cspace_neon: don't trash callee-save registers
[pcsx_rearmed.git] / frontend / plugin_lib.c
... / ...
CommitLineData
1/*
2 * (C) notaz, 2010-2011
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <stdlib.h>
10#include <string.h>
11#include <stdarg.h>
12#include <stdint.h>
13#include <sys/time.h>
14#include <sys/types.h>
15#include <sys/stat.h>
16#include <fcntl.h>
17#include <unistd.h>
18#include <pthread.h>
19
20#include "libpicofe/fonts.h"
21#include "libpicofe/input.h"
22#include "libpicofe/plat.h"
23#include "libpicofe/arm/neon_scale2x.h"
24#include "libpicofe/arm/neon_eagle2x.h"
25#include "plugin_lib.h"
26#include "menu.h"
27#include "main.h"
28#include "plat.h"
29#include "pcnt.h"
30#include "pl_gun_ts.h"
31#include "cspace.h"
32#include "psemu_plugin_defs.h"
33#include "../libpcsxcore/new_dynarec/new_dynarec.h"
34#include "../libpcsxcore/psxmem_map.h"
35#include "../plugins/dfinput/externals.h"
36
37int in_type1, in_type2;
38int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
39int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
40int in_adev_is_nublike[2];
41int in_keystate, in_state_gun;
42int in_enable_vibration;
43void *tsdev;
44void *pl_vout_buf;
45int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
46static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
47static int pl_vout_scale, pl_vout_yoffset;
48static int psx_w, psx_h, psx_bpp;
49static int vsync_cnt;
50static int is_pal, frame_interval, frame_interval1024;
51static int vsync_usec_time;
52
53// platform hooks
54void (*pl_plat_clear)(void);
55void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
56 int sstride, int bgr24);
57void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
58
59
60static __attribute__((noinline)) int get_cpu_ticks(void)
61{
62 static unsigned long last_utime;
63 static int fd;
64 unsigned long utime, ret;
65 char buf[128];
66
67 if (fd == 0)
68 fd = open("/proc/self/stat", O_RDONLY);
69 lseek(fd, 0, SEEK_SET);
70 buf[0] = 0;
71 read(fd, buf, sizeof(buf));
72 buf[sizeof(buf) - 1] = 0;
73
74 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
75 ret = utime - last_utime;
76 if (ret > 200)
77 ret = 0;
78 last_utime = utime;
79 return ret;
80}
81
82static void hud_print(void *fb, int w, int x, int y, const char *text)
83{
84 if (pl_plat_hud_print)
85 pl_plat_hud_print(x, y, text, pl_vout_bpp);
86 else if (pl_vout_bpp == 16)
87 basic_text_out16_nf(fb, w, x, y, text);
88}
89
90static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
91{
92 va_list args;
93 char buffer[256];
94
95 va_start(args, texto);
96 vsnprintf(buffer, sizeof(buffer), texto, args);
97 va_end(args);
98
99 hud_print(fb, w, x, y, buffer);
100}
101
102static void print_msg(int h, int border)
103{
104 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - 10, hud_msg);
105}
106
107static void print_fps(int h, int border)
108{
109 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - 10,
110 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
111 pl_rearmed_cbs.vsps_cur);
112}
113
114static void print_cpu_usage(int w, int h, int border)
115{
116 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28, h - 10,
117 "%3d", pl_rearmed_cbs.cpu_usage);
118}
119
120// draw 192x8 status of 24 sound channels
121static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
122{
123 extern void spu_get_debug_info(int *chans_out, int *run_chans,
124 int *fmod_chans_out, int *noise_chans_out); // hack
125 int live_chans, run_chans, fmod_chans, noise_chans;
126
127 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
128 unsigned short *dest = (unsigned short *)pl_vout_buf +
129 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
130 unsigned short *d, p;
131 int c, x, y;
132
133 if (dest == NULL || pl_vout_bpp != 16)
134 return;
135
136 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
137
138 for (c = 0; c < 24; c++) {
139 d = dest + c * 8;
140 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
141 (fmod_chans & (1<<c)) ? 0xf000 :
142 (noise_chans & (1<<c)) ? 0x001f :
143 colors[c & 1];
144 for (y = 0; y < 8; y++, d += vout_w)
145 for (x = 0; x < 8; x++)
146 d[x] = p;
147 }
148}
149
