cdrom: don't read and play simultaneously
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
18 ***************************************************************************/
19
20/*
21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
26#include "psxdma.h"
27#include "arm_features.h"
28
29/* logging */
30#if 0
31#define CDR_LOG SysPrintf
32#else
33#define CDR_LOG(...)
34#endif
35#if 0
36#define CDR_LOG_I SysPrintf
37#else
38#define CDR_LOG_I(...)
39#endif
40#if 0
41#define CDR_LOG_IO SysPrintf
42#else
43#define CDR_LOG_IO(...)
44#endif
45//#define CDR_LOG_CMD_IRQ
46
47cdrStruct cdr;
48static unsigned char *pTransfer;
49static s16 read_buf[CD_FRAMESIZE_RAW/2];
50
51/* CD-ROM magic numbers */
52#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
53#define CdlNop 1
54#define CdlSetloc 2
55#define CdlPlay 3
56#define CdlForward 4
57#define CdlBackward 5
58#define CdlReadN 6
59#define CdlStandby 7
60#define CdlStop 8
61#define CdlPause 9
62#define CdlReset 10
63#define CdlMute 11
64#define CdlDemute 12
65#define CdlSetfilter 13
66#define CdlSetmode 14
67#define CdlGetparam 15
68#define CdlGetlocL 16
69#define CdlGetlocP 17
70#define CdlReadT 18
71#define CdlGetTN 19
72#define CdlGetTD 20
73#define CdlSeekL 21
74#define CdlSeekP 22
75#define CdlSetclock 23
76#define CdlGetclock 24
77#define CdlTest 25
78#define CdlID 26
79#define CdlReadS 27
80#define CdlInit 28
81#define CdlGetQ 29
82#define CdlReadToc 30
83
84char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
92 "CdlInit", NULL, "CDlReadToc", NULL
93};
94
95unsigned char Test04[] = { 0 };
96unsigned char Test05[] = { 0 };
97unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
101// cdr.Stat:
102#define NoIntr 0
103#define DataReady 1
104#define Complete 2
105#define Acknowledge 3
106#define DataEnd 4
107#define DiskError 5
108
109/* Modes flags */
110#define MODE_SPEED (1<<7) // 0x80
111#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112#define MODE_SIZE_2340 (1<<5) // 0x20
113#define MODE_SIZE_2328 (1<<4) // 0x10
114#define MODE_SIZE_2048 (0<<4) // 0x00
115#define MODE_SF (1<<3) // 0x08 channel on/off
116#define MODE_REPORT (1<<2) // 0x04
117#define MODE_AUTOPAUSE (1<<1) // 0x02
118#define MODE_CDDA (1<<0) // 0x01
119
120/* Status flags */
121#define STATUS_PLAY (1<<7) // 0x80
122#define STATUS_SEEK (1<<6) // 0x40
123#define STATUS_READ (1<<5) // 0x20
124#define STATUS_SHELLOPEN (1<<4) // 0x10
125#define STATUS_UNKNOWN3 (1<<3) // 0x08
126#define STATUS_UNKNOWN2 (1<<2) // 0x04
127#define STATUS_ROTATING (1<<1) // 0x02
128#define STATUS_ERROR (1<<0) // 0x01
129
130/* Errors */
131#define ERROR_NOTREADY (1<<7) // 0x80
132#define ERROR_INVALIDCMD (1<<6) // 0x40
133#define ERROR_INVALIDARG (1<<5) // 0x20
134
135// 1x = 75 sectors per second
136// PSXCLK = 1 sec in the ps
137// so (PSXCLK / 75) = cdr read time (linuzappz)
138#define cdReadTime (PSXCLK / 75)
139
140enum drive_state {
141 DRIVESTATE_STANDBY = 0,
142 DRIVESTATE_LID_OPEN,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
145 DRIVESTATE_STOPPED,
146};
147
148// for cdr.Seeked
149enum seeked_state {
150 SEEK_PENDING = 0,
151 SEEK_DONE = 1,
152};
153
154static struct CdrStat stat;
155
156static unsigned int msf2sec(const u8 *msf) {
157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158}
159
160// for that weird psemu API..
