frontend: change nub_adjust ranges
[pcsx_rearmed.git] / frontend / plugin_lib.c
... / ...
CommitLineData
1/*
2 * (C) notaz, 2010-2011
3 *
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
6 */
7
8#include <stdio.h>
9#include <stdlib.h>
10#include <string.h>
11#include <stdarg.h>
12#include <stdint.h>
13#include <sys/time.h>
14#include <sys/types.h>
15#include <sys/stat.h>
16#include <fcntl.h>
17#include <unistd.h>
18#include <pthread.h>
19
20#include "libpicofe/fonts.h"
21#include "libpicofe/input.h"
22#include "libpicofe/plat.h"
23#include "libpicofe/arm/neon_scale2x.h"
24#include "libpicofe/arm/neon_eagle2x.h"
25#include "plugin_lib.h"
26#include "menu.h"
27#include "main.h"
28#include "plat.h"
29#include "pcnt.h"
30#include "pl_gun_ts.h"
31#include "../libpcsxcore/new_dynarec/new_dynarec.h"
32#include "../libpcsxcore/psemu_plugin_defs.h"
33#include "../plugins/gpulib/cspace.h"
34
35int in_type1, in_type2;
36int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
37int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
38int in_adev_is_nublike[2];
39int in_keystate, in_state_gun;
40int in_enable_vibration;
41void *tsdev;
42void *pl_vout_buf;
43int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
44static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
45static int pl_vout_scale;
46static int psx_w, psx_h, psx_bpp;
47static int vsync_cnt;
48static int is_pal, frame_interval, frame_interval1024;
49static int vsync_usec_time;
50
51
52static __attribute__((noinline)) int get_cpu_ticks(void)
53{
54 static unsigned long last_utime;
55 static int fd;
56 unsigned long utime, ret;
57 char buf[128];
58
59 if (fd == 0)
60 fd = open("/proc/self/stat", O_RDONLY);
61 lseek(fd, 0, SEEK_SET);
62 buf[0] = 0;
63 read(fd, buf, sizeof(buf));
64 buf[sizeof(buf) - 1] = 0;
65
66 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
67 ret = utime - last_utime;
68 last_utime = utime;
69 return ret;
70}
71
72static void print_msg(int h, int border)
73{
74 if (pl_vout_bpp == 16)
75 pl_text_out16(border + 2, h - 10, "%s", hud_msg);
76}
77
78static void print_fps(int h, int border)
79{
80 if (pl_vout_bpp == 16)
81 pl_text_out16(border + 2, h - 10, "%2d %4.1f",
82 pl_rearmed_cbs.flips_per_sec, pl_rearmed_cbs.vsps_cur);
83}
84
85static void print_cpu_usage(int w, int h, int border)
86{
87 if (pl_vout_bpp == 16)
88 pl_text_out16(w - border - 28, h - 10, "%3d", pl_rearmed_cbs.cpu_usage);
89}
90
91// draw 192x8 status of 24 sound channels
92static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
93{
94 extern void spu_get_debug_info(int *chans_out, int *run_chans,
95 int *fmod_chans_out, int *noise_chans_out); // hack
96 int live_chans, run_chans, fmod_chans, noise_chans;
97
98 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
99 unsigned short *dest = (unsigned short *)pl_vout_buf +
100 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
101 unsigned short *d, p;
102 int c, x, y;
103
104 if (pl_vout_bpp != 16)
105 return;
106
107 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
108
109 for (c = 0; c < 24; c++) {
110 d = dest + c * 8;
111 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
112 (fmod_chans & (1<<c)) ? 0xf000 :
113 (noise_chans & (1<<c)) ? 0x001f :
114 colors[c & 1];
115 for (y = 0; y < 8; y++, d += vout_w)
116 for (x = 0; x < 8; x++)
117 d[x] = p;
118 }
119}
120
121void pl_print_hud(int w, int h, int xborder)
122{
123 if (h < 16)
124 return;
125
126 if (g_opts & OPT_SHOWSPU)
127 draw_active_chans(w, h);
128
129 if (hud_msg[0] != 0)
130 print_msg(h, xborder);
131 else if (g_opts & OPT_SHOWFPS)
132 print_fps(h, xborder);
133
134 if (g_opts & OPT_SHOWCPU)
135 print_cpu_usage(w, h, xborder);
136}
137