150static void print_hud(int w, int h, int xborder)
151{
152 if (h < 16)
153 return;
154
155 if (w < pl_vout_w)
156 xborder += (pl_vout_w - w) / 2;
157 if (h > pl_vout_h)
158 h = pl_vout_h;
159
160 if (g_opts & OPT_SHOWSPU)
161 draw_active_chans(w, h);
162
163 if (hud_msg[0] != 0)
164 print_msg(h, xborder);
165 else if (g_opts & OPT_SHOWFPS)
166 print_fps(h, xborder);
167
168 if (g_opts & OPT_SHOWCPU)
169 print_cpu_usage(w, h, xborder);
170}
171
172/* update scaler target size according to user settings */
173static void update_layer_size(int w, int h)
174{
175 float mult;
176 int imult;
177
178 switch (g_scaler) {
179 case SCALE_1_1:
180 g_layer_w = w; g_layer_h = h;
181 break;
182
183 case SCALE_2_2:
184 g_layer_w = w; g_layer_h = h;
185 if (w * 2 <= g_menuscreen_w)
186 g_layer_w = w * 2;
187 if (h * 2 <= g_menuscreen_h)
188 g_layer_h = h * 2;
189 break;
190
191 case SCALE_4_3v2:
192 if (h > g_menuscreen_h || (240 < h && h <= 360))
193 goto fractional_4_3;
194
195 // 4:3 that prefers integer scaling
196 imult = g_menuscreen_h / h;
197 g_layer_w = w * imult;
198 g_layer_h = h * imult;
199 mult = (float)g_layer_w / (float)g_layer_h;
200 if (mult < 1.25f || mult > 1.666f)
201 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
202 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
203 break;
204
205 fractional_4_3:
206 case SCALE_4_3:
207 mult = 240.0f / (float)h * 4.0f / 3.0f;
208 if (h > 256)
209 mult *= 2.0f;
210 g_layer_w = mult * (float)g_menuscreen_h;
211 g_layer_h = g_menuscreen_h;
212 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
213 break;
214
215 case SCALE_FULLSCREEN:
216 g_layer_w = g_menuscreen_w;
217 g_layer_h = g_menuscreen_h;
218 break;
219
220 default:
221 break;
222 }
223
224 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
225 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
226 if (g_layer_x < 0) g_layer_x = 0;
227 if (g_layer_y < 0) g_layer_y = 0;
228 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
229 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
230}
231
232// XXX: this is platform specific really
233static int resolution_ok(int w, int h)
234{
235 return w <= 1024 && h <= 512;
236}
237
238static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
239{
240 int vout_w, vout_h, vout_bpp;
241 int buf_yoffset = 0;
242
243 // special h handling, Wipeout likes to change it by 1-6
244 static int vsync_cnt_ms_prev;
245 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
246 h = (h + 7) & ~7;
247 vsync_cnt_ms_prev = vsync_cnt;
248
249 psx_w = raw_w;
250 psx_h = raw_h;
251 psx_bpp = bpp;
252 vout_w = w;
253 vout_h = h;
254 vout_bpp = bpp;
255 if (pl_rearmed_cbs.only_16bpp)
256 vout_bpp = 16;
257
258 // don't use very low heights
259 if (vout_h < 192) {
260 buf_yoffset = (192 - vout_h) / 2;
261 vout_h = 192;
262 }
263
264 pl_vout_scale = 1;
265#ifdef __ARM_NEON__
266 if (soft_filter) {
267 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
268 vout_w *= 2;
269 vout_h *= 2;
270 pl_vout_scale = 2;
271 }
272 else {
273 // filter unavailable
274 hud_msg[0] = 0;
275 }
276 }
277#endif
278
279 update_layer_size(vout_w, vout_h);
280
281 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
282 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
283 fprintf(stderr, "failed to set mode %dx%d@%d\n",
284 vout_w, vout_h, vout_bpp);
285 else {
286 pl_vout_w = vout_w;
287 pl_vout_h = vout_h;
288 pl_vout_bpp = vout_bpp;
289 pl_vout_yoffset = buf_yoffset;
290 }
291 if (pl_vout_buf != NULL)
292 pl_vout_buf = (char *)pl_vout_buf
293 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
294
295 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
296}
297
298static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
299{
300 static int doffs_old, clear_counter;
301 unsigned char *dest = pl_vout_buf;
302 const unsigned short *src = vram;
303 int dstride = pl_vout_w, h1 = h;
304 int doffs;
305
306 pcnt_start(PCNT_BLIT);
307
308 if (vram == NULL) {
309 // blanking
310 if (pl_plat_clear)
311 pl_plat_clear();
312 else
313 memset(pl_vout_buf, 0,
314 dstride * pl_vout_h * pl_vout_bpp / 8);
315 goto out_hud;
316 }
317
318 // borders
