cdrom: tune and log stat hack
[pcsx_rearmed.git] / frontend / plugin_lib.c
... / ...
CommitLineData
1/*
2 * (C) notaz, 2010-2011
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <stdlib.h>
10#include <string.h>
11#include <stdarg.h>
12#include <stdint.h>
13#include <sys/time.h>
14#include <sys/types.h>
15#include <sys/stat.h>
16#include <fcntl.h>
17#include <unistd.h>
18#include <pthread.h>
19
20#include "libpicofe/fonts.h"
21#include "libpicofe/input.h"
22#include "libpicofe/plat.h"
23#include "libpicofe/arm/neon_scale2x.h"
24#include "libpicofe/arm/neon_eagle2x.h"
25#include "plugin_lib.h"
26#include "menu.h"
27#include "main.h"
28#include "plat.h"
29#include "pcnt.h"
30#include "pl_gun_ts.h"
31#include "psemu_plugin_defs.h"
32#include "../libpcsxcore/new_dynarec/new_dynarec.h"
33#include "../libpcsxcore/psxmem_map.h"
34#include "../plugins/gpulib/cspace.h"
35#include "../plugins/dfinput/externals.h"
36
37int in_type1, in_type2;
38int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
39int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
40int in_adev_is_nublike[2];
41int in_keystate, in_state_gun;
42int in_enable_vibration;
43void *tsdev;
44void *pl_vout_buf;
45int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
46static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
47static int pl_vout_scale;
48static int psx_w, psx_h, psx_bpp;
49static int vsync_cnt;
50static int is_pal, frame_interval, frame_interval1024;
51static int vsync_usec_time;
52
53// platform hooks
54void (*pl_plat_clear)(void);
55void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
56 int sstride, int bgr24);
57void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
58
59
60static __attribute__((noinline)) int get_cpu_ticks(void)
61{
62 static unsigned long last_utime;
63 static int fd;
64 unsigned long utime, ret;
65 char buf[128];
66
67 if (fd == 0)
68 fd = open("/proc/self/stat", O_RDONLY);
69 lseek(fd, 0, SEEK_SET);
70 buf[0] = 0;
71 read(fd, buf, sizeof(buf));
72 buf[sizeof(buf) - 1] = 0;
73
74 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
75 ret = utime - last_utime;
76 if (ret > 200)
77 ret = 0;
78 last_utime = utime;
79 return ret;
80}
81
82static void hud_print(void *fb, int w, int x, int y, const char *text)
83{
84 if (pl_plat_hud_print)
85 pl_plat_hud_print(x, y, text, pl_vout_bpp);
86 else if (pl_vout_bpp == 16)
87 basic_text_out16_nf(fb, w, x, y, text);
88}
89
90static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
91{
92 va_list args;
93 char buffer[256];
94
95 va_start(args, texto);
96 vsnprintf(buffer, sizeof(buffer), texto, args);
97 va_end(args);
98
99 hud_print(fb, w, x, y, buffer);
100}
101
102static void print_msg(int h, int border)
103{
104 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - 10, hud_msg);
105}
106
107static void print_fps(int h, int border)
108{
109 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - 10,
110 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
111 pl_rearmed_cbs.vsps_cur);
112}
113
114static void print_cpu_usage(int w, int h, int border)
115{
116 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28, h - 10,
117 "%3d", pl_rearmed_cbs.cpu_usage);
118}
119
120// draw 192x8 status of 24 sound channels
121static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
122{
123 extern void spu_get_debug_info(int *chans_out, int *run_chans,
124 int *fmod_chans_out, int *noise_chans_out); // hack
125 int live_chans, run_chans, fmod_chans, noise_chans;
126
127 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
128 unsigned short *dest = (unsigned short *)pl_vout_buf +
129 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
130 unsigned short *d, p;
131 int c, x, y;
132
133 if (dest == NULL || pl_vout_bpp != 16)
134 return;
135
136 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
137
138 for (c = 0; c < 24; c++) {
139 d = dest + c * 8;
140 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
141 (fmod_chans & (1<<c)) ? 0xf000 :