138/* update scaler target size according to user settings */
139static void update_layer_size(int w, int h)
140{
141 float mult;
142 int imult;
143
144 switch (g_scaler) {
145 case SCALE_1_1:
146 g_layer_w = w; g_layer_h = h;
147 break;
148
149 case SCALE_4_3v2:
150 if (h > g_menuscreen_h || (240 < h && h <= 360))
151 goto fractional_4_3;
152
153 // 4:3 that prefers integer scaling
154 imult = g_menuscreen_h / h;
155 g_layer_w = w * imult;
156 g_layer_h = h * imult;
157 mult = (float)g_layer_w / (float)g_layer_h;
158 if (mult < 1.25f || mult > 1.666f)
159 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
160 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
161 break;
162
163 fractional_4_3:
164 case SCALE_4_3:
165 mult = 240.0f / (float)h * 4.0f / 3.0f;
166 if (h > 256)
167 mult *= 2.0f;
168 g_layer_w = mult * (float)g_menuscreen_h;
169 g_layer_h = g_menuscreen_h;
170 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
171 break;
172
173 case SCALE_FULLSCREEN:
174 g_layer_w = g_menuscreen_w;
175 g_layer_h = g_menuscreen_h;
176 break;
177
178 default:
179 break;
180 }
181
182 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
183 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
184 if (g_layer_x < 0) g_layer_x = 0;
185 if (g_layer_y < 0) g_layer_y = 0;
186 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
187 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
188}
189
190// XXX: this is platform specific really
191static int resolution_ok(int w, int h)
192{
193 return w <= 1024 && h <= 512;
194}
195
196static void pl_vout_set_mode(int w, int h, int bpp)
197{
198 int vout_w, vout_h, vout_bpp;
199
200 // special h handling, Wipeout likes to change it by 1-6
201 static int vsync_cnt_ms_prev;
202 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
203 h = (h + 7) & ~7;
204 vsync_cnt_ms_prev = vsync_cnt;
205
206 vout_w = psx_w = w;
207 vout_h = psx_h = h;
208 vout_bpp = psx_bpp = bpp;
209
210 pl_vout_scale = 1;
211#ifdef __ARM_NEON__
212 if (soft_filter) {
213 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
214 vout_w *= 2;
215 vout_h *= 2;
216 pl_vout_scale = 2;
217 }
218 else {
219 // filter unavailable
220 hud_msg[0] = 0;
221 }
222 }
223#endif
224
225 if (pl_vout_buf != NULL && vout_w == pl_vout_w && vout_h == pl_vout_h
226 && vout_bpp == pl_vout_bpp)
227 return;
228
229 update_layer_size(vout_w, vout_h);
230
231 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
232 if (pl_vout_buf == NULL)
233 fprintf(stderr, "failed to set mode %dx%d@%d\n",
234 psx_w, psx_h, psx_bpp);
235 else {
236 pl_vout_w = vout_w;
237 pl_vout_h = vout_h;
238 pl_vout_bpp = vout_bpp;
239 }
240
241 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
242}
243
244static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
245{
246 static int doffs_old, clear_counter;
247 unsigned char *dest = pl_vout_buf;
248 const unsigned short *src = vram;
249 int dstride = pl_vout_w, h1 = h;
250 int doffs;
251
252 pcnt_start(PCNT_BLIT);
253
254 if (dest == NULL)
255 goto out;
256
257 if (vram == NULL) {
258 // blanking
259 memset(pl_vout_buf, 0, dstride * pl_vout_h * pl_vout_bpp / 8);
260 goto out;
261 }
262
263 // borders
264 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
265 dest += doffs * 2;
266
267 if (doffs > doffs_old)
268 clear_counter = 2;
269 doffs_old = doffs;
270
271 if (clear_counter > 0) {
272 memset(pl_vout_buf, 0, dstride * pl_vout_h * pl_vout_bpp / 8);
273 clear_counter--;
274 }
275
276 if (bgr24)
277 {
278 if (pl_rearmed_cbs.only_16bpp) {
279 for (; h1-- > 0; dest += dstride * 2, src += stride)
280 {
281 bgr888_to_rgb565(dest, src, w * 3);
282 }
283 }
284 else {
285 dest -= doffs * 2;
