cdrom: cleanup irq reschedule and pause hacks
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
18 ***************************************************************************/
19
20/*
21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
9f8b032d 26#include "psxdma.h"
ef79bbde 27
8b380e97 28/* logging */
29#if 0
30#define CDR_LOG SysPrintf
31#else
32#define CDR_LOG(...)
33#endif
34#if 0
35#define CDR_LOG_I SysPrintf
36#else
37#define CDR_LOG_I(...)
38#endif
39#if 0
40#define CDR_LOG_IO SysPrintf
41#else
42#define CDR_LOG_IO(...)
43#endif
44//#define CDR_LOG_CMD_IRQ
45
ef79bbde 46cdrStruct cdr;
8e1040b6 47static unsigned char *pTransfer;
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48
49/* CD-ROM magic numbers */
50#define CdlSync 0
51#define CdlNop 1
52#define CdlSetloc 2
53#define CdlPlay 3
54#define CdlForward 4
55#define CdlBackward 5
56#define CdlReadN 6
57#define CdlStandby 7
58#define CdlStop 8
59#define CdlPause 9
60#define CdlInit 10
61#define CdlMute 11
62#define CdlDemute 12
63#define CdlSetfilter 13
64#define CdlSetmode 14
65#define CdlGetmode 15
66#define CdlGetlocL 16
67#define CdlGetlocP 17
68#define CdlReadT 18
69#define CdlGetTN 19
70#define CdlGetTD 20
71#define CdlSeekL 21
72#define CdlSeekP 22
73#define CdlSetclock 23
74#define CdlGetclock 24
75#define CdlTest 25
76#define CdlID 26
77#define CdlReadS 27
78#define CdlReset 28
79#define CdlReadToc 30
80
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81char *CmdName[0x100]= {
82 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
83 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
84 "CdlStop", "CdlPause", "CdlInit", "CdlMute",
85 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetmode",
86 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
87 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
88 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
89 "CdlReset", NULL, "CDlReadToc", NULL
90};
91
92unsigned char Test04[] = { 0 };
93unsigned char Test05[] = { 0 };
94unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
95unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
96unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
97
9f8b032d 98// cdr.Stat:
99#define NoIntr 0
100#define DataReady 1
101#define Complete 2
102#define Acknowledge 3
103#define DataEnd 4
104#define DiskError 5
105
106/* Modes flags */
107#define MODE_SPEED (1<<7) // 0x80
108#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
109#define MODE_SIZE_2340 (1<<5) // 0x20
110#define MODE_SIZE_2328 (1<<4) // 0x10
111#define MODE_SF (1<<3) // 0x08 channel on/off
112#define MODE_REPORT (1<<2) // 0x04
113#define MODE_AUTOPAUSE (1<<1) // 0x02
114#define MODE_CDDA (1<<0) // 0x01
115
116/* Status flags */
117#define STATUS_PLAY (1<<7) // 0x80
118#define STATUS_SEEK (1<<6) // 0x40
119#define STATUS_READ (1<<5) // 0x20
120#define STATUS_SHELLOPEN (1<<4) // 0x10
121#define STATUS_UNKNOWN3 (1<<3) // 0x08
122#define STATUS_UNKNOWN2 (1<<2) // 0x04
123#define STATUS_ROTATING (1<<1) // 0x02
124#define STATUS_ERROR (1<<0) // 0x01
125
126
127
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128// 1x = 75 sectors per second
129// PSXCLK = 1 sec in the ps
130// so (PSXCLK / 75) = cdr read time (linuzappz)
131#define cdReadTime (PSXCLK / 75)
132
39df67df 133// for cdr.Seeked
134enum seeked_state {
135 SEEK_PENDING = 0,
136 SEEK_DONE = 1,
137 SEEK_DOING_CMD = 2,
138};
139
ef79bbde 140static struct CdrStat stat;
ef79bbde 141
305c8c93 142static unsigned int msf2sec(u8 *msf) {
9f8b032d 143 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
144}
145
305c8c93 146static void sec2msf(unsigned int s, u8 *msf) {
9f8b032d 147 msf[0] = s / 75 / 60;
148 s = s - msf[0] * 75 * 60;
149 msf[1] = s / 75;
150 s = s - msf[1] * 75;
151 msf[2] = s;
152}
153
39df67df 154// cdrInterrupt
ef79bbde 155#define CDR_INT(eCycle) { \
d28b54b1 156 psxRegs.interrupt |= (1 << PSXINT_CDR); \
157 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
158 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
159 new_dyna_set_event(PSXINT_CDR, eCycle); \
ae602c19 160}
ef79bbde 161
39df67df 162// cdrReadInterrupt
ef79bbde 163#define CDREAD_INT(eCycle) { \
d28b54b1 164 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
165 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
166 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
167 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
ae602c19 168}
ef79bbde 169
39df67df 170// cdrLidSeekInterrupt
9f8b032d 171#define CDRLID_INT(eCycle) { \
172 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
173 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
174 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
175 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
176}
177
39df67df 178// cdrPlayInterrupt
179#define CDRMISC_INT(eCycle) { \
7f457614 180 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
181 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
182 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
183 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
184}
185
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186#define StopReading() { \
187 if (cdr.Reading) { \
188 cdr.Reading = 0; \
d28b54b1 189 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
ef79bbde 190 } \
9f8b032d 191 cdr.StatP &= ~STATUS_READ;\
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192}
193
194#define StopCdda() { \
195 if (cdr.Play) { \
196 if (!Config.Cdda) CDR_stop(); \
9f8b032d 197 cdr.StatP &= ~STATUS_PLAY; \
ef79bbde 198 cdr.Play = FALSE; \
9f8b032d 199 cdr.FastForward = 0; \
200 cdr.FastBackward = 0; \
201 /*SPU_registerCallback( SPUirq );*/ \
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202 } \
203}
204
205#define SetResultSize(size) { \
94c118c3 206 cdr.ResultP = 0; \
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207 cdr.ResultC = size; \
208 cdr.ResultReady = 1; \
209}
210
94c118c3 211static void setIrq(void)
212{
213 if (cdr.Stat & cdr.Reg2)
214 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
215}
9f8b032d 216
217void cdrLidSeekInterrupt()
218{
219 // turn back on checking
220 if( cdr.LidCheck == 0x10 )
221 {
222 cdr.LidCheck = 0;
223 }
224
225 // official lid close
226 else if( cdr.LidCheck == 0x30 )
227 {
228 // GS CDX 3.3: $13
229 cdr.StatP |= STATUS_ROTATING;
230
231
232 // GS CDX 3.3 - ~50 getlocp tries
233 CDRLID_INT( cdReadTime * 3 );
234 cdr.LidCheck = 0x40;
235 }
236
237 // turn off ready
238 else if( cdr.LidCheck == 0x40 )
239 {
240 // GS CDX 3.3: $01
241 cdr.StatP &= ~STATUS_SHELLOPEN;
242 cdr.StatP &= ~STATUS_ROTATING;
243
244
245 // GS CDX 3.3 - ~50 getlocp tries
246 CDRLID_INT( cdReadTime * 3 );
247 cdr.LidCheck = 0x50;
248 }
249
250 // now seek
251 else if( cdr.LidCheck == 0x50 )
252 {
253 // GameShark Lite: Start seeking ($42)
254 cdr.StatP |= STATUS_SEEK;
255 cdr.StatP |= STATUS_ROTATING;
256 cdr.StatP &= ~STATUS_ERROR;
257
258
259 CDRLID_INT( cdReadTime * 3 );
260 cdr.LidCheck = 0x60;
261 }
262
263 // done = cd ready
264 else if( cdr.LidCheck == 0x60 )
265 {
266 // GameShark Lite: Seek detection done ($02)
267 cdr.StatP &= ~STATUS_SEEK;
268
269 cdr.LidCheck = 0;
270 }
271}
272
9f8b032d 273static void Check_Shell( int Irq )
274{
275 // check case open/close
276 if (cdr.LidCheck > 0)