319 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
320
321 if (doffs > doffs_old)
322 clear_counter = 2;
323 doffs_old = doffs;
324
325 if (clear_counter > 0) {
326 if (pl_plat_clear)
327 pl_plat_clear();
328 else
329 memset(pl_vout_buf, 0,
330 dstride * pl_vout_h * pl_vout_bpp / 8);
331 clear_counter--;
332 }
333
334 if (pl_plat_blit)
335 {
336 pl_plat_blit(doffs, src, w, h, stride, bgr24);
337 goto out_hud;
338 }
339
340 if (dest == NULL)
341 goto out;
342
343 dest += doffs * 2;
344
345 if (bgr24)
346 {
347 if (pl_rearmed_cbs.only_16bpp) {
348 for (; h1-- > 0; dest += dstride * 2, src += stride)
349 {
350 bgr888_to_rgb565(dest, src, w * 3);
351 }
352 }
353 else {
354 dest -= doffs * 2;
355 dest += (doffs / 8) * 24;
356
357 for (; h1-- > 0; dest += dstride * 3, src += stride)
358 {
359 bgr888_to_rgb888(dest, src, w * 3);
360 }
361 }
362 }
363#ifdef __ARM_NEON__
364 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
365 {
366 neon_scale2x_16_16(src, (void *)dest, w,
367 stride * 2, dstride * 2, h);
368 }
369 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
370 {
371 neon_eagle2x_16_16(src, (void *)dest, w,
372 stride * 2, dstride * 2, h);
373 }
374#endif
375 else
376 {
377 for (; h1-- > 0; dest += dstride * 2, src += stride)
378 {
379 bgr555_to_rgb565(dest, src, w * 2);
380 }
381 }
382
383out_hud:
384 print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
385
386out:
387 pcnt_end(PCNT_BLIT);
388
389 // let's flip now
390 pl_vout_buf = plat_gvideo_flip();
391 if (pl_vout_buf != NULL)
392 pl_vout_buf = (char *)pl_vout_buf
393 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
394
395 pl_rearmed_cbs.flip_cnt++;
396}
397
398static int pl_vout_open(void)
399{
400 struct timeval now;
401
402 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
403 pl_vout_buf = NULL;
404
405 plat_gvideo_open(is_pal);
406
407 gettimeofday(&now, 0);
408 vsync_usec_time = now.tv_usec;
409 while (vsync_usec_time >= frame_interval)
410 vsync_usec_time -= frame_interval;
411
412 return 0;
413}
414
415static void pl_vout_close(void)
416{
417 plat_gvideo_close();
418}
419
420static void pl_set_gpu_caps(int caps)
421{
422 pl_rearmed_cbs.gpu_caps = caps;
423}
424
425void *pl_prepare_screenshot(int *w, int *h, int *bpp)
426{
427 void *ret = plat_prepare_screenshot(w, h, bpp);
428 if (ret != NULL)
429 return ret;
430
431 *w = pl_vout_w;
432 *h = pl_vout_h;
433 *bpp = pl_vout_bpp;
434
435 return pl_vout_buf;
436}
437
438/* display/redering mode switcher */
439static int dispmode_default(void)
440{
441 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
442 soft_filter = SOFT_FILTER_NONE;
443 snprintf(hud_msg, sizeof(hud_msg), "default mode");
444 return 1;
445}
446
447int dispmode_doubleres(void)
448{
449 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
450 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
451 return 0;
452
453 dispmode_default();
454 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
455 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
456 return 1;
457}
458
459int dispmode_scale2x(void)
460{
461 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
462 return 0;
463
464 dispmode_default();
465 soft_filter = SOFT_FILTER_SCALE2X;
466 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
467 return 1;
468}
469
470int dispmode_eagle2x(void)
471{
472 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
473 return 0;
474
475 dispmode_default();
476 soft_filter = SOFT_FILTER_EAGLE2X;
477 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
478 return 1;
479}
480
481static int (*dispmode_switchers[])(void) = {
482 dispmode_default,
483#ifdef __ARM_NEON__
484 dispmode_doubleres,
485 dispmode_scale2x,
486 dispmode_eagle2x,
487#endif
488};
489
490static int dispmode_current;
491
492void pl_switch_dispmode(void)
493{
494 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
495 return;
496
497 while (1) {
498 dispmode_current++;
499 if (dispmode_current >=
500 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
501 dispmode_current = 0;
502 if (dispmode_switchers[dispmode_current]())
503 break;
504 }
505}
506
507#ifndef MAEMO
508/* adjust circle-like analog inputs to better match
