frontend: add fast forward support
[pcsx_rearmed.git] / frontend / plat_sdl.c
CommitLineData
7badc935 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011,2012
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <SDL.h>
cc56203b 13
14#include "libpicofe/input.h"
15#include "libpicofe/in_sdl.h"
16#include "libpicofe/menu.h"
b07c18e8 17#include "plugin_lib.h"
18#include "main.h"
7badc935 19#include "plat.h"
20#include "revision.h"
21
b07c18e8 22static const struct in_default_bind in_sdl_defbinds[] = {
2e6189bc 23 { SDLK_UP, IN_BINDTYPE_PLAYER12, DKEY_UP },
24 { SDLK_DOWN, IN_BINDTYPE_PLAYER12, DKEY_DOWN },
25 { SDLK_LEFT, IN_BINDTYPE_PLAYER12, DKEY_LEFT },
26 { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, DKEY_RIGHT },
27 { SDLK_d, IN_BINDTYPE_PLAYER12, DKEY_TRIANGLE },
28 { SDLK_z, IN_BINDTYPE_PLAYER12, DKEY_CROSS },
29 { SDLK_x, IN_BINDTYPE_PLAYER12, DKEY_CIRCLE },
30 { SDLK_s, IN_BINDTYPE_PLAYER12, DKEY_SQUARE },
31 { SDLK_v, IN_BINDTYPE_PLAYER12, DKEY_START },
32 { SDLK_c, IN_BINDTYPE_PLAYER12, DKEY_SELECT },
33 { SDLK_w, IN_BINDTYPE_PLAYER12, DKEY_L1 },
34 { SDLK_r, IN_BINDTYPE_PLAYER12, DKEY_R1 },
35 { SDLK_e, IN_BINDTYPE_PLAYER12, DKEY_L2 },
36 { SDLK_t, IN_BINDTYPE_PLAYER12, DKEY_R2 },
37 { SDLK_ESCAPE, IN_BINDTYPE_EMU, SACTION_ENTER_MENU },
456f1b86 38 { SDLK_F1, IN_BINDTYPE_EMU, SACTION_SAVE_STATE },
39 { SDLK_F2, IN_BINDTYPE_EMU, SACTION_LOAD_STATE },
40 { SDLK_F3, IN_BINDTYPE_EMU, SACTION_PREV_SSLOT },
41 { SDLK_F4, IN_BINDTYPE_EMU, SACTION_NEXT_SSLOT },
42 { SDLK_F5, IN_BINDTYPE_EMU, SACTION_TOGGLE_FSKIP },
43 { SDLK_F6, IN_BINDTYPE_EMU, SACTION_SCREENSHOT },
44 { SDLK_F7, IN_BINDTYPE_EMU, SACTION_FAST_FORWARD },
45 { SDLK_F8, IN_BINDTYPE_EMU, SACTION_SWITCH_DISPMODE },
2e6189bc 46 { 0, 0, 0 }
7badc935 47};
48
49static SDL_Surface *screen;
2e6189bc 50static void *menubg_img;
7badc935 51
52static int change_video_mode(int w, int h)
53{
54 screen = SDL_SetVideoMode(w, h, 16, 0);
55 if (screen == NULL) {
56 fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
57 return -1;
58 }
59
60 return 0;
61}
62
63void plat_init(void)
64{
65 int ret;
66
67 ret = SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE);
68 if (ret != 0) {
69 fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
70 exit(1);
71 }
72
73 g_menuscreen_w = 640;
74 g_menuscreen_h = 480;
75 ret = change_video_mode(g_menuscreen_w, g_menuscreen_h);
76 if (ret != 0) {
77 ret = change_video_mode(0, 0);
78 if (ret != 0)
79 goto fail;
80
81 if (screen->w < 320 || screen->h < 240) {
82 fprintf(stderr, "resolution %dx%d is too small, sorry.\n",
83 screen->w, screen->h);
84 goto fail;
85 }
86 g_menuscreen_w = screen->w;
87 g_menuscreen_h = screen->h;
88 }
89 SDL_WM_SetCaption("PCSX-ReARMed " REV, NULL);
90
2e6189bc 91 menubg_img = malloc(640 * 512 * 2);
92 if (menubg_img == NULL)
93 goto fail;
94
b07c18e8 95 in_sdl_init(in_sdl_defbinds);
7badc935 96 in_probe();
4ea7de6a 97 pl_rearmed_cbs.only_16bpp = 1;
7badc935 98 return;
99
100fail:
101 SDL_Quit();
102 exit(1);
103}
104
105void plat_finish(void)
106{
2e6189bc 107 free(menubg_img);
108 menubg_img = NULL;
7badc935 109 SDL_Quit();
110}
111
ab423939 112void plat_gvideo_open(int is_pal)
7badc935 113{
114}
115
116void *plat_gvideo_set_mode(int *w, int *h, int *bpp)
117{
118 change_video_mode(*w, *h);
119 return screen->pixels;
120}
121
2e6189bc 122/* XXX: missing SDL_LockSurface() */
7badc935 123void *plat_gvideo_flip(void)
124{
125 SDL_Flip(screen);
126 return screen->pixels;
127}
128
129void plat_gvideo_close(void)
130{
131}
132
133void plat_video_menu_enter(int is_rom_loaded)
134{
2e6189bc 135 /* surface will be lost, must adjust pl_vout_buf for menu bg */
136 memcpy(menubg_img, screen->pixels, screen->w * screen->h * 2);
137 pl_vout_buf = menubg_img;
138
7badc935 139 change_video_mode(g_menuscreen_w, g_menuscreen_h);
140}
141
142void plat_video_menu_begin(void)
143{
144 SDL_LockSurface(screen);
145 g_menuscreen_ptr = screen->pixels;
146}
147
148void plat_video_menu_end(void)
149{
150 SDL_UnlockSurface(screen);
151 SDL_Flip(screen);
152 g_menuscreen_ptr = NULL;
153}
154
155void plat_video_menu_leave(void)
156{
157}
158
159/* unused stuff */
160void *plat_prepare_screenshot(int *w, int *h, int *bpp)
161{
162 return 0;
163}
164
165int plat_cpu_clock_get(void)
166{
167 return -1;
168}
169
170int plat_cpu_clock_apply(int cpu_clock)
171{
172 return -1;
173}
174
175int plat_get_bat_capacity(void)
176{
177 return -1;
178}
179
180void plat_step_volume(int is_up)
181{
182}
183
184void plat_trigger_vibrate(int is_strong)
185{
186}
187
188void plat_minimize(void)
189{
190}
191
192// vim:shiftwidth=2:expandtab