gpu plugins: always support 16bpp blit
[pcsx_rearmed.git] / frontend / plugin_lib.h
... / ...
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1
2enum {
3 DKEY_SELECT = 0,
4 DKEY_L3,
5 DKEY_R3,
6 DKEY_START,
7 DKEY_UP,
8 DKEY_RIGHT,
9 DKEY_DOWN,
10 DKEY_LEFT,
11 DKEY_L2,
12 DKEY_R2,
13 DKEY_L1,
14 DKEY_R1,
15 DKEY_TRIANGLE,
16 DKEY_CIRCLE,
17 DKEY_CROSS,
18 DKEY_SQUARE,
19};
20extern int in_type1, in_type2;
21extern int in_keystate, in_state_gun, in_a1[2], in_a2[2];
22extern int in_adev[2], in_adev_axis[2][2];
23extern int in_enable_vibration;
24
25extern void *pl_vout_buf;
26
27extern int g_layer_x, g_layer_y;
28extern int g_layer_w, g_layer_h;
29
30void pl_text_out16(int x, int y, const char *texto, ...);
31void pl_start_watchdog(void);
32void *pl_prepare_screenshot(int *w, int *h, int *bpp);
33void pl_init(void);
34void pl_print_hud(int xborder);
35
36void pl_timing_prepare(int is_pal);
37void pl_frame_limit(void);
38
39void pl_update_gun(int *xn, int *xres, int *y, int *in);
40
41struct rearmed_cbs {
42 void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
43 int (*pl_vout_open)(void);
44 void *(*pl_vout_set_mode)(int w, int h, int bpp);
45 void *(*pl_vout_flip)(void);
46 void (*pl_vout_close)(void);
47 // these are only used by some frontends
48 void (*pl_vout_raw_flip)(int x, int y);
49 void (*pl_vout_set_raw_vram)(void *vram);
50 // some stats, for display by some plugins
51 int flips_per_sec, cpu_usage;
52 float vsps_cur; // currect vsync/s
53 // gpu options
54 int frameskip;
55 int fskip_advice;
56 unsigned int *gpu_frame_count;
57 unsigned int *gpu_hcnt;
58 unsigned int flip_cnt; // increment manually if not using pl_vout_flip
59 unsigned int screen_w, screen_h; // gles plugin wants this
60 unsigned int only_16bpp; // platform is 16bpp-only
61 struct {
62 int allow_interlace; // 0 off, 1 on, 2 guess
63 } gpu_neon;
64 struct {
65 int iUseDither;
66 int dwActFixes;
67 float fFrameRateHz;
68 int dwFrameRateTicks;
69 } gpu_peops;
70 struct {
71 int abe_hack;
72 int no_light, no_blend;
73 int lineskip;
74 } gpu_unai;
75 struct {
76 int dwActFixes;
77 int bDrawDither, iFilterType, iFrameTexType;
78 int iUseMask, bOpaquePass, bAdvancedBlend, bUseFastMdec;
79 int iVRamSize, iTexGarbageCollection;
80 } gpu_peopsgl;
81};
82
83extern struct rearmed_cbs pl_rearmed_cbs;
84
85#ifndef ARRAY_SIZE
86#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
87#endif