509 * more square-like analogs in PSX */
510static void update_analog_nub_adjust(int *x_, int *y_)
511{
512 #define d 16
513 static const int scale[] =
514 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
515 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
516 int x = abs(*x_);
517 int y = abs(*y_);
518 int scale_x = scale[y / 16];
519 int scale_y = scale[x / 16];
520
521 if (x) {
522 x += d + (x * scale_x >> 8);
523 if (*x_ < 0)
524 x = -x;
525 }
526 if (y) {
527 y += d + (y * scale_y >> 8);
528 if (*y_ < 0)
529 y = -y;
530 }
531
532 *x_ = x;
533 *y_ = y;
534 #undef d
535}
536
537static void update_analogs(void)
538{
539 int *nubp[2] = { in_a1, in_a2 };
540 int vals[2];
541 int i, a, v, ret;
542
543 for (i = 0; i < 2; i++)
544 {
545 if (in_adev[i] < 0)
546 continue;
547
548 for (a = 0; a < 2; a++) {
549 vals[a] = 0;
550
551 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
552 if (ret == 0)
553 vals[a] = 128 * v / IN_ABS_RANGE;
554 }
555
556 if (in_adev_is_nublike[i])
557 update_analog_nub_adjust(&vals[0], &vals[1]);
558
559 for (a = 0; a < 2; a++) {
560 v = vals[a] + 127;
561 if (v < 0) v = 0;
562 else if (v > 255) v = 255;
563 nubp[i][a] = v;
564 }
565
566 }
567 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
568}
569
570static void update_input(void)
571{
572 int actions[IN_BINDTYPE_COUNT] = { 0, };
573 unsigned int emu_act;
574
575 in_update(actions);
576 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
577 update_analogs();
578 emu_act = actions[IN_BINDTYPE_EMU];
579 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
580
581 emu_act &= ~SACTION_GUN_MASK;
582 if (emu_act) {
583 int which = 0;
584 for (; !(emu_act & 1); emu_act >>= 1, which++)
585 ;
586 emu_act = which;
587 }
588 emu_set_action(emu_act);
589
590 in_keystate = actions[IN_BINDTYPE_PLAYER12];
591}
592#else /* MAEMO */
593extern void update_input(void);
594#endif
595
596void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
597{
598 if (tsdev)
599 pl_gun_ts_update(tsdev, xn, yn, in);
600
601 *xres = psx_w;
602 *yres = psx_h;
603}
604
605#define MAX_LAG_FRAMES 3
606
607#define tvdiff(tv, tv_old) \
608 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
609
610/* called on every vsync */
611void pl_frame_limit(void)
612{
613 static struct timeval tv_old, tv_expect;
614 static int vsync_cnt_prev, drc_active_vsyncs;
615 struct timeval now;
616 int diff, usadj;
617
618 if (g_emu_resetting)
619 return;
620
621 vsync_cnt++;
622
623 /* doing input here because the pad is polled
624 * thousands of times per frame for some reason */
625 update_input();
626
627 pcnt_end(PCNT_ALL);
628 gettimeofday(&now, 0);
629
630 if (now.tv_sec != tv_old.tv_sec) {
631 diff = tvdiff(now, tv_old);
632 pl_rearmed_cbs.vsps_cur = 0.0f;
633 if (0 < diff && diff < 2000000)
634 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
635 vsync_cnt_prev = vsync_cnt;
636
637 if (g_opts & OPT_SHOWFPS)
638 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
639 pl_rearmed_cbs.flip_cnt = 0;
640 if (g_opts & OPT_SHOWCPU)
641 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
642
643 if (hud_new_msg > 0) {
644 hud_new_msg--;
645 if (hud_new_msg == 0)
646 hud_msg[0] = 0;
647 }
648 tv_old = now;
649 }
650#ifdef PCNT
651 static int ya_vsync_count;
652 if (++ya_vsync_count == PCNT_FRAMES) {
653 pcnt_print(pl_rearmed_cbs.vsps_cur);
654 ya_vsync_count = 0;
655 }
656#endif
657
658 // tv_expect uses usec*1024 units instead of usecs for better accuracy
659 tv_expect.tv_usec += frame_interval1024;
660 if (tv_expect.tv_usec >= (1000000 << 10)) {
661 tv_expect.tv_usec -= (1000000 << 10);
662 tv_expect.tv_sec++;
663 }
664 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
665
666 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
667 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
668 tv_expect = now;
669 diff = 0;
670 // try to align with vsync
671 usadj = vsync_usec_time;
672 while (usadj < tv_expect.tv_usec - frame_interval)
673 usadj += frame_interval;
674 tv_expect.tv_usec = usadj << 10;
675 }
676
677 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
678 // yay for working usleep on pandora!
