frontend: add toggle FPS option
[pcsx_rearmed.git] / frontend / plat_sdl.c
CommitLineData
7badc935 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011,2012
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <SDL.h>
cc56203b 13
14#include "libpicofe/input.h"
15#include "libpicofe/in_sdl.h"
16#include "libpicofe/menu.h"
b07c18e8 17#include "plugin_lib.h"
18#include "main.h"
7badc935 19#include "plat.h"
20#include "revision.h"
21
b07c18e8 22static const struct in_default_bind in_sdl_defbinds[] = {
2e6189bc 23 { SDLK_UP, IN_BINDTYPE_PLAYER12, DKEY_UP },
24 { SDLK_DOWN, IN_BINDTYPE_PLAYER12, DKEY_DOWN },
25 { SDLK_LEFT, IN_BINDTYPE_PLAYER12, DKEY_LEFT },
26 { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, DKEY_RIGHT },
27 { SDLK_d, IN_BINDTYPE_PLAYER12, DKEY_TRIANGLE },
28 { SDLK_z, IN_BINDTYPE_PLAYER12, DKEY_CROSS },
29 { SDLK_x, IN_BINDTYPE_PLAYER12, DKEY_CIRCLE },
30 { SDLK_s, IN_BINDTYPE_PLAYER12, DKEY_SQUARE },
31 { SDLK_v, IN_BINDTYPE_PLAYER12, DKEY_START },
32 { SDLK_c, IN_BINDTYPE_PLAYER12, DKEY_SELECT },
33 { SDLK_w, IN_BINDTYPE_PLAYER12, DKEY_L1 },
34 { SDLK_r, IN_BINDTYPE_PLAYER12, DKEY_R1 },
35 { SDLK_e, IN_BINDTYPE_PLAYER12, DKEY_L2 },
36 { SDLK_t, IN_BINDTYPE_PLAYER12, DKEY_R2 },
37 { SDLK_ESCAPE, IN_BINDTYPE_EMU, SACTION_ENTER_MENU },
456f1b86 38 { SDLK_F1, IN_BINDTYPE_EMU, SACTION_SAVE_STATE },
39 { SDLK_F2, IN_BINDTYPE_EMU, SACTION_LOAD_STATE },
40 { SDLK_F3, IN_BINDTYPE_EMU, SACTION_PREV_SSLOT },
41 { SDLK_F4, IN_BINDTYPE_EMU, SACTION_NEXT_SSLOT },
42 { SDLK_F5, IN_BINDTYPE_EMU, SACTION_TOGGLE_FSKIP },
43 { SDLK_F6, IN_BINDTYPE_EMU, SACTION_SCREENSHOT },
dde7da71 44 { SDLK_F7, IN_BINDTYPE_EMU, SACTION_TOGGLE_FPS },
456f1b86 45 { SDLK_F8, IN_BINDTYPE_EMU, SACTION_SWITCH_DISPMODE },
dde7da71 46 { SDLK_BACKSPACE, IN_BINDTYPE_EMU, SACTION_FAST_FORWARD },
2e6189bc 47 { 0, 0, 0 }
7badc935 48};
49
50static SDL_Surface *screen;
2e6189bc 51static void *menubg_img;
7badc935 52
53static int change_video_mode(int w, int h)
54{
55 screen = SDL_SetVideoMode(w, h, 16, 0);
56 if (screen == NULL) {
57 fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
58 return -1;
59 }
60
61 return 0;
62}
63
64void plat_init(void)
65{
66 int ret;
67
68 ret = SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE);
69 if (ret != 0) {
70 fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
71 exit(1);
72 }
73
74 g_menuscreen_w = 640;
75 g_menuscreen_h = 480;
76 ret = change_video_mode(g_menuscreen_w, g_menuscreen_h);
77 if (ret != 0) {
78 ret = change_video_mode(0, 0);
79 if (ret != 0)
80 goto fail;
81
82 if (screen->w < 320 || screen->h < 240) {
83 fprintf(stderr, "resolution %dx%d is too small, sorry.\n",
84 screen->w, screen->h);
85 goto fail;
86 }
87 g_menuscreen_w = screen->w;
88 g_menuscreen_h = screen->h;
89 }
90 SDL_WM_SetCaption("PCSX-ReARMed " REV, NULL);
91
2e6189bc 92 menubg_img = malloc(640 * 512 * 2);
93 if (menubg_img == NULL)
94 goto fail;
95
b07c18e8 96 in_sdl_init(in_sdl_defbinds);
7badc935 97 in_probe();
4ea7de6a 98 pl_rearmed_cbs.only_16bpp = 1;
7badc935 99 return;
100
101fail:
102 SDL_Quit();
103 exit(1);
104}
105
106void plat_finish(void)
107{
2e6189bc 108 free(menubg_img);
109 menubg_img = NULL;
7badc935 110 SDL_Quit();
111}
112
ab423939 113void plat_gvideo_open(int is_pal)
7badc935 114{
115}
116
117void *plat_gvideo_set_mode(int *w, int *h, int *bpp)
118{
119 change_video_mode(*w, *h);
120 return screen->pixels;
121}
122
2e6189bc 123/* XXX: missing SDL_LockSurface() */
7badc935 124void *plat_gvideo_flip(void)
125{
126 SDL_Flip(screen);
127 return screen->pixels;
128}
129
130void plat_gvideo_close(void)
131{
132}
133
134void plat_video_menu_enter(int is_rom_loaded)
135{
2e6189bc 136 /* surface will be lost, must adjust pl_vout_buf for menu bg */
137 memcpy(menubg_img, screen->pixels, screen->w * screen->h * 2);
138 pl_vout_buf = menubg_img;
139
7badc935 140 change_video_mode(g_menuscreen_w, g_menuscreen_h);
141}
142
143void plat_video_menu_begin(void)
144{
145 SDL_LockSurface(screen);
146 g_menuscreen_ptr = screen->pixels;
147}
148
149void plat_video_menu_end(void)
150{
151 SDL_UnlockSurface(screen);
152 SDL_Flip(screen);
153 g_menuscreen_ptr = NULL;
154}
155
156void plat_video_menu_leave(void)
157{
158}
159
160/* unused stuff */
161void *plat_prepare_screenshot(int *w, int *h, int *bpp)
162{
163 return 0;
164}
165
166int plat_cpu_clock_get(void)
167{
168 return -1;
169}
170
171int plat_cpu_clock_apply(int cpu_clock)
172{
173 return -1;
174}
175
176int plat_get_bat_capacity(void)
177{
178 return -1;
179}
180
181void plat_step_volume(int is_up)
182{
183}
184
185void plat_trigger_vibrate(int is_strong)
186{
187}
188
189void plat_minimize(void)
190{
191}
192
193// vim:shiftwidth=2:expandtab