142 (noise_chans & (1<<c)) ? 0x001f :
143 colors[c & 1];
144 for (y = 0; y < 8; y++, d += vout_w)
145 for (x = 0; x < 8; x++)
146 d[x] = p;
147 }
148}
149
150static void print_hud(int w, int h, int xborder)
151{
152 if (h < 16)
153 return;
154
155 if (w < pl_vout_w)
156 xborder += (pl_vout_w - w) / 2;
157 if (h > pl_vout_h)
158 h = pl_vout_h;
159
160 if (g_opts & OPT_SHOWSPU)
161 draw_active_chans(w, h);
162
163 if (hud_msg[0] != 0)
164 print_msg(h, xborder);
165 else if (g_opts & OPT_SHOWFPS)
166 print_fps(h, xborder);
167
168 if (g_opts & OPT_SHOWCPU)
169 print_cpu_usage(w, h, xborder);
170}
171
172/* update scaler target size according to user settings */
173static void update_layer_size(int w, int h)
174{
175 float mult;
176 int imult;
177
178 switch (g_scaler) {
179 case SCALE_1_1:
180 g_layer_w = w; g_layer_h = h;
181 break;
182
183 case SCALE_4_3v2:
184 if (h > g_menuscreen_h || (240 < h && h <= 360))
185 goto fractional_4_3;
186
187 // 4:3 that prefers integer scaling
188 imult = g_menuscreen_h / h;
189 g_layer_w = w * imult;
190 g_layer_h = h * imult;
191 mult = (float)g_layer_w / (float)g_layer_h;
192 if (mult < 1.25f || mult > 1.666f)
193 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
194 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
195 break;
196
197 fractional_4_3:
198 case SCALE_4_3:
199 mult = 240.0f / (float)h * 4.0f / 3.0f;
200 if (h > 256)
201 mult *= 2.0f;
202 g_layer_w = mult * (float)g_menuscreen_h;
203 g_layer_h = g_menuscreen_h;
204 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
205 break;
206
207 case SCALE_FULLSCREEN:
208 g_layer_w = g_menuscreen_w;
209 g_layer_h = g_menuscreen_h;
210 break;
211
212 default:
213 break;
214 }
215
216 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
217 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
218 if (g_layer_x < 0) g_layer_x = 0;
219 if (g_layer_y < 0) g_layer_y = 0;
220 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
221 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
222}
223
224// XXX: this is platform specific really
225static int resolution_ok(int w, int h)
226{
227 return w <= 1024 && h <= 512;
228}
229
230static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
231{
232 int vout_w, vout_h, vout_bpp;
233
234 // special h handling, Wipeout likes to change it by 1-6
235 static int vsync_cnt_ms_prev;
236 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
237 h = (h + 7) & ~7;
238 vsync_cnt_ms_prev = vsync_cnt;
239
240 psx_w = raw_w;
241 psx_h = raw_h;
242 vout_w = w;
243 vout_h = h;
244 vout_bpp = psx_bpp = bpp;
245
246 pl_vout_scale = 1;
247#ifdef __ARM_NEON__
248 if (soft_filter) {
249 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
250 vout_w *= 2;
251 vout_h *= 2;
252 pl_vout_scale = 2;
253 }
254 else {
255 // filter unavailable
256 hud_msg[0] = 0;
257 }
258 }
259#endif
260
261 update_layer_size(vout_w, vout_h);
262
263 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
264 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
265 fprintf(stderr, "failed to set mode %dx%d@%d\n",
266 vout_w, vout_h, psx_bpp);
267 else {
268 pl_vout_w = vout_w;
269 pl_vout_h = vout_h;
270 pl_vout_bpp = vout_bpp;
271 }
272
273 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
274}
275
276static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
277{
278 static int doffs_old, clear_counter;
279 unsigned char *dest = pl_vout_buf;
280 const unsigned short *src = vram;
281 int dstride = pl_vout_w, h1 = h;
282 int doffs;
283
284 pcnt_start(PCNT_BLIT);
285
286 if (vram == NULL) {
287 // blanking
288 if (pl_plat_clear)
289 pl_plat_clear();
290 else
291 memset(pl_vout_buf, 0,
292 dstride * pl_vout_h * pl_vout_bpp / 8);
293 goto out_hud;
294 }
295
296 // borders
297 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
298
299 if (doffs > doffs_old)
300 clear_counter = 2;
301 doffs_old = doffs;
302
303 if (clear_counter > 0) {
304 if (pl_plat_clear)
305 pl_plat_clear();
306 else