679 //printf("usleep %d\n", diff - frame_interval / 2);
680 usleep(diff - frame_interval);
681 }
682
683 if (pl_rearmed_cbs.frameskip) {
684 if (diff < -frame_interval)
685 pl_rearmed_cbs.fskip_advice = 1;
686 else if (diff >= 0)
687 pl_rearmed_cbs.fskip_advice = 0;
688
689 // recompilation is not that fast and may cause frame skip on
690 // loading screens and such, resulting in flicker or glitches
691 if (new_dynarec_did_compile) {
692 if (drc_active_vsyncs < 32)
693 pl_rearmed_cbs.fskip_advice = 0;
694 drc_active_vsyncs++;
695 }
696 else
697 drc_active_vsyncs = 0;
698 new_dynarec_did_compile = 0;
699 }
700
701 pcnt_start(PCNT_ALL);
702}
703
704void pl_timing_prepare(int is_pal_)
705{
706 pl_rearmed_cbs.fskip_advice = 0;
707 pl_rearmed_cbs.flips_per_sec = 0;
708 pl_rearmed_cbs.cpu_usage = 0;
709
710 is_pal = is_pal_;
711 frame_interval = is_pal ? 20000 : 16667;
712 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
713
714 // used by P.E.Op.S. frameskip code
715 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
716 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
717 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
718}
719
720static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
721{
722 *x = g_layer_x;
723 *y = g_layer_y;
724 *w = g_layer_w;
725 *h = g_layer_h;
726}
727
728static void *pl_mmap(unsigned int size);
729static void pl_munmap(void *ptr, unsigned int size);
730
731struct rearmed_cbs pl_rearmed_cbs = {
732 pl_get_layer_pos,
733 pl_vout_open,
734 pl_vout_set_mode,
735 pl_vout_flip,
736 pl_vout_close,
737
738 .mmap = pl_mmap,
739 .munmap = pl_munmap,
740 .pl_set_gpu_caps = pl_set_gpu_caps,
741};
742
743/* watchdog */
744static void *watchdog_thread(void *unused)
745{
746 int vsync_cnt_old = 0;
747 int seen_dead = 0;
748 int sleep_time = 5;
749
750#if !defined(NDEBUG) || defined(DRC_DBG)
751 // don't interfere with debug
752 return NULL;
753#endif
754 while (1)
755 {
756 sleep(sleep_time);
757
758 if (stop) {
759 seen_dead = 0;
760 sleep_time = 5;
761 continue;
762 }
763 if (vsync_cnt != vsync_cnt_old) {
764 vsync_cnt_old = vsync_cnt;
765 seen_dead = 0;
766 sleep_time = 2;
767 continue;
768 }
769
770 seen_dead++;
771 sleep_time = 1;
772 if (seen_dead > 1)
773 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
774 if (seen_dead > 4) {
775 fprintf(stderr, "watchdog: lockup detected, aborting\n");
776 // we can't do any cleanup here really, the main thread is
777 // likely touching resources and would crash anyway
778 abort();
779 }
780 }
781}
782
783void pl_start_watchdog(void)
784{
785 pthread_attr_t attr;
786 pthread_t tid;
787 int ret;
788
789 pthread_attr_init(&attr);
790 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
791
792 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
793 if (ret != 0)
794 fprintf(stderr, "could not start watchdog: %d\n", ret);
795}
796
797static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
798 enum psxMapTag tag)
799{
800 return plat_mmap(addr, size, 0, is_fixed);
801}
802
803static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
804{
805 plat_munmap(ptr, size);
806}
807
808static void *pl_mmap(unsigned int size)
809{
810 return psxMapHook(0, size, 0, MAP_TAG_VRAM);
811}
812
813static void pl_munmap(void *ptr, unsigned int size)
814{
815 psxUnmapHook(ptr, size, MAP_TAG_VRAM);
816}
817
818void pl_init(void)
819{
820 extern unsigned int hSyncCount; // from psxcounters
821 extern unsigned int frame_counter;
822
823 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
824 psx_bpp = pl_vout_bpp = 16;
825
826 tsdev = pl_gun_ts_init();
827
828 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
829 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
830
831 psxMapHook = pl_emu_mmap;
832 psxUnmapHook = pl_emu_munmap;
833}