286 dest += (doffs / 8) * 24;
287
288 for (; h1-- > 0; dest += dstride * 3, src += stride)
289 {
290 bgr888_to_rgb888(dest, src, w * 3);
291 }
292 }
293 }
294#ifdef __ARM_NEON__
295 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
296 {
297 neon_scale2x_16_16(src, (void *)dest, w,
298 stride * 2, dstride * 2, h1);
299 }
300 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
301 {
302 neon_eagle2x_16_16(src, (void *)dest, w,
303 stride * 2, dstride * 2, h1);
304 }
305#endif
306 else
307 {
308 for (; h1-- > 0; dest += dstride * 2, src += stride)
309 {
310 bgr555_to_rgb565(dest, src, w * 2);
311 }
312 }
313
314 pl_print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
315
316out:
317 pcnt_end(PCNT_BLIT);
318
319 // let's flip now
320 pl_vout_buf = plat_gvideo_flip();
321 pl_rearmed_cbs.flip_cnt++;
322}
323
324static int pl_vout_open(void)
325{
326 struct timeval now;
327
328 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
329 pl_vout_buf = NULL;
330
331 plat_gvideo_open(is_pal);
332
333 gettimeofday(&now, 0);
334 vsync_usec_time = now.tv_usec;
335 while (vsync_usec_time >= frame_interval)
336 vsync_usec_time -= frame_interval;
337
338 return 0;
339}
340
341static void pl_vout_close(void)
342{
343 plat_gvideo_close();
344}
345
346static void pl_set_gpu_caps(int caps)
347{
348 pl_rearmed_cbs.gpu_caps = caps;
349}
350
351void *pl_prepare_screenshot(int *w, int *h, int *bpp)
352{
353 void *ret = plat_prepare_screenshot(w, h, bpp);
354 if (ret != NULL)
355 return ret;
356
357 *w = pl_vout_w;
358 *h = pl_vout_h;
359 *bpp = pl_vout_bpp;
360
361 return pl_vout_buf;
362}
363
364/* display/redering mode switcher */
365static int dispmode_default(void)
366{
367 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
368 soft_filter = SOFT_FILTER_NONE;
369 snprintf(hud_msg, sizeof(hud_msg), "default mode");
370 return 1;
371}
372
373int dispmode_doubleres(void)
374{
375 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
376 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
377 return 0;
378
379 dispmode_default();
380 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
381 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
382 return 1;
383}
384
385int dispmode_scale2x(void)
386{
387 if (psx_bpp != 16)
388 return 0;
389
390 dispmode_default();
391 soft_filter = SOFT_FILTER_SCALE2X;
392 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
393 return 1;
394}
395
396int dispmode_eagle2x(void)
397{
398 if (psx_bpp != 16)
399 return 0;
400
401 dispmode_default();
402 soft_filter = SOFT_FILTER_EAGLE2X;
403 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
404 return 1;
405}
406
407static int (*dispmode_switchers[])(void) = {
408 dispmode_default,
409#ifdef __ARM_NEON__
410 dispmode_doubleres,
411 dispmode_scale2x,
412 dispmode_eagle2x,
413#endif
414};
415
416static int dispmode_current;
417
418void pl_switch_dispmode(void)
419{
420 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
421 return;
422
423 while (1) {
424 dispmode_current++;
425 if (dispmode_current >=
426 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
427 dispmode_current = 0;
428 if (dispmode_switchers[dispmode_current]())
429 break;
430 }
431}
432
433#ifndef MAEMO
434/* adjust circle-like analog inputs to better match
435 * more square-like analogs in PSX */
436static void update_analog_nub_adjust(int *x_, int *y_)
437{
438 const int d = 16;
439 static const int scale[] =
440 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
441 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
442 int x = abs(*x_);
443 int y = abs(*y_);
444 int scale_x = scale[y / 16];
445 int scale_y = scale[x / 16];
446
447 if (x) {
448 x += d + (x * scale_x >> 8);
