psxbios: handle u modifier
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
... / ...
CommitLineData
1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
18 ***************************************************************************/
19
20/*
21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
26#include "psxdma.h"
27
28/* logging */
29#if 0
30#define CDR_LOG SysPrintf
31#else
32#define CDR_LOG(...)
33#endif
34#if 0
35#define CDR_LOG_I SysPrintf
36#else
37#define CDR_LOG_I(...)
38#endif
39#if 0
40#define CDR_LOG_IO SysPrintf
41#else
42#define CDR_LOG_IO(...)
43#endif
44//#define CDR_LOG_CMD_IRQ
45
46cdrStruct cdr;
47static unsigned char *pTransfer;
48
49/* CD-ROM magic numbers */
50#define CdlSync 0
51#define CdlNop 1
52#define CdlSetloc 2
53#define CdlPlay 3
54#define CdlForward 4
55#define CdlBackward 5
56#define CdlReadN 6
57#define CdlStandby 7
58#define CdlStop 8
59#define CdlPause 9
60#define CdlInit 10
61#define CdlMute 11
62#define CdlDemute 12
63#define CdlSetfilter 13
64#define CdlSetmode 14
65#define CdlGetmode 15
66#define CdlGetlocL 16
67#define CdlGetlocP 17
68#define CdlReadT 18
69#define CdlGetTN 19
70#define CdlGetTD 20
71#define CdlSeekL 21
72#define CdlSeekP 22
73#define CdlSetclock 23
74#define CdlGetclock 24
75#define CdlTest 25
76#define CdlID 26
77#define CdlReadS 27
78#define CdlReset 28
79#define CdlGetQ 29
80#define CdlReadToc 30
81
82char *CmdName[0x100]= {
83 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
84 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
85 "CdlStop", "CdlPause", "CdlInit", "CdlMute",
86 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetmode",
87 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
88 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
89 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
90 "CdlReset", NULL, "CDlReadToc", NULL
91};
92
93unsigned char Test04[] = { 0 };
94unsigned char Test05[] = { 0 };
95unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
96unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
97unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
98
99// cdr.Stat:
100#define NoIntr 0
101#define DataReady 1
102#define Complete 2
103#define Acknowledge 3
104#define DataEnd 4
105#define DiskError 5
106
107/* Modes flags */
108#define MODE_SPEED (1<<7) // 0x80
109#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
110#define MODE_SIZE_2340 (1<<5) // 0x20
111#define MODE_SIZE_2328 (1<<4) // 0x10
112#define MODE_SIZE_2048 (0<<4) // 0x00
113#define MODE_SF (1<<3) // 0x08 channel on/off
114#define MODE_REPORT (1<<2) // 0x04
115#define MODE_AUTOPAUSE (1<<1) // 0x02
116#define MODE_CDDA (1<<0) // 0x01
117
118/* Status flags */
119#define STATUS_PLAY (1<<7) // 0x80
120#define STATUS_SEEK (1<<6) // 0x40
121#define STATUS_READ (1<<5) // 0x20
122#define STATUS_SHELLOPEN (1<<4) // 0x10
123#define STATUS_UNKNOWN3 (1<<3) // 0x08
124#define STATUS_UNKNOWN2 (1<<2) // 0x04
125#define STATUS_ROTATING (1<<1) // 0x02
126#define STATUS_ERROR (1<<0) // 0x01
127
128/* Errors */
129#define ERROR_NOT_READY (1<<7) // 0x80
130#define ERROR_INVALIDCMD (1<<6) // 0x40
131#define ERROR_INVALIDARG (1<<5) // 0x20
132
133// 1x = 75 sectors per second
134// PSXCLK = 1 sec in the ps
135// so (PSXCLK / 75) = cdr read time (linuzappz)
136#define cdReadTime (PSXCLK / 75)
137
138enum drive_state {
139 DRIVESTATE_STANDBY = 0,
140 DRIVESTATE_LID_OPEN,
141 DRIVESTATE_RESCAN_CD,
142 DRIVESTATE_PREPARE_CD,
143 DRIVESTATE_STOPPED,
144};
145
146// for cdr.Seeked
147enum seeked_state {
148 SEEK_PENDING = 0,
149 SEEK_DONE = 1,
150};
151
152static struct CdrStat stat;
153
154static unsigned int msf2sec(const u8 *msf) {
155 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
156}
157
158// for that weird psemu API..