161static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163}
164
165static void sec2msf(unsigned int s, u8 *msf) {
166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
168 msf[1] = s / 75;
169 s = s - msf[1] * 75;
170 msf[2] = s;
171}
172
173// cdrInterrupt
174#define CDR_INT(eCycle) { \
175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
179}
180
181// cdrReadInterrupt
182#define CDREAD_INT(eCycle) { \
183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
187}
188
189// cdrLidSeekInterrupt
190#define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195}
196
197// cdrPlayInterrupt
198#define CDRMISC_INT(eCycle) { \
199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203}
204
205#define StopReading() { \
206 if (cdr.Reading) { \
207 cdr.Reading = 0; \
208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
209 } \
210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
211}
212
213#define StopCdda() { \
214 if (cdr.Play) { \
215 if (!Config.Cdda) CDR_stop(); \
216 cdr.StatP &= ~STATUS_PLAY; \
217 cdr.Play = FALSE; \
218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
221 } \
222}
223
224#define SetResultSize(size) { \
225 cdr.ResultP = 0; \
226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
228}
229
230static void setIrq(void)
231{
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234}
235
236// timing used in this function was taken from tests on real hardware
237// (yes it's slow, but you probably don't want to modify it)
238void cdrLidSeekInterrupt()
239{
240 switch (cdr.DriveState) {
241 default:
242 case DRIVESTATE_STANDBY:
243 cdr.StatP &= ~STATUS_SEEK;
244
245 if (CDR_getStatus(&stat) == -1)
246 return;
247
248 if (stat.Status & STATUS_SHELLOPEN)
249 {
250 StopCdda();
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
252 CDRLID_INT(0x800);
253 }
254 break;
255
256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
259
260 // 02, 12, 10
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262 StopReading();
263 cdr.StatP |= STATUS_SHELLOPEN;
264
265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
268
269 CDRLID_INT(cdReadTime * 30);
270 break;
271 }
272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
274 }
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276 // closed now
277 CheckCdrom();
278
279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
281
282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
284 break;
285 }
286
287 // recheck for close
288 CDRLID_INT(cdReadTime * 3);
289 break;
290
291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
294
295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
298 break;
299
300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
302
303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
305 break;
306 }
307}
308
309static void Find_CurTrack(const u8 *time)
310{
311 int current, sect;
312
313 current = msf2sec(time);
314
315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
319 break;
320 }
321}
322
323static void generate_subq(const u8 *time)
324{
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
327 int relative_s;
328
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331 pregap = 150;
332 CDR_getTD(cdr.CurTrack + 1, next);
333 }
334 else {
335 // last track - cd size
336 pregap = 0;
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
340 }
341
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
345
346 cdr.TrackChanged = FALSE;
347
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
350 cdr.CurTrack++;
351 start_s = next_s;
352 }
353
354 cdr.subq.Index = 1;
355
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
358 cdr.subq.Index = 0;
359 relative_s = -relative_s;
360 }
361 sec2msf(relative_s, cdr.subq.Relative);
362
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
370}
371
372static void ReadTrack(const u8 *time) {
373 unsigned char tmp[3];
374 struct SubQ *subq;
375 u16 crc;
376
377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
380
381 if (memcmp(cdr.Prev, tmp, 3) == 0)
382 return;
383
384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
385
386 cdr.NoErr = CDR_readTrack(tmp);
387 memcpy(cdr.Prev, tmp, 3);
388
389 if (CheckSBI(time))
390 return;
391
392 subq = (struct SubQ *)CDR_getBufferSub();
393 if (subq != NULL && cdr.CurTrack == 1) {
394 crc = calcCrc((u8 *)subq + 12, 10);
395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
400 }
401 else {
402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
403 tmp[0], tmp[1], tmp[2]);
404 }
405 }
406 else {
407 generate_subq(time);
408 }
409
410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414}
415
416static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417 if (cdr.Irq != 0) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419 cdr.IrqRepeated = 1;
420 CDR_INT(ecycle);
421 return;
422 }
423
424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
425 }
426
427 cdr.Irq = irq;
428 cdr.eCycle = ecycle;
429
430 CDR_INT(ecycle);
431}
432
433static void cdrPlayInterrupt_Autopause()
434{
435 u32 abs_lev_max = 0;
436 boolean abs_lev_chselect;
437 u32 i;
438
439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
440 CDR_LOG( "CDDA STOP\n" );
441
442 // Magic the Gathering
443 // - looping territory cdda
444
445 // ...?