277 {
9f8b032d 278 CDR_LOG( "LidCheck\n" );
9f8b032d 279
280 // $20 = check lid state
281 if( cdr.LidCheck == 0x20 )
282 {
283 u32 i;
284
285 i = stat.Status;
286 if (CDR_getStatus(&stat) != -1)
287 {
aa1f7284 288 // BIOS hangs + BIOS error messages
289 //if (stat.Type == 0xff)
290 //cdr.Stat = DiskError;
9f8b032d 291
292 // case now open
aa1f7284 293 if (stat.Status & STATUS_SHELLOPEN)
9f8b032d 294 {
295 // Vib Ribbon: pre-CD swap
296 StopCdda();
297
298
299 // GameShark Lite: Death if DiskError happens
300 //
301 // Vib Ribbon: Needs DiskError for CD swap
302
303 if (Irq != CdlNop)
304 {
305 cdr.Stat = DiskError;
306
307 cdr.StatP |= STATUS_ERROR;
308 cdr.Result[0] |= STATUS_ERROR;
309 }
310
311 // GameShark Lite: Wants -exactly- $10
312 cdr.StatP |= STATUS_SHELLOPEN;
313 cdr.StatP &= ~STATUS_ROTATING;
314
315
316 CDRLID_INT( cdReadTime * 3 );
317 cdr.LidCheck = 0x10;
318
319
320 // GS CDX 3.3 = $11
321 }
322
323 // case just closed
324 else if ( i & STATUS_SHELLOPEN )
325 {
326 cdr.StatP |= STATUS_ROTATING;
327
328 CheckCdrom();
329
330
331 if( cdr.Stat == NoIntr )
332 cdr.Stat = Acknowledge;
333
94c118c3 334 setIrq();
9f8b032d 335
336 // begin close-seek-ready cycle
337 CDRLID_INT( cdReadTime * 3 );
338 cdr.LidCheck = 0x30;
339
340
341 // GameShark Lite: Wants -exactly- $42, then $02
342 // GS CDX 3.3: Wants $11/$80, $13/$80, $01/$00
343 }
344
345 // case still closed - wait for recheck
346 else
347 {
348 CDRLID_INT( cdReadTime * 3 );
349 cdr.LidCheck = 0x10;
350 }
351 }
352 }
353
354
355 // GS CDX: clear all values but #1,#2
356 if( (cdr.LidCheck >= 0x30) || (cdr.StatP & STATUS_SHELLOPEN) )
357 {
358 SetResultSize(16);
359 memset( cdr.Result, 0, 16 );
360
361 cdr.Result[0] = cdr.StatP;
362
363
364 // GS CDX: special return value
365 if( cdr.StatP & STATUS_SHELLOPEN )
366 {
367 cdr.Result[1] = 0x80;
368 }
369
370
371 if( cdr.Stat == NoIntr )
372 cdr.Stat = Acknowledge;
373
94c118c3 374 setIrq();
9f8b032d 375 }
376 }
377}
378
9f8b032d 379void Find_CurTrack() {
380 cdr.CurTrack = 0;
381
382 if (CDR_getTN(cdr.ResultTN) != -1) {
383 int lcv;
384
385 for( lcv = 1; lcv <= cdr.ResultTN[1]; lcv++ ) {
386 if (CDR_getTD((u8)(lcv), cdr.ResultTD) != -1) {
387 u32 sect1, sect2;
388
9f8b032d 389 CDR_LOG( "curtrack %d %d %d | %d %d %d | %d\n",
390 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2],
391 cdr.ResultTD[2], cdr.ResultTD[1], cdr.ResultTD[0],
392 cdr.CurTrack );
9f8b032d 393
394 // find next track boundary - only need m:s accuracy
395 sect1 = cdr.SetSectorPlay[0] * 60 * 75 + cdr.SetSectorPlay[1] * 75;
396 sect2 = cdr.ResultTD[2] * 60 * 75 + cdr.ResultTD[1] * 75;
397
398 // Twisted Metal 4 - psx cdda pregap (2-sec)
399 // - fix in-game music
400 sect2 -= 75 * 2;
401
402 if( sect1 >= sect2 ) {
403 cdr.CurTrack++;
404 continue;
405 }
406 }
407
408 break;
409 }
410 }
411}
412
413static void ReadTrack( u8 *time ) {
414 cdr.Prev[0] = itob( time[0] );
415 cdr.Prev[1] = itob( time[1] );
416 cdr.Prev[2] = itob( time[2] );
ef79bbde 417
ef79bbde 418 CDR_LOG("ReadTrack() Log: KEY *** %x:%x:%x\n", cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
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419 cdr.RErr = CDR_readTrack(cdr.Prev);
420}
421
ef79bbde 422
39df67df 423static void AddIrqQueue(unsigned char irq, unsigned long ecycle) {
a34a2445 424 if (cdr.Irq != 0)
8b380e97 425 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
39df67df 426
ef79bbde 427 cdr.Irq = irq;
9f8b032d 428 cdr.eCycle = ecycle;
429
9f8b032d 430 CDR_INT(ecycle);
431}
432
433
434void Set_Track()
435{
436 if (CDR_getTN(cdr.ResultTN) != -1) {
437 int lcv;
438
439 for( lcv = 1; lcv < cdr.ResultTN[1]; lcv++ ) {
440 if (CDR_getTD((u8)(lcv), cdr.ResultTD) != -1) {
9f8b032d 441 CDR_LOG( "settrack %d %d %d | %d %d %d | %d\n",
442 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2],
443 cdr.ResultTD[2], cdr.ResultTD[1], cdr.ResultTD[0],
444 cdr.CurTrack );
9f8b032d 445
446 // check if time matches track start (only need min, sec accuracy)
447 // - m:s:f vs f:s:m
448 if( cdr.SetSectorPlay[0] == cdr.ResultTD[2] &&
449 cdr.SetSectorPlay[1] == cdr.ResultTD[1] ) {
450 // skip pregap frames
451 if( cdr.SetSectorPlay[2] < cdr.ResultTD[0] )
452 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
453
454 break;
455 }
456 else if( cdr.SetSectorPlay[0] < cdr.ResultTD[2] )
457 break;
458 }
459 }
460 }
461}
462
463
464static u8 fake_subq_local[3], fake_subq_real[3], fake_subq_index, fake_subq_change;
7f457614 465static void Create_Fake_Subq()
9f8b032d 466{
467 u8 temp_cur[3], temp_next[3], temp_start[3], pregap;
468 int diff;
469
470 if (CDR_getTN(cdr.ResultTN) == -1) return;
471 if( cdr.CurTrack+1 <= cdr.ResultTN[1] ) {
472 pregap = 150;
473 if( CDR_getTD(cdr.CurTrack+1, cdr.ResultTD) == -1 ) return;
474 } else {
475 // last track - cd size
476 pregap = 0;
477 if( CDR_getTD(0, cdr.ResultTD) == -1 ) return;
478 }
479
480 if( cdr.Play == TRUE ) {
481 temp_cur[0] = cdr.SetSectorPlay[0];
482 temp_cur[1] = cdr.SetSectorPlay[1];
483 temp_cur[2] = cdr.SetSectorPlay[2];
484 } else {
485 temp_cur[0] = btoi( cdr.Prev[0] );
486 temp_cur[1] = btoi( cdr.Prev[1] );
487 temp_cur[2] = btoi( cdr.Prev[2] );
488 }
489
490 fake_subq_real[0] = temp_cur[0];
491 fake_subq_real[1] = temp_cur[1];
492 fake_subq_real[2] = temp_cur[2];
493
494 temp_next[0] = cdr.ResultTD[2];
495 temp_next[1] = cdr.ResultTD[1];
496 temp_next[2] = cdr.ResultTD[0];
497
498
499 // flag- next track
500 if( msf2sec(temp_cur) >= msf2sec( temp_next )-pregap ) {
501 fake_subq_change = 1;
502
503 cdr.CurTrack++;
504
505 // end cd
506 if( pregap == 0 ) StopCdda();
507 }
508
509 //////////////////////////////////////////////////
510 //////////////////////////////////////////////////
511
512 // repair
513 if( cdr.CurTrack <= cdr.ResultTN[1] ) {
514 if( CDR_getTD(cdr.CurTrack, cdr.ResultTD) == -1 ) return;
515 } else {
516 // last track - cd size
517 if( CDR_getTD(0, cdr.ResultTD) == -1 ) return;
518 }
519
520 temp_start[0] = cdr.ResultTD[2];
521 temp_start[1] = cdr.ResultTD[1];
522 temp_start[2] = cdr.ResultTD[0];
523
524
9f8b032d 525 CDR_LOG( "CDDA FAKE SUB - %d:%d:%d / %d:%d:%d / %d:%d:%d\n",
526 temp_cur[0], temp_cur[1], temp_cur[2],
527 temp_start[0], temp_start[1], temp_start[2],
528 temp_next[0], temp_next[1], temp_next[2]);
9f8b032d 529
530
531
532 // local time - pregap / real
533 diff = msf2sec(temp_cur) - msf2sec( temp_start );
534 if( diff < 0 ) {
535 fake_subq_index = 0;
536
537 sec2msf( -diff, fake_subq_local );
ef79bbde 538 } else {
9f8b032d 539 fake_subq_index = 1;
540
541 sec2msf( diff, fake_subq_local );
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542 }
543}
544
9f8b032d 545
7f457614 546static void cdrPlayInterrupt_Autopause()
547{
548 struct SubQ *subq = (struct SubQ *)CDR_getBufferSub();
9b470ab7 549 int track_changed = 0;
7f457614 550 if (subq != NULL ) {
341eb2c9 551 // update subq
552 ReadTrack( cdr.SetSectorPlay );
553
7f457614 554 CDR_LOG( "CDDA SUB - %X:%X:%X\n",
555 subq->AbsoluteAddress[0], subq->AbsoluteAddress[1], subq->AbsoluteAddress[2] );
7f457614 556
557 /*
558 CDDA Autopause
559
560 Silhouette Mirage ($3)
561 Tomb Raider 1 ($7)
562 */
563
a02ee86f 564 // .. + 1 is probably wrong, but deals with corrupted subq + good checksum
565 // (how does real thing handle those?)
