drc: something works on arm64
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
18 ***************************************************************************/
19
20/*
21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
26#include "psxdma.h"
27#include "arm_features.h"
28
29/* logging */
30#if 0
31#define CDR_LOG SysPrintf
32#else
33#define CDR_LOG(...)
34#endif
35#if 0
36#define CDR_LOG_I SysPrintf
37#else
38#define CDR_LOG_I(...)
39#endif
40#if 0
41#define CDR_LOG_IO SysPrintf
42#else
43#define CDR_LOG_IO(...)
44#endif
45//#define CDR_LOG_CMD_IRQ
46
47cdrStruct cdr;
48static unsigned char *pTransfer;
49static s16 read_buf[CD_FRAMESIZE_RAW/2];
50
51/* CD-ROM magic numbers */
52#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
53#define CdlNop 1
54#define CdlSetloc 2
55#define CdlPlay 3
56#define CdlForward 4
57#define CdlBackward 5
58#define CdlReadN 6
59#define CdlStandby 7
60#define CdlStop 8
61#define CdlPause 9
62#define CdlReset 10
63#define CdlMute 11
64#define CdlDemute 12
65#define CdlSetfilter 13
66#define CdlSetmode 14
67#define CdlGetparam 15
68#define CdlGetlocL 16
69#define CdlGetlocP 17
70#define CdlReadT 18
71#define CdlGetTN 19
72#define CdlGetTD 20
73#define CdlSeekL 21
74#define CdlSeekP 22
75#define CdlSetclock 23
76#define CdlGetclock 24
77#define CdlTest 25
78#define CdlID 26
79#define CdlReadS 27
80#define CdlInit 28
81#define CdlGetQ 29
82#define CdlReadToc 30
83
84char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
92 "CdlInit", NULL, "CDlReadToc", NULL
93};
94
95unsigned char Test04[] = { 0 };
96unsigned char Test05[] = { 0 };
97unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
101// cdr.Stat:
102#define NoIntr 0
103#define DataReady 1
104#define Complete 2
105#define Acknowledge 3
106#define DataEnd 4
107#define DiskError 5
108
109/* Modes flags */
110#define MODE_SPEED (1<<7) // 0x80
111#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112#define MODE_SIZE_2340 (1<<5) // 0x20
113#define MODE_SIZE_2328 (1<<4) // 0x10
114#define MODE_SIZE_2048 (0<<4) // 0x00
115#define MODE_SF (1<<3) // 0x08 channel on/off
116#define MODE_REPORT (1<<2) // 0x04
117#define MODE_AUTOPAUSE (1<<1) // 0x02
118#define MODE_CDDA (1<<0) // 0x01
119
120/* Status flags */
121#define STATUS_PLAY (1<<7) // 0x80
122#define STATUS_SEEK (1<<6) // 0x40
123#define STATUS_READ (1<<5) // 0x20
124#define STATUS_SHELLOPEN (1<<4) // 0x10
125#define STATUS_UNKNOWN3 (1<<3) // 0x08
126#define STATUS_UNKNOWN2 (1<<2) // 0x04
127#define STATUS_ROTATING (1<<1) // 0x02
128#define STATUS_ERROR (1<<0) // 0x01
129
130/* Errors */
131#define ERROR_NOTREADY (1<<7) // 0x80
132#define ERROR_INVALIDCMD (1<<6) // 0x40
133#define ERROR_INVALIDARG (1<<5) // 0x20
134
135// 1x = 75 sectors per second
136// PSXCLK = 1 sec in the ps
137// so (PSXCLK / 75) = cdr read time (linuzappz)
138#define cdReadTime (PSXCLK / 75)
139
140enum drive_state {
141 DRIVESTATE_STANDBY = 0,
142 DRIVESTATE_LID_OPEN,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
145 DRIVESTATE_STOPPED,
146};
147
148// for cdr.Seeked
149enum seeked_state {
150 SEEK_PENDING = 0,
151 SEEK_DONE = 1,
152};
153
154static struct CdrStat stat;
155
156static unsigned int msf2sec(const u8 *msf) {
157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158}
159
160// for that weird psemu API..
