libretro: call video_cb on every frame
[pcsx_rearmed.git] / frontend / libretro.c
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CommitLineData
1/*
2 * (C) notaz, 2012
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <stdlib.h>
10#include <string.h>
11
12#include "../libpcsxcore/misc.h"
13#include "../libpcsxcore/psxcounters.h"
14#include "../libpcsxcore/psxmem_map.h"
15#include "../libpcsxcore/new_dynarec/new_dynarec.h"
16#include "../plugins/dfsound/out.h"
17#include "../plugins/gpulib/cspace.h"
18#include "main.h"
19#include "plugin.h"
20#include "plugin_lib.h"
21#include "revision.h"
22#include "libretro.h"
23
24static retro_video_refresh_t video_cb;
25static retro_input_poll_t input_poll_cb;
26static retro_input_state_t input_state_cb;
27static retro_environment_t environ_cb;
28static retro_audio_sample_batch_t audio_batch_cb;
29
30static void *vout_buf;
31static int samples_sent, samples_to_send;
32static int plugins_opened;
33
34/* memory card data */
35extern char Mcd1Data[MCD_SIZE];
36extern char McdDisable[2];
37
38/* PCSX ReARMed core calls and stuff */
39int in_type1, in_type2;
40int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
41int in_keystate;
42int in_enable_vibration;
43
44static int vout_open(void)
45{
46 return 0;
47}
48
49static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
50{
51}
52
53#ifdef FRONTEND_SUPPORTS_RGB565
54static void convert(void *buf, size_t bytes)
55{
56 unsigned int i, v, *p = buf;
57
58 for (i = 0; i < bytes / 4; i++) {
59 v = p[i];
60 p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
61 }
62}
63#endif
64
65static unsigned game_width;
66static unsigned game_height;
67
68static void vout_flip(const void *vram, int stride, int bgr24, int w, int h)
69{
70 unsigned short *dest = vout_buf;
71 const unsigned short *src = vram;
72 int dstride = w, h1 = h;
73
74 if (vram == NULL) {
75 // blanking
76 memset(vout_buf, 0, dstride * h * 2);
77 goto out;
78 }
79
80 if (bgr24)
81 {
82 // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here?
83 for (; h1-- > 0; dest += dstride, src += stride)
84 {
85 bgr888_to_rgb565(dest, src, w * 3);
86 }
87 }
88 else
89 {
90 for (; h1-- > 0; dest += dstride, src += stride)
91 {
92 bgr555_to_rgb565(dest, src, w * 2);
93 }
94 }
95
96out:
97#ifndef FRONTEND_SUPPORTS_RGB565
98 convert(vout_buf, w * h * 2);
99#endif
100 game_width = w;
101 game_height = h;
102}
103
104static void vout_close(void)
105{
106}
107
108static void *pl_mmap(unsigned int size)
109{
110 return psxMap(0, size, 0, MAP_TAG_VRAM);
111}
112
113static void pl_munmap(void *ptr, unsigned int size)
114{
115 psxUnmap(ptr, size, MAP_TAG_VRAM);
116}
117
118struct rearmed_cbs pl_rearmed_cbs = {
119 .pl_vout_open = vout_open,
120 .pl_vout_set_mode = vout_set_mode,
121 .pl_vout_flip = vout_flip,
122 .pl_vout_close = vout_close,
123 .mmap = pl_mmap,
124 .munmap = pl_munmap,
125 /* from psxcounters */
126 .gpu_hcnt = &hSyncCount,
127 .gpu_frame_count = &frame_counter,
128};
129
130void pl_frame_limit(void)
131{
132 /* called once per frame, make psxCpu->Execute() above return */
133 stop = 1;
134}
135
136void pl_timing_prepare(int is_pal)
137{
138}
139
140void plat_trigger_vibrate(int is_strong)
141{
142}
143
144void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
145{
146}
147
148/* sound calls */
149static int snd_init(void)
150{
151 return 0;
152}
153
154static void snd_finish(void)
155{
156}
157
158static int snd_busy(void)
159{
160 if (samples_to_send > samples_sent)
161 return 0; /* give more samples */
162 else
163 return 1;
164}
165
166static void snd_feed(void *buf, int bytes)
167{
168 audio_batch_cb(buf, bytes / 4);
169 samples_sent += bytes / 4;
170}
171
172void out_register_libretro(struct out_driver *drv)
173{
174 drv->name = "libretro";
175 drv->init = snd_init;
176 drv->finish = snd_finish;
177 drv->busy = snd_busy;
178 drv->feed = snd_feed;
179}
180
181/* libretro */
182void retro_set_environment(retro_environment_t cb) { environ_cb = cb; }
183void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
184void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
185void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
186void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
187void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
188
189unsigned retro_api_version(void)
190{
191 return RETRO_API_VERSION;
192}
193
194void retro_set_controller_port_device(unsigned port, unsigned device)
195{
196}
197
198void retro_get_system_info(struct retro_system_info *info)
199{
200 memset(info, 0, sizeof(*info));
201 info->library_name = "PCSX-ReARMed";
202 info->library_version = REV;
203 info->valid_extensions = "bin|cue|img|mdf|pbp|cbn";
204 info->need_fullpath = true;
205}
206
207void retro_get_system_av_info(struct retro_system_av_info *info)
208{
209 memset(info, 0, sizeof(*info));
210 info->timing.fps = 60;
211 info->timing.sample_rate = 44100;