0e2e3f49 566 if( cdr.CurTrack + 1 == btoi( subq->TrackNumber ) )
9b470ab7 567 track_changed = 1;
7f457614 568 } else {
569 Create_Fake_Subq();
7f457614 570 CDR_LOG( "CDDA FAKE SUB - %d:%d:%d\n",
571 fake_subq_real[0], fake_subq_real[1], fake_subq_real[2] );
7f457614 572
9b470ab7 573 track_changed = fake_subq_change;
7f457614 574 fake_subq_change = 0;
575 }
576
9b470ab7 577 if ((cdr.Mode & MODE_AUTOPAUSE) && track_changed) {
7f457614 578 CDR_LOG( "CDDA STOP\n" );
7f457614 579
580 // Magic the Gathering
581 // - looping territory cdda
582
583 // ...?
584 //cdr.ResultReady = 1;
585 //cdr.Stat = DataReady;
586 cdr.Stat = DataEnd;
94c118c3 587 setIrq();
7f457614 588
589 StopCdda();
590 }
a02ee86f 591 else if (cdr.Mode & MODE_REPORT) {
7f457614 592 if (subq != NULL) {
7f457614 593 CDR_LOG( "REPPLAY SUB - %X:%X:%X\n",
594 subq->AbsoluteAddress[0], subq->AbsoluteAddress[1], subq->AbsoluteAddress[2] );
8b380e97 595
a02ee86f 596 // breaks when .sub doesn't have index 0 for some reason (bad rip?)
597 //cdr.CurTrack = btoi( subq->TrackNumber );
7f457614 598
9b470ab7 599 if (subq->AbsoluteAddress[2] & 0xf)
600 return;
601
602 cdr.Result[0] = cdr.StatP;
7f457614 603 // BIOS CD Player: data already BCD format
604 cdr.Result[1] = subq->TrackNumber;
605 cdr.Result[2] = subq->IndexNumber;
606
607 cdr.Result[3] = subq->AbsoluteAddress[0];
608 cdr.Result[4] = subq->AbsoluteAddress[1];
609 cdr.Result[5] = subq->AbsoluteAddress[2];
610 } else {
7f457614 611 CDR_LOG( "REPPLAY FAKE - %d:%d:%d\n",
612 fake_subq_real[0], fake_subq_real[1], fake_subq_real[2] );
7f457614 613
9b470ab7 614 if (fake_subq_real[2] & 0xf)
615 return;
616
617 cdr.Result[0] = cdr.StatP;
7f457614 618 // track # / index #
619 cdr.Result[1] = itob(cdr.CurTrack);
620 cdr.Result[2] = itob(fake_subq_index);
621 // absolute
622 cdr.Result[3] = itob( fake_subq_real[0] );
623 cdr.Result[4] = itob( fake_subq_real[1] );
624 cdr.Result[5] = itob( fake_subq_real[2] );
625 }
626
627 // Rayman: Logo freeze (resultready + dataready)
628 cdr.ResultReady = 1;
629 cdr.Stat = DataReady;
630
631 SetResultSize(8);
94c118c3 632 setIrq();
7f457614 633 }
634}
635
39df67df 636// also handles seek
7f457614 637void cdrPlayInterrupt()
638{
39df67df 639 if (cdr.Seeked == SEEK_DOING_CMD) {
e7e33ef2 640 if (cdr.Stat) {
8b380e97 641 CDR_LOG_I("cdrom: seek stat hack\n");
e7e33ef2 642 CDRMISC_INT(0x1000);
643 return;
644 }
39df67df 645 SetResultSize(1);
646 cdr.StatP |= STATUS_ROTATING;
647 cdr.StatP &= ~STATUS_SEEK;
648 cdr.Result[0] = cdr.StatP;
a34a2445 649 if (cdr.Irq == 0) {
39df67df 650 cdr.Stat = Complete;
94c118c3 651 setIrq();
39df67df 652 }
653
654 cdr.Seeked = SEEK_PENDING;
655 CDRMISC_INT(cdReadTime * 20); // ???
656 return;
657 }
658 else if (cdr.Seeked == SEEK_PENDING) {
659 cdr.Seeked = SEEK_DONE;
660 if (!cdr.Play && !cdr.Reading) {
661 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
662 Find_CurTrack();
663 ReadTrack(cdr.SetSector);
664 }
665 }
666
667 if (!cdr.Play) return;
7f457614 668
7f457614 669 CDR_LOG( "CDDA - %d:%d:%d\n",
670 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
8b380e97 671
39df67df 672 CDRMISC_INT( cdReadTime );
7f457614 673
674 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & MODE_CDDA) && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
675 cdrPlayInterrupt_Autopause();
676
677 cdr.SetSectorPlay[2]++;
678 if (cdr.SetSectorPlay[2] == 75) {
679 cdr.SetSectorPlay[2] = 0;
680 cdr.SetSectorPlay[1]++;
681 if (cdr.SetSectorPlay[1] == 60) {
682 cdr.SetSectorPlay[1] = 0;
683 cdr.SetSectorPlay[0]++;
684 }
685 }
686
687 //Check_Shell(0);
688}
689
ef79bbde
P
690void cdrInterrupt() {
691 int i;
692 unsigned char Irq = cdr.Irq;
7f457614 693 struct SubQ *subq;
ef79bbde 694
9f8b032d 695 // Reschedule IRQ
ef79bbde 696 if (cdr.Stat) {
8b380e97 697 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 698 CDR_INT(0x1000);
ef79bbde
P
699 return;
700 }
701
a34a2445 702 cdr.Irq = 0;
ef79bbde
P
703 cdr.Ctrl &= ~0x80;
704
705 switch (Irq) {
706 case CdlSync:
707 SetResultSize(1);
9f8b032d 708 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
709 cdr.Result[0] = cdr.StatP;
710 cdr.Stat = Acknowledge;
711 break;
712
713 case CdlNop:
714 SetResultSize(1);
715 cdr.Result[0] = cdr.StatP;
716 cdr.Stat = Acknowledge;
9f8b032d 717
718 if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
ef79bbde
P
719 break;
720
721 case CdlSetloc:
722 cdr.CmdProcess = 0;
723 SetResultSize(1);
9f8b032d 724 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
725 cdr.Result[0] = cdr.StatP;
726 cdr.Stat = Acknowledge;
727 break;
728
729 case CdlPlay:
9f8b032d 730 fake_subq_change = 0;
731
39df67df 732 if (cdr.Seeked == SEEK_PENDING) {
733 // XXX: wrong, should seek instead..
9f8b032d 734 memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 );
39df67df 735 cdr.Seeked = SEEK_DONE;
9f8b032d 736 }
737
738 /*
739 Rayman: detect track changes
740 - fixes logo freeze
741
742 Twisted Metal 2: skip PREGAP + starting accurate SubQ
743 - plays tracks without retry play
744
745 Wild 9: skip PREGAP + starting accurate SubQ
746 - plays tracks without retry play
747 */
696c9530 748 /* unneeded with correct cdriso?