159static unsigned int fsm2sec(const u8 *msf) {
160 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
161}
162
163static void sec2msf(unsigned int s, u8 *msf) {
164 msf[0] = s / 75 / 60;
165 s = s - msf[0] * 75 * 60;
166 msf[1] = s / 75;
167 s = s - msf[1] * 75;
168 msf[2] = s;
169}
170
171// cdrInterrupt
172#define CDR_INT(eCycle) { \
173 psxRegs.interrupt |= (1 << PSXINT_CDR); \
174 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
175 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
176 new_dyna_set_event(PSXINT_CDR, eCycle); \
177}
178
179// cdrReadInterrupt
180#define CDREAD_INT(eCycle) { \
181 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
182 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
183 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
184 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
185}
186
187// cdrLidSeekInterrupt
188#define CDRLID_INT(eCycle) { \
189 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
190 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
191 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
192 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
193}
194
195// cdrPlayInterrupt
196#define CDRMISC_INT(eCycle) { \
197 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
198 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
199 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
200 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
201}
202
203#define StopReading() { \
204 if (cdr.Reading) { \
205 cdr.Reading = 0; \
206 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
207 } \
208 cdr.StatP &= ~STATUS_READ;\
209}
210
211#define StopCdda() { \
212 if (cdr.Play) { \
213 if (!Config.Cdda) CDR_stop(); \
214 cdr.StatP &= ~STATUS_PLAY; \
215 cdr.Play = FALSE; \
216 cdr.FastForward = 0; \
217 cdr.FastBackward = 0; \
218 /*SPU_registerCallback( SPUirq );*/ \
219 } \
220}
221
222#define SetResultSize(size) { \
223 cdr.ResultP = 0; \
224 cdr.ResultC = size; \
225 cdr.ResultReady = 1; \
226}
227
228static void setIrq(void)
229{
230 if (cdr.Stat & cdr.Reg2)
231 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
232}
233
234// timing used in this function was taken from tests on real hardware
235// (yes it's slow, but you probably don't want to modify it)
236void cdrLidSeekInterrupt()
237{
238 switch (cdr.DriveState) {
239 default:
240 case DRIVESTATE_STANDBY:
241 cdr.StatP &= ~STATUS_SEEK;
242
243 if (CDR_getStatus(&stat) == -1)
244 return;
245
246 if (stat.Status & STATUS_SHELLOPEN)
247 {
248 StopCdda();
249 cdr.DriveState = DRIVESTATE_LID_OPEN;
250 CDRLID_INT(0x800);
251 }
252 break;
253
254 case DRIVESTATE_LID_OPEN:
255 if (CDR_getStatus(&stat) == -1)
256 stat.Status &= ~STATUS_SHELLOPEN;
257
258 // 02, 12, 10
259 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
260 StopReading();
261 cdr.StatP |= STATUS_SHELLOPEN;
262
263 // could generate error irq here, but real hardware
264 // only sometimes does that
265 // (not done when lots of commands are sent?)
266
267 CDRLID_INT(cdReadTime * 30);
268 break;
269 }
270 else if (cdr.StatP & STATUS_ROTATING) {
271 cdr.StatP &= ~STATUS_ROTATING;
272 }
273 else if (!(stat.Status & STATUS_SHELLOPEN)) {
274 // closed now
275 CheckCdrom();
276
277 // cdr.StatP STATUS_SHELLOPEN is "sticky"
278 // and is only cleared by CdlNop
279
280 cdr.DriveState = DRIVESTATE_RESCAN_CD;
281 CDRLID_INT(cdReadTime * 105);
282 break;
283 }
284
285 // recheck for close
286 CDRLID_INT(cdReadTime * 3);
287 break;
288
289 case DRIVESTATE_RESCAN_CD:
290 cdr.StatP |= STATUS_ROTATING;
291 cdr.DriveState = DRIVESTATE_PREPARE_CD;
292
293 // this is very long on real hardware, over 6 seconds
294 // make it a bit faster here...
295 CDRLID_INT(cdReadTime * 150);
296 break;
297
298 case DRIVESTATE_PREPARE_CD:
299 cdr.StatP |= STATUS_SEEK;
300
301 cdr.DriveState = DRIVESTATE_STANDBY;
302 CDRLID_INT(cdReadTime * 26);
303 break;
304 }
305}
306
307static void Find_CurTrack(const u8 *time)
308{
309 int current, sect;
310
311 current = msf2sec(time);
312
313 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
314 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
315 sect = fsm2sec(cdr.ResultTD);
316 if (sect - current >= 150)
317 break;
318 }
319}
320
321static void generate_subq(const u8 *time)
322{
323 unsigned char start[3], next[3];
324 unsigned int this_s, start_s, next_s, pregap;
325 int relative_s;
326
327 CDR_getTD(cdr.CurTrack, start);
328 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
329 pregap = 150;
330 CDR_getTD(cdr.CurTrack + 1, next);
331 }
332 else {
333 // last track - cd size
334 pregap = 0;
335 next[0] = cdr.SetSectorEnd[2];
336 next[1] = cdr.SetSectorEnd[1];
337 next[2] = cdr.SetSectorEnd[0];
338 }
339
340 this_s = msf2sec(time);
341 start_s = fsm2sec(start);
342 next_s = fsm2sec(next);
343
344 cdr.TrackChanged = FALSE;
345
346 if (next_s - this_s < pregap) {
347 cdr.TrackChanged = TRUE;
348 cdr.CurTrack++;
349 start_s = next_s;
350 }
351
352 cdr.subq.Index = 1;
353
354 relative_s = this_s - start_s;
355 if (relative_s < 0) {
356 cdr.subq.Index = 0;
357 relative_s = -relative_s;
358 }
359 sec2msf(relative_s, cdr.subq.Relative);
360
361 cdr.subq.Track = itob(cdr.CurTrack);
362 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
363 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
364 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
365 cdr.subq.Absolute[0] = itob(time[0]);
366 cdr.subq.Absolute[1] = itob(time[1]);
367 cdr.subq.Absolute[2] = itob(time[2]);
368}
369
370static void ReadTrack(const u8 *time) {
371 unsigned char tmp[3];
372 struct SubQ *subq;
373 u16 crc;
374
375 tmp[0] = itob(time[0]);
376 tmp[1] = itob(time[1]);
377 tmp[2] = itob(time[2]);
378
379 if (memcmp(cdr.Prev, tmp, 3) == 0)
380 return;
381
382 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
383
384 cdr.RErr = CDR_readTrack(tmp);
385 memcpy(cdr.Prev, tmp, 3);
386
387 if (CheckSBI(time))
388 return;
389
390 subq = (struct SubQ *)CDR_getBufferSub();
391 if (subq != NULL && cdr.CurTrack == 1) {
392 crc = calcCrc((u8 *)subq + 12, 10);
393 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
394 cdr.subq.Track = subq->TrackNumber;
395 cdr.subq.Index = subq->IndexNumber;
396 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
397 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
398 }
399 else {
400 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
401 tmp[0], tmp[1], tmp[2]);
402 }
403 }
404 else {
405 generate_subq(time);
406 }
407
408 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
409 cdr.subq.Track, cdr.subq.Index,
410 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
411 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
412}
413
414static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
415 if (cdr.Irq != 0) {
416 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
417 cdr.IrqRepeated = 1;
418 CDR_INT(ecycle);
419 return;
420 }
421
422 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
423 }
424
425 cdr.Irq = irq;
426 cdr.eCycle = ecycle;
427
428 CDR_INT(ecycle);
429}
430
431static void cdrPlayInterrupt_Autopause()
432{
433 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
434 CDR_LOG( "CDDA STOP\n" );
435
436 // Magic the Gathering
437 // - looping territory cdda
438
439 // ...?
