gpu_unai: add some framebuffer guard memory
[pcsx_rearmed.git] / pandora / readme.txt
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303ee308 1
2PCSX-ReARMed - yet another PCSX fork
3
4
5About
6-----
7
8PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
9which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
10version is ARM architecture oriented and features MIPS->ARM recompiler by
11Ari64. It was created for Pandora handheld, but should be usable on other
12devices after some code adjustments.
13
14It does not, however, have anything in common with similar psx4all and
15pcsx4all projects, except that all of these are PCSX ports.
16
17
18Usage
19-----
20
21This version features a framebuffer driven menu that can be used to run
22games and configure the emulator.
23
24Supportd CD image formats:
f932e54b 25- .bin/.cue
26- .bin/.toc
27- .img/.ccd/.sub
28- .mdf/.mds
303ee308 29- .Z/.Z.table
30
31CDDA (CD audio) support requires .cue/.bin format.
32
33
9af2e936 34Changelog
35---------
36
37r2:
38* fixed memcard paths
39* fixed a keybind copy-paste bug
40* properly implemented pad handling
41 (inputs no longer controls both emulated pads at once)
42* fixed a crash caused by framebuffer out of range access
43* fixed SWL/SWR handling (usually resulted in graphic glitches)
44* fixed BxxZAL (Medal of Honor)
45* fixed alignment crash in color space conversion code (Lunar)
46* fixed SWC2 occasional use of wrong address register (Parasite Eve)
47* fixed firstfile() handling in HLE BIOS (broken memory cards in some games)
48+ added per-game configs (controls still not saved though)
49+ added simple plugin select interface to the menu
50
51r1:
52* initial release
53
54
303ee308 55Credits / License
56-----------------
57
f932e54b 58Emulator core:
59
303ee308 60(C) 1999-2003 PCSX Team
6b8a7b88 61 (c) 1998 Vision Thing
62 Linuzappz <linuzappz@pcsx.net>
63 Shadow <shadow@pcsx.net>
64 Pete Bernett <psswitch@online.de>
65 NoComp <NoComp@mailcity.com>
66 Nik3d
67 Akumax <akumax@pcsx.net>
68
303ee308 69(C) 2005-2009 PCSX-df Team
6b8a7b88 70 (c) Ryan Schultz <schultz.ryan@gmail.com>
71 (c) Andrew Burton <adb@iinet.net.au>
72 (c) Stephen Chao <schao@myrealbox.com>
73 (c) Marcus Comstedt <marcus@mc.pp.se>
74 Stefan Sikora <hoshy@schrauberstube.de>
75
303ee308 76(C) 2009-2010 PCSX-Reloaded Team
6b8a7b88 77 avlex (Help on xcode project)
78 Dario (Various bugfixes)
79 edgbla (Root counters, various core/plugin fixes)
80 Firnis (GTE code from PCSX-Revolution Project)
81 Gabriele Gorla (MDEC decoder)
82 maggix (Snow Leopard compile fix)
83 NeToU (Bugfix)
84 Peter Collingbourne (Various core/psxbios fixes)
85 siveritas (Bugfix)
86 shalma (GTE Divider, various core fixes)
87 Tristin Celestin (PulseAudio support)
88 Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
89
f932e54b 90GLES plugin:
91 (C) 1999-2009 by Pete Bernert
92 EQ
93 Olli Hinkka
94 Proger
95 Pickle
96
97builtin GPU/SPU plugins:
98 Pete Bernert and the P.E.Op.S. team
99
100MIPS->ARM recompiler:
101 (C) 2009-2010 Ari64
6b8a7b88 102
f932e54b 103integration, optimization and frontend:
104 (C) 2010-2011 notaz
303ee308 105
106Source code is released under GNU GPL license, version 2 or later.
107See COPYING included in the archive (.pnd can be extracted using unsquashfs).
108The source code is available in a GIT repository at:
109
110git://notaz.gp2x.de/~notaz/pcsx_rearmed.git
111