449 if (*x_ < 0)
450 x = -x;
451 }
452 if (y) {
453 y += d + (y * scale_y >> 8);
454 if (*y_ < 0)
455 y = -y;
456 }
457
458 *x_ = x;
459 *y_ = y;
460}
461
462static void update_analogs(void)
463{
464 int *nubp[2] = { in_a1, in_a2 };
465 int vals[2];
466 int i, a, v, ret;
467
468 for (i = 0; i < 2; i++)
469 {
470 if (in_adev[i] < 0)
471 continue;
472
473 for (a = 0; a < 2; a++) {
474 vals[a] = 0;
475
476 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
477 if (ret == 0)
478 vals[a] = 128 * v / IN_ABS_RANGE;
479 }
480
481 if (in_adev_is_nublike[i])
482 update_analog_nub_adjust(&vals[0], &vals[1]);
483
484 for (a = 0; a < 2; a++) {
485 v = vals[a] + 127;
486 if (v < 0) v = 0;
487 else if (v > 255) v = 255;
488 nubp[i][a] = v;
489 }
490
491 }
492 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
493}
494
495static void update_input(void)
496{
497 int actions[IN_BINDTYPE_COUNT] = { 0, };
498 unsigned int emu_act;
499
500 in_update(actions);
501 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
502 update_analogs();
503 emu_act = actions[IN_BINDTYPE_EMU];
504 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
505
506 emu_act &= ~SACTION_GUN_MASK;
507 if (emu_act) {
508 int which = 0;
509 for (; !(emu_act & 1); emu_act >>= 1, which++)
510 ;
511 emu_act = which;
512 }
513 emu_set_action(emu_act);
514
515 in_keystate = actions[IN_BINDTYPE_PLAYER12];
516}
517#else /* MAEMO */
518static void update_input(void)
519{
520}
521#endif
522
523void pl_update_gun(int *xn, int *xres, int *y, int *in)
524{
525 if (tsdev)
526 pl_gun_ts_update(tsdev, xn, y, in);
527
528 *xres = pl_vout_w;
529 *y = *y * pl_vout_h >> 10;
530}
531
532#define MAX_LAG_FRAMES 3
533
534#define tvdiff(tv, tv_old) \
535 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
536
537/* called on every vsync */
538void pl_frame_limit(void)
539{
540 static struct timeval tv_old, tv_expect;
541 static int vsync_cnt_prev, drc_active_vsyncs;
542 struct timeval now;
543 int diff, usadj;
544
545 vsync_cnt++;
546
547 /* doing input here because the pad is polled
548 * thousands of times per frame for some reason */
549 update_input();
550
551 pcnt_end(PCNT_ALL);
552 gettimeofday(&now, 0);
553
554 if (now.tv_sec != tv_old.tv_sec) {
555 diff = tvdiff(now, tv_old);
556 pl_rearmed_cbs.vsps_cur = 0.0f;
557 if (0 < diff && diff < 2000000)
558 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
559 vsync_cnt_prev = vsync_cnt;
560
561 if (g_opts & OPT_SHOWFPS)
562 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
563 pl_rearmed_cbs.flip_cnt = 0;
564 if (g_opts & OPT_SHOWCPU)
565 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
566
567 if (hud_new_msg > 0) {
568 hud_new_msg--;
569 if (hud_new_msg == 0)
570 hud_msg[0] = 0;
571 }
572 tv_old = now;
573 }
574#ifdef PCNT
575 static int ya_vsync_count;
576 if (++ya_vsync_count == PCNT_FRAMES) {
577 pcnt_print(pl_rearmed_cbs.vsps_cur);
578 ya_vsync_count = 0;
579 }
580#endif
581
582 // tv_expect uses usec*1024 units instead of usecs for better accuracy
583 tv_expect.tv_usec += frame_interval1024;
584 if (tv_expect.tv_usec >= (1000000 << 10)) {
585 tv_expect.tv_usec -= (1000000 << 10);
586 tv_expect.tv_sec++;
587 }
588 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
589
590 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
591 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
592 tv_expect = now;
593 diff = 0;
594 // try to align with vsync
595 usadj = vsync_usec_time;
596 while (usadj < tv_expect.tv_usec - frame_interval)
597 usadj += frame_interval;
598 tv_expect.tv_usec = usadj << 10;
599 }
600
601 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
602 // yay for working usleep on pandora!