161static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163}
164
165static void sec2msf(unsigned int s, u8 *msf) {
166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
168 msf[1] = s / 75;
169 s = s - msf[1] * 75;
170 msf[2] = s;
171}
172
173// cdrInterrupt
174#define CDR_INT(eCycle) { \
175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
179}
180
181// cdrReadInterrupt
182#define CDREAD_INT(eCycle) { \
183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
187}
188
189// cdrLidSeekInterrupt
190#define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195}
196
197// cdrPlayInterrupt
198#define CDRMISC_INT(eCycle) { \
199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203}
204
205#define StopReading() { \
206 if (cdr.Reading) { \
207 cdr.Reading = 0; \
208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
209 } \
210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
211}
212
213#define StopCdda() { \
214 if (cdr.Play) { \
215 if (!Config.Cdda) CDR_stop(); \
216 cdr.StatP &= ~STATUS_PLAY; \
217 cdr.Play = FALSE; \
218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
221 } \
222}
223
224#define SetResultSize(size) { \
225 cdr.ResultP = 0; \
226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
228}
229
230static void setIrq(void)
231{
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234}
235
236// timing used in this function was taken from tests on real hardware
237// (yes it's slow, but you probably don't want to modify it)
238void cdrLidSeekInterrupt()
239{
240 switch (cdr.DriveState) {
241 default:
242 case DRIVESTATE_STANDBY:
243 cdr.StatP &= ~STATUS_SEEK;
244
245 if (CDR_getStatus(&stat) == -1)
246 return;
247
248 if (stat.Status & STATUS_SHELLOPEN)
249 {
250 StopCdda();
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
252 CDRLID_INT(0x800);
253 }
254 break;
255
256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
259
260 // 02, 12, 10
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262 StopReading();
263 cdr.StatP |= STATUS_SHELLOPEN;
264
265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
268
269 CDRLID_INT(cdReadTime * 30);
270 break;
271 }
272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
274 }
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276 // closed now
277 CheckCdrom();
278
279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
281
282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
284 break;
285 }
286
287 // recheck for close
288 CDRLID_INT(cdReadTime * 3);
289 break;
290
291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
294
295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
298 break;
299
300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
302
303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
305 break;
306 }
307}
308
309static void Find_CurTrack(const u8 *time)
310{
311 int current, sect;
312
313 current = msf2sec(time);
314
315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
319 break;
320 }
321}
322
323static void generate_subq(const u8 *time)
324{
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
327 int relative_s;
328
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331 pregap = 150;
332 CDR_getTD(cdr.CurTrack + 1, next);
333 }
334 else {
335 // last track - cd size
336 pregap = 0;
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
340 }
341
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
345
346 cdr.TrackChanged = FALSE;
347
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
350 cdr.CurTrack++;
351 start_s = next_s;
352 }
353
354 cdr.subq.Index = 1;
355
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
358 cdr.subq.Index = 0;
359 relative_s = -relative_s;
360 }
361 sec2msf(relative_s, cdr.subq.Relative);
362
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
370}
371
372static void ReadTrack(const u8 *time) {
373 unsigned char tmp[3];
374 struct SubQ *subq;
375 u16 crc;
376
377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
380
381 if (memcmp(cdr.Prev, tmp, 3) == 0)
382 return;
383
384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
385
386 cdr.NoErr = CDR_readTrack(tmp);
387 memcpy(cdr.Prev, tmp, 3);
388
389 if (CheckSBI(time))
390 return;
391
392 subq = (struct SubQ *)CDR_getBufferSub();
393 if (subq != NULL && cdr.CurTrack == 1) {
394 crc = calcCrc((u8 *)subq + 12, 10);
395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
400 }
401 else {
402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
403 tmp[0], tmp[1], tmp[2]);
404 }
405 }
406 else {
407 generate_subq(time);
408 }
409
410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414}
415
416static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417 if (cdr.Irq != 0) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419 cdr.IrqRepeated = 1;
420 CDR_INT(ecycle);
421 return;
422 }
423
424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
425 }
426
427 cdr.Irq = irq;
428 cdr.eCycle = ecycle;
429
430 CDR_INT(ecycle);
431}
432
433static void cdrPlayInterrupt_Autopause()
434{
435 u32 abs_lev_max = 0;
436 boolean abs_lev_chselect;
437 u32 i;
438
439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
440 CDR_LOG( "CDDA STOP\n" );
441
442 // Magic the Gathering
443 // - looping territory cdda
444
445 // ...?
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
448 cdr.Stat = DataEnd;
449 setIrq();
450
451 StopCdda();
452 }
453 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
454 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
455 cdr.Result[0] = cdr.StatP;
456 cdr.Result[1] = cdr.subq.Track;
457 cdr.Result[2] = cdr.subq.Index;
458
459 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
460
461 /* 8 is a hack. For accuracy, it should be 588. */
462 for (i = 0; i < 8; i++)
463 {
464 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
465 }
466 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
467 abs_lev_max |= abs_lev_chselect << 15;
468
469 if (cdr.subq.Absolute[2] & 0x10) {
470 cdr.Result[3] = cdr.subq.Relative[0];
471 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
472 cdr.Result[5] = cdr.subq.Relative[2];
473 }
474 else {
475 cdr.Result[3] = cdr.subq.Absolute[0];
476 cdr.Result[4] = cdr.subq.Absolute[1];
477 cdr.Result[5] = cdr.subq.Absolute[2];
478 }
479
480 cdr.Result[6] = abs_lev_max >> 0;
481 cdr.Result[7] = abs_lev_max >> 8;
482
483 // Rayman: Logo freeze (resultready + dataready)
484 cdr.ResultReady = 1;
485 cdr.Stat = DataReady;
486
487 SetResultSize(8);
488 setIrq();
489 }
490}