440 //cdr.ResultReady = 1;
441 //cdr.Stat = DataReady;
442 cdr.Stat = DataEnd;
443 setIrq();
444
445 StopCdda();
446 }
447 else if (cdr.Mode & MODE_REPORT) {
448
449 cdr.Result[0] = cdr.StatP;
450 cdr.Result[1] = cdr.subq.Track;
451 cdr.Result[2] = cdr.subq.Index;
452
453 if (cdr.subq.Absolute[2] & 0x10) {
454 cdr.Result[3] = cdr.subq.Relative[0];
455 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
456 cdr.Result[5] = cdr.subq.Relative[2];
457 }
458 else {
459 cdr.Result[3] = cdr.subq.Absolute[0];
460 cdr.Result[4] = cdr.subq.Absolute[1];
461 cdr.Result[5] = cdr.subq.Absolute[2];
462 }
463
464 cdr.Result[6] = 0;
465 cdr.Result[7] = 0;
466
467 // Rayman: Logo freeze (resultready + dataready)
468 cdr.ResultReady = 1;
469 cdr.Stat = DataReady;
470
471 SetResultSize(8);
472 setIrq();
473 }
474}
475
476// also handles seek
477void cdrPlayInterrupt()
478{
479 if (cdr.Seeked == SEEK_PENDING) {
480 if (cdr.Stat) {
481 CDR_LOG_I("cdrom: seek stat hack\n");
482 CDRMISC_INT(0x1000);
483 return;
484 }
485 SetResultSize(1);
486 cdr.StatP |= STATUS_ROTATING;
487 cdr.StatP &= ~STATUS_SEEK;
488 cdr.Result[0] = cdr.StatP;
489 cdr.Seeked = SEEK_DONE;
490 if (cdr.Irq == 0) {
491 cdr.Stat = Complete;
492 setIrq();
493 }
494
495 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
496 Find_CurTrack(cdr.SetSectorPlay);
497 ReadTrack(cdr.SetSectorPlay);
498 cdr.TrackChanged = FALSE;
499 }
500
501 if (!cdr.Play) return;
502
503 CDR_LOG( "CDDA - %d:%d:%d\n",
504 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
505
506 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
507 StopCdda();
508 cdr.TrackChanged = TRUE;
509 }
510
511 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
512 cdrPlayInterrupt_Autopause();
513
514 if (!cdr.Play) return;
515
516 cdr.SetSectorPlay[2]++;
517 if (cdr.SetSectorPlay[2] == 75) {
518 cdr.SetSectorPlay[2] = 0;
519 cdr.SetSectorPlay[1]++;
520 if (cdr.SetSectorPlay[1] == 60) {
521 cdr.SetSectorPlay[1] = 0;
522 cdr.SetSectorPlay[0]++;
523 }
524 }
525
526 CDRMISC_INT(cdReadTime);
527
528 // update for CdlGetlocP/autopause
529 generate_subq(cdr.SetSectorPlay);
530}
531
532void cdrInterrupt() {
533 u16 Irq = cdr.Irq;
534 int no_busy_error = 0;
535 int start_rotating = 0;
536 int error = 0;
537 int delay;
538
539 // Reschedule IRQ
540 if (cdr.Stat) {
541 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
542 CDR_INT(0x1000);
543 return;
544 }
545
546 cdr.Ctrl &= ~0x80;
547
548 // default response
549 SetResultSize(1);
550 cdr.Result[0] = cdr.StatP;
551 cdr.Stat = Acknowledge;
552
553 if (cdr.IrqRepeated) {
554 cdr.IrqRepeated = 0;
555 if (cdr.eCycle > psxRegs.cycle) {
556 CDR_INT(cdr.eCycle);
557 goto finish;
558 }
559 }
560
561 cdr.Irq = 0;
562
563 switch (Irq) {
564 case CdlSync:
565 // TOOD: sometimes/always return error?
566 break;
567
568 case CdlNop:
569 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
570 cdr.StatP &= ~STATUS_SHELLOPEN;
571 no_busy_error = 1;
572 break;
573
574 case CdlSetloc:
575 break;
576
577 case CdlPlay:
578 StopCdda();
579 if (cdr.Seeked == SEEK_PENDING) {
580 // XXX: wrong, should seek instead..
