5,              "SDL keysym for saving the emulator state");
413     ConfigSetDefaultInt(l_CoreEventsConfig, kbdLoad, SDL_SCANCODE_F7,              "SDL keysym for loading the emulator state");
414     ConfigSetDefaultInt(l_CoreEventsConfig, kbdIncrement, 0,                       "SDL keysym for advancing the save state slot");
415     ConfigSetDefaultInt(l_CoreEventsConfig, kbdReset, SDL_SCANCODE_F9,             "SDL keysym for resetting the emulator");
416     ConfigSetDefaultInt(l_CoreEventsConfig, kbdSpeeddown, SDL_SCANCODE_F10,        "SDL keysym for slowing down the emulator");
417     ConfigSetDefaultInt(l_CoreEventsConfig, kbdSpeedup, SDL_SCANCODE_F11,          "SDL keysym for speeding up the emulator");
418     ConfigSetDefaultInt(l_CoreEventsConfig, kbdScreenshot, SDL_SCANCODE_F12,       "SDL keysym for taking a screenshot");
419     ConfigSetDefaultInt(l_CoreEventsConfig, kbdPause, SDL_SCANCODE_P,              "SDL keysym for pausing the emulator");
420     ConfigSetDefaultInt(l_CoreEventsConfig, kbdMute, SDL_SCANCODE_M,               "SDL keysym for muting/unmuting the sound");
421     ConfigSetDefaultInt(l_CoreEventsConfig, kbdIncrease, SDL_SCANCODE_RIGHTBRACKET,"SDL keysym for increasing the volume");
422     ConfigSetDefaultInt(l_CoreEventsConfig, kbdDecrease, SDL_SCANCODE_LEFTBRACKET, "SDL keysym for decreasing the volume");
423     ConfigSetDefaultInt(l_CoreEventsConfig, kbdForward, SDL_SCANCODE_F,            "SDL keysym for temporarily going really fast");
424     ConfigSetDefaultInt(l_CoreEventsConfig, kbdAdvance, SDL_SCANCODE_SLASH,        "SDL keysym for advancing by one frame when paused");
425     ConfigSetDefaultInt(l_CoreEventsConfig, kbdGameshark, SDL_SCANCODE_G,          "SDL keysym for pressing the game shark button");
426     /* Joystick events mapped to core functions */
427     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyStop], "",       "Joystick event string for stopping the emulator");
428     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyFullscreen], "", "Joystick event string for switching between fullscreen/windowed modes");
429     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joySave], "",       "Joystick event string for saving the emulator state");
430     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyLoad], "",       "Joystick event string for loading the emulator state");
431     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyIncrement], "",  "Joystick event string for advancing the save state slot");
432     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyScreenshot], "", "Joystick event string for taking a screenshot");
433     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyPause], "",      "Joystick event string for pausing the emulator");
434     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyMute], "",       "Joystick event string for muting/unmuting the sound");
435     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyIncrease], "",   "Joystick event string for increasing the volume");
436     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyDecrease], "",   "Joystick event string for decreasing the volume");
437     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyForward], "",    "Joystick event string for fast-forward");
438     ConfigSetDefaultString(l_CoreEventsConfig, JoyCmdName[joyGameshark], "",  "Joystick event string for pressing the game shark button");
439
440     if (bSaveConfig)
441         ConfigSaveSection("CoreEvents");
442
443     return 1;
444 }
445
446 /*********************************************************************************************************
447 * sdl keyup/keydown handlers
448 */
449
450 void event_sdl_keydown(int keysym, int keymod)
451 {
452     /* check for the only 2 hard-coded key commands: Alt-enter for fullscreen and 0-9 for save state slot */
453     if (keysym == SDL_SCANCODE_RETURN && keymod & (KMOD_LALT | KMOD_RALT))
454         gfx.changeWindow();
455     else if (keysym >= SDL_SCANCODE_0 && keysym <= SDL_SCANCODE_9)
456         main_state_set_slot(keysym - SDL_SCANCODE_0);
457     /* check all of the configurable commands */
458     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdStop))
459         main_stop();
460     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdFullscreen))
461         gfx.changeWindow();
462     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdSave))
463         main_state_save(0, NULL); /* save in mupen64plus format using current slot */
464     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdLoad))
465         main_state_load(NULL); /* load using current slot */
466     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdIncrement))
467         main_state_inc_slot();
468     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdReset))
469         reset_soft();
470     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdSpeeddown))
471         main_speeddown(5);
472     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdSpeedup))
473         main_speedup(5);
474     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdScreenshot))
475         main_take_next_screenshot();    /* screenshot will be taken at the end of frame rendering */
476     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdPause))
477         main_toggle_pause();
478     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdMute))
479         main_volume_mute();
480     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdIncrease))
481         main_volume_up();
482     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdDecrease))
483         main_volume_down();
484     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdForward))
485         main_set_fastforward(1);
486     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdAdvance))
487         main_advance_one();
488     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdGameshark))
489         event_set_gameshark(1);
490     else
491     {
492         /* pass all other keypresses to the input plugin */
493         input.keyDown(keymod, keysym);
494     }
495
496 }
497
498 void event_sdl_keyup(int keysym, int keymod)
499 {
500     if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdStop))
501     {
502         return;
503     }
504     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdForward))
505     {
506         main_set_fastforward(0);
507     }
508     else if (keysym == ConfigGetParamInt(l_CoreEventsConfig, kbdGameshark))
509     {
510         event_set_gameshark(0);
511     }
512     else input.keyUp(keymod, keysym);
513
514 }
515
516 int event_gameshark_active(void)
517 {
518     return GamesharkActive;
519 }
520
521 void event_set_gameshark(int active)
522 {
523     // if boolean value doesn't change then just return
524     if (!active == !GamesharkActive)
525         return;
526
527     // set the button state
528     GamesharkActive = (active ? 1 : 0);
529
530     // notify front-end application that gameshark button state has changed
531     StateChanged(M64CORE_INPUT_GAMESHARK, GamesharkActive);
532 }
533