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
448 cdr.Stat = DataEnd;
449 setIrq();
450
451 StopCdda();
452 }
453 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
454 cdr.Result[0] = cdr.StatP;
455 cdr.Result[1] = cdr.subq.Track;
456 cdr.Result[2] = cdr.subq.Index;
457
458 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
459
460 /* 8 is a hack. For accuracy, it should be 588. */
461 for (i = 0; i < 8; i++)
462 {
463 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
464 }
465 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
466 abs_lev_max |= abs_lev_chselect << 15;
467
468 if (cdr.subq.Absolute[2] & 0x10) {
469 cdr.Result[3] = cdr.subq.Relative[0];
470 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
471 cdr.Result[5] = cdr.subq.Relative[2];
472 }
473 else {
474 cdr.Result[3] = cdr.subq.Absolute[0];
475 cdr.Result[4] = cdr.subq.Absolute[1];
476 cdr.Result[5] = cdr.subq.Absolute[2];
477 }
478
479 cdr.Result[6] = abs_lev_max >> 0;
480 cdr.Result[7] = abs_lev_max >> 8;
481
482 // Rayman: Logo freeze (resultready + dataready)
483 cdr.ResultReady = 1;
484 cdr.Stat = DataReady;
485
486 SetResultSize(8);
487 setIrq();
488 }
489}
490
491// also handles seek
492void cdrPlayInterrupt()
493{
494 if (cdr.Seeked == SEEK_PENDING) {
495 if (cdr.Stat) {
496 CDR_LOG_I("cdrom: seek stat hack\n");
497 CDRMISC_INT(0x1000);
498 return;
499 }
500 SetResultSize(1);
501 cdr.StatP |= STATUS_ROTATING;
502 cdr.StatP &= ~STATUS_SEEK;
503 cdr.Result[0] = cdr.StatP;
504 cdr.Seeked = SEEK_DONE;
505 if (cdr.Irq == 0) {
506 cdr.Stat = Complete;
507 setIrq();
508 }
509
510 if (cdr.SetlocPending) {
511 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
512 cdr.SetlocPending = 0;
513 cdr.m_locationChanged = TRUE;
514 }
515 Find_CurTrack(cdr.SetSectorPlay);
516 ReadTrack(cdr.SetSectorPlay);
517 cdr.TrackChanged = FALSE;
518 }
519
520 if (!cdr.Play) return;
521
522 CDR_LOG( "CDDA - %d:%d:%d\n",
523 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
524
525 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
526 StopCdda();
527 cdr.TrackChanged = TRUE;
528 }
529 else {
530 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
531 }
532
533 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
534 cdrPlayInterrupt_Autopause();
535
536 if (CDR_readCDDA && !cdr.Muted && !Config.Cdda) {
537 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
538 if (SPU_playCDDAchannel)
539 SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
540 }
541
542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
549 }
550 }
551
552 if (cdr.m_locationChanged)
553 {
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
556 }
557 else
558 {
559 CDRMISC_INT(cdReadTime);
560 }
561
562 // update for CdlGetlocP/autopause
563 generate_subq(cdr.SetSectorPlay);
564}
565
566void cdrInterrupt() {
567 u16 Irq = cdr.Irq;
568 int no_busy_error = 0;
569 int start_rotating = 0;
570 int error = 0;
571 int delay;
572 unsigned int seekTime = 0;
573 u8 set_loc[3];
574 int i;
575
576 // Reschedule IRQ
577 if (cdr.Stat) {
578 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
579 CDR_INT(0x1000);
580 return;
581 }
582
583 cdr.Ctrl &= ~0x80;
584
585 // default response
586 SetResultSize(1);
587 cdr.Result[0] = cdr.StatP;
588 cdr.Stat = Acknowledge;
589
590 if (cdr.IrqRepeated) {
591 cdr.IrqRepeated = 0;
592 if (cdr.eCycle > psxRegs.cycle) {
593 CDR_INT(cdr.eCycle);
594 goto finish;
595 }
596 }
597
598 cdr.Irq = 0;
599
600 switch (Irq) {
601 case CdlNop:
602 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
603 cdr.StatP &= ~STATUS_SHELLOPEN;
604 no_busy_error = 1;
605 break;
606
607 case CdlSetloc:
608 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
609
610 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
611 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
612 {
613 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
614 error = ERROR_INVALIDARG;
615 goto set_error;
616 }
617 else
618 {
619 for (i = 0; i < 3; i++)
620 {
621 set_loc[i] = btoi(cdr.Param[i]);
622 }
623
624 i = msf2sec(cdr.SetSectorPlay);
625 i = abs(i - msf2sec(set_loc));
626 if (i > 16)
627 cdr.Seeked = SEEK_PENDING;
628
629 memcpy(cdr.SetSector, set_loc, 3);
630 cdr.SetSector[3] = 0;
631 cdr.SetlocPending = 1;
632 }
633 break;
634
635 do_CdlPlay:
636 case CdlPlay:
637 StopCdda();
638 if (cdr.Seeked == SEEK_PENDING) {
639 // XXX: wrong, should seek instead..