581 memcpy( cdr.SetSectorPlay, cdr.SetSector, 4 );
582 cdr.Seeked = SEEK_DONE;
583 }
584
585 // BIOS CD Player
586 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
587
588 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
589 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
590 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
591 }
592 else
593 {
594 int track = btoi( cdr.Param[0] );
595
596 if (track <= cdr.ResultTN[1])
597 cdr.CurTrack = track;
598
599 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
600
601 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
602 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
603 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
604 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
605 }
606 }
607
608 /*
609 Rayman: detect track changes
610 - fixes logo freeze
611
612 Twisted Metal 2: skip PREGAP + starting accurate SubQ
613 - plays tracks without retry play
614
615 Wild 9: skip PREGAP + starting accurate SubQ
616 - plays tracks without retry play
617 */
618 Find_CurTrack(cdr.SetSectorPlay);
619 ReadTrack(cdr.SetSectorPlay);
620 cdr.TrackChanged = FALSE;
621
622 if (!Config.Cdda)
623 CDR_play(cdr.SetSectorPlay);
624
625 // Vib Ribbon: gameplay checks flag
626 cdr.StatP &= ~STATUS_SEEK;
627 cdr.Result[0] = cdr.StatP;
628
629 cdr.StatP |= STATUS_PLAY;
630
631 // BIOS player - set flag again
632 cdr.Play = TRUE;
633
634 CDRMISC_INT( cdReadTime );
635 start_rotating = 1;
636 break;
637
638 case CdlForward:
639 // TODO: error 80 if stopped
640 cdr.Stat = Complete;
641
642 // GameShark CD Player: Calls 2x + Play 2x
643 if( cdr.FastForward == 0 ) cdr.FastForward = 2;
644 else cdr.FastForward++;
645
646 cdr.FastBackward = 0;
647 break;
648
649 case CdlBackward:
650 cdr.Stat = Complete;
651
652 // GameShark CD Player: Calls 2x + Play 2x
653 if( cdr.FastBackward == 0 ) cdr.FastBackward = 2;
654 else cdr.FastBackward++;
655
656 cdr.FastForward = 0;
657 break;
658
659 case CdlStandby:
660 if (cdr.DriveState != DRIVESTATE_STOPPED) {
661 error = ERROR_INVALIDARG;
662 goto set_error;
663 }
664 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
665 start_rotating = 1;
666 break;
667
668 case CdlStandby + 0x100:
669 cdr.Stat = Complete;
670 break;
671
672 case CdlStop:
673 if (cdr.Play) {
674 // grab time for current track
675 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
676
677 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
678 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
679 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
680 }
681
682 StopCdda();
683 StopReading();
684
685 delay = 0x800;
686 if (cdr.DriveState == DRIVESTATE_STANDBY)
687 delay = cdReadTime * 30 / 2;
688
689 cdr.DriveState = DRIVESTATE_STOPPED;
690 AddIrqQueue(CdlStop + 0x100, delay);
691 break;
692
693 case CdlStop + 0x100:
694 cdr.StatP &= ~STATUS_ROTATING;
695 cdr.Result[0] = cdr.StatP;
696 cdr.Stat = Complete;
697 break;
698
699 case CdlPause:
700 /*
701 Gundam Battle Assault 2: much slower (*)
702 - Fixes boot, gameplay
703
704 Hokuto no Ken 2: slower
705 - Fixes intro + subtitles
706
707 InuYasha - Feudal Fairy Tale: slower
708 - Fixes battles
709 */
710 AddIrqQueue(CdlPause + 0x100, cdReadTime * 3);
711 cdr.Ctrl |= 0x80;
712 break;
713
714 case CdlPause + 0x100:
715 cdr.StatP &= ~STATUS_READ;
716 cdr.Result[0] = cdr.StatP;
717 cdr.Stat = Complete;
718 break;
719
720 case CdlInit:
721 AddIrqQueue(CdlInit + 0x100, cdReadTime * 6);
722 no_busy_error = 1;
723 start_rotating = 1;
724 break;
725
726 case CdlInit + 0x100:
727 cdr.Stat = Complete;
728 break;
729
730 case CdlMute:
731 cdr.Muted = TRUE;
732 break;
733
734 case CdlDemute:
735 cdr.Muted = FALSE;
736 break;
737
738 case CdlSetfilter:
739 cdr.File = cdr.Param[0];
740 cdr.Channel = cdr.Param[1];
741 break;
742
743 case CdlSetmode:
744 no_busy_error = 1;
745 break;
746
747 case CdlGetmode:
748 SetResultSize(6);
749 cdr.Result[1] = cdr.Mode;
750 cdr.Result[2] = cdr.File;
751 cdr.Result[3] = cdr.Channel;
752 cdr.Result[4] = 0;
753 cdr.Result[5] = 0;
754 no_busy_error = 1;
755 break;
756
757 case CdlGetlocL:
758 SetResultSize(8);
759 memcpy(cdr.Result, cdr.Transfer, 8);
760 break;
761
762 case CdlGetlocP:
763 SetResultSize(8);
764 memcpy(&cdr.Result, &cdr.subq, 8);
765
766 if (!cdr.Play && !cdr.Reading)
767 cdr.Result[1] = 0; // HACK?
768 break;
769
770 case CdlReadT: // SetSession?