9f8b032d 749 Set_Track();
696c9530 750 */
9f8b032d 751 Find_CurTrack();
752 ReadTrack( cdr.SetSectorPlay );
753
9f8b032d 754 // GameShark CD Player: Calls 2x + Play 2x
755 if( cdr.FastBackward || cdr.FastForward ) {
756 if( cdr.FastForward ) cdr.FastForward--;
757 if( cdr.FastBackward ) cdr.FastBackward--;
758
759 if( cdr.FastBackward == 0 && cdr.FastForward == 0 ) {
760 if( cdr.Play && CDR_getStatus(&stat) != -1 ) {
761 cdr.SetSectorPlay[0] = stat.Time[0];
762 cdr.SetSectorPlay[1] = stat.Time[1];
763 cdr.SetSectorPlay[2] = stat.Time[2];
764 }
765 }
766 }
767
768
769 if (!Config.Cdda) {
770 // BIOS CD Player
771 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
772
773 // GameShark CD Player: Resume play
774 if( cdr.ParamC == 0 ) {
9f8b032d 775 CDR_LOG( "PLAY Resume @ %d:%d:%d\n",
776 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
9f8b032d 777
778 //CDR_play( cdr.SetSectorPlay );
779 }
780 else
781 {
782 // BIOS CD Player: Resume play
783 if( cdr.Param[0] == 0 ) {
9f8b032d 784 CDR_LOG( "PLAY Resume T0 @ %d:%d:%d\n",
785 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
9f8b032d 786
787 //CDR_play( cdr.SetSectorPlay );
788 }
789 else {
9f8b032d 790 CDR_LOG( "PLAY Resume Td @ %d:%d:%d\n",
791 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
9f8b032d 792
793 // BIOS CD Player: Allow track replaying
794 StopCdda();
795
796
797 cdr.CurTrack = btoi( cdr.Param[0] );
798
799 if (CDR_getTN(cdr.ResultTN) != -1) {
800 // check last track
801 if (cdr.CurTrack > cdr.ResultTN[1])
802 cdr.CurTrack = cdr.ResultTN[1];
803
804 if (CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD) != -1) {
805 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
806 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
807 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
808
809 // reset data
a02ee86f 810 //Set_Track();
9f8b032d 811 Find_CurTrack();
812 ReadTrack( cdr.SetSectorPlay );
813
814 //CDR_play(cdr.SetSectorPlay);
815 }
816 }
817 }
818 }
819 }
820
821
822 // Vib Ribbon: gameplay checks flag
823 cdr.StatP &= ~STATUS_SEEK;
824
825
ef79bbde
P
826 cdr.CmdProcess = 0;
827 SetResultSize(1);
9f8b032d 828 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
829 cdr.Result[0] = cdr.StatP;
830 cdr.Stat = Acknowledge;
9f8b032d 831
832 cdr.StatP |= STATUS_PLAY;
833
834
835 // BIOS player - set flag again
836 cdr.Play = TRUE;
837
39df67df 838 CDRMISC_INT( cdReadTime );
ef79bbde
P
839 break;
840
9f8b032d 841 case CdlForward:
ef79bbde
P
842 cdr.CmdProcess = 0;
843 SetResultSize(1);
9f8b032d 844 cdr.StatP |= STATUS_ROTATING;
845 cdr.Result[0] = cdr.StatP;
846 cdr.Stat = Complete;
847
848
849 // GameShark CD Player: Calls 2x + Play 2x
850 if( cdr.FastForward == 0 ) cdr.FastForward = 2;
851 else cdr.FastForward++;
852
853 cdr.FastBackward = 0;
ef79bbde
P
854 break;
855
9f8b032d 856 case CdlBackward:
ef79bbde
P
857 cdr.CmdProcess = 0;
858 SetResultSize(1);
9f8b032d 859 cdr.StatP |= STATUS_ROTATING;
860 cdr.Result[0] = cdr.StatP;
861 cdr.Stat = Complete;
862
863
864 // GameShark CD Player: Calls 2x + Play 2x
865 if( cdr.FastBackward == 0 ) cdr.FastBackward = 2;
866 else cdr.FastBackward++;
867
868 cdr.FastForward = 0;
ef79bbde
P
869 break;
870
9f8b032d 871 case CdlStandby:
ef79bbde
P
872 cdr.CmdProcess = 0;
873 SetResultSize(1);
9f8b032d 874 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
875 cdr.Result[0] = cdr.StatP;
876 cdr.Stat = Complete;
877 break;
878
879 case CdlStop:
880 cdr.CmdProcess = 0;
881 SetResultSize(1);
9f8b032d 882 cdr.StatP &= ~STATUS_ROTATING;
ef79bbde
P
883 cdr.Result[0] = cdr.StatP;
884 cdr.Stat = Complete;
885// cdr.Stat = Acknowledge;
886
9f8b032d 887 if (cdr.LidCheck == 0) cdr.LidCheck = 0x20;
ef79bbde
P
888 break;
889
890 case CdlPause:
891 SetResultSize(1);
892 cdr.Result[0] = cdr.StatP;
9f8b032d 893 cdr.Stat = Acknowledge;
894
12228917 895 /*
896 Gundam Battle Assault 2: much slower (*)
897 - Fixes boot, gameplay
898
899 Hokuto no Ken 2: slower
900 - Fixes intro + subtitles
901
902 InuYasha - Feudal Fairy Tale: slower
903 - Fixes battles
904 */
905 AddIrqQueue(CdlPause + 0x20, cdReadTime * 3);
ef79bbde
P
906 cdr.Ctrl |= 0x80;
907 break;
908
909 case CdlPause + 0x20:
910 SetResultSize(1);
9f8b032d 911 cdr.StatP &= ~STATUS_READ;
912 cdr.StatP |= STATUS_ROTATING;
ef79bbde 913 cdr.Result[0] = cdr.StatP;
9f8b032d 914 cdr.Stat = Complete;
ef79bbde
P
915 break;
916
9f8b032d 917 case CdlInit:
ef79bbde 918 SetResultSize(1);
9f8b032d 919 cdr.StatP = STATUS_ROTATING;
ef79bbde 920 cdr.Result[0] = cdr.StatP;
9f8b032d 921 cdr.Stat = Acknowledge;
ef79bbde 922// if (!cdr.Init) {
9f8b032d 923 AddIrqQueue(CdlInit + 0x20, 0x800);
ef79bbde
P
924// }
925 break;
926
927 case CdlInit + 0x20:
928 SetResultSize(1);
929 cdr.Result[0] = cdr.StatP;
9f8b032d 930 cdr.Stat = Complete;
ef79bbde
P
931 cdr.Init = 1;
932 break;
933
9f8b032d 934 case CdlMute:
ef79bbde 935 SetResultSize(1);
9f8b032d 936 cdr.StatP |= STATUS_ROTATING;
937 cdr.Result[0] = cdr.StatP;
938 cdr.Stat = Acknowledge;
ef79bbde
P
939 break;
940
9f8b032d 941 case CdlDemute:
ef79bbde 942 SetResultSize(1);
9f8b032d 943 cdr.StatP |= STATUS_ROTATING;
944 cdr.Result[0] = cdr.StatP;
945 cdr.Stat = Acknowledge;
ef79bbde
P
946 break;
947
9f8b032d 948 case CdlSetfilter:
ef79bbde 949 SetResultSize(1);
9f8b032d 950 cdr.StatP |= STATUS_ROTATING;
951 cdr.Result[0] = cdr.StatP;
952 cdr.Stat = Acknowledge;
953 break;
ef79bbde
P
954
955 case CdlSetmode:
956 SetResultSize(1);
9f8b032d 957 cdr.StatP |= STATUS_ROTATING;
958 cdr.Result[0] = cdr.StatP;
959 cdr.Stat = Acknowledge;
960 break;
ef79bbde 961
9f8b032d 962 case CdlGetmode:
ef79bbde 963 SetResultSize(6);
9f8b032d 964 cdr.StatP |= STATUS_ROTATING;
965 cdr.Result[0] = cdr.StatP;
966 cdr.Result[1] = cdr.Mode;
967 cdr.Result[2] = cdr.File;
968 cdr.Result[3] = cdr.Channel;
969 cdr.Result[4] = 0;
970 cdr.Result[5] = 0;
971 cdr.Stat = Acknowledge;
972 break;
ef79bbde 973
9f8b032d 974 case CdlGetlocL:
ef79bbde 975 SetResultSize(8);