640 cdr.Seeked = SEEK_DONE;
641 }
642
643 cdr.FastBackward = 0;
644 cdr.FastForward = 0;
645
646 if (cdr.SetlocPending) {
647 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
648 cdr.SetlocPending = 0;
649 cdr.m_locationChanged = TRUE;
650 }
651
652 // BIOS CD Player
653 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
654
655 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
656 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
657 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
658 }
659 else
660 {
661 int track = btoi( cdr.Param[0] );
662
663 if (track <= cdr.ResultTN[1])
664 cdr.CurTrack = track;
665
666 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
667
668 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
669 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
670 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
671 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
672 }
673 }
674
675 /*
676 Rayman: detect track changes
677 - fixes logo freeze
678
679 Twisted Metal 2: skip PREGAP + starting accurate SubQ
680 - plays tracks without retry play
681
682 Wild 9: skip PREGAP + starting accurate SubQ
683 - plays tracks without retry play
684 */
685 Find_CurTrack(cdr.SetSectorPlay);
686 ReadTrack(cdr.SetSectorPlay);
687 cdr.TrackChanged = FALSE;
688
689 StopReading();
690 if (!Config.Cdda)
691 CDR_play(cdr.SetSectorPlay);
692
693 // Vib Ribbon: gameplay checks flag
694 cdr.StatP &= ~STATUS_SEEK;
695 cdr.Result[0] = cdr.StatP;
696
697 cdr.StatP |= STATUS_PLAY;
698
699 // BIOS player - set flag again
700 cdr.Play = TRUE;
701
702 CDRMISC_INT( cdReadTime );
703 start_rotating = 1;
704 break;
705
706 case CdlForward:
707 // TODO: error 80 if stopped
708 cdr.Stat = Complete;
709
710 // GameShark CD Player: Calls 2x + Play 2x
711 cdr.FastForward = 1;
712 cdr.FastBackward = 0;
713 break;
714
715 case CdlBackward:
716 cdr.Stat = Complete;
717
718 // GameShark CD Player: Calls 2x + Play 2x
719 cdr.FastBackward = 1;
720 cdr.FastForward = 0;
721 break;
722
723 case CdlStandby:
724 if (cdr.DriveState != DRIVESTATE_STOPPED) {
725 error = ERROR_INVALIDARG;
726 goto set_error;
727 }
728 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
729 start_rotating = 1;
730 break;
731
732 case CdlStandby + 0x100:
733 cdr.Stat = Complete;
734 break;
735
736 case CdlStop:
737 if (cdr.Play) {
738 // grab time for current track
739 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
740
741 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
742 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
743 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
744 }
745
746 StopCdda();
747 StopReading();
748
749 delay = 0x800;
750 if (cdr.DriveState == DRIVESTATE_STANDBY)
751 delay = cdReadTime * 30 / 2;
752
753 cdr.DriveState = DRIVESTATE_STOPPED;
754 AddIrqQueue(CdlStop + 0x100, delay);
755 break;
756
757 case CdlStop + 0x100:
758 cdr.StatP &= ~STATUS_ROTATING;
759 cdr.Result[0] = cdr.StatP;
760 cdr.Stat = Complete;
761 break;
762
763 case CdlPause:
764 /*
765 Gundam Battle Assault 2: much slower (*)
766 - Fixes boot, gameplay
767
768 Hokuto no Ken 2: slower
769 - Fixes intro + subtitles
770
771 InuYasha - Feudal Fairy Tale: slower
772 - Fixes battles
773 */
774 /* Gameblabla - Tightening the timings (as taken from Duckstation).
775 * The timings from Duckstation are based upon hardware tests.
776 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
777 * seems to be timing sensitive as it can depend on the CPU's clock speed.
778 * */
779 if (cdr.DriveState == DRIVESTATE_STANDBY)
780 {
781 delay = 7000;
782 }
783 else
784 {
785 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
786 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
787 }
788 AddIrqQueue(CdlPause + 0x100, delay);
789 cdr.Ctrl |= 0x80;
790 break;
791
792 case CdlPause + 0x100:
793 cdr.StatP &= ~STATUS_READ;
794 cdr.Result[0] = cdr.StatP;
795 cdr.Stat = Complete;
796 break;
797
798 case CdlReset:
799 cdr.Muted = FALSE;
800 cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
801 AddIrqQueue(CdlReset + 0x100, 4100000);
802 no_busy_error = 1;
803 start_rotating = 1;
804 break;
805
806 case CdlReset + 0x100:
807 cdr.Stat = Complete;
808 break;
809
810 case CdlMute:
811 cdr.Muted = TRUE;
812 break;
813
814 case CdlDemute:
815 cdr.Muted = FALSE;
816 break;
817
818 case CdlSetfilter:
819 cdr.File = cdr.Param[0];
820 cdr.Channel = cdr.Param[1];
821 break;
822
823 case CdlSetmode:
824 no_busy_error = 1;
825 break;
826
827 case CdlGetparam:
828 /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
829 SetResultSize(5);
830 cdr.Result[1] = cdr.Mode;
831 cdr.Result[2] = 0;
832 cdr.Result[3] = cdr.File;
833 cdr.Result[4] = cdr.Channel;
834 no_busy_error = 1;
835 break;
836
837 case CdlGetlocL:
838 SetResultSize(8);
839 memcpy(cdr.Result, cdr.Transfer, 8);
840 break;
841
842 case CdlGetlocP:
843 SetResultSize(8);
844 memcpy(&cdr.Result, &cdr.subq, 8);
845 break;
846
847 case CdlReadT: // SetSession?
