update build for OABI
[pcsx_rearmed.git] / plugins / gpu_neon / vout_fb.c
CommitLineData
56f08d83 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include "gpu.h"
12#include "../../frontend/plugin_lib.h"
a80ae4a0 13#include "../../frontend/cspace.h"
56f08d83 14
15static const struct rearmed_cbs *cbs;
16static void *screen_buf;
17
18int vout_init(void)
19{
20 return 0;
21}
22
23int vout_finish(void)
24{
25 return 0;
26}
27
28static void blit(void)
29{
30 static uint32_t old_status, old_h;
8dd855cd 31 int x = gpu.screen.x & ~1; // alignment needed by blitter
56f08d83 32 int y = gpu.screen.y;
33 int w = gpu.screen.w;
8dd855cd 34 int h = gpu.screen.h;
5f26e402 35 uint16_t *vram = gpu.vram;
8dd855cd 36 int stride = gpu.screen.hres;
5f26e402 37 int fb_offs, doffs;
38 uint8_t *dest;
56f08d83 39
5f26e402 40 fb_offs = y * 1024 + x;
56f08d83 41
56f08d83 42 if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) // width|rgb24 change?
43 {
44 old_status = gpu.status.reg;
45 old_h = h;
9394ada5 46 screen_buf = cbs->pl_vout_set_mode(stride, h, gpu.status.rgb24 ? 24 : 16);
56f08d83 47 }
8dd855cd 48
56f08d83 49 dest = screen_buf;
50
8dd855cd 51 // only do centering, at least for now
52 doffs = (stride - w) / 2 & ~1;
53
56f08d83 54 if (gpu.status.rgb24)
55 {
56#ifndef MAEMO
8dd855cd 57 dest += (doffs / 8) * 24;
5f26e402 58 for (; h-- > 0; dest += stride * 3, fb_offs += 1024)
56f08d83 59 {
5f26e402 60 fb_offs &= 1024*512-1;
61 bgr888_to_rgb888(dest, vram + fb_offs, w * 3);
56f08d83 62 }
63#else
8dd855cd 64 dest += doffs * 2;
5f26e402 65 for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
56f08d83 66 {
5f26e402 67 fb_offs &= 1024*512-1;
68 bgr888_to_rgb565(dest, vram + fb_offs, w * 3);
56f08d83 69 }
70#endif
71 }
72 else
73 {
8dd855cd 74 dest += doffs * 2;
5f26e402 75 for (; h-- > 0; dest += stride * 2, fb_offs += 1024)
56f08d83 76 {
5f26e402 77 fb_offs &= 1024*512-1;
78 bgr555_to_rgb565(dest, vram + fb_offs, w * 2);
56f08d83 79 }
80 }
81
9394ada5 82 screen_buf = cbs->pl_vout_flip();
56f08d83 83}
84
85void GPUupdateLace(void)
86{
19e7cf87 87 if (gpu.status.blanking || !gpu.state.fb_dirty)
fc84f618 88 return;
89
ea4a16e7 90 if (gpu.frameskip.set) {
5b745e5b 91 if (!gpu.frameskip.frame_ready && gpu.frameskip.skipped_blits < 9) {
19e7cf87 92 gpu.frameskip.skipped_blits++;
93 return;
94 }
95 gpu.frameskip.frame_ready = 0;
96 gpu.frameskip.skipped_blits = 0;
fc84f618 97 }
19e7cf87 98
99 renderer_flush_queues();
100 blit();
101 gpu.state.fb_dirty = 0;
56f08d83 102}
103
104long GPUopen(void)
105{
19e7cf87 106 gpu.frameskip.active = 0;
107 gpu.frameskip.frame_ready = 1;
fc84f618 108
9394ada5 109 cbs->pl_vout_open();
110 screen_buf = cbs->pl_vout_flip();
56f08d83 111 return 0;
112}
113
114long GPUclose(void)
115{
9394ada5 116 cbs->pl_vout_close();
56f08d83 117 return 0;
118}
119
120void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
121{
122 cbs = cbs_;
ea4a16e7 123 gpu.frameskip.set = cbs->frameskip;
124 gpu.frameskip.advice = &cbs->fskip_advice;
125 gpu.frameskip.active = 0;
126 gpu.frameskip.frame_ready = 1;
56f08d83 127}
128
129// vim:shiftwidth=2:expandtab