psxhw: adjust sio stat
[pcsx_rearmed.git] / libpcsxcore / psxhw.c
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
18 ***************************************************************************/
19
20/*
21* Functions for PSX hardware control.
22*/
23
24#include "psxhw.h"
9a0a61d2 25#include "psxevents.h"
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26#include "mdec.h"
27#include "cdrom.h"
ddbaf678 28#include "gpu.h"
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29
30void psxHwReset() {
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31 memset(psxH, 0, 0x10000);
32
33 mdecInit(); // initialize mdec decoder
34 cdrReset();
35 psxRcntInit();
f8896d18 36 HW_GPU_STATUS = SWAP32(0x10802000);
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37}
38
a01b90c3 39void psxHwWriteIstat(u32 value)
40{
6fb444d6 41 u32 stat = psxHu16(0x1070) & value;
a01b90c3 42 psxHu16ref(0x1070) = SWAPu16(stat);
43
44 psxRegs.CP0.n.Cause &= ~0x400;
45 if (stat & psxHu16(0x1074))
46 psxRegs.CP0.n.Cause |= 0x400;
47}
48
49void psxHwWriteImask(u32 value)
50{
51 u32 stat = psxHu16(0x1070);
52 psxHu16ref(0x1074) = SWAPu16(value);
6fb444d6 53 if (stat & value) {
a01b90c3 54 //if ((psxRegs.CP0.n.SR & 0x401) == 0x401)
55 // log_unhandled("irq on unmask @%08x\n", psxRegs.pc);
9a0a61d2 56 set_event(PSXINT_NEWDRC_CHECK, 1);
a01b90c3 57 }
58 psxRegs.CP0.n.Cause &= ~0x400;
59 if (stat & value)
60 psxRegs.CP0.n.Cause |= 0x400;
61}
62
20bfbac0 63#define make_dma_func(n) \
64void psxHwWriteChcr##n(u32 value) \
65{ \
66 if (value & SWAPu32(HW_DMA##n##_CHCR) & 0x01000000) \
67 log_unhandled("dma" #n " %08x -> %08x\n", HW_DMA##n##_CHCR, value); \
68 HW_DMA##n##_CHCR = SWAPu32(value); \
69 if (value & 0x01000000 && SWAPu32(HW_DMA_PCR) & (8u << (n * 4))) \
70 psxDma##n(SWAPu32(HW_DMA##n##_MADR), SWAPu32(HW_DMA##n##_BCR), value); \
71}
72
73make_dma_func(0)
74make_dma_func(1)
75make_dma_func(2)
76make_dma_func(3)
77make_dma_func(4)
78make_dma_func(6)
79
a01b90c3 80void psxHwWriteDmaIcr32(u32 value)
81{
82 u32 tmp = value & 0x00ff803f;
83 tmp |= (SWAPu32(HW_DMA_ICR) & ~value) & 0x7f000000;
84 if ((tmp & HW_DMA_ICR_GLOBAL_ENABLE && tmp & 0x7f000000)
85 || tmp & HW_DMA_ICR_BUS_ERROR) {
86 if (!(SWAPu32(HW_DMA_ICR) & HW_DMA_ICR_IRQ_SENT))
87 psxHu32ref(0x1070) |= SWAP32(8);
88 tmp |= HW_DMA_ICR_IRQ_SENT;
89 }
90 HW_DMA_ICR = SWAPu32(tmp);
91}
92
979b861b 93void psxHwWriteGpuSR(u32 value)
94{
c9f729d0 95 u32 old_sr = HW_GPU_STATUS, new_sr;
979b861b 96 GPU_writeStatus(value);
97 gpuSyncPluginSR();
c9f729d0 98 new_sr = HW_GPU_STATUS;
99 // "The Next Tetris" seems to rely on the field order after enable
100 if ((old_sr ^ new_sr) & new_sr & SWAP32(PSXGPU_ILACE))
101 frame_counter |= 1;
979b861b 102}
103
104u32 psxHwReadGpuSR(void)
105{
f8896d18 106 u32 v, c = psxRegs.cycle;
979b861b 107
108 // meh2, syncing for img bit, might want to avoid it..