848 // really long
849 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
850 start_rotating = 1;
851 break;
852
853 case CdlReadT + 0x100:
854 cdr.Stat = Complete;
855 break;
856
857 case CdlGetTN:
858 SetResultSize(3);
859 if (CDR_getTN(cdr.ResultTN) == -1) {
860 cdr.Stat = DiskError;
861 cdr.Result[0] |= STATUS_ERROR;
862 } else {
863 cdr.Stat = Acknowledge;
864 cdr.Result[1] = itob(cdr.ResultTN[0]);
865 cdr.Result[2] = itob(cdr.ResultTN[1]);
866 }
867 break;
868
869 case CdlGetTD:
870 cdr.Track = btoi(cdr.Param[0]);
871 SetResultSize(4);
872 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
873 cdr.Stat = DiskError;
874 cdr.Result[0] |= STATUS_ERROR;
875 } else {
876 cdr.Stat = Acknowledge;
877 cdr.Result[0] = cdr.StatP;
878 cdr.Result[1] = itob(cdr.ResultTD[2]);
879 cdr.Result[2] = itob(cdr.ResultTD[1]);
880 /* According to Nocash's documentation, the function doesn't care about ff.
881 * This can be seen also in Mednafen's implementation. */
882 //cdr.Result[3] = itob(cdr.ResultTD[0]);
883 }
884 break;
885
886 case CdlSeekL:
887 case CdlSeekP:
888 StopCdda();
889 StopReading();
890 cdr.StatP |= STATUS_SEEK;
891
892 /*
893 Crusaders of Might and Magic = 0.5x-4x
894 - fix cutscene speech start
895
896 Eggs of Steel = 2x-?
897 - fix new game
898
899 Medievil = ?-4x
900 - fix cutscene speech
901
902 Rockman X5 = 0.5-4x
903 - fix capcom logo
904 */
905 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
906 cdr.Seeked = SEEK_PENDING;
907 start_rotating = 1;
908 break;
909
910 case CdlTest:
911 switch (cdr.Param[0]) {
912 case 0x20: // System Controller ROM Version
913 SetResultSize(4);
914 memcpy(cdr.Result, Test20, 4);
915 break;
916 case 0x22:
917 SetResultSize(8);
918 memcpy(cdr.Result, Test22, 4);
919 break;
920 case 0x23: case 0x24:
921 SetResultSize(8);
922 memcpy(cdr.Result, Test23, 4);
923 break;
924 }
925 no_busy_error = 1;
926 break;
927
928 case CdlID:
929 AddIrqQueue(CdlID + 0x100, 20480);
930 break;
931
932 case CdlID + 0x100:
933 SetResultSize(8);
934 cdr.Result[0] = cdr.StatP;
935 cdr.Result[1] = 0;
936 cdr.Result[2] = 0;
937 cdr.Result[3] = 0;
938
939 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
940 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
941 cdr.Result[1] = 0xc0;
942 }
943 else {
944 if (stat.Type == 2)
945 cdr.Result[1] |= 0x10;
946 if (CdromId[0] == '\0')
947 cdr.Result[1] |= 0x80;
948 }
949 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
950
951 strncpy((char *)&cdr.Result[4], "PCSX", 4);
952 cdr.Stat = Complete;
953 break;
954
955 case CdlInit:
956 // yes, it really sets STATUS_SHELLOPEN
957 cdr.StatP |= STATUS_SHELLOPEN;
958 cdr.DriveState = DRIVESTATE_RESCAN_CD;
959 CDRLID_INT(20480);
960 no_busy_error = 1;
961 start_rotating = 1;
962 break;
963
964 case CdlGetQ:
965 no_busy_error = 1;
966 break;
967
968 case CdlReadToc:
969 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
970 no_busy_error = 1;
971 start_rotating = 1;
972 break;
973
974 case CdlReadToc + 0x100:
975 cdr.Stat = Complete;
976 no_busy_error = 1;
977 break;
978
979 case CdlReadN:
980 case CdlReadS:
981 if (cdr.SetlocPending) {
982 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
983 /*
984 * Gameblabla :
985 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
986 * and was unreliable for that game.
987 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
988 *
989 * Obviously, this isn't perfect but right now, it should be a bit better.
990 * Games to test this against if you change that setting :
991 * - Driver (titlescreen music delay and retry mission)
992 * - Worms Pinball (Will either not boot or crash in the memory card screen)
993 * - Viewpoint (short pauses if the delay in the ingame music is too long)
994 *
995 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
996 * However, 1000000 is not enough for Worms Pinball to reliably boot.