771 // really long
772 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
773 start_rotating = 1;
774 break;
775
776 case CdlReadT + 0x100:
777 cdr.Stat = Complete;
778 break;
779
780 case CdlGetTN:
781 SetResultSize(3);
782 if (CDR_getTN(cdr.ResultTN) == -1) {
783 cdr.Stat = DiskError;
784 cdr.Result[0] |= STATUS_ERROR;
785 } else {
786 cdr.Stat = Acknowledge;
787 cdr.Result[1] = itob(cdr.ResultTN[0]);
788 cdr.Result[2] = itob(cdr.ResultTN[1]);
789 }
790 break;
791
792 case CdlGetTD:
793 cdr.Track = btoi(cdr.Param[0]);
794 SetResultSize(4);
795 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
796 cdr.Stat = DiskError;
797 cdr.Result[0] |= STATUS_ERROR;
798 } else {
799 cdr.Stat = Acknowledge;
800 cdr.Result[0] = cdr.StatP;
801 cdr.Result[1] = itob(cdr.ResultTD[2]);
802 cdr.Result[2] = itob(cdr.ResultTD[1]);
803 cdr.Result[3] = itob(cdr.ResultTD[0]);
804 }
805 break;
806
807 case CdlSeekL:
808 case CdlSeekP:
809 StopCdda();
810 StopReading();
811 cdr.StatP |= STATUS_SEEK;
812
813 /*
814 Crusaders of Might and Magic = 0.5x-4x
815 - fix cutscene speech start
816
817 Eggs of Steel = 2x-?
818 - fix new game
819
820 Medievil = ?-4x
821 - fix cutscene speech
822
823 Rockman X5 = 0.5-4x
824 - fix capcom logo
825 */
826 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
827 cdr.Seeked = SEEK_PENDING;
828 start_rotating = 1;
829 break;
830
831 case CdlTest:
832 switch (cdr.Param[0]) {
833 case 0x20: // System Controller ROM Version
834 SetResultSize(4);
835 memcpy(cdr.Result, Test20, 4);
836 break;
837 case 0x22:
838 SetResultSize(8);
839 memcpy(cdr.Result, Test22, 4);
840 break;
841 case 0x23: case 0x24:
842 SetResultSize(8);
843 memcpy(cdr.Result, Test23, 4);
844 break;
845 }
846 no_busy_error = 1;
847 break;
848
849 case CdlID:
850 AddIrqQueue(CdlID + 0x100, 20480);
851 break;
852
853 case CdlID + 0x100:
854 SetResultSize(8);
855 cdr.Result[0] = cdr.StatP;
856 cdr.Result[1] = 0;
857 cdr.Result[2] = 0;
858 cdr.Result[3] = 0;
859
860 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
861 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
862 cdr.Result[1] = 0xc0;
863 }
864 else {
865 if (stat.Type == 2)
866 cdr.Result[1] |= 0x10;
867 if (CdromId[0] == '\0')
868 cdr.Result[1] |= 0x80;
869 }
870 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
871
872 strncpy((char *)&cdr.Result[4], "PCSX", 4);
873 cdr.Stat = Complete;
874 break;
875
876 case CdlReset:
877 // yes, it really sets STATUS_SHELLOPEN
878 cdr.StatP |= STATUS_SHELLOPEN;
879 cdr.DriveState = DRIVESTATE_RESCAN_CD;
880 CDRLID_INT(20480);
881 no_busy_error = 1;
882 start_rotating = 1;
883 break;
884
885 case CdlGetQ:
886 // TODO?
887 CDR_LOG_I("got CdlGetQ\n");
888 break;
889
890 case CdlReadToc:
891 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
892 no_busy_error = 1;
893 start_rotating = 1;
894 break;
895
896 case CdlReadToc + 0x100:
897 cdr.Stat = Complete;
898 no_busy_error = 1;
899 break;
900
901 case CdlReadN:
902 case CdlReadS:
903 cdr.Reading = 1;
904 cdr.FirstSector = 1;
905
906 // Fighting Force 2 - update subq time immediately
907 // - fixes new game
908 Find_CurTrack(cdr.SetSector);
909 ReadTrack(cdr.SetSector);
910
911
912 // Crusaders of Might and Magic - update getlocl now
913 // - fixes cutscene speech
914 {
915 u8 *buf = CDR_getBuffer();
916 if (buf != NULL)
917 memcpy(cdr.Transfer, buf, 8);
918 }
919
920 /*
921 Duke Nukem: Land of the Babes - seek then delay read for one frame
922 - fixes cutscenes
923 C-12 - Final Resistance - doesn't like seek
924 */
925
926 if (cdr.Seeked != SEEK_DONE) {
927 cdr.StatP |= STATUS_SEEK;
928 cdr.StatP &= ~STATUS_READ;
929
930 // Crusaders of Might and Magic - use short time
931 // - fix cutscene speech (startup)
932
933 // ??? - use more accurate seek time later
934 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
935 } else {
936 cdr.StatP |= STATUS_READ;
937 cdr.StatP &= ~STATUS_SEEK;
938
939 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
940 }
941
942 cdr.Result[0] = cdr.StatP;
943 start_rotating = 1;
944 break;
945
946 default:
947 CDR_LOG_I("Invalid command: %02x\n", Irq);
948 error = ERROR_INVALIDCMD;
949 // FALLTHROUGH
950
951 set_error:
952 SetResultSize(2);
953 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