109 gpuSyncPluginSR();
bf58ac4c 110 v = SWAP32(HW_GPU_STATUS);
f8896d18 111 v |= ((s32)(psxRegs.gpuIdleAfter - c) >> 31) & PSXGPU_nBUSY;
979b861b 112
113 // XXX: because of large timeslices can't use hSyncCount, using rough
114 // approximization instead. Perhaps better use hcounter code here or something.
bf58ac4c 115 if (hSyncCount < 240 && (v & PSXGPU_ILACE_BITS) != PSXGPU_ILACE_BITS)
f8896d18 116 v |= PSXGPU_LCF & (c << 20);
979b861b 117 return v;
118}
119
8496ee3e 120u32 sio1ReadStat16(void)
121{
122 // Armored Core, F1 Link cable misdetection
123 return 0xa0;
124}
125
ef79bbde 126u8 psxHwRead8(u32 add) {
20bfbac0 127 u8 hard;
128
129 switch (add & 0xffff) {
130 case 0x1040: hard = sioRead8(); break;
131 case 0x1800: hard = cdrRead0(); break;
132 case 0x1801: hard = cdrRead1(); break;
133 case 0x1802: hard = cdrRead2(); break;
134 case 0x1803: hard = cdrRead3(); break;
135
136 case 0x1041: case 0x1042: case 0x1043:
137 case 0x1044: case 0x1045:
138 case 0x1046: case 0x1047:
139 case 0x1048: case 0x1049:
140 case 0x104a: case 0x104b:
141 case 0x104c: case 0x104d:
142 case 0x104e: case 0x104f:
143 case 0x1050: case 0x1051:
144 case 0x1054: case 0x1055:
145 case 0x1058: case 0x1059:
146 case 0x105a: case 0x105b:
147 case 0x105c: case 0x105d:
148 case 0x1100: case 0x1101:
149 case 0x1104: case 0x1105:
150 case 0x1108: case 0x1109:
151 case 0x1110: case 0x1111:
152 case 0x1114: case 0x1115:
153 case 0x1118: case 0x1119:
154 case 0x1120: case 0x1121:
155 case 0x1124: case 0x1125:
156 case 0x1128: case 0x1129:
157 case 0x1810: case 0x1811:
158 case 0x1812: case 0x1813:
159 case 0x1814: case 0x1815:
160 case 0x1816: case 0x1817:
161 case 0x1820: case 0x1821:
162 case 0x1822: case 0x1823:
163 case 0x1824: case 0x1825:
164 case 0x1826: case 0x1827:
165 log_unhandled("unhandled r8 %08x @%08x\n", add, psxRegs.pc);
166 // falthrough
167 default:
168 if (0x1f801c00 <= add && add < 0x1f802000) {
169 u16 val = SPU_readRegister(add & ~1, psxRegs.cycle);
170 hard = (add & 1) ? val >> 8 : val;
171 break;
172 }
173 hard = psxHu8(add);
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174 }
175
20bfbac0 176 //printf("r8 %08x %02x @%08x\n", add, hard, psxRegs.pc);
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177 return hard;
178}
179
180u16 psxHwRead16(u32 add) {
181 unsigned short hard;
182
20bfbac0 183 switch (add & 0xffff) {
184 case 0x1040: hard = sioRead8(); break;
185 case 0x1044: hard = sioReadStat16(); break;
186 case 0x1048: hard = sioReadMode16(); break;
187 case 0x104a: hard = sioReadCtrl16(); break;
188 case 0x104e: hard = sioReadBaud16(); break;
8496ee3e 189 case 0x1054: hard = sio1ReadStat16(); break;
20bfbac0 190 case 0x1100: hard = psxRcntRcount0(); break;
191 case 0x1104: hard = psxRcntRmode(0); break;
192 case 0x1108: hard = psxRcntRtarget(0); break;
193 case 0x1110: hard = psxRcntRcount1(); break;
194 case 0x1114: hard = psxRcntRmode(1); break;
195 case 0x1118: hard = psxRcntRtarget(1); break;
196 case 0x1120: hard = psxRcntRcount2(); break;
197 case 0x1124: hard = psxRcntRmode(2); break;
198 case 0x1128: hard = psxRcntRtarget(2); break;
199
200 case 0x1042:
201 case 0x1046:
202 case 0x104c:
203 case 0x1050:
204 case 0x1058:
205 case 0x105a:
206 case 0x105c:
207 case 0x1800:
208 case 0x1802:
209 case 0x1810:
210 case 0x1812:
211 case 0x1814:
212 case 0x1816:
213 case 0x1820:
214 case 0x1822:
215 case 0x1824:
216 case 0x1826:
217 log_unhandled("unhandled r16 %08x @%08x\n", add, psxRegs.pc);
218 // falthrough
219 default:
220 if (0x1f801c00 <= add && add < 0x1f802000) {
221 hard = SPU_readRegister(add, psxRegs.cycle);
222 break;
223 }