997 */
998 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
999 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
1000 cdr.SetlocPending = 0;
1001 cdr.m_locationChanged = TRUE;
1002 }
1003 Find_CurTrack(cdr.SetSectorPlay);
1004
1005 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
1006 // Read* acts as play for cdda tracks in cdda mode
1007 goto do_CdlPlay;
1008
1009 cdr.Reading = 1;
1010 cdr.FirstSector = 1;
1011
1012 // Fighting Force 2 - update subq time immediately
1013 // - fixes new game
1014 ReadTrack(cdr.SetSectorPlay);
1015
1016
1017 // Crusaders of Might and Magic - update getlocl now
1018 // - fixes cutscene speech
1019 {
1020 u8 *buf = CDR_getBuffer();
1021 if (buf != NULL)
1022 memcpy(cdr.Transfer, buf, 8);
1023 }
1024
1025 /*
1026 Duke Nukem: Land of the Babes - seek then delay read for one frame
1027 - fixes cutscenes
1028 C-12 - Final Resistance - doesn't like seek
1029 */
1030
1031 /*
1032 By nicolasnoble from PCSX Redux :
1033 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1034 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1035 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1036 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1037 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1038 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1039 about the fact the drive is done seeking and the read actually started.
1040
1041 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1042 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1043 requires a bit more work to make sure seek delays are processed properly.
1044 Checked with a few games, this seems to work fine."
1045
1046 Gameblabla additional notes :
1047 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1048 */
1049 cdr.StatP |= STATUS_READ;
1050 cdr.StatP &= ~STATUS_SEEK;
1051
1052 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
1053
1054 cdr.Result[0] = cdr.StatP;
1055 start_rotating = 1;
1056 break;
1057 case CdlSync:
1058 default:
1059 CDR_LOG_I("Invalid command: %02x\n", Irq);
1060 error = ERROR_INVALIDCMD;
1061 // FALLTHROUGH
1062
1063 set_error:
1064 SetResultSize(2);
1065 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1066 cdr.Result[1] = error;
1067 cdr.Stat = DiskError;
1068 break;
1069 }
1070
1071 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1072 cdr.DriveState = DRIVESTATE_STANDBY;
1073 cdr.StatP |= STATUS_ROTATING;
1074 }
1075
1076 if (!no_busy_error) {
1077 switch (cdr.DriveState) {
1078 case DRIVESTATE_LID_OPEN:
1079 case DRIVESTATE_RESCAN_CD:
1080 case DRIVESTATE_PREPARE_CD:
1081 SetResultSize(2);
1082 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1083 cdr.Result[1] = ERROR_NOTREADY;
1084 cdr.Stat = DiskError;
1085 break;
1086 }
1087 }
1088
1089finish:
1090 setIrq();
1091 cdr.ParamC = 0;
1092
1093#ifdef CDR_LOG_CMD_IRQ
1094 {
1095 int i;
1096 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1097 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1098 for (i = 0; i < cdr.ResultC; i++)
1099 SysPrintf("%02x ", cdr.Result[i]);
1100 SysPrintf("\n");
1101 }
1102#endif
1103}
1104
1105#ifdef HAVE_ARMV7
1106 #define ssat32_to_16(v) \
1107 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1108#else
1109 #define ssat32_to_16(v) do { \
1110 if (v < -32768) v = -32768; \
1111 else if (v > 32767) v = 32767; \
1112 } while (0)
1113#endif
1114
1115void cdrAttenuate(s16 *buf, int samples, int stereo)
1116{
1117 int i, l, r;
1118 int ll = cdr.AttenuatorLeftToLeft;
1119 int lr = cdr.AttenuatorLeftToRight;
1120 int rl = cdr.AttenuatorRightToLeft;
1121 int rr = cdr.AttenuatorRightToRight;
1122
1123 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1124 return;
1125
1126 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1127 return;
1128
1129 if (stereo) {
1130 for (i = 0; i < samples; i++) {
1131 l = buf[i * 2];
1132 r = buf[i * 2 + 1];
1133 l = (l * ll + r * rl) >> 7;
1134 r = (r * rr + l * lr) >> 7;
1135 ssat32_to_16(l);
1136 ssat32_to_16(r);
1137 buf[i * 2] = l;
1138 buf[i * 2 + 1] = r;
1139 }
1140 }
1141 else {
1142 for (i = 0; i < samples; i++) {
1143 l = buf[i];
1144 l = l * (ll + rl) >> 7;
1145 //r = r * (rr + lr) >> 7;
1146 ssat32_to_16(l);
1147 //ssat32_to_16(r);
1148 buf[i] = l;
1149 }
1150 }
1151}
1152
1153void cdrReadInterrupt() {
1154 u8 *buf;
1155
1156 if (!cdr.Reading)
1157 return;
1158
1159 if (cdr.Irq || cdr.Stat) {
1160 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1161 CDREAD_INT(0x1000);
1162 return;
1163 }
1164
1165 cdr.OCUP = 1;
1166 SetResultSize(1);
1167 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1168 cdr.StatP &= ~STATUS_SEEK;
1169 cdr.Result[0] = cdr.StatP;
1170 cdr.Seeked = SEEK_DONE;
1171
1172 ReadTrack(cdr.SetSectorPlay);
1173
1174 buf = CDR_getBuffer();
1175 if (buf == NULL)
1176 cdr.NoErr = 0;
1177
1178 if (!cdr.NoErr) {
1179 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1180 memset(cdr.Transfer, 0, DATA_SIZE);
1181 cdr.Stat = DiskError;
1182 cdr.Result[0] |= STATUS_ERROR;
1183 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1184 return;
1185 }
1186
1187 memcpy(cdr.Transfer, buf, DATA_SIZE);
1188 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1189
1190
1191 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1192
1193 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1194 // Firemen 2: Multi-XA files - briefings, cutscenes
1195 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1196 cdr.File = cdr.Transfer[4 + 0];
1197 cdr.Channel = cdr.Transfer[4 + 1];
1198 }
1199
1200 /* Gameblabla
1201 * Skips playing on channel 255.