954 cdr.Result[1] = error;
955 cdr.Stat = DiskError;
956 break;
957 }
958
959 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
960 cdr.DriveState = DRIVESTATE_STANDBY;
961 cdr.StatP |= STATUS_ROTATING;
962 }
963
964 if (!no_busy_error) {
965 switch (cdr.DriveState) {
966 case DRIVESTATE_LID_OPEN:
967 case DRIVESTATE_RESCAN_CD:
968 case DRIVESTATE_PREPARE_CD:
969 SetResultSize(2);
970 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
971 cdr.Result[1] = ERROR_NOT_READY;
972 cdr.Stat = DiskError;
973 break;
974 }
975 }
976
977finish:
978 setIrq();
979 cdr.ParamC = 0;
980
981#ifdef CDR_LOG_CMD_IRQ
982 {
983 int i;
984 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
985 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
986 for (i = 0; i < cdr.ResultC; i++)
987 SysPrintf("%02x ", cdr.Result[i]);
988 SysPrintf("\n");
989 }
990#endif
991}
992
993#ifdef __ARM_ARCH_7A__
994 #define ssat32_to_16(v) \
995 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
996#else
997 #define ssat32_to_16(v) do { \
998 if (v < -32768) v = -32768; \
999 else if (v > 32767) v = 32767; \
1000 } while (0)
1001#endif
1002
1003void cdrAttenuate(s16 *buf, int samples, int stereo)
1004{
1005 int i, l, r;
1006 int ll = cdr.AttenuatorLeftToLeft;
1007 int lr = cdr.AttenuatorLeftToRight;
1008 int rl = cdr.AttenuatorRightToLeft;
1009 int rr = cdr.AttenuatorRightToRight;
1010
1011 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1012 return;
1013
1014 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1015 return;
1016
1017 if (stereo) {
1018 for (i = 0; i < samples; i++) {
1019 l = buf[i * 2];
1020 r = buf[i * 2 + 1];
1021 l = (l * ll + r * rl) >> 7;
1022 r = (r * rr + l * lr) >> 7;
1023 ssat32_to_16(l);
1024 ssat32_to_16(r);
1025 buf[i * 2] = l;
1026 buf[i * 2 + 1] = r;
1027 }
1028 }
1029 else {
1030 for (i = 0; i < samples; i++) {
1031 l = buf[i];
1032 l = l * (ll + rl) >> 7;
1033 //r = r * (rr + lr) >> 7;
1034 ssat32_to_16(l);
1035 //ssat32_to_16(r);
1036 buf[i] = l;
1037 }
1038 }
1039}
1040
1041void cdrReadInterrupt() {
1042 u8 *buf;
1043
1044 if (!cdr.Reading)
1045 return;
1046
1047 if (cdr.Irq || cdr.Stat) {
1048 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1049 CDREAD_INT(0x1000);
1050 return;
1051 }
1052
1053 cdr.OCUP = 1;
1054 SetResultSize(1);
1055 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1056 cdr.StatP &= ~STATUS_SEEK;
1057 cdr.Result[0] = cdr.StatP;
1058 cdr.Seeked = SEEK_DONE;
1059
1060 ReadTrack(cdr.SetSector);
1061
1062 buf = CDR_getBuffer();
1063 if (buf == NULL)
1064 cdr.RErr = -1;
1065
1066 if (cdr.RErr == -1) {
1067 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1068 memset(cdr.Transfer, 0, DATA_SIZE);
1069 cdr.Stat = DiskError;
1070 cdr.Result[0] |= STATUS_ERROR;
1071 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1072 return;
1073 }
1074
1075 memcpy(cdr.Transfer, buf, DATA_SIZE);
1076 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1077
1078
1079 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1080
1081 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1082 // Firemen 2: Multi-XA files - briefings, cutscenes
1083 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1084 cdr.File = cdr.Transfer[4 + 0];
1085 cdr.Channel = cdr.Transfer[4 + 1];
1086 }
1087
1088 if((cdr.Transfer[4 + 2] & 0x4) &&
1089 (cdr.Transfer[4 + 1] == cdr.Channel) &&
1090 (cdr.Transfer[4 + 0] == cdr.File)) {
1091 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1092 if (!ret) {
1093 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1094 SPU_playADPCMchannel(&cdr.Xa);
1095 cdr.FirstSector = 0;
1096 }
1097 else cdr.FirstSector = -1;
1098 }
1099 }
1100
1101 cdr.SetSector[2]++;
1102 if (cdr.SetSector[2] == 75) {
1103 cdr.SetSector[2] = 0;
1104 cdr.SetSector[1]++;
1105 if (cdr.SetSector[1] == 60) {
1106 cdr.SetSector[1] = 0;
1107 cdr.SetSector[0]++;
1108 }
1109 }
1110
1111 cdr.Readed = 0;
1112
1113 CDREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime);
1114
1115 /*
1116 Croc 2: $40 - only FORM1 (*)
1117 Judge Dredd: $C8 - only FORM1 (*)
1118 Sim Theme Park - no adpcm at all (zero)
1119 */
1120
1121 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1122 cdr.Stat = DataReady;
1123 setIrq();
1124 }