224 hard = psxHu16(add);
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225 }
226
20bfbac0 227 //printf("r16 %08x %04x @%08x\n", add, hard, psxRegs.pc);
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228 return hard;
229}
230
231u32 psxHwRead32(u32 add) {
232 u32 hard;
233
20bfbac0 234 switch (add & 0xffff) {
235 case 0x1040: hard = sioRead8(); break;
236 case 0x1044: hard = sioReadStat16(); break;
237 case 0x1100: hard = psxRcntRcount0(); break;
238 case 0x1104: hard = psxRcntRmode(0); break;
239 case 0x1108: hard = psxRcntRtarget(0); break;
240 case 0x1110: hard = psxRcntRcount1(); break;
241 case 0x1114: hard = psxRcntRmode(1); break;
242 case 0x1118: hard = psxRcntRtarget(1); break;
243 case 0x1120: hard = psxRcntRcount2(); break;
244 case 0x1124: hard = psxRcntRmode(2); break;
245 case 0x1128: hard = psxRcntRtarget(2); break;
246 case 0x1810: hard = GPU_readData(); break;
0c2126b9 247 case 0x1814: hard = psxHwReadGpuSR(); break;
20bfbac0 248 case 0x1820: hard = mdecRead0(); break;
249 case 0x1824: hard = mdecRead1(); break;
250
251 case 0x1048:
252 case 0x104c:
253 case 0x1050:
254 case 0x1054:
255 case 0x1058:
256 case 0x105c:
257 case 0x1800:
258 log_unhandled("unhandled r32 %08x @%08x\n", add, psxRegs.pc);
259 // falthrough
260 default:
261 if (0x1f801c00 <= add && add < 0x1f802000) {
262 hard = SPU_readRegister(add, psxRegs.cycle);
263 hard |= SPU_readRegister(add + 2, psxRegs.cycle) << 16;
264 break;
265 }
266 hard = psxHu32(add);
ef79bbde 267 }
20bfbac0 268 //printf("r32 %08x %08x @%08x\n", add, hard, psxRegs.pc);
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269 return hard;
270}
271
20bfbac0 272void psxHwWrite8(u32 add, u32 value) {
273 switch (add & 0xffff) {
274 case 0x1040: sioWrite8(value); return;
275 case 0x10f6:
276 // nocash documents it as forced w32, but still games use this?
277 break;
278 case 0x1800: cdrWrite0(value); return;
279 case 0x1801: cdrWrite1(value); return;
280 case 0x1802: cdrWrite2(value); return;
281 case 0x1803: cdrWrite3(value); return;
282 case 0x2041: break; // "POST (external 7 segment display)"
283
284 default:
285 if (0x1f801c00 <= add && add < 0x1f802000) {
286 log_unhandled("spu w8 %02x @%08x\n", value, psxRegs.pc);
287 if (!(add & 1))
288 SPU_writeRegister(add, value, psxRegs.cycle);
ef79bbde 289 return;
20bfbac0 290 }
291 else
292 log_unhandled("unhandled w8 %08x %08x @%08x\n",
293 add, value, psxRegs.pc);
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294 }
295 psxHu8(add) = value;
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296}
297
20bfbac0 298void psxHwWrite16(u32 add, u32 value) {
299 switch (add & 0xffff) {
300 case 0x1040: sioWrite8(value); return;
301 case 0x1044: sioWriteStat16(value); return;
302 case 0x1048: sioWriteMode16(value); return;
303 case 0x104a: sioWriteCtrl16(value); return;
304 case 0x104e: sioWriteBaud16(value); return;
305 case 0x1070: psxHwWriteIstat(value); return;
306 case 0x1074: psxHwWriteImask(value); return;
307 case 0x1100: psxRcntWcount(0, value); return;
308 case 0x1104: psxRcntWmode(0, value); return;
309 case 0x1108: psxRcntWtarget(0, value); return;
310 case 0x1110: psxRcntWcount(1, value); return;
311 case 0x1114: psxRcntWmode(1, value); return;
312 case 0x1118: psxRcntWtarget(1, value); return;
313 case 0x1120: psxRcntWcount(2, value); return;
314 case 0x1124: psxRcntWmode(2, value); return;
315 case 0x1128: psxRcntWtarget(2, value); return;
316
317 // forced write32:
318 case 0x1088: // DMA0 chcr (MDEC in DMA)
319 case 0x108c: psxHwWriteChcr0(value); return;
320 case 0x1098: // DMA1 chcr (MDEC out DMA)
321 case 0x109c: psxHwWriteChcr1(value); return;
