psxcounters: avoid excessive recalculations
[pcsx_rearmed.git] / frontend / plugin_lib.h
CommitLineData
b60f2812 1
69af03a2 2enum {
3 DKEY_SELECT = 0,
4 DKEY_L3,
5 DKEY_R3,
6 DKEY_START,
7 DKEY_UP,
8 DKEY_RIGHT,
9 DKEY_DOWN,
10 DKEY_LEFT,
11 DKEY_L2,
12 DKEY_R2,
13 DKEY_L1,
14 DKEY_R1,
15 DKEY_TRIANGLE,
16 DKEY_CIRCLE,
17 DKEY_CROSS,
18 DKEY_SQUARE,
19};
4c08b9e7 20extern int in_type1, in_type2;
21extern int in_keystate, in_state_gun, in_a1[2], in_a2[2];
799b0b87 22void in_update_analogs(void);
69af03a2 23
76f7048e 24extern void *pl_vout_buf;
55b0eeea 25extern int pl_flip_cnt;
69af03a2 26
29a8c4f3 27void pl_text_out16(int x, int y, const char *texto, ...);
28void pl_start_watchdog(void);
29void *pl_prepare_screenshot(int *w, int *h, int *bpp);
4c08b9e7 30void pl_init(void);
41f55c9f 31void pl_print_hud(int w, int h, int xborder);
4c08b9e7 32
76f7048e 33void pl_timing_prepare(int is_pal);
34void pl_frame_limit(void);
35
4c08b9e7 36void pl_update_gun(int *xn, int *xres, int *y, int *in);
201c21e2 37
38struct rearmed_cbs {
ffd0d743 39 void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
76f7048e 40 int (*pl_vout_open)(void);
41 void *(*pl_vout_set_mode)(int w, int h, int bpp);
42 void *(*pl_vout_flip)(void);
43 void (*pl_vout_close)(void);
55b0eeea 44 // these are only used by some frontends
45 void (*pl_vout_raw_flip)(int x, int y);
46 void (*pl_vout_set_raw_vram)(void *vram);
e64dc4c5 47 // gpu options
48 int frameskip;
49 int fskip_advice;
24de2dd4 50 unsigned int *gpu_hcnt;
e64dc4c5 51 struct {
52 int iUseDither;
53 int dwActFixes;
54 float fFrameRateHz;
55 int dwFrameRateTicks;
56 } gpu_peops;
17a54a4a 57 struct {
58 int abe_hack;
59 int no_light, no_blend;
60 } gpu_unai;
201c21e2 61};
62
e64dc4c5 63extern struct rearmed_cbs pl_rearmed_cbs;
4f3639fa 64
65#ifndef ARRAY_SIZE
66#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
67#endif