1202 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1203 * TODO : Check if this is the proper behaviour.
1204 * */
1205 if((cdr.Transfer[4 + 2] & 0x4) &&
1206 (cdr.Transfer[4 + 1] == cdr.Channel) &&
1207 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
1208 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1209 if (!ret) {
1210 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1211 /*
1212 * Gameblabla -
1213 * This is a hack for Megaman X4, Castlevania etc...
1214 * that regressed from the new m_locationChanged and CDROM timings changes.
1215 * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1216 *
1217 * According to PCSX redux authors, we shouldn't cause a location change if
1218 * the sector difference is too small.
1219 * I attempted to go with that approach but came empty handed.
1220 * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1221 * This does not regress Crash Team Racing's intro at least.
1222 */
1223 cdr.m_locationChanged = FALSE;
1224 SPU_playADPCMchannel(&cdr.Xa);
1225 cdr.FirstSector = 0;
1226 }
1227 else cdr.FirstSector = -1;
1228 }
1229 }
1230
1231 cdr.SetSectorPlay[2]++;
1232 if (cdr.SetSectorPlay[2] == 75) {
1233 cdr.SetSectorPlay[2] = 0;
1234 cdr.SetSectorPlay[1]++;
1235 if (cdr.SetSectorPlay[1] == 60) {
1236 cdr.SetSectorPlay[1] = 0;
1237 cdr.SetSectorPlay[0]++;
1238 }
1239 }
1240
1241 cdr.Readed = 0;
1242
1243 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1244 if (cdr.m_locationChanged) {
1245 CDREAD_INT(delay * 30);
1246 cdr.m_locationChanged = FALSE;
1247 } else {
1248 CDREAD_INT(delay);
1249 }
1250
1251 /*
1252 Croc 2: $40 - only FORM1 (*)
1253 Judge Dredd: $C8 - only FORM1 (*)
1254 Sim Theme Park - no adpcm at all (zero)
1255 */
1256
1257 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1258 cdr.Stat = DataReady;
1259 setIrq();
1260 }
1261
1262 // update for CdlGetlocP
1263 ReadTrack(cdr.SetSectorPlay);
1264}
1265
1266/*
1267cdrRead0:
1268 bit 0,1 - mode
1269 bit 2 - unknown
1270 bit 3 - unknown
1271 bit 4 - unknown
1272 bit 5 - 1 result ready
1273 bit 6 - 1 dma ready
1274 bit 7 - 1 command being processed
1275*/
1276
1277unsigned char cdrRead0(void) {
1278 if (cdr.ResultReady)
1279 cdr.Ctrl |= 0x20;
1280 else
1281 cdr.Ctrl &= ~0x20;
1282
1283 if (cdr.OCUP)
1284 cdr.Ctrl |= 0x40;
1285// else
1286// cdr.Ctrl &= ~0x40;
1287
1288 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1289 cdr.Ctrl |= 0x18;
1290
1291 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1292
1293 return psxHu8(0x1800) = cdr.Ctrl;
1294}
1295
1296void cdrWrite0(unsigned char rt) {
1297 CDR_LOG_IO("cdr w0: %02x\n", rt);
1298
1299 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1300}
1301
1302unsigned char cdrRead1(void) {
1303 if ((cdr.ResultP & 0xf) < cdr.ResultC)
1304 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1305 else
1306 psxHu8(0x1801) = 0;
1307 cdr.ResultP++;
1308 if (cdr.ResultP == cdr.ResultC)
1309 cdr.ResultReady = 0;
1310
1311 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1312
1313 return psxHu8(0x1801);
1314}
1315
1316void cdrWrite1(unsigned char rt) {
1317 CDR_LOG_IO("cdr w1: %02x\n", rt);
1318
1319 switch (cdr.Ctrl & 3) {
1320 case 0:
1321 break;
1322 case 3:
1323 cdr.AttenuatorRightToRightT = rt;
1324 return;
1325 default:
1326 return;
1327 }
1328
1329 cdr.Cmd = rt;
1330 cdr.OCUP = 0;
1331
1332#ifdef CDR_LOG_CMD_IRQ
1333 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1334 if (cdr.ParamC) {
1335 SysPrintf(" Param[%d] = {", cdr.ParamC);
1336 for (i = 0; i < cdr.ParamC; i++)
1337 SysPrintf(" %x,", cdr.Param[i]);
1338 SysPrintf("}\n");