603 //printf("usleep %d\n", diff - frame_interval / 2);
604 usleep(diff - frame_interval);
605 }
606
607 if (pl_rearmed_cbs.frameskip) {
608 if (diff < -frame_interval)
609 pl_rearmed_cbs.fskip_advice = 1;
610 else if (diff >= 0)
611 pl_rearmed_cbs.fskip_advice = 0;
612
613 // recompilation is not that fast and may cause frame skip on
614 // loading screens and such, resulting in flicker or glitches
615 if (new_dynarec_did_compile) {
616 if (drc_active_vsyncs < 32)
617 pl_rearmed_cbs.fskip_advice = 0;
618 drc_active_vsyncs++;
619 }
620 else
621 drc_active_vsyncs = 0;
622 new_dynarec_did_compile = 0;
623 }
624
625 pcnt_start(PCNT_ALL);
626}
627
628void pl_timing_prepare(int is_pal_)
629{
630 pl_rearmed_cbs.fskip_advice = 0;
631 pl_rearmed_cbs.flips_per_sec = 0;
632 pl_rearmed_cbs.cpu_usage = 0;
633
634 is_pal = is_pal_;
635 frame_interval = is_pal ? 20000 : 16667;
636 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
637
638 // used by P.E.Op.S. frameskip code
639 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
640 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
641 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
642}
643
644static void pl_text_out16_(int x, int y, const char *text)
645{
646 int i, l, w = pl_vout_w;
647 unsigned short *screen;
648 unsigned short val = 0xffff;
649
650 x &= ~1;
651 screen = (unsigned short *)pl_vout_buf + x + y * w;
652 for (i = 0; ; i++, screen += 8)
653 {
654 char c = text[i];
655 if (c == 0)
656 break;
657 if (c == ' ')
658 continue;
659
660 for (l = 0; l < 8; l++)
661 {
662 unsigned char fd = fontdata8x8[c * 8 + l];
663 unsigned short *s = screen + l * w;
664 unsigned int *s32 = (void *)s;
665
666 s32[0] = (s32[0] >> 1) & 0x7bef7bef;
667 s32[1] = (s32[1] >> 1) & 0x7bef7bef;
668 s32[2] = (s32[2] >> 1) & 0x7bef7bef;
669 s32[3] = (s32[3] >> 1) & 0x7bef7bef;
670
671 if (fd&0x80) s[0] = val;
672 if (fd&0x40) s[1] = val;
673 if (fd&0x20) s[2] = val;
674 if (fd&0x10) s[3] = val;
675 if (fd&0x08) s[4] = val;
676 if (fd&0x04) s[5] = val;
677 if (fd&0x02) s[6] = val;
678 if (fd&0x01) s[7] = val;
679 }
680 }
681}
682
683void pl_text_out16(int x, int y, const char *texto, ...)
684{
685 va_list args;
686 char buffer[256];
687
688 va_start(args, texto);
689 vsnprintf(buffer, sizeof(buffer), texto, args);
690 va_end(args);
691
692 pl_text_out16_(x, y, buffer);
693}
694
695static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
696{
697 *x = g_layer_x;
698 *y = g_layer_y;
699 *w = g_layer_w;
700 *h = g_layer_h;
701}
702
703static void *pl_mmap(unsigned int size)
704{
705 return plat_mmap(0, size, 0, 0);
706}
707
708static void pl_munmap(void *ptr, unsigned int size)
709{
710 plat_munmap(ptr, size);
711}
712
713struct rearmed_cbs pl_rearmed_cbs = {
714 pl_get_layer_pos,
715 pl_vout_open,
716 pl_vout_set_mode,
717 pl_vout_flip,
718 pl_vout_close,
719
720 .mmap = pl_mmap,
721 .munmap = pl_munmap,
722 .pl_set_gpu_caps = pl_set_gpu_caps,
723};
724
725/* watchdog */
726static void *watchdog_thread(void *unused)
727{
728 int vsync_cnt_old = 0;
729 int seen_dead = 0;
730 int sleep_time = 5;
731
732#if !defined(NDEBUG) || defined(DRC_DBG)
733 // don't interfere with debug
734 return NULL;
735#endif
736 while (1)
737 {
738 sleep(sleep_time);
739
740 if (stop) {
741 seen_dead = 0;
742 sleep_time = 5;
743 continue;
744 }
745 if (vsync_cnt != vsync_cnt_old) {
746 vsync_cnt_old = vsync_cnt;
747 seen_dead = 0;
748 sleep_time = 2;
749 continue;
750 }
751
752 seen_dead++;
753 sleep_time = 1;
754 if (seen_dead > 1)
755 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
756 if (seen_dead > 4) {
757 fprintf(stderr, "watchdog: lockup detected, aborting\n");
758 // we can't do any cleanup here really, the main thread is
759 // likely touching resources and would crash anyway
760 abort();
761 }
762 }
763}
764
765void pl_start_watchdog(void)
766{
767 pthread_attr_t attr;
768 pthread_t tid;
769 int ret;
770
771 pthread_attr_init(&attr);
772 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
773
774 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
775 if (ret != 0)
776 fprintf(stderr, "could not start watchdog: %d\n", ret);
777}
778
779void pl_init(void)
780{
781 extern unsigned int hSyncCount; // from psxcounters
782 extern unsigned int frame_counter;
783
784 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
785 psx_bpp = pl_vout_bpp = 16;
786
787 tsdev = pl_gun_ts_init();
788
789 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
790 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
791}