491
492// also handles seek
493void cdrPlayInterrupt()
494{
495 if (cdr.Seeked == SEEK_PENDING) {
496 if (cdr.Stat) {
497 CDR_LOG_I("cdrom: seek stat hack\n");
498 CDRMISC_INT(0x1000);
499 return;
500 }
501 SetResultSize(1);
502 cdr.StatP |= STATUS_ROTATING;
503 cdr.StatP &= ~STATUS_SEEK;
504 cdr.Result[0] = cdr.StatP;
505 cdr.Seeked = SEEK_DONE;
506 if (cdr.Irq == 0) {
507 cdr.Stat = Complete;
508 setIrq();
509 }
510
511 if (cdr.SetlocPending) {
512 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
513 cdr.SetlocPending = 0;
514 cdr.m_locationChanged = TRUE;
515 }
516 Find_CurTrack(cdr.SetSectorPlay);
517 ReadTrack(cdr.SetSectorPlay);
518 cdr.TrackChanged = FALSE;
519 }
520
521 if (!cdr.Play) return;
522
523 CDR_LOG( "CDDA - %d:%d:%d\n",
524 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
525
526 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
527 StopCdda();
528 cdr.TrackChanged = TRUE;
529 }
530
531 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
532 cdrPlayInterrupt_Autopause();
533
534 if (!cdr.Play) return;
535
536 if (CDR_readCDDA && !cdr.Muted && cdr.Mode & MODE_REPORT) {
537 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
538 if (SPU_playCDDAchannel)
539 SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
540 }
541
542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
549 }
550 }
551
552 if (cdr.m_locationChanged)
553 {
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
556 }
557 else
558 {
559 CDRMISC_INT(cdReadTime);
560 }
561
562 // update for CdlGetlocP/autopause
563 generate_subq(cdr.SetSectorPlay);
564}
565
566void cdrInterrupt() {
567 u16 Irq = cdr.Irq;
568 int no_busy_error = 0;
569 int start_rotating = 0;
570 int error = 0;
571 int delay;
572 unsigned int seekTime = 0;
573 u8 set_loc[3];
574 int i;
575
576 // Reschedule IRQ
577 if (cdr.Stat) {
578 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
579 CDR_INT(0x1000);
580 return;
581 }
582
583 cdr.Ctrl &= ~0x80;
584
585 // default response
586 SetResultSize(1);
587 cdr.Result[0] = cdr.StatP;
588 cdr.Stat = Acknowledge;
589
590 if (cdr.IrqRepeated) {
591 cdr.IrqRepeated = 0;
592 if (cdr.eCycle > psxRegs.cycle) {
593 CDR_INT(cdr.eCycle);
594 goto finish;
595 }
596 }
597
598 cdr.Irq = 0;
599
600 switch (Irq) {
601 case CdlNop:
602 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
603 cdr.StatP &= ~STATUS_SHELLOPEN;
604 no_busy_error = 1;
605 break;
606
607 case CdlSetloc:
608 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
609
610 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
611 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
612 {
613 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
614 error = ERROR_INVALIDARG;
615 goto set_error;
616 }
617 else
618 {
619 for (i = 0; i < 3; i++)
620 {
621 set_loc[i] = btoi(cdr.Param[i]);
622 }
623
624 i = msf2sec(cdr.SetSectorPlay);
625 i = abs(i - msf2sec(set_loc));
626 if (i > 16)
627 cdr.Seeked = SEEK_PENDING;
628
629 memcpy(cdr.SetSector, set_loc, 3);
630 cdr.SetSector[3] = 0;
631 cdr.SetlocPending = 1;
632 }
633 break;
634
635 do_CdlPlay:
636 case CdlPlay:
637 StopCdda();
638 if (cdr.Seeked == SEEK_PENDING) {
639 // XXX: wrong, should seek instead..
640 cdr.Seeked = SEEK_DONE;
641 }
642
643 cdr.FastBackward = 0;
644 cdr.FastForward = 0;
645
646 if (cdr.SetlocPending) {
647 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
648 cdr.SetlocPending = 0;
649 cdr.m_locationChanged = TRUE;
650 }
651
652 // BIOS CD Player
653 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
654
655 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
656 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
657 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
658 }
659 else
660 {
661 int track = btoi( cdr.Param[0] );
662
663 if (track <= cdr.ResultTN[1])
664 cdr.CurTrack = track;
665
666 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
667
668 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
669 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
670 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
671 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
672 }
673 }
674
675 /*
676 Rayman: detect track changes
677 - fixes logo freeze
678
679 Twisted Metal 2: skip PREGAP + starting accurate SubQ
680 - plays tracks without retry play
681
682 Wild 9: skip PREGAP + starting accurate SubQ
683 - plays tracks without retry play
684 */
685 Find_CurTrack(cdr.SetSectorPlay);
686 ReadTrack(cdr.SetSectorPlay);
687 cdr.TrackChanged = FALSE;
688
689 if (!Config.Cdda)
690 CDR_play(cdr.SetSectorPlay);
691
692 // Vib Ribbon: gameplay checks flag
693 cdr.StatP &= ~STATUS_SEEK;
694 cdr.Result[0] = cdr.StatP;
695
696 cdr.StatP |= STATUS_PLAY;
697
698 // BIOS player - set flag again
699 cdr.Play = TRUE;
700
701 CDRMISC_INT( cdReadTime );
702 start_rotating = 1;
703 break;
704
705 case CdlForward:
706 // TODO: error 80 if stopped
707 cdr.Stat = Complete;
708
709 // GameShark CD Player: Calls 2x + Play 2x
710 cdr.FastForward = 1;
711 cdr.FastBackward = 0;
712 break;
713
714 case CdlBackward:
715 cdr.Stat = Complete;
716
717 // GameShark CD Player: Calls 2x + Play 2x
718 cdr.FastBackward = 1;
719 cdr.FastForward = 0;
720 break;
721
722 case CdlStandby:
723 if (cdr.DriveState != DRIVESTATE_STOPPED) {
724 error = ERROR_INVALIDARG;
725 goto set_error;
726 }
727 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
728 start_rotating = 1;
729 break;
730
731 case CdlStandby + 0x100:
732 cdr.Stat = Complete;
733 break;
734
735 case CdlStop:
736 if (cdr.Play) {
737 // grab time for current track
738 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
739
740 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
741 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
742 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
743 }
744
745 StopCdda();
746 StopReading();
747
748 delay = 0x800;
749 if (cdr.DriveState == DRIVESTATE_STANDBY)
750 delay = cdReadTime * 30 / 2;
751
752 cdr.DriveState = DRIVESTATE_STOPPED;
753 AddIrqQueue(CdlStop + 0x100, delay);
754 break;
755
756 case CdlStop + 0x100:
757 cdr.StatP &= ~STATUS_ROTATING;
758 cdr.Result[0] = cdr.StatP;
759 cdr.Stat = Complete;
760 break;
761
762 case CdlPause:
763 /*
764 Gundam Battle Assault 2: much slower (*)
765 - Fixes boot, gameplay
766
767 Hokuto no Ken 2: slower
768 - Fixes intro + subtitles
769
770 InuYasha - Feudal Fairy Tale: slower
771 - Fixes battles
772 */
773 /* Gameblabla - Tightening the timings (as taken from Duckstation).