307 memset(pl_vout_buf, 0,
308 dstride * pl_vout_h * pl_vout_bpp / 8);
309 clear_counter--;
310 }
311
312 if (pl_plat_blit)
313 {
314 pl_plat_blit(doffs, src, w, h, stride, bgr24);
315 goto out_hud;
316 }
317
318 if (dest == NULL)
319 goto out;
320
321 dest += doffs * 2;
322
323 if (bgr24)
324 {
325 if (pl_rearmed_cbs.only_16bpp) {
326 for (; h1-- > 0; dest += dstride * 2, src += stride)
327 {
328 bgr888_to_rgb565(dest, src, w * 3);
329 }
330 }
331 else {
332 dest -= doffs * 2;
333 dest += (doffs / 8) * 24;
334
335 for (; h1-- > 0; dest += dstride * 3, src += stride)
336 {
337 bgr888_to_rgb888(dest, src, w * 3);
338 }
339 }
340 }
341#ifdef __ARM_NEON__
342 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
343 {
344 neon_scale2x_16_16(src, (void *)dest, w,
345 stride * 2, dstride * 2, h);
346 }
347 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
348 {
349 neon_eagle2x_16_16(src, (void *)dest, w,
350 stride * 2, dstride * 2, h);
351 }
352#endif
353 else
354 {
355 for (; h1-- > 0; dest += dstride * 2, src += stride)
356 {
357 bgr555_to_rgb565(dest, src, w * 2);
358 }
359 }
360
361out_hud:
362 print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
363
364out:
365 pcnt_end(PCNT_BLIT);
366
367 // let's flip now
368 pl_vout_buf = plat_gvideo_flip();
369 pl_rearmed_cbs.flip_cnt++;
370}
371
372static int pl_vout_open(void)
373{
374 struct timeval now;
375
376 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
377 pl_vout_buf = NULL;
378
379 plat_gvideo_open(is_pal);
380
381 gettimeofday(&now, 0);
382 vsync_usec_time = now.tv_usec;
383 while (vsync_usec_time >= frame_interval)
384 vsync_usec_time -= frame_interval;
385
386 return 0;
387}
388
389static void pl_vout_close(void)
390{
391 plat_gvideo_close();
392}
393
394static void pl_set_gpu_caps(int caps)
395{
396 pl_rearmed_cbs.gpu_caps = caps;
397}
398
399void *pl_prepare_screenshot(int *w, int *h, int *bpp)
400{
401 void *ret = plat_prepare_screenshot(w, h, bpp);
402 if (ret != NULL)
403 return ret;
404
405 *w = pl_vout_w;
406 *h = pl_vout_h;
407 *bpp = pl_vout_bpp;
408
409 return pl_vout_buf;
410}
411
412/* display/redering mode switcher */
413static int dispmode_default(void)
414{
415 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
416 soft_filter = SOFT_FILTER_NONE;
417 snprintf(hud_msg, sizeof(hud_msg), "default mode");
418 return 1;
419}
420
421int dispmode_doubleres(void)
422{
423 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
424 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
425 return 0;
426
427 dispmode_default();
428 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
429 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
430 return 1;
431}
432
433int dispmode_scale2x(void)
434{
435 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
436 return 0;
437
438 dispmode_default();
439 soft_filter = SOFT_FILTER_SCALE2X;
440 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
441 return 1;
442}
443
444int dispmode_eagle2x(void)
445{
446 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
447 return 0;
448
449 dispmode_default();
450 soft_filter = SOFT_FILTER_EAGLE2X;
451 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
452 return 1;
453}
454
455static int (*dispmode_switchers[])(void) = {
456 dispmode_default,
457#ifdef __ARM_NEON__
458 dispmode_doubleres,
459 dispmode_scale2x,
460 dispmode_eagle2x,
461#endif
462};
463
464static int dispmode_current;
465
466void pl_switch_dispmode(void)
467{
468 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
469 return;
470
471 while (1) {
472 dispmode_current++;
473 if (dispmode_current >=
474 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
475 dispmode_current = 0;
476 if (dispmode_switchers[dispmode_current]())
477 break;
478 }
479}
480
481#ifndef MAEMO
482/* adjust circle-like analog inputs to better match
483 * more square-like analogs in PSX */
484static void update_analog_nub_adjust(int *x_, int *y_)
485{
486 #define d 16
487 static const int scale[] =
