ce879073 |
1 | /***************************************************************************\r |
2 | gpu.h - description\r |
3 | -------------------\r |
4 | begin : Sun Mar 08 2009\r |
5 | copyright : (C) 1999-2009 by Pete Bernert\r |
6 | web : www.pbernert.com \r |
7 | ***************************************************************************/\r |
8 | \r |
9 | /***************************************************************************\r |
10 | * *\r |
11 | * This program is free software; you can redistribute it and/or modify *\r |
12 | * it under the terms of the GNU General Public License as published by *\r |
13 | * the Free Software Foundation; either version 2 of the License, or *\r |
14 | * (at your option) any later version. See also the license.txt file for *\r |
15 | * additional informations. *\r |
16 | * *\r |
17 | ***************************************************************************/\r |
18 | \r |
19 | //*************************************************************************// \r |
20 | // History of changes:\r |
21 | //\r |
22 | // 2009/03/08 - Pete \r |
23 | // - generic cleanup for the Peops release\r |
24 | //\r |
25 | //*************************************************************************// \r |
26 | \r |
27 | #ifndef _GPU_PLUGIN_H\r |
28 | #define _GPU_PLUGIN_H\r |
29 | \r |
30 | /////////////////////////////////////////////////////////////////////////////\r |
31 | \r |
32 | #ifdef __cplusplus\r |
33 | extern "C" {\r |
34 | #endif \r |
35 | \r |
36 | #if !defined(_WINDOWS) && !defined(__NANOGL__)\r |
37 | #define glOrtho(x,y,z,xx,yy,zz) glOrthof(x,y,z,xx,yy,zz)\r |
38 | #endif\r |
39 | \r |
40 | #define PRED(x) ((x << 3) & 0xF8)\r |
41 | #define PBLUE(x) ((x >> 2) & 0xF8)\r |
42 | #define PGREEN(x) ((x >> 7) & 0xF8)\r |
43 | \r |
44 | #define RED(x) (x & 0xff)\r |
45 | #define BLUE(x) ((x>>16) & 0xff)\r |
46 | #define GREEN(x) ((x>>8) & 0xff)\r |
47 | #define COLOR(x) (x & 0xffffff)\r |
48 | \r |
49 | #ifdef _WINDOWS\r |
50 | #include "Externals.h"\r |
51 | #include "plugin.h"\r |
52 | #include <gl/gl.h>\r |
53 | #else\r |
54 | #ifndef MAEMO_CHANGES\r |
55 | #include "psxCommon.h"\r |
56 | #else\r |
57 | #include "../psxCommon.h"\r |
58 | #endif \r |
59 | #include "gpuExternals.h"\r |
60 | #ifdef __NANOGL__\r |
61 | #include <gl/gl.h>\r |
62 | #else\r |
63 | #ifdef SOFT_LINKAGE\r |
64 | #pragma softfp_linkage\r |
65 | #endif\r |
66 | #ifndef MAEMO_CHANGES\r |
67 | #include <gles/gl.h> // for opengl es types \r |
68 | #include <gles/egltypes.h>\r |
69 | #else\r |
70 | #include "gpuStdafx.h"\r |
71 | #endif\r |
72 | #ifdef SOFT_LINKAGE\r |
73 | #pragma no_softfp_linkage\r |
74 | #endif\r |
75 | #endif\r |
76 | #endif\r |
77 | /////////////////////////////////////////////////////////////////////////////\r |
78 | \r |
79 | #define CALLBACK\r |
80 | \r |
81 | #define bool unsigned short\r |
82 | \r |
83 | typedef struct {\r |
84 | u32 ulFreezeVersion;\r |
85 | u32 ulStatus;\r |
86 | u32 ulControl[256];\r |
87 | u8 psxVRam[1024*1024*2];\r |
88 | } GPUFreeze_t;\r |
89 | \r |
90 | long CALLBACK GPU_init();\r |
91 | long CALLBACK GPU_shutdown();\r |
92 | long CALLBACK GPU_open(int hwndGPU); \r |
93 | long CALLBACK GPU_close();\r |
94 | unsigned long CALLBACK GPU_readData(void);\r |
95 | void CALLBACK GPU_readDataMem(unsigned long * pMem, int iSize);\r |
96 | unsigned long CALLBACK GPU_readStatus(void);\r |
97 | void CALLBACK GPU_writeData(unsigned long gdata);\r |
98 | void CALLBACK GPU_writeDataMem(unsigned long * pMem, int iSize);\r |
99 | void CALLBACK GPU_writeStatus(unsigned long gdata);\r |
100 | long CALLBACK GPU_dmaChain(unsigned long * baseAddrL, unsigned long addr);\r |
101 | void CALLBACK GPU_updateLace(void);\r |
102 | void CALLBACK GPU_makeSnapshot(void);\r |
103 | long CALLBACK GPU_freeze(unsigned long ulGetFreezeData,GPUFreeze_t * pF);\r |
104 | long CALLBACK GPU_getScreenPic(u8 * pMem);\r |
105 | long CALLBACK GPU_showScreenPic(u8 * pMem);\r |
106 | //void CALLBACK GPU_keypressed(int keycode);\r |
107 | //void CALLBACK GPU_displayText(s8 * pText);\r |
108 | //void CALLBACK GPU_clearDynarec(void (CALLBACK *callback)(void));\r |
109 | long CALLBACK GPU_configure(void);\r |
110 | long CALLBACK GPU_test(void);\r |
111 | void CALLBACK GPU_about(void);\r |
112 | \r |
113 | \r |
114 | void DoSnapShot(void);\r |
115 | void GPU_vSinc(void);\r |
116 | void updateDisplay(void);\r |
117 | void updateFrontDisplay(void);\r |
118 | void SetAutoFrameCap(void);\r |
119 | void SetAspectRatio(void);\r |
120 | void CheckVRamRead(int x, int y, int dx, int dy, bool bFront);\r |
121 | void CheckVRamReadEx(int x, int y, int dx, int dy);\r |
122 | void SetFixes(void);\r |
123 | \r |
124 | void PaintPicDot(u8 * p,u8 c);\r |
125 | //void DrawNumBorPic(u8 *pMem, int lSelectedSlot);\r |
126 | void ResizeWindow();\r |
127 | \r |
128 | ////////////////////////////////////////////////////////////////////////////\r |
129 | #ifdef __cplusplus\r |
130 | }\r |
131 | #endif \r |
132 | \r |
133 | \r |
134 | #endif // _GPU_INTERNALS_H\r |