774 * The timings from Duckstation are based upon hardware tests.
775 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
776 * seems to be timing sensitive as it can depend on the CPU's clock speed.
777 * */
778 if (cdr.DriveState != DRIVESTATE_STANDBY)
779 {
780 delay = 7000;
781 }
782 else
783 {
784 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
785 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
786 }
787 AddIrqQueue(CdlPause + 0x100, delay);
788 cdr.Ctrl |= 0x80;
789 break;
790
791 case CdlPause + 0x100:
792 cdr.StatP &= ~STATUS_READ;
793 cdr.Result[0] = cdr.StatP;
794 cdr.Stat = Complete;
795 break;
796
797 case CdlReset:
798 cdr.Muted = FALSE;
799 cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
800 AddIrqQueue(CdlReset + 0x100, 4100000);
801 no_busy_error = 1;
802 start_rotating = 1;
803 break;
804
805 case CdlReset + 0x100:
806 cdr.Stat = Complete;
807 break;
808
809 case CdlMute:
810 cdr.Muted = TRUE;
811 break;
812
813 case CdlDemute:
814 cdr.Muted = FALSE;
815 break;
816
817 case CdlSetfilter:
818 cdr.File = cdr.Param[0];
819 cdr.Channel = cdr.Param[1];
820 break;
821
822 case CdlSetmode:
823 no_busy_error = 1;
824 break;
825
826 case CdlGetparam:
827 /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
828 SetResultSize(5);
829 cdr.Result[1] = cdr.Mode;
830 cdr.Result[2] = 0;
831 cdr.Result[3] = cdr.File;
832 cdr.Result[4] = cdr.Channel;
833 no_busy_error = 1;
834 break;
835
836 case CdlGetlocL:
837 SetResultSize(8);
838 memcpy(cdr.Result, cdr.Transfer, 8);
839 break;
840
841 case CdlGetlocP:
842 SetResultSize(8);
843 memcpy(&cdr.Result, &cdr.subq, 8);
844 break;
845
846 case CdlReadT: // SetSession?
847 // really long
848 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
849 start_rotating = 1;
850 break;
851
852 case CdlReadT + 0x100:
853 cdr.Stat = Complete;
854 break;
855
856 case CdlGetTN:
857 SetResultSize(3);
858 if (CDR_getTN(cdr.ResultTN) == -1) {
859 cdr.Stat = DiskError;
860 cdr.Result[0] |= STATUS_ERROR;
861 } else {
862 cdr.Stat = Acknowledge;
863 cdr.Result[1] = itob(cdr.ResultTN[0]);
864 cdr.Result[2] = itob(cdr.ResultTN[1]);
865 }
866 break;
867
868 case CdlGetTD:
869 cdr.Track = btoi(cdr.Param[0]);
870 SetResultSize(4);
871 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
872 cdr.Stat = DiskError;
873 cdr.Result[0] |= STATUS_ERROR;
874 } else {
875 cdr.Stat = Acknowledge;
876 cdr.Result[0] = cdr.StatP;
877 cdr.Result[1] = itob(cdr.ResultTD[2]);
878 cdr.Result[2] = itob(cdr.ResultTD[1]);
879 /* According to Nocash's documentation, the function doesn't care about ff.
880 * This can be seen also in Mednafen's implementation. */
881 //cdr.Result[3] = itob(cdr.ResultTD[0]);
882 }
883 break;
884
885 case CdlSeekL:
886 case CdlSeekP:
887 StopCdda();
888 StopReading();
889 cdr.StatP |= STATUS_SEEK;