9f8b032d 976 for (i = 0; i < 8; i++)
ef79bbde 977 cdr.Result[i] = cdr.Transfer[i];
9f8b032d 978 cdr.Stat = Acknowledge;
979 break;
ef79bbde
P
980
981 case CdlGetlocP:
9f8b032d 982 // GameShark CDX CD Player: uses 17 bytes output (wraps around)
983 SetResultSize(17);
984 memset( cdr.Result, 0, 16 );
985
ef79bbde
P
986 subq = (struct SubQ *)CDR_getBufferSub();
987
988 if (subq != NULL) {
7851087d 989 if( cdr.Play && (cdr.Mode & MODE_CDDA) && !(cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)) )
990 // update subq
991 ReadTrack( cdr.SetSectorPlay );
341eb2c9 992
ef79bbde
P
993 cdr.Result[0] = subq->TrackNumber;
994 cdr.Result[1] = subq->IndexNumber;
995 memcpy(cdr.Result + 2, subq->TrackRelativeAddress, 3);
996 memcpy(cdr.Result + 5, subq->AbsoluteAddress, 3);
997
9f8b032d 998
999 // subQ integrity check - data only (skip audio)
1000 if( subq->TrackNumber == 1 && stat.Type == 0x01 ) {
ef79bbde
P
1001 if (calcCrc((u8 *)subq + 12, 10) != (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
1002 memset(cdr.Result + 2, 0, 3 + 3); // CRC wrong, wipe out time data
1003 }
9f8b032d 1004 }
ef79bbde 1005 } else {
7f457614 1006 if( cdr.Play == FALSE || !(cdr.Mode & MODE_CDDA) || !(cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)) )
1007 Create_Fake_Subq();
ef79bbde 1008
ef79bbde 1009
9f8b032d 1010 // track # / index #
1011 cdr.Result[0] = itob(cdr.CurTrack);
1012 cdr.Result[1] = itob(fake_subq_index);
ef79bbde 1013
9f8b032d 1014 // local
1015 cdr.Result[2] = itob( fake_subq_local[0] );
1016 cdr.Result[3] = itob( fake_subq_local[1] );
1017 cdr.Result[4] = itob( fake_subq_local[2] );
ef79bbde 1018
9f8b032d 1019 // absolute
1020 cdr.Result[5] = itob( fake_subq_real[0] );
1021 cdr.Result[6] = itob( fake_subq_real[1] );
1022 cdr.Result[7] = itob( fake_subq_real[2] );
ef79bbde
P
1023 }
1024
9f8b032d 1025 // redump.org - wipe time
ae4e7dc9 1026 if( !cdr.Play && CheckSBI(cdr.Result+5) ) {
9f8b032d 1027 memset( cdr.Result+2, 0, 6 );
1028 }
9f8b032d 1029
ef79bbde
P
1030 cdr.Stat = Acknowledge;
1031 break;
1032
9f8b032d 1033 case CdlGetTN:
1034 // 5-Star Racing: don't stop CDDA
1035 //
1036 // Vib Ribbon: CD swap
1037 StopReading();
1038
ef79bbde
P
1039 cdr.CmdProcess = 0;
1040 SetResultSize(3);
9f8b032d 1041 cdr.StatP |= STATUS_ROTATING;
1042 cdr.Result[0] = cdr.StatP;
1043 if (CDR_getTN(cdr.ResultTN) == -1) {
ef79bbde 1044 cdr.Stat = DiskError;
9f8b032d 1045 cdr.Result[0] |= STATUS_ERROR;
1046 } else {
1047 cdr.Stat = Acknowledge;
1048 cdr.Result[1] = itob(cdr.ResultTN[0]);
1049 cdr.Result[2] = itob(cdr.ResultTN[1]);
1050 }
1051 break;
ef79bbde 1052
9f8b032d 1053 case CdlGetTD:
ef79bbde
P
1054 cdr.CmdProcess = 0;
1055 cdr.Track = btoi(cdr.Param[0]);
1056 SetResultSize(4);
9f8b032d 1057 cdr.StatP |= STATUS_ROTATING;
ef79bbde
P
1058 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
1059 cdr.Stat = DiskError;
9f8b032d 1060 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1061 } else {
1062 cdr.Stat = Acknowledge;
1063 cdr.Result[0] = cdr.StatP;
1064 cdr.Result[1] = itob(cdr.ResultTD[2]);
1065 cdr.Result[2] = itob(cdr.ResultTD[1]);
1066 cdr.Result[3] = itob(cdr.ResultTD[0]);
1067 }
1068 break;
1069
9f8b032d 1070 case CdlSeekL:
39df67df 1071 case CdlSeekP:
ef79bbde 1072 SetResultSize(1);
9f8b032d 1073 cdr.StatP |= STATUS_ROTATING;
1074 cdr.Result[0] = cdr.StatP;
1075 cdr.StatP |= STATUS_SEEK;
1076 cdr.Stat = Acknowledge;
1077
1078 /*
1079 Crusaders of Might and Magic = 0.5x-4x
1080 - fix cutscene speech start
1081
1082 Eggs of Steel = 2x-?
1083 - fix new game
1084
1085 Medievil = ?-4x
1086 - fix cutscene speech
1087
1088 Rockman X5 = 0.5-4x
1089 - fix capcom logo
1090 */
39df67df 1091 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
1092 cdr.Seeked = SEEK_DOING_CMD;
ef79bbde
P
1093 break;
1094
1095 case CdlTest:
9f8b032d 1096 cdr.Stat = Acknowledge;
1097 switch (cdr.Param[0]) {
1098 case 0x20: // System Controller ROM Version
ef79bbde
P
1099 SetResultSize(4);
1100 memcpy(cdr.Result, Test20, 4);
1101 break;
1102 case 0x22:
1103 SetResultSize(8);
1104 memcpy(cdr.Result, Test22, 4);
1105 break;
1106 case 0x23: case 0x24:
1107 SetResultSize(8);
1108 memcpy(cdr.Result, Test23, 4);
1109 break;
9f8b032d 1110 }
ef79bbde
P
1111 break;
1112
9f8b032d 1113 case CdlID:
ef79bbde 1114 SetResultSize(1);
9f8b032d 1115 cdr.StatP |= STATUS_ROTATING;
1116 cdr.Result[0] = cdr.StatP;
1117 cdr.Stat = Acknowledge;
1118 AddIrqQueue(CdlID + 0x20, 0x800);
ef79bbde
P
1119 break;
1120
1121 case CdlID + 0x20:
1122 SetResultSize(8);
9f8b032d 1123
1124 if (CDR_getStatus(&stat) == -1) {
1125 cdr.Result[0] = 0x00; // 0x08 and cdr.Result[1]|0x10 : audio cd, enters cd player
1126 cdr.Result[1] = 0x80; // 0x80 leads to the menu in the bios, else loads CD
1127 }
1128 else {
1129 if (stat.Type == 2) {
1130 // Music CD
1131 cdr.Result[0] = 0x08;
1132 cdr.Result[1] = 0x10;
1133
1134 cdr.Result[1] |= 0x80;
1135 }
1136 else {
1137 // Data CD
1138 if (CdromId[0] == '\0') {
1139 cdr.Result[0] = 0x00;
1140 cdr.Result[1] = 0x80;
1141 }
1142 else {
1143 cdr.Result[0] = 0x08;
1144 cdr.Result[1] = 0x00;
1145 }
1146 }
1147 }
1148
ef79bbde
P
1149 cdr.Result[2] = 0x00;
1150 cdr.Result[3] = 0x00;
1151 strncpy((char *)&cdr.Result[4], "PCSX", 4);
1152 cdr.Stat = Complete;
1153 break;
1154
1155 case CdlReset:
1156 SetResultSize(1);
9f8b032d 1157 cdr.StatP = STATUS_ROTATING;
ef79bbde 1158 cdr.Result[0] = cdr.StatP;
9f8b032d 1159 cdr.Stat = Acknowledge;
ef79bbde
P
1160 break;
1161
9f8b032d 1162 case CdlReadT:
1163 SetResultSize(1);
1164 cdr.StatP |= STATUS_ROTATING;
1165 cdr.Result[0] = cdr.StatP;
1166 cdr.Stat = Acknowledge;
1167 AddIrqQueue(CdlReadT + 0x20, 0x800);
1168 break;
1169
1170 case CdlReadT + 0x20:
1171 SetResultSize(1);
1172 cdr.StatP |= STATUS_ROTATING;
1173 cdr.Result[0] = cdr.StatP;
1174 cdr.Stat = Complete;
1175 break;
1176
1177 case CdlReadToc:
ef79bbde 1178 SetResultSize(1);
9f8b032d 1179 cdr.StatP |= STATUS_ROTATING;
1180 cdr.Result[0] = cdr.StatP;