488 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
489 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
490 int x = abs(*x_);
491 int y = abs(*y_);
492 int scale_x = scale[y / 16];
493 int scale_y = scale[x / 16];
494
495 if (x) {
496 x += d + (x * scale_x >> 8);
497 if (*x_ < 0)
498 x = -x;
499 }
500 if (y) {
501 y += d + (y * scale_y >> 8);
502 if (*y_ < 0)
503 y = -y;
504 }
505
506 *x_ = x;
507 *y_ = y;
508 #undef d
509}
510
511static void update_analogs(void)
512{
513 int *nubp[2] = { in_a1, in_a2 };
514 int vals[2];
515 int i, a, v, ret;
516
517 for (i = 0; i < 2; i++)
518 {
519 if (in_adev[i] < 0)
520 continue;
521
522 for (a = 0; a < 2; a++) {
523 vals[a] = 0;
524
525 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
526 if (ret == 0)
527 vals[a] = 128 * v / IN_ABS_RANGE;
528 }
529
530 if (in_adev_is_nublike[i])
531 update_analog_nub_adjust(&vals[0], &vals[1]);
532
533 for (a = 0; a < 2; a++) {
534 v = vals[a] + 127;
535 if (v < 0) v = 0;
536 else if (v > 255) v = 255;
537 nubp[i][a] = v;
538 }
539
540 }
541 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
542}
543
544static void update_input(void)
545{
546 int actions[IN_BINDTYPE_COUNT] = { 0, };
547 unsigned int emu_act;
548
549 in_update(actions);
550 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
551 update_analogs();
552 emu_act = actions[IN_BINDTYPE_EMU];
553 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
554
555 emu_act &= ~SACTION_GUN_MASK;
556 if (emu_act) {
557 int which = 0;
558 for (; !(emu_act & 1); emu_act >>= 1, which++)
559 ;
560 emu_act = which;
561 }
562 emu_set_action(emu_act);
563
564 in_keystate = actions[IN_BINDTYPE_PLAYER12];
565}
566#else /* MAEMO */
567static void update_input(void)
568{
569}
570#endif
571
572void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
573{
574 if (tsdev)
575 pl_gun_ts_update(tsdev, xn, yn, in);
576
577 *xres = psx_w;
578 *yres = psx_h;
579}
580
581#define MAX_LAG_FRAMES 3
582
583#define tvdiff(tv, tv_old) \
584 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
585
586/* called on every vsync */
587void pl_frame_limit(void)
588{
589 static struct timeval tv_old, tv_expect;
590 static int vsync_cnt_prev, drc_active_vsyncs;
591 struct timeval now;
592 int diff, usadj;
593
594 vsync_cnt++;
595
596 /* doing input here because the pad is polled
597 * thousands of times per frame for some reason */
598 update_input();
599
600 pcnt_end(PCNT_ALL);
601 gettimeofday(&now, 0);
602
603 if (now.tv_sec != tv_old.tv_sec) {
604 diff = tvdiff(now, tv_old);
605 pl_rearmed_cbs.vsps_cur = 0.0f;
606 if (0 < diff && diff < 2000000)
607 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
608 vsync_cnt_prev = vsync_cnt;
609
610 if (g_opts & OPT_SHOWFPS)
611 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
612 pl_rearmed_cbs.flip_cnt = 0;
613 if (g_opts & OPT_SHOWCPU)
614 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
615
616 if (hud_new_msg > 0) {
617 hud_new_msg--;
618 if (hud_new_msg == 0)
619 hud_msg[0] = 0;
620 }
621 tv_old = now;
622 }
623#ifdef PCNT
624 static int ya_vsync_count;
625 if (++ya_vsync_count == PCNT_FRAMES) {
626 pcnt_print(pl_rearmed_cbs.vsps_cur);
627 ya_vsync_count = 0;
628 }
629#endif
630
631 // tv_expect uses usec*1024 units instead of usecs for better accuracy
632 tv_expect.tv_usec += frame_interval1024;
633 if (tv_expect.tv_usec >= (1000000 << 10)) {
634 tv_expect.tv_usec -= (1000000 << 10);
635 tv_expect.tv_sec++;
636 }
637 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
638
639 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
640 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
641 tv_expect = now;
642 diff = 0;
643 // try to align with vsync
644 usadj = vsync_usec_time;
645 while (usadj < tv_expect.tv_usec - frame_interval)
646 usadj += frame_interval;
647 tv_expect.tv_usec = usadj << 10;
648 }
649
650 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
651 // yay for working usleep on pandora!