890
891 /*
892 Crusaders of Might and Magic = 0.5x-4x
893 - fix cutscene speech start
894
895 Eggs of Steel = 2x-?
896 - fix new game
897
898 Medievil = ?-4x
899 - fix cutscene speech
900
901 Rockman X5 = 0.5-4x
902 - fix capcom logo
903 */
904 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
905 cdr.Seeked = SEEK_PENDING;
906 start_rotating = 1;
907 break;
908
909 case CdlTest:
910 switch (cdr.Param[0]) {
911 case 0x20: // System Controller ROM Version
912 SetResultSize(4);
913 memcpy(cdr.Result, Test20, 4);
914 break;
915 case 0x22:
916 SetResultSize(8);
917 memcpy(cdr.Result, Test22, 4);
918 break;
919 case 0x23: case 0x24:
920 SetResultSize(8);
921 memcpy(cdr.Result, Test23, 4);
922 break;
923 }
924 no_busy_error = 1;
925 break;
926
927 case CdlID:
928 AddIrqQueue(CdlID + 0x100, 20480);
929 break;
930
931 case CdlID + 0x100:
932 SetResultSize(8);
933 cdr.Result[0] = cdr.StatP;
934 cdr.Result[1] = 0;
935 cdr.Result[2] = 0;
936 cdr.Result[3] = 0;
937
938 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
939 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
940 cdr.Result[1] = 0xc0;
941 }
942 else {
943 if (stat.Type == 2)
944 cdr.Result[1] |= 0x10;
945 if (CdromId[0] == '\0')
946 cdr.Result[1] |= 0x80;
947 }
948 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
949
950 strncpy((char *)&cdr.Result[4], "PCSX", 4);
951 cdr.Stat = Complete;
952 break;
953
954 case CdlInit:
955 // yes, it really sets STATUS_SHELLOPEN
956 cdr.StatP |= STATUS_SHELLOPEN;
957 cdr.DriveState = DRIVESTATE_RESCAN_CD;
958 CDRLID_INT(20480);
959 no_busy_error = 1;
960 start_rotating = 1;
961 break;
962
963 case CdlGetQ:
964 no_busy_error = 1;
965 break;
966
967 case CdlReadToc:
968 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
969 no_busy_error = 1;
970 start_rotating = 1;
971 break;
972
973 case CdlReadToc + 0x100:
974 cdr.Stat = Complete;
975 no_busy_error = 1;
976 break;
977
978 case CdlReadN:
979 case CdlReadS:
980 if (cdr.SetlocPending) {
981 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
982 /*
983 * Gameblabla :
984 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
985 * and was unreliable for that game.
986 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
987 *
988 * Obviously, this isn't perfect but right now, it should be a bit better.
989 * Games to test this against if you change that setting :
990 * - Driver (titlescreen music delay and retry mission)
991 * - Worms Pinball (Will either not boot or crash in the memory card screen)
992 * - Viewpoint (short pauses if the delay in the ingame music is too long)
993 *
994 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
995 * However, 1000000 is not enough for Worms Pinball to reliably boot.
996 */
997 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
998 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
999 cdr.SetlocPending = 0;
1000 cdr.m_locationChanged = TRUE;
1001 }
1002 Find_CurTrack(cdr.SetSectorPlay);
1003
1004 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
1005 // Read* acts as play for cdda tracks in cdda mode
1006 goto do_CdlPlay;
1007
1008 cdr.Reading = 1;
1009 cdr.FirstSector = 1;
1010
1011 // Fighting Force 2 - update subq time immediately
1012 // - fixes new game
1013 ReadTrack(cdr.SetSectorPlay);
1014
1015
1016 // Crusaders of Might and Magic - update getlocl now
1017 // - fixes cutscene speech
1018 {
1019 u8 *buf = CDR_getBuffer();
1020 if (buf != NULL)
1021 memcpy(cdr.Transfer, buf, 8);
1022 }
1023
1024 /*
1025 Duke Nukem: Land of the Babes - seek then delay read for one frame
1026 - fixes cutscenes
1027 C-12 - Final Resistance - doesn't like seek
1028 */
1029
1030 /*
1031 By nicolasnoble from PCSX Redux :
1032 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1033 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1034 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1035 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1036 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1037 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1038 about the fact the drive is done seeking and the read actually started.
1039
1040 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1041 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1042 requires a bit more work to make sure seek delays are processed properly.
1043 Checked with a few games, this seems to work fine."
1044
1045 Gameblabla additional notes :
1046 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1047 */
1048 cdr.StatP |= STATUS_READ;
1049 cdr.StatP &= ~STATUS_SEEK;
1050
1051 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
1052