1181 cdr.Stat = Acknowledge;
1182 AddIrqQueue(CdlReadToc + 0x20, 0x800);
ef79bbde
P
1183 break;
1184
9f8b032d 1185 case CdlReadToc + 0x20:
ef79bbde 1186 SetResultSize(1);
9f8b032d 1187 cdr.StatP |= STATUS_ROTATING;
1188 cdr.Result[0] = cdr.StatP;
1189 cdr.Stat = Complete;
ef79bbde
P
1190 break;
1191
94c118c3 1192 case CdlReadN:
1193 case CdlReadS:
ef79bbde
P
1194 if (!cdr.Reading) return;
1195
9f8b032d 1196
1197 // Fighting Force 2 - update subq time immediately
1198 // - fixes new game
1199 ReadTrack( cdr.SetSector );
1200
1201
1202 // Crusaders of Might and Magic - update getlocl now
1203 // - fixes cutscene speech
1204 {
1205 u8 *buf = CDR_getBuffer();
a48ae3a7 1206 if (buf != NULL)
1207 memcpy(cdr.Transfer, buf, 8);
9f8b032d 1208 }
39df67df 1209
9f8b032d 1210 /*
1211 Duke Nukem: Land of the Babes - seek then delay read for one frame
1212 - fixes cutscenes
914722b2 1213 C-12 - Final Resistance - doesn't like seek
9f8b032d 1214 */
1215
39df67df 1216 if (cdr.Seeked != SEEK_DONE) {
9f8b032d 1217 cdr.StatP |= STATUS_SEEK;
1218 cdr.StatP &= ~STATUS_READ;
1219
1220 // Crusaders of Might and Magic - use short time
1221 // - fix cutscene speech (startup)
1222
1223 // ??? - use more accurate seek time later
1224 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1225 } else {
1226 cdr.StatP |= STATUS_READ;
1227 cdr.StatP &= ~STATUS_SEEK;
1228
1229 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1230 }
ef79bbde 1231
ef79bbde 1232 SetResultSize(1);
9f8b032d 1233 cdr.StatP |= STATUS_ROTATING;
1234 cdr.Result[0] = cdr.StatP;
1235 cdr.Stat = Acknowledge;
ef79bbde
P
1236 break;
1237
ef79bbde
P
1238 case 0xff:
1239 return;
1240
1241 default:
1242 cdr.Stat = Complete;
1243 break;
1244 }
1245
9f8b032d 1246 Check_Shell( Irq );
1247
2daaaae3 1248 cdr.ParamC = 0;
1249
94c118c3 1250 setIrq();
ef79bbde 1251
8b380e97 1252#ifdef CDR_LOG_CMD_IRQ
1253 SysPrintf("cdrInterrupt() Log: CDR Interrupt IRQ %d %02x: ",
1254 cdr.Stat != NoIntr && cdr.Reg2 != 0x18, Irq);
39df67df 1255 for (i = 0; i < cdr.ResultC; i++)
8b380e97 1256 SysPrintf("%02x ", cdr.Result[i]);
1257 SysPrintf("\n");
ef79bbde
P
1258#endif
1259}
1260
1261void cdrReadInterrupt() {
1262 u8 *buf;
1263
1264 if (!cdr.Reading)
1265 return;
1266
9f8b032d 1267 if (cdr.Irq || cdr.Stat) {
8b380e97 1268 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 1269 CDREAD_INT(0x1000);
ef79bbde
P
1270 return;
1271 }
1272
9f8b032d 1273 cdr.OCUP = 1;
ef79bbde 1274 SetResultSize(1);
9f8b032d 1275 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1276 cdr.StatP &= ~STATUS_SEEK;
1277 cdr.Result[0] = cdr.StatP;
39df67df 1278 cdr.Seeked = SEEK_DONE;
ef79bbde 1279
9f8b032d 1280 ReadTrack( cdr.SetSector );
ef79bbde
P
1281
1282 buf = CDR_getBuffer();
1283 if (buf == NULL)
1284 cdr.RErr = -1;
1285
1286 if (cdr.RErr == -1) {
8b380e97 1287 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
ef79bbde
P
1288 memset(cdr.Transfer, 0, DATA_SIZE);
1289 cdr.Stat = DiskError;
9f8b032d 1290 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1291 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1292 return;
1293 }
1294
1295 memcpy(cdr.Transfer, buf, DATA_SIZE);
1296 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1297
ef79bbde 1298
8b380e97 1299 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
ef79bbde 1300
9f8b032d 1301 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1302 // Firemen 2: Multi-XA files - briefings, cutscenes
1303 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1304 cdr.File = cdr.Transfer[4 + 0];
1305 cdr.Channel = cdr.Transfer[4 + 1];
1306 }
1307
ef79bbde 1308 if ((cdr.Transfer[4 + 2] & 0x4) &&
9f8b032d 1309 (cdr.Transfer[4 + 1] == cdr.Channel) &&
ef79bbde
P
1310 (cdr.Transfer[4 + 0] == cdr.File)) {
1311 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1312
1313 if (!ret) {
056d6759 1314 // only handle attenuator basic channel switch for now
1315 if (cdr.Xa.stereo) {
1316 int i;
1317 if ((cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1])
1318 && !(cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1]))
1319 {
1320 for (i = 0; i < cdr.Xa.nsamples; i++)
1321 cdr.Xa.pcm[i*2 + 1] = cdr.Xa.pcm[i*2];
1322 }
1323 else if (!(cdr.AttenuatorLeft[0] | cdr.AttenuatorLeft[1])
1324 && (cdr.AttenuatorRight[0] | cdr.AttenuatorRight[1]))
1325 {
1326 for (i = 0; i < cdr.Xa.nsamples; i++)
1327 cdr.Xa.pcm[i*2] = cdr.Xa.pcm[i*2 + 1];
1328 }
1329 }
1330
ef79bbde
P
1331 SPU_playADPCMchannel(&cdr.Xa);
1332 cdr.FirstSector = 0;
9f8b032d 1333
2f246254 1334#if 0
9f8b032d 1335 // Crash Team Racing: music, speech
2f246254 1336 // - done using cdda decoded buffer (spu irq)
1337 // - don't do here
9f8b032d 1338
1339 // signal ADPCM data ready
94c118c3 1340 setIrq();
2f246254 1341#endif
ef79bbde
P
1342 }
1343 else cdr.FirstSector = -1;
1344 }
1345 }
1346
1347 cdr.SetSector[2]++;
9f8b032d 1348 if (cdr.SetSector[2] == 75) {
1349 cdr.SetSector[2] = 0;
1350 cdr.SetSector[1]++;
1351 if (cdr.SetSector[1] == 60) {
1352 cdr.SetSector[1] = 0;
1353 cdr.SetSector[0]++;
1354 }
1355 }
1356
1357 cdr.Readed = 0;
1358
a34a2445 1359 CDREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime);
9f8b032d 1360
1361 /*
1362 Croc 2: $40 - only FORM1 (*)
1363 Judge Dredd: $C8 - only FORM1 (*)
1364 Sim Theme Park - no adpcm at all (zero)
1365 */
1366
a34a2445 1367 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
9f8b032d 1368 cdr.Stat = DataReady;
a34a2445 1369 setIrq();
ef79bbde 1370 }
9f8b032d 1371
1372 Check_Shell(0);
ef79bbde
P
1373}
1374
1375/*
1376cdrRead0:
94c118c3 1377 bit 0,1 - mode
ef79bbde
P
1378 bit 2 - unknown
1379 bit 3 - unknown
1380 bit 4 - unknown
1381 bit 5 - 1 result ready
1382 bit 6 - 1 dma ready
1383 bit 7 - 1 command being processed
1384*/
1385
1386unsigned char cdrRead0(void) {
1387 if (cdr.ResultReady)
1388 cdr.Ctrl |= 0x20;
1389 else
1390 cdr.Ctrl &= ~0x20;
1391
1392 if (cdr.OCUP)
1393 cdr.Ctrl |= 0x40;
1394// else
1395// cdr.Ctrl &= ~0x40;
1396