1125
1126 // update for CdlGetlocP
1127 ReadTrack(cdr.SetSector);
1128}
1129
1130/*
1131cdrRead0:
1132 bit 0,1 - mode
1133 bit 2 - unknown
1134 bit 3 - unknown
1135 bit 4 - unknown
1136 bit 5 - 1 result ready
1137 bit 6 - 1 dma ready
1138 bit 7 - 1 command being processed
1139*/
1140
1141unsigned char cdrRead0(void) {
1142 if (cdr.ResultReady)
1143 cdr.Ctrl |= 0x20;
1144 else
1145 cdr.Ctrl &= ~0x20;
1146
1147 if (cdr.OCUP)
1148 cdr.Ctrl |= 0x40;
1149// else
1150// cdr.Ctrl &= ~0x40;
1151
1152 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1153 cdr.Ctrl |= 0x18;
1154
1155 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1156
1157 return psxHu8(0x1800) = cdr.Ctrl;
1158}
1159
1160void cdrWrite0(unsigned char rt) {
1161 CDR_LOG_IO("cdr w0: %02x\n", rt);
1162
1163 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1164}
1165
1166unsigned char cdrRead1(void) {
1167 if ((cdr.ResultP & 0xf) < cdr.ResultC)
1168 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1169 else
1170 psxHu8(0x1801) = 0;
1171 cdr.ResultP++;
1172 if (cdr.ResultP == cdr.ResultC)
1173 cdr.ResultReady = 0;
1174
1175 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1176
1177 return psxHu8(0x1801);
1178}
1179
1180void cdrWrite1(unsigned char rt) {
1181 u8 set_loc[3];
1182 int i;
1183
1184 CDR_LOG_IO("cdr w1: %02x\n", rt);
1185
1186 switch (cdr.Ctrl & 3) {
1187 case 0:
1188 break;
1189 case 3:
1190 cdr.AttenuatorRightToRightT = rt;
1191 return;
1192 default:
1193 return;
1194 }
1195
1196 cdr.Cmd = rt;
1197 cdr.OCUP = 0;
1198
1199#ifdef CDR_LOG_CMD_IRQ
1200 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1201 if (cdr.ParamC) {
1202 SysPrintf(" Param[%d] = {", cdr.ParamC);
1203 for (i = 0; i < cdr.ParamC; i++)
1204 SysPrintf(" %x,", cdr.Param[i]);
1205 SysPrintf("}\n");
1206 } else {
1207 SysPrintf("\n");
1208 }
1209#endif
1210
1211 cdr.ResultReady = 0;
1212 cdr.Ctrl |= 0x80;
1213 // cdr.Stat = NoIntr;
1214 AddIrqQueue(cdr.Cmd, 0x800);
1215
1216 switch (cdr.Cmd) {
1217 case CdlSetloc:
1218 for (i = 0; i < 3; i++)
1219 set_loc[i] = btoi(cdr.Param[i]);
1220
1221 // FIXME: clean up this SetSector/SetSectorPlay mess,
1222 // there should be single var tracking current sector pos
1223 if (cdr.Play)
1224 i = msf2sec(cdr.SetSectorPlay);
1225 else
1226 i = msf2sec(cdr.SetSector);
1227 i = abs(i - msf2sec(set_loc));
1228 if (i > 16)
1229 cdr.Seeked = SEEK_PENDING;
1230
1231 memcpy(cdr.SetSector, set_loc, 3);
1232 cdr.SetSector[3] = 0;
1233 break;
1234
1235 case CdlReadN:
1236 case CdlReadS:
1237 case CdlPause:
1238 StopCdda();
1239 StopReading();
1240 break;
1241
1242 case CdlReset:
1243 case CdlInit:
1244 cdr.Seeked = SEEK_DONE;
1245 StopCdda();
1246 StopReading();
1247 break;
1248
1249 case CdlSetmode:
1250 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1251
1252 cdr.Mode = cdr.Param[0];
1253
1254 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1255 // - fixes choppy movie sound
1256 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1257 StopCdda();
1258 break;
1259 }
1260}
1261
1262unsigned char cdrRead2(void) {
1263 unsigned char ret;
1264
1265 if (cdr.Readed == 0) {
1266 ret = 0;
1267 } else {
1268 ret = *pTransfer++;
1269 }
1270
1271 CDR_LOG_IO("cdr r2: %02x\n", ret);
1272 return ret;
1273}
1274
1275void cdrWrite2(unsigned char rt) {
1276 CDR_LOG_IO("cdr w2: %02x\n", rt);
1277
1278 switch (cdr.Ctrl & 3) {
1279 case 0:
1280 if (cdr.ParamC < 8) // FIXME: size and wrapping
1281 cdr.Param[cdr.ParamC++] = rt;
1282 return;
1283 case 1:
1284 cdr.Reg2 = rt;
1285 setIrq();
1286 return;
1287 case 2:
1288 cdr.AttenuatorLeftToLeftT = rt;
1289 return;
1290 case 3:
1291 cdr.AttenuatorRightToLeftT = rt;
1292 return;
1293 }
1294}
1295
1296unsigned char cdrRead3(void) {
1297 if (cdr.Ctrl & 0x1)
1298 psxHu8(0x1803) = cdr.Stat | 0xE0;
1299 else
1300 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1301
1302 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1303 return psxHu8(0x1803);
1304}
1305
1306void cdrWrite3(unsigned char rt) {
1307 CDR_LOG_IO("cdr w3: %02x\n", rt);
1308
1309 switch (cdr.Ctrl & 3) {
1310 case 0:
1311 break; // transfer
1312 case 1:
1313 cdr.Stat &= ~rt;
1314
1315 if (rt & 0x40)
1316 cdr.ParamC = 0;
1317 return;
1318 case 2:
1319 cdr.AttenuatorLeftToRightT = rt;
1320 return;
1321 case 3:
1322 if (rt & 0x20) {
1323 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1324 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1325 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1326 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1327 }
1328 return;
1329 }
1330
1331 if ((rt & 0x80) && cdr.Readed == 0) {
1332 cdr.Readed = 1;
1333 pTransfer = cdr.Transfer;
1334
1335 switch (cdr.Mode & 0x30) {
1336 case MODE_SIZE_2328:
1337 case 0x00:
1338 pTransfer += 12;
1339 break;
1340
1341 case MODE_SIZE_2340:
1342 pTransfer += 0;
1343 break;
1344
1345 default:
1346 break;
1347 }
1348 }
1349}
1350
1351void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1352 u32 cdsize;
1353 int size;
1354 u8 *ptr;
1355
1356 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1357
1358 switch (chcr) {
1359 case 0x11000000:
1360 case 0x11400100:
1361 if (cdr.Readed == 0) {
1362 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1363 break;
1364 }
1365
1366 cdsize = (bcr & 0xffff) * 4;
1367
1368 // Ape Escape: bcr = 0001 / 0000
1369 // - fix boot
1370 if( cdsize == 0 )
1371 {
1372 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1373 case MODE_SIZE_2340: cdsize = 2340; break;
1374 case MODE_SIZE_2328: cdsize = 2328; break;
1375 default:
1376 case MODE_SIZE_2048: cdsize = 2048; break;
1377 }
1378 }
1379
1380
1381 ptr = (u8 *)PSXM(madr);
1382 if (ptr == NULL) {
1383 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1384 break;
1385 }
1386
1387 /*
1388 GS CDX: Enhancement CD crash
1389 - Setloc 0:0:0
1390 - CdlPlay
1391 - Spams DMA3 and gets buffer overrun
1392 */
1393 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1394 if (size > cdsize)
1395 size = cdsize;
1396 if (size > 0)
1397 {
1398 memcpy(ptr, pTransfer, size);
1399 }
1400
1401 psxCpu->Clear(madr, cdsize / 4);
1402 pTransfer += cdsize;
1403
1404
1405 // burst vs normal
1406 if( chcr == 0x11400100 ) {
1407 CDRDMA_INT( (cdsize/4) / 4 );
1408 }
1409 else if( chcr == 0x11000000 ) {
1410 CDRDMA_INT( (cdsize/4) * 1 );
1411 }
1412 return;
1413
1414 default:
1415 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1416 break;
1417 }
1418
1419 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1420 DMA_INTERRUPT(3);
1421}
1422
1423void cdrDmaInterrupt()
1424{
1425 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1426 {
1427 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1428 DMA_INTERRUPT(3);
1429 }
1430}
1431
1432static void getCdInfo(void)
1433{
1434 u8 tmp;
1435
1436 CDR_getTN(cdr.ResultTN);
1437 CDR_getTD(0, cdr.SetSectorEnd);
1438 tmp = cdr.SetSectorEnd[0];
1439 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1440 cdr.SetSectorEnd[2] = tmp;
1441}
1442
1443void cdrReset() {
1444 memset(&cdr, 0, sizeof(cdr));
1445 cdr.CurTrack = 1;
1446 cdr.File = 1;
1447 cdr.Channel = 1;
1448 cdr.Reg2 = 0x1f;
1449 cdr.Stat = NoIntr;
1450 cdr.DriveState = DRIVESTATE_STANDBY;
1451 pTransfer = cdr.Transfer;
1452
1453 // BIOS player - default values
1454 cdr.AttenuatorLeftToLeft = 0x80;
1455 cdr.AttenuatorLeftToRight = 0x00;
1456 cdr.AttenuatorRightToLeft = 0x00;
1457 cdr.AttenuatorRightToRight = 0x80;
1458
1459 getCdInfo();
1460}
1461
1462int cdrFreeze(void *f, int Mode) {
1463 u32 tmp;
1464 u8 tmpp[3];
1465
1466 if (Mode == 0 && !Config.Cdda)
1467 CDR_stop();
1468
1469 cdr.freeze_ver = 0x63647201;
1470 gzfreeze(&cdr, sizeof(cdr));
1471
1472 if (Mode == 1) {
1473 cdr.ParamP = cdr.ParamC;
1474 tmp = pTransfer - cdr.Transfer;
1475 }
1476
1477 gzfreeze(&tmp, sizeof(tmp));
1478
1479 if (Mode == 0) {
1480 getCdInfo();
1481
1482 pTransfer = cdr.Transfer + tmp;
1483
1484 // read right sub data
1485 memcpy(tmpp, cdr.Prev, 3);
1486 cdr.Prev[0]++;
1487 ReadTrack(tmpp);
1488
1489 if (cdr.Play) {
1490 Find_CurTrack(cdr.SetSectorPlay);
1491 if (!Config.Cdda)
1492 CDR_play(cdr.SetSectorPlay);
1493 }
1494
1495 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1496 // old versions did not latch Reg2, have to fixup..
1497 if (cdr.Reg2 == 0) {
1498 SysPrintf("cdrom: fixing up old savestate\n");
1499 cdr.Reg2 = 7;
1500 }
1501 }
1502 }
1503
1504 return 0;
1505}
1506
1507void LidInterrupt() {
1508 getCdInfo();
1509 StopCdda();
1510 cdrLidSeekInterrupt();
1511}