1053 cdr.Result[0] = cdr.StatP;
1054 start_rotating = 1;
1055 break;
1056 case CdlSync:
1057 default:
1058 CDR_LOG_I("Invalid command: %02x\n", Irq);
1059 error = ERROR_INVALIDCMD;
1060 // FALLTHROUGH
1061
1062 set_error:
1063 SetResultSize(2);
1064 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1065 cdr.Result[1] = error;
1066 cdr.Stat = DiskError;
1067 break;
1068 }
1069
1070 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1071 cdr.DriveState = DRIVESTATE_STANDBY;
1072 cdr.StatP |= STATUS_ROTATING;
1073 }
1074
1075 if (!no_busy_error) {
1076 switch (cdr.DriveState) {
1077 case DRIVESTATE_LID_OPEN:
1078 case DRIVESTATE_RESCAN_CD:
1079 case DRIVESTATE_PREPARE_CD:
1080 SetResultSize(2);
1081 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1082 cdr.Result[1] = ERROR_NOTREADY;
1083 cdr.Stat = DiskError;
1084 break;
1085 }
1086 }
1087
1088finish:
1089 setIrq();
1090 cdr.ParamC = 0;
1091
1092#ifdef CDR_LOG_CMD_IRQ
1093 {
1094 int i;
1095 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1096 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1097 for (i = 0; i < cdr.ResultC; i++)
1098 SysPrintf("%02x ", cdr.Result[i]);
1099 SysPrintf("\n");
1100 }
1101#endif
1102}
1103
1104#ifdef HAVE_ARMV7
1105 #define ssat32_to_16(v) \
1106 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1107#else
1108 #define ssat32_to_16(v) do { \
1109 if (v < -32768) v = -32768; \
1110 else if (v > 32767) v = 32767; \
1111 } while (0)
1112#endif
1113
1114void cdrAttenuate(s16 *buf, int samples, int stereo)
1115{
1116 int i, l, r;
1117 int ll = cdr.AttenuatorLeftToLeft;
1118 int lr = cdr.AttenuatorLeftToRight;
1119 int rl = cdr.AttenuatorRightToLeft;
1120 int rr = cdr.AttenuatorRightToRight;
1121
1122 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1123 return;
1124
1125 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1126 return;
1127
1128 if (stereo) {
1129 for (i = 0; i < samples; i++) {
1130 l = buf[i * 2];
1131 r = buf[i * 2 + 1];
1132 l = (l * ll + r * rl) >> 7;
1133 r = (r * rr + l * lr) >> 7;
1134 ssat32_to_16(l);
1135 ssat32_to_16(r);
1136 buf[i * 2] = l;
1137 buf[i * 2 + 1] = r;
1138 }
1139 }
1140 else {
1141 for (i = 0; i < samples; i++) {
1142 l = buf[i];
1143 l = l * (ll + rl) >> 7;
1144 //r = r * (rr + lr) >> 7;
1145 ssat32_to_16(l);
1146 //ssat32_to_16(r);
1147 buf[i] = l;
1148 }
1149 }
1150}
1151
1152void cdrReadInterrupt() {
1153 u8 *buf;
1154
1155 if (!cdr.Reading)
1156 return;
1157
1158 if (cdr.Irq || cdr.Stat) {
1159 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1160 CDREAD_INT(0x1000);
1161 return;
1162 }
1163
1164 cdr.OCUP = 1;
1165 SetResultSize(1);
1166 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1167 cdr.StatP &= ~STATUS_SEEK;
1168 cdr.Result[0] = cdr.StatP;
1169 cdr.Seeked = SEEK_DONE;
1170
1171 ReadTrack(cdr.SetSectorPlay);
1172
1173 buf = CDR_getBuffer();
1174 if (buf == NULL)
1175 cdr.NoErr = 0;
1176
1177 if (!cdr.NoErr) {
1178 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1179 memset(cdr.Transfer, 0, DATA_SIZE);
1180 cdr.Stat = DiskError;
1181 cdr.Result[0] |= STATUS_ERROR;
1182 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1183 return;
1184 }
1185
1186 memcpy(cdr.Transfer, buf, DATA_SIZE);
1187 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1188
1189
1190 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1191
1192 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1193 // Firemen 2: Multi-XA files - briefings, cutscenes
1194 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1195 cdr.File = cdr.Transfer[4 + 0];
1196 cdr.Channel = cdr.Transfer[4 + 1];
1197 }
1198
1199 /* Gameblabla
1200 * Skips playing on channel 255.
1201 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1202 * TODO : Check if this is the proper behaviour.
1203 * */
1204 if((cdr.Transfer[4 + 2] & 0x4) &&
1205 (cdr.Transfer[4 + 1] == cdr.Channel) &&
1206 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
1207 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1208 if (!ret) {
1209 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1210 /*
1211 * Gameblabla -
1212 * This is a hack for Megaman X4, Castlevania etc...
1213 * that regressed from the new m_locationChanged and CDROM timings changes.
1214 * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1215 *
1216 * According to PCSX redux authors, we shouldn't cause a location change if
1217 * the sector difference is too small.
1218 * I attempted to go with that approach but came empty handed.
1219 * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1220 * This does not regress Crash Team Racing's intro at least.