212 info->geometry.base_width = 320;
213 info->geometry.base_height = 240;
214 info->geometry.max_width = 640;
215 info->geometry.max_height = 512;
216 info->geometry.aspect_ratio = 4.0 / 3.0;
217}
218
219/* TODO */
220size_t retro_serialize_size(void)
221{
222 return 0;
223}
224
225bool retro_serialize(void *data, size_t size)
226{
227 return false;
228}
229
230bool retro_unserialize(const void *data, size_t size)
231{
232 return false;
233}
234
235void retro_cheat_reset(void)
236{
237}
238
239void retro_cheat_set(unsigned index, bool enabled, const char *code)
240{
241}
242
243bool retro_load_game(const struct retro_game_info *info)
244{
245#ifdef FRONTEND_SUPPORTS_RGB565
246 enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
247 if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
248 fprintf(stderr, "RGB565 supported, using it\n");
249 }
250#endif
251
252 if (plugins_opened) {
253 ClosePlugins();
254 plugins_opened = 0;
255 }
256
257 set_cd_image(info->path);
258
259 /* have to reload after set_cd_image for correct cdr plugin */
260 if (LoadPlugins() == -1) {
261 printf("faled to load plugins\n");
262 return false;
263 }
264
265 plugins_opened = 1;
266 NetOpened = 0;
267
268 if (OpenPlugins() == -1) {
269 printf("faled to open plugins\n");
270 return false;
271 }
272
273 plugin_call_rearmed_cbs();
274
275 Config.PsxAuto = 1;
276 if (CheckCdrom() == -1) {
277 printf("unsupported/invalid CD image: %s\n", info->path);
278 return false;
279 }
280
281 SysReset();
282
283 if (LoadCdrom() == -1) {
284 printf("could not load CD-ROM!\n");
285 return false;
286 }
287 emu_on_new_cd(0);
288
289 return true;
290}
291
292bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info)
293{
294 return false;
295}
296
297void retro_unload_game(void)
298{
299}
300
301unsigned retro_get_region(void)
302{
303 return RETRO_REGION_NTSC;
304}
305
306void *retro_get_memory_data(unsigned id)
307{
308 return Mcd1Data;
309}
310
311size_t retro_get_memory_size(unsigned id)
312{
313 return MCD_SIZE;
314}
315
316void retro_reset(void)
317{
318 SysReset();
319}
320
321static const unsigned short retro_psx_map[] = {
322 [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS,
323 [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE,
324 [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
325 [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START,
326 [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP,
327 [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN,
328 [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT,
329 [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT,
330 [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE,
331 [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE,
332 [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1,
333 [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1,
334 [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2,
335 [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2,
336 [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3,
337 [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3,
338};
339#define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0]))
340
341void retro_run(void)
342{
343 int i;
344
345 input_poll_cb();
346 in_keystate = 0;
347 for (i = 0; i < RETRO_PSX_MAP_LEN; i++)
348 if (input_state_cb(1, RETRO_DEVICE_JOYPAD, 0, i))
349 in_keystate |= retro_psx_map[i];
350 in_keystate <<= 16;
351 for (i = 0; i < RETRO_PSX_MAP_LEN; i++)
352 if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i))
353 in_keystate |= retro_psx_map[i];
354
355 stop = 0;
356 psxCpu->Execute();
357
358 samples_to_send += 44100 / 60;
359 video_cb(vout_buf, game_width, game_height, game_width * 2);
360 pl_rearmed_cbs.flip_cnt++;
361}
362
363void retro_init(void)
364{
365 const char *bios[] = { "scph1001", "scph5501", "scph7001" };
366 const char *dir;
367 char path[256];
368 FILE *f = NULL;
369 int i, ret, level;
370
371 ret = emu_core_preinit();
372 ret |= emu_core_init();
373 if (ret != 0) {
374 printf("PCSX init failed, sorry\n");
375 exit(1);
376 }
377
378 vout_buf = malloc(640 * 512 * 2);
379
380 if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
381 {
382 snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s/", dir);
383
384 for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
385 snprintf(path, sizeof(path), "%s/%s.bin", dir, bios[i]);
386 f = fopen(path, "r");
387 if (f != NULL) {
388 snprintf(Config.Bios, sizeof(Config.Bios), "%s.bin", bios[i]);
389 break;
390 }
391 }
392 }
393 if (f != NULL) {
394 printf("found BIOS file: %s\n", Config.Bios);
395 fclose(f);
396 }
397 else
398 printf("no BIOS files found.\n");
399
400 level = 1;
401 environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
402
403 McdDisable[0] = 0;
404 McdDisable[1] = 1;
405}
406
407void retro_deinit(void)
408{
409 SysClose();
410 free(vout_buf);
411 vout_buf = NULL;
412}