322 case 0x10a8: // DMA2 chcr (GPU DMA)
323 case 0x10ac: psxHwWriteChcr2(value); return;
324 case 0x10b8: // DMA3 chcr (CDROM DMA)
325 case 0x10bc: psxHwWriteChcr3(value); return;
326 case 0x10c8: // DMA4 chcr (SPU DMA)
327 case 0x10cc: psxHwWriteChcr4(value); return;
328 case 0x10e8: // DMA6 chcr (OT clear)
329 case 0x10ec: psxHwWriteChcr6(value); return;
330 case 0x10f4: psxHwWriteDmaIcr32(value); return;
331
332 // forced write32 with no immediate effect:
333 case 0x1014:
334 case 0x1060:
335 case 0x1080:
336 case 0x1090:
337 case 0x10a0:
338 case 0x10b0:
339 case 0x10c0:
340 case 0x10d0:
341 case 0x10e0:
342 case 0x10f0:
343 psxHu32ref(add) = SWAPu32(value);
344 return;
345
346 case 0x1800:
347 case 0x1802:
348 case 0x1810:
349 case 0x1812:
350 case 0x1814:
351 case 0x1816:
352 case 0x1820:
353 case 0x1822:
354 case 0x1824:
355 case 0x1826:
356 log_unhandled("unhandled w16 %08x @%08x\n", add, psxRegs.pc);
357 break;
358
359 default:
360 if (0x1f801c00 <= add && add < 0x1f802000) {
361 SPU_writeRegister(add, value, psxRegs.cycle);
ef79bbde 362 return;
20bfbac0 363 }
364 else if (0x1f801000 <= add && add < 0x1f801800)
365 log_unhandled("unhandled w16 %08x %08x @%08x\n",
366 add, value, psxRegs.pc);
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367 }
368 psxHu16ref(add) = SWAPu16(value);
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369}
370
371void psxHwWrite32(u32 add, u32 value) {
20bfbac0 372 switch (add & 0xffff) {
373 case 0x1040: sioWrite8(value); return;
374 case 0x1070: psxHwWriteIstat(value); return;
375 case 0x1074: psxHwWriteImask(value); return;
376 case 0x1088: // DMA0 chcr (MDEC in DMA)
377 case 0x108c: psxHwWriteChcr0(value); return;
378 case 0x1098: // DMA1 chcr (MDEC out DMA)
379 case 0x109c: psxHwWriteChcr1(value); return;
380 case 0x10a8: // DMA2 chcr (GPU DMA)
381 case 0x10ac: psxHwWriteChcr2(value); return;
382 case 0x10b8: // DMA3 chcr (CDROM DMA)
383 case 0x10bc: psxHwWriteChcr3(value); return;
384 case 0x10c8: // DMA4 chcr (SPU DMA)
385 case 0x10cc: psxHwWriteChcr4(value); return;
386 case 0x10e8: // DMA6 chcr (OT clear)
387 case 0x10ec: psxHwWriteChcr6(value); return;
388 case 0x10f4: psxHwWriteDmaIcr32(value); return;
389
390 case 0x1810: GPU_writeData(value); return;
391 case 0x1814: psxHwWriteGpuSR(value); return;
392 case 0x1820: mdecWrite0(value); break;
393 case 0x1824: mdecWrite1(value); break;
394
395 case 0x1100: psxRcntWcount(0, value & 0xffff); return;
396 case 0x1104: psxRcntWmode(0, value); return;
397 case 0x1108: psxRcntWtarget(0, value & 0xffff); return;
398 case 0x1110: psxRcntWcount(1, value & 0xffff); return;
399 case 0x1114: psxRcntWmode(1, value); return;
400 case 0x1118: psxRcntWtarget(1, value & 0xffff); return;
401 case 0x1120: psxRcntWcount(2, value & 0xffff); return;
402 case 0x1124: psxRcntWmode(2, value); return;
403 case 0x1128: psxRcntWtarget(2, value & 0xffff); return;
404
405 case 0x1044:
406 case 0x1048:
407 case 0x104c:
408 case 0x1050:
409 case 0x1054:
410 case 0x1058:
411 case 0x105c:
412 case 0x1800:
413 log_unhandled("unhandled w32 %08x %08x @%08x\n", add, value, psxRegs.pc);
414 break;
415
416 default:
417 if (0x1f801c00 <= add && add < 0x1f802000) {
418 SPU_writeRegister(add, value&0xffff, psxRegs.cycle);
419 SPU_writeRegister(add + 2, value>>16, psxRegs.cycle);
ef79bbde 420 return;
20bfbac0 421 }
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422 }
423 psxHu32ref(add) = SWAPu32(value);
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424}
425
496d88d4 426int psxHwFreeze(void *f, int Mode) {
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427 return 0;
428}