1221 */
1222 cdr.m_locationChanged = FALSE;
1223 SPU_playADPCMchannel(&cdr.Xa);
1224 cdr.FirstSector = 0;
1225 }
1226 else cdr.FirstSector = -1;
1227 }
1228 }
1229
1230 cdr.SetSectorPlay[2]++;
1231 if (cdr.SetSectorPlay[2] == 75) {
1232 cdr.SetSectorPlay[2] = 0;
1233 cdr.SetSectorPlay[1]++;
1234 if (cdr.SetSectorPlay[1] == 60) {
1235 cdr.SetSectorPlay[1] = 0;
1236 cdr.SetSectorPlay[0]++;
1237 }
1238 }
1239
1240 cdr.Readed = 0;
1241
1242 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1243 if (cdr.m_locationChanged) {
1244 CDREAD_INT(delay * 30);
1245 cdr.m_locationChanged = FALSE;
1246 } else {
1247 CDREAD_INT(delay);
1248 }
1249
1250 /*
1251 Croc 2: $40 - only FORM1 (*)
1252 Judge Dredd: $C8 - only FORM1 (*)
1253 Sim Theme Park - no adpcm at all (zero)
1254 */
1255
1256 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1257 cdr.Stat = DataReady;
1258 setIrq();
1259 }
1260
1261 // update for CdlGetlocP
1262 ReadTrack(cdr.SetSectorPlay);
1263}
1264
1265/*
1266cdrRead0:
1267 bit 0,1 - mode
1268 bit 2 - unknown
1269 bit 3 - unknown
1270 bit 4 - unknown
1271 bit 5 - 1 result ready
1272 bit 6 - 1 dma ready
1273 bit 7 - 1 command being processed
1274*/
1275
1276unsigned char cdrRead0(void) {
1277 if (cdr.ResultReady)
1278 cdr.Ctrl |= 0x20;
1279 else
1280 cdr.Ctrl &= ~0x20;
1281
1282 if (cdr.OCUP)
1283 cdr.Ctrl |= 0x40;
1284// else
1285// cdr.Ctrl &= ~0x40;
1286
1287 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1288 cdr.Ctrl |= 0x18;
1289
1290 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1291
1292 return psxHu8(0x1800) = cdr.Ctrl;
1293}
1294
1295void cdrWrite0(unsigned char rt) {
1296 CDR_LOG_IO("cdr w0: %02x\n", rt);
1297
1298 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1299}
1300
1301unsigned char cdrRead1(void) {
1302 if ((cdr.ResultP & 0xf) < cdr.ResultC)
1303 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1304 else
1305 psxHu8(0x1801) = 0;
1306 cdr.ResultP++;
1307 if (cdr.ResultP == cdr.ResultC)
1308 cdr.ResultReady = 0;
1309
1310 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1311
1312 return psxHu8(0x1801);
1313}
1314
1315void cdrWrite1(unsigned char rt) {
1316 CDR_LOG_IO("cdr w1: %02x\n", rt);
1317
1318 switch (cdr.Ctrl & 3) {
1319 case 0:
1320 break;
1321 case 3:
1322 cdr.AttenuatorRightToRightT = rt;
1323 return;
1324 default:
1325 return;
1326 }
1327
1328 cdr.Cmd = rt;
1329 cdr.OCUP = 0;
1330
1331#ifdef CDR_LOG_CMD_IRQ
1332 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1333 if (cdr.ParamC) {
1334 SysPrintf(" Param[%d] = {", cdr.ParamC);
1335 for (i = 0; i < cdr.ParamC; i++)
1336 SysPrintf(" %x,", cdr.Param[i]);
1337 SysPrintf("}\n");
1338 } else {
1339 SysPrintf("\n");
1340 }
1341#endif
1342
1343 cdr.ResultReady = 0;
1344 cdr.Ctrl |= 0x80;
1345 // cdr.Stat = NoIntr;
1346 AddIrqQueue(cdr.Cmd, 0x800);
1347
1348 switch (cdr.Cmd) {
1349
1350 case CdlReadN:
1351 case CdlReadS:
1352 case CdlPause:
1353 StopCdda();
1354 StopReading();
1355 break;
1356
1357 case CdlInit:
1358 case CdlReset:
1359 cdr.Seeked = SEEK_DONE;
1360 StopCdda();
1361 StopReading();
1362 break;
1363
1364 case CdlSetmode:
1365 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1366
1367 cdr.Mode = cdr.Param[0];
1368
1369 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1370 // - fixes choppy movie sound
1371 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1372 StopCdda();
1373 break;
1374 }
1375}
1376
1377unsigned char cdrRead2(void) {
1378 unsigned char ret;
1379
1380 if (cdr.Readed == 0) {
1381 ret = 0;
1382 } else {
1383 ret = *pTransfer++;
1384 }
1385
1386 CDR_LOG_IO("cdr r2: %02x\n", ret);
1387 return ret;
1388}
1389
1390void cdrWrite2(unsigned char rt) {
1391 CDR_LOG_IO("cdr w2: %02x\n", rt);
1392
1393 switch (cdr.Ctrl & 3) {
1394 case 0:
1395 if (cdr.ParamC < 8) // FIXME: size and wrapping
1396 cdr.Param[cdr.ParamC++] = rt;
1397 return;
1398 case 1:
1399 cdr.Reg2 = rt;
1400 setIrq();
1401 return;
1402 case 2:
1403 cdr.AttenuatorLeftToLeftT = rt;
1404 return;
1405 case 3:
1406 cdr.AttenuatorRightToLeftT = rt;
1407 return;
1408 }
1409}
1410
1411unsigned char cdrRead3(void) {
1412 if (cdr.Ctrl & 0x1)
1413 psxHu8(0x1803) = cdr.Stat | 0xE0;
1414 else
1415 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1416
1417 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1418 return psxHu8(0x1803);
1419}
1420
1421void cdrWrite3(unsigned char rt) {
1422 CDR_LOG_IO("cdr w3: %02x\n", rt);
1423
1424 switch (cdr.Ctrl & 3) {
1425 case 0:
1426 break; // transfer
1427 case 1:
1428 cdr.Stat &= ~rt;
1429
1430 if (rt & 0x40)
1431 cdr.ParamC = 0;
1432 return;
1433 case 2:
1434 cdr.AttenuatorLeftToRightT = rt;
1435 return;
1436 case 3:
1437 if (rt & 0x20) {