1397 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1398 cdr.Ctrl |= 0x18;
1399
8b380e97 1400 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
ef79bbde
P
1401
1402 return psxHu8(0x1800) = cdr.Ctrl;
1403}
1404
ef79bbde 1405void cdrWrite0(unsigned char rt) {
8b380e97 1406 CDR_LOG_IO("cdr w0: %02x\n", rt);
1407
50b13be9 1408 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
ef79bbde
P
1409}
1410
1411unsigned char cdrRead1(void) {
94c118c3 1412 if ((cdr.ResultP & 0xf) < cdr.ResultC)
9f8b032d 1413 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
94c118c3 1414 else
ef79bbde 1415 psxHu8(0x1801) = 0;
94c118c3 1416 cdr.ResultP++;
1417 if (cdr.ResultP == cdr.ResultC)
1418 cdr.ResultReady = 0;
1419
8b380e97 1420 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1421
ef79bbde
P
1422 return psxHu8(0x1801);
1423}
1424
1425void cdrWrite1(unsigned char rt) {
305c8c93 1426 u8 set_loc[3];
ef79bbde
P
1427 int i;
1428
8b380e97 1429 CDR_LOG_IO("cdr w1: %02x\n", rt);
9f8b032d 1430
94c118c3 1431 switch (cdr.Ctrl & 3) {
1432 case 0:
1433 break;
1434 case 3:
1435 cdr.AttenuatorRight[1] = rt;
1436 return;
1437 default:
1438 return;
9f8b032d 1439 }
1440
9f8b032d 1441 cdr.Cmd = rt;
ef79bbde
P
1442 cdr.OCUP = 0;
1443
8b380e97 1444#ifdef CDR_LOG_CMD_IRQ
ef79bbde
P
1445 SysPrintf("cdrWrite1() Log: CD1 write: %x (%s)", rt, CmdName[rt]);
1446 if (cdr.ParamC) {
1447 SysPrintf(" Param[%d] = {", cdr.ParamC);
1448 for (i = 0; i < cdr.ParamC; i++)
1449 SysPrintf(" %x,", cdr.Param[i]);
1450 SysPrintf("}\n");
1451 } else {
1452 SysPrintf("\n");
1453 }
1454#endif
1455
2daaaae3 1456 cdr.ResultReady = 0;
94c118c3 1457 cdr.Ctrl |= 0x80;
1458 // cdr.Stat = NoIntr;
1459 AddIrqQueue(cdr.Cmd, 0x800);
2daaaae3 1460
9f8b032d 1461 switch (cdr.Cmd) {
94c118c3 1462 case CdlSync:
1463 case CdlNop:
1464 case CdlForward:
1465 case CdlBackward:
1466 case CdlReadT:
1467 case CdlTest:
1468 case CdlID:
1469 case CdlReadToc:
1470 case CdlGetmode:
1471 case CdlGetlocL:
1472 case CdlGetlocP:
1473 case CdlGetTD:
1474 break;
ef79bbde 1475
94c118c3 1476 case CdlSetloc:
9f8b032d 1477 StopReading();
9f8b032d 1478 for (i = 0; i < 3; i++)
914722b2 1479 set_loc[i] = btoi(cdr.Param[i]);
39df67df 1480
914722b2 1481 i = abs(msf2sec(cdr.SetSector) - msf2sec(set_loc));
1482 if (i > 16)
94c118c3 1483 cdr.Seeked = SEEK_PENDING;
39df67df 1484
914722b2 1485 memcpy(cdr.SetSector, set_loc, 3);
94c118c3 1486 cdr.SetSector[3] = 0;
1487 break;
ef79bbde 1488
94c118c3 1489 case CdlPlay:
9f8b032d 1490 // Vib Ribbon: try same track again
1491 StopCdda();
1492
1493 if (!cdr.SetSector[0] & !cdr.SetSector[1] & !cdr.SetSector[2]) {
1494 if (CDR_getTN(cdr.ResultTN) != -1) {
1495 if (cdr.CurTrack > cdr.ResultTN[1])
1496 cdr.CurTrack = cdr.ResultTN[1];
1497 if (CDR_getTD((unsigned char)(cdr.CurTrack), cdr.ResultTD) != -1) {
1498 int tmp = cdr.ResultTD[2];
1499 cdr.ResultTD[2] = cdr.ResultTD[0];
1500 cdr.ResultTD[0] = tmp;
1501 if (!Config.Cdda) CDR_play(cdr.ResultTD);
1502 }
ef79bbde 1503 }
9f8b032d 1504 } else if (!Config.Cdda) {
1505 CDR_play(cdr.SetSector);
1506 }
1507
1508 // Vib Ribbon - decoded buffer IRQ for CDDA reading
1509 // - fixes ribbon timing + music CD mode
1510 //TODO?
1511 //CDRDBUF_INT( PSXCLK / 44100 * 0x100 );
1512
9f8b032d 1513 cdr.Play = TRUE;
1514
1515 cdr.StatP |= STATUS_SEEK;
1516 cdr.StatP &= ~STATUS_ROTATING;
94c118c3 1517 break;
9f8b032d 1518
94c118c3 1519 case CdlReadN:
9f8b032d 1520 StopReading();
94c118c3 1521 cdr.Reading = 1;
1522 cdr.FirstSector = 1;
1523 cdr.Readed = 0xff;
9f8b032d 1524 break;
ef79bbde 1525
94c118c3 1526 case CdlStandby:
9f8b032d 1527 StopCdda();
1528 StopReading();
94c118c3 1529 break;
ef79bbde 1530
94c118c3 1531 case CdlStop:
9f8b032d 1532 // GameShark CD Player: Reset CDDA to track start
1533 if( cdr.Play && CDR_getStatus(&stat) != -1 ) {
1534 cdr.SetSectorPlay[0] = stat.Time[0];
1535 cdr.SetSectorPlay[1] = stat.Time[1];
1536 cdr.SetSectorPlay[2] = stat.Time[2];
1537
1538 Find_CurTrack();
1539
9f8b032d 1540 // grab time for current track
1541 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
1542
1543 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
1544 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
1545 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
1546 }
1547
1548 StopCdda();
1549 StopReading();
94c118c3 1550 break;
9f8b032d 1551
94c118c3 1552 case CdlPause:
9f8b032d 1553 /*
1554 GameShark CD Player: save time for resume
1555
aa1f7284 1556 Twisted Metal - World Tour: don't mix Setloc / CdlPlay cursors
1557 */
ef79bbde 1558
9f8b032d 1559 StopCdda();
1560 StopReading();
9f8b032d 1561 break;
1562
1563 case CdlReset:
94c118c3 1564 case CdlInit:
39df67df 1565 cdr.Seeked = SEEK_DONE;
9f8b032d 1566 StopCdda();
1567 StopReading();
94c118c3 1568 break;
9f8b032d 1569
94c118c3 1570 case CdlMute:
1571 cdr.Muted = TRUE;
9f8b032d 1572 // Duke Nukem - Time to Kill
1573 // - do not directly set cd-xa volume
1574 //SPU_writeRegister( H_CDLeft, 0x0000 );
1575 //SPU_writeRegister( H_CDRight, 0x0000 );
94c118c3 1576 break;
ef79bbde 1577
94c118c3 1578 case CdlDemute:
1579 cdr.Muted = FALSE;
9f8b032d 1580
1581 // Duke Nukem - Time to Kill
1582 // - do not directly set cd-xa volume
1583 //SPU_writeRegister( H_CDLeft, 0x7f00 );
1584 //SPU_writeRegister( H_CDRight, 0x7f00 );
94c118c3 1585 break;
ef79bbde
P
1586
1587 case CdlSetfilter:
1588 cdr.File = cdr.Param[0];
1589 cdr.Channel = cdr.Param[1];
ef79bbde
P
1590 break;
1591
1592 case CdlSetmode:
9f8b032d 1593 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
8b380e97 1594
ef79bbde 1595 cdr.Mode = cdr.Param[0];
9f8b032d 1596
1597 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1598 // - fixes choppy movie sound
1599 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1600 StopCdda();
ef79bbde
P
1601 break;
1602
ef79bbde 1603 case CdlGetTN:
9f8b032d 1604 //AddIrqQueue(cdr.Cmd, 0x800);
1605
1606 // GameShark CDX CD Player: very long time
1607 AddIrqQueue(cdr.Cmd, 0x100000);
1608 break;
ef79bbde 1609
ef79bbde 1610 case CdlSeekL:
ef79bbde 1611 case CdlSeekP:
9f8b032d 1612 // Tomb Raider 2 - reset cdda
1613 StopCdda();
1614 StopReading();
9f8b032d 1615 break;
1616
ef79bbde 1617 case CdlReadS:
9f8b032d 1618 StopReading();
94c118c3 1619 cdr.Reading = 2;
1620 cdr.FirstSector = 1;
1621 cdr.Readed = 0xff;
9f8b032d 1622 break;
ef79bbde 1623
94c118c3 1624 default:
2daaaae3 1625 cdr.ParamC = 0;
8b380e97 1626 CDR_LOG_I("cdrWrite1() Log: Unknown command: %x\n", cdr.Cmd);
9f8b032d 1627 return;
1628 }
ef79bbde
P
1629}
1630
1631unsigned char cdrRead2(void) {
1632 unsigned char ret;
1633
1634 if (cdr.Readed == 0) {
1635 ret = 0;
1636 } else {
8e1040b6 1637 ret = *pTransfer++;
ef79bbde
P
1638 }
1639
8b380e97 1640 CDR_LOG_IO("cdr r2: %02x\n", ret);
ef79bbde
P
1641 return ret;
1642}
1643
1644void cdrWrite2(unsigned char rt) {
8b380e97 1645 CDR_LOG_IO("cdr w2: %02x\n", rt);
9f8b032d 1646
94c118c3 1647 switch (cdr.Ctrl & 3) {
1648 case 0:
1649 if (cdr.ParamC < 8) // FIXME: size and wrapping
1650 cdr.Param[cdr.ParamC++] = rt;
1651 return;
1652 case 1:
1653 cdr.Reg2 = rt;
1654 setIrq();
1655 return;
1656 case 2:
056d6759 1657 cdr.AttenuatorLeft[0] = rt;
94c118c3 1658 return;
1659 case 3:
1660 cdr.AttenuatorRight[0] = rt;
1661 return;
ef79bbde
P
1662 }
1663}
1664
1665unsigned char cdrRead3(void) {
94c118c3 1666 if (cdr.Ctrl & 0x1)
1667 psxHu8(0x1803) = cdr.Stat | 0xE0;
1668 else
1669 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
8b380e97 1670
1671 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
ef79bbde
P
1672 return psxHu8(0x1803);
1673}
1674
1675void cdrWrite3(unsigned char rt) {
8b380e97 1676 CDR_LOG_IO("cdr w3: %02x\n", rt);
056d6759 1677
94c118c3 1678 switch (cdr.Ctrl & 3) {
1679 case 0:
a34a2445 1680 break; // transfer
94c118c3 1681 case 1:
a34a2445 1682 cdr.Stat &= ~rt;
1683
1684 if (rt & 0x40)
1685 cdr.ParamC = 0;
1686 return;
94c118c3 1687 case 2:
9f8b032d 1688 cdr.AttenuatorLeft[1] = rt;
94c118c3 1689 return;
1690 case 3:
1691 if (rt == 0x20)
9f8b032d 1692 CDR_LOG( "CD-XA Volume: %X %X | %X %X\n",
1693 cdr.AttenuatorLeft[0], cdr.AttenuatorLeft[1],
1694 cdr.AttenuatorRight[0], cdr.AttenuatorRight[1] );
94c118c3 1695 return;
9f8b032d 1696 }
056d6759 1697
94c118c3 1698 if ((rt & 0x80) && cdr.Readed == 0) {
ef79bbde 1699 cdr.Readed = 1;
8e1040b6 1700 pTransfer = cdr.Transfer;
ef79bbde
P
1701
1702 switch (cdr.Mode & 0x30) {
9f8b032d 1703 case MODE_SIZE_2328:
ef79bbde 1704 case 0x00:
8e1040b6 1705 pTransfer += 12;
ef79bbde 1706 break;
9f8b032d 1707
1708 case MODE_SIZE_2340:
8e1040b6 1709 pTransfer += 0;
9f8b032d 1710 break;
1711
ef79bbde
P
1712 default:
1713 break;
1714 }
1715 }
1716}
1717
1718void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1719 u32 cdsize;
c7071c43 1720 int size;
ef79bbde
P
1721 u8 *ptr;
1722
ef79bbde 1723 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
ef79bbde
P
1724
1725 switch (chcr) {
1726 case 0x11000000:
1727 case 0x11400100:
1728 if (cdr.Readed == 0) {
ef79bbde 1729 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
ef79bbde
P
1730 break;
1731 }
1732
1733 cdsize = (bcr & 0xffff) * 4;
1734
9f8b032d 1735 // Ape Escape: bcr = 0001 / 0000
1736 // - fix boot
1737 if( cdsize == 0 )
1738 {
1739 switch (cdr.Mode & 0x30) {
1740 case 0x00: cdsize = 2048; break;
1741 case MODE_SIZE_2328: cdsize = 2328; break;
1742 case MODE_SIZE_2340: cdsize = 2340; break;
1743 }
1744 }
1745
1746
ef79bbde
P
1747 ptr = (u8 *)PSXM(madr);
1748 if (ptr == NULL) {
ef79bbde 1749 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
ef79bbde
P
1750 break;
1751 }
9f8b032d 1752
1753 /*
1754 GS CDX: Enhancement CD crash
1755 - Setloc 0:0:0
1756 - CdlPlay
1757 - Spams DMA3 and gets buffer overrun
1758 */
8e1040b6 1759 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
c7071c43 1760 if (size > cdsize)
1761 size = cdsize;
1762 if (size > 0)
9f8b032d 1763 {
8e1040b6 1764 memcpy(ptr, pTransfer, size);
9f8b032d 1765 }
1766
ef79bbde 1767 psxCpu->Clear(madr, cdsize / 4);
8e1040b6 1768 pTransfer += cdsize;
9f8b032d 1769
1770
1771 // burst vs normal
1772 if( chcr == 0x11400100 ) {
1773 CDRDMA_INT( (cdsize/4) / 4 );
1774 }
1775 else if( chcr == 0x11000000 ) {
1776 CDRDMA_INT( (cdsize/4) * 1 );
1777 }
1778 return;
1779
ef79bbde 1780 default:
ef79bbde 1781 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
ef79bbde
P
1782 break;
1783 }
1784
1785 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1786 DMA_INTERRUPT(3);
1787}
1788
9f8b032d 1789void cdrDmaInterrupt()
1790{
ad418c19 1791 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1792 {
1793 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1794 DMA_INTERRUPT(3);
1795 }
9f8b032d 1796}
1797
ef79bbde
P
1798void cdrReset() {
1799 memset(&cdr, 0, sizeof(cdr));
1800 cdr.CurTrack = 1;
1801 cdr.File = 1;
1802 cdr.Channel = 1;
8e1040b6 1803 pTransfer = cdr.Transfer;
056d6759 1804
1805 // BIOS player - default values
1806 cdr.AttenuatorLeft[0] = 0x80;
1807 cdr.AttenuatorLeft[1] = 0x00;
94c118c3 1808 cdr.AttenuatorRight[0] = 0x00;
1809 cdr.AttenuatorRight[1] = 0x80;
ef79bbde
P
1810}
1811
496d88d4 1812int cdrFreeze(void *f, int Mode) {
8e1040b6 1813 u32 tmp;
ef79bbde 1814
9f8b032d 1815 if( Mode == 0 ) {
1816 StopCdda();
1817 }
1818
1819 gzfreeze(&cdr, sizeof(cdr));
1820
94c118c3 1821 if (Mode == 1) {
1822 cdr.ParamP = cdr.ParamC;
8e1040b6 1823 tmp = pTransfer - cdr.Transfer;
94c118c3 1824 }
ef79bbde
P
1825
1826 gzfreeze(&tmp, sizeof(tmp));
1827
42f3c512 1828 if (Mode == 0) {
8e1040b6 1829 pTransfer = cdr.Transfer + tmp;
ef79bbde 1830
42f3c512 1831 if (cdr.Play && !Config.Cdda)
1832 CDR_play(cdr.SetSectorPlay);
1833 }
1834
ef79bbde
P
1835 return 0;
1836}
9f8b032d 1837
1838void LidInterrupt() {
1839 cdr.LidCheck = 0x20; // start checker
1840
1841 CDRLID_INT( cdReadTime * 3 );
a34a2445 1842
9f8b032d 1843 // generate interrupt if none active - open or close
1844 if (cdr.Irq == 0 || cdr.Irq == 0xff) {
1845 cdr.Ctrl |= 0x80;
1846 cdr.Stat = NoIntr;
1847 AddIrqQueue(CdlNop, 0x800);
1848 }
1849}