652 //printf("usleep %d\n", diff - frame_interval / 2);
653 usleep(diff - frame_interval);
654 }
655
656 if (pl_rearmed_cbs.frameskip) {
657 if (diff < -frame_interval)
658 pl_rearmed_cbs.fskip_advice = 1;
659 else if (diff >= 0)
660 pl_rearmed_cbs.fskip_advice = 0;
661
662 // recompilation is not that fast and may cause frame skip on
663 // loading screens and such, resulting in flicker or glitches
664 if (new_dynarec_did_compile) {
665 if (drc_active_vsyncs < 32)
666 pl_rearmed_cbs.fskip_advice = 0;
667 drc_active_vsyncs++;
668 }
669 else
670 drc_active_vsyncs = 0;
671 new_dynarec_did_compile = 0;
672 }
673
674 pcnt_start(PCNT_ALL);
675}
676
677void pl_timing_prepare(int is_pal_)
678{
679 pl_rearmed_cbs.fskip_advice = 0;
680 pl_rearmed_cbs.flips_per_sec = 0;
681 pl_rearmed_cbs.cpu_usage = 0;
682
683 is_pal = is_pal_;
684 frame_interval = is_pal ? 20000 : 16667;
685 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
686
687 // used by P.E.Op.S. frameskip code
688 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
689 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
690 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
691}
692
693static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
694{
695 *x = g_layer_x;
696 *y = g_layer_y;
697 *w = g_layer_w;
698 *h = g_layer_h;
699}
700
701static void *pl_mmap(unsigned int size);
702static void pl_munmap(void *ptr, unsigned int size);
703
704struct rearmed_cbs pl_rearmed_cbs = {
705 pl_get_layer_pos,
706 pl_vout_open,
707 pl_vout_set_mode,
708 pl_vout_flip,
709 pl_vout_close,
710
711 .mmap = pl_mmap,
712 .munmap = pl_munmap,
713 .pl_set_gpu_caps = pl_set_gpu_caps,
714};
715
716/* watchdog */
717static void *watchdog_thread(void *unused)
718{
719 int vsync_cnt_old = 0;
720 int seen_dead = 0;
721 int sleep_time = 5;
722
723#if !defined(NDEBUG) || defined(DRC_DBG)
724 // don't interfere with debug
725 return NULL;
726#endif
727 while (1)
728 {
729 sleep(sleep_time);
730
731 if (stop) {
732 seen_dead = 0;
733 sleep_time = 5;
734 continue;
735 }
736 if (vsync_cnt != vsync_cnt_old) {
737 vsync_cnt_old = vsync_cnt;
738 seen_dead = 0;
739 sleep_time = 2;
740 continue;
741 }
742
743 seen_dead++;
744 sleep_time = 1;
745 if (seen_dead > 1)
746 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
747 if (seen_dead > 4) {
748 fprintf(stderr, "watchdog: lockup detected, aborting\n");
749 // we can't do any cleanup here really, the main thread is
750 // likely touching resources and would crash anyway
751 abort();
752 }
753 }
754}
755
756void pl_start_watchdog(void)
757{
758 pthread_attr_t attr;
759 pthread_t tid;
760 int ret;
761
762 pthread_attr_init(&attr);
763 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
764
765 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
766 if (ret != 0)
767 fprintf(stderr, "could not start watchdog: %d\n", ret);
768}
769
770static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
771 enum psxMapTag tag)
772{
773 return plat_mmap(addr, size, 0, is_fixed);
774}
775
776static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
777{
778 plat_munmap(ptr, size);
779}
780
781static void *pl_mmap(unsigned int size)
782{
783 return psxMapHook(0, size, 0, MAP_TAG_VRAM);
784}
785
786static void pl_munmap(void *ptr, unsigned int size)
787{
788 psxUnmapHook(ptr, size, MAP_TAG_VRAM);
789}
790
791void pl_init(void)
792{
793 extern unsigned int hSyncCount; // from psxcounters
794 extern unsigned int frame_counter;
795
796 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
797 psx_bpp = pl_vout_bpp = 16;
798
799 tsdev = pl_gun_ts_init();
800
801 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
802 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
803
804 psxMapHook = pl_emu_mmap;
805 psxUnmapHook = pl_emu_munmap;
806}