1438 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1439 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1440 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1441 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1442 }
1443 return;
1444 }
1445
1446 if ((rt & 0x80) && cdr.Readed == 0) {
1447 cdr.Readed = 1;
1448 pTransfer = cdr.Transfer;
1449
1450 switch (cdr.Mode & 0x30) {
1451 case MODE_SIZE_2328:
1452 case 0x00:
1453 pTransfer += 12;
1454 break;
1455
1456 case MODE_SIZE_2340:
1457 pTransfer += 0;
1458 break;
1459
1460 default:
1461 break;
1462 }
1463 }
1464}
1465
1466void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1467 u32 cdsize;
1468 int size;
1469 u8 *ptr;
1470
1471 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1472
1473 switch (chcr) {
1474 case 0x11000000:
1475 case 0x11400100:
1476 if (cdr.Readed == 0) {
1477 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1478 break;
1479 }
1480
1481 cdsize = (bcr & 0xffff) * 4;
1482
1483 // Ape Escape: bcr = 0001 / 0000
1484 // - fix boot
1485 if( cdsize == 0 )
1486 {
1487 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1488 case MODE_SIZE_2340: cdsize = 2340; break;
1489 case MODE_SIZE_2328: cdsize = 2328; break;
1490 default:
1491 case MODE_SIZE_2048: cdsize = 2048; break;
1492 }
1493 }
1494
1495
1496 ptr = (u8 *)PSXM(madr);
1497 if (ptr == NULL) {
1498 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1499 break;
1500 }
1501
1502 /*
1503 GS CDX: Enhancement CD crash
1504 - Setloc 0:0:0
1505 - CdlPlay
1506 - Spams DMA3 and gets buffer overrun
1507 */
1508 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1509 if (size > cdsize)
1510 size = cdsize;
1511 if (size > 0)
1512 {
1513 memcpy(ptr, pTransfer, size);
1514 }
1515
1516 psxCpu->Clear(madr, cdsize / 4);
1517 pTransfer += cdsize;
1518
1519 if( chcr == 0x11400100 ) {
1520 HW_DMA3_MADR = SWAPu32(madr + cdsize);
1521 CDRDMA_INT( (cdsize/4) / 4 );
1522 }
1523 else if( chcr == 0x11000000 ) {
1524 // CDRDMA_INT( (cdsize/4) * 1 );
1525 // halted
1526 psxRegs.cycle += (cdsize/4) * 24/2;
1527 CDRDMA_INT(16);
1528 }
1529 return;
1530
1531 default:
1532 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1533 break;
1534 }
1535
1536 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1537 DMA_INTERRUPT(3);
1538}
1539
1540void cdrDmaInterrupt()
1541{
1542 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1543 {
1544 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1545 DMA_INTERRUPT(3);
1546 }
1547}
1548
1549static void getCdInfo(void)
1550{
1551 u8 tmp;
1552
1553 CDR_getTN(cdr.ResultTN);
1554 CDR_getTD(0, cdr.SetSectorEnd);
1555 tmp = cdr.SetSectorEnd[0];
1556 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1557 cdr.SetSectorEnd[2] = tmp;
1558}
1559
1560void cdrReset() {
1561 memset(&cdr, 0, sizeof(cdr));
1562 cdr.CurTrack = 1;
1563 cdr.File = 1;
1564 cdr.Channel = 1;
1565 cdr.Reg2 = 0x1f;
1566 cdr.Stat = NoIntr;
1567 cdr.DriveState = DRIVESTATE_STANDBY;
1568 cdr.StatP = STATUS_ROTATING;
1569 pTransfer = cdr.Transfer;
1570
1571 // BIOS player - default values
1572 cdr.AttenuatorLeftToLeft = 0x80;
1573 cdr.AttenuatorLeftToRight = 0x00;
1574 cdr.AttenuatorRightToLeft = 0x00;
1575 cdr.AttenuatorRightToRight = 0x80;
1576
1577 getCdInfo();
1578}
1579
1580int cdrFreeze(void *f, int Mode) {
1581 u32 tmp;
1582 u8 tmpp[3];
1583
1584 if (Mode == 0 && !Config.Cdda)
1585 CDR_stop();
1586
1587 cdr.freeze_ver = 0x63647202;
1588 gzfreeze(&cdr, sizeof(cdr));
1589
1590 if (Mode == 1) {
1591 cdr.ParamP = cdr.ParamC;
1592 tmp = pTransfer - cdr.Transfer;
1593 }
1594
1595 gzfreeze(&tmp, sizeof(tmp));
1596
1597 if (Mode == 0) {
1598 getCdInfo();
1599
1600 pTransfer = cdr.Transfer + tmp;
1601
1602 // read right sub data
1603 tmpp[0] = btoi(cdr.Prev[0]);
1604 tmpp[1] = btoi(cdr.Prev[1]);
1605 tmpp[2] = btoi(cdr.Prev[2]);
1606 cdr.Prev[0]++;
1607 ReadTrack(tmpp);
1608
1609 if (cdr.Play) {
1610 if (cdr.freeze_ver < 0x63647202)
1611 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1612
1613 Find_CurTrack(cdr.SetSectorPlay);
1614 if (!Config.Cdda)
1615 CDR_play(cdr.SetSectorPlay);
1616 }
1617
1618 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1619 // old versions did not latch Reg2, have to fixup..
1620 if (cdr.Reg2 == 0) {
1621 SysPrintf("cdrom: fixing up old savestate\n");
1622 cdr.Reg2 = 7;
1623 }
1624 // also did not save Attenuator..
1625 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1626 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1627 {
1628 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1629 }
1630 }
1631 }
1632
1633 return 0;
1634}
1635
1636void LidInterrupt() {
1637 getCdInfo();
1638 StopCdda();
1639 cdrLidSeekInterrupt();
1640}