1339 } else {
1340 SysPrintf("\n");
1341 }
1342#endif
1343
1344 cdr.ResultReady = 0;
1345 cdr.Ctrl |= 0x80;
1346 // cdr.Stat = NoIntr;
1347 AddIrqQueue(cdr.Cmd, 0x800);
1348
1349 switch (cdr.Cmd) {
1350
1351 case CdlReadN:
1352 case CdlReadS:
1353 case CdlPause:
1354 StopCdda();
1355 StopReading();
1356 break;
1357
1358 case CdlInit:
1359 case CdlReset:
1360 cdr.Seeked = SEEK_DONE;
1361 StopCdda();
1362 StopReading();
1363 break;
1364
1365 case CdlSetmode:
1366 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1367
1368 cdr.Mode = cdr.Param[0];
1369
1370 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1371 // - fixes choppy movie sound
1372 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1373 StopCdda();
1374 break;
1375 }
1376}
1377
1378unsigned char cdrRead2(void) {
1379 unsigned char ret;
1380
1381 if (cdr.Readed == 0) {
1382 ret = 0;
1383 } else {
1384 ret = *pTransfer++;
1385 }
1386
1387 CDR_LOG_IO("cdr r2: %02x\n", ret);
1388 return ret;
1389}
1390
1391void cdrWrite2(unsigned char rt) {
1392 CDR_LOG_IO("cdr w2: %02x\n", rt);
1393
1394 switch (cdr.Ctrl & 3) {
1395 case 0:
1396 if (cdr.ParamC < 8) // FIXME: size and wrapping
1397 cdr.Param[cdr.ParamC++] = rt;
1398 return;
1399 case 1:
1400 cdr.Reg2 = rt;
1401 setIrq();
1402 return;
1403 case 2:
1404 cdr.AttenuatorLeftToLeftT = rt;
1405 return;
1406 case 3:
1407 cdr.AttenuatorRightToLeftT = rt;
1408 return;
1409 }
1410}
1411
1412unsigned char cdrRead3(void) {
1413 if (cdr.Ctrl & 0x1)
1414 psxHu8(0x1803) = cdr.Stat | 0xE0;
1415 else
1416 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1417
1418 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1419 return psxHu8(0x1803);
1420}
1421
1422void cdrWrite3(unsigned char rt) {
1423 CDR_LOG_IO("cdr w3: %02x\n", rt);
1424
1425 switch (cdr.Ctrl & 3) {
1426 case 0:
1427 break; // transfer
1428 case 1:
1429 cdr.Stat &= ~rt;
1430
1431 if (rt & 0x40)
1432 cdr.ParamC = 0;
1433 return;
1434 case 2:
1435 cdr.AttenuatorLeftToRightT = rt;
1436 return;
1437 case 3:
1438 if (rt & 0x20) {
1439 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1440 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1441 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1442 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1443 }
1444 return;
1445 }
1446
1447 if ((rt & 0x80) && cdr.Readed == 0) {
1448 cdr.Readed = 1;
1449 pTransfer = cdr.Transfer;
1450
1451 switch (cdr.Mode & 0x30) {
1452 case MODE_SIZE_2328:
1453 case 0x00:
1454 pTransfer += 12;
1455 break;
1456
1457 case MODE_SIZE_2340:
1458 pTransfer += 0;
1459 break;
1460
1461 default:
1462 break;
1463 }
1464 }
1465}
1466
1467void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1468 u32 cdsize;
1469 int size;
1470 u8 *ptr;
1471
1472 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1473
1474 switch (chcr) {
1475 case 0x11000000:
1476 case 0x11400100:
1477 if (cdr.Readed == 0) {
1478 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1479 break;
1480 }
1481
1482 cdsize = (bcr & 0xffff) * 4;
1483
1484 // Ape Escape: bcr = 0001 / 0000
1485 // - fix boot
1486 if( cdsize == 0 )
1487 {
1488 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1489 case MODE_SIZE_2340: cdsize = 2340; break;
1490 case MODE_SIZE_2328: cdsize = 2328; break;
1491 default:
1492 case MODE_SIZE_2048: cdsize = 2048; break;
1493 }
1494 }
1495
1496
1497 ptr = (u8 *)PSXM(madr);
1498 if (ptr == NULL) {
1499 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1500 break;
1501 }
1502
1503 /*
1504 GS CDX: Enhancement CD crash
1505 - Setloc 0:0:0
1506 - CdlPlay
1507 - Spams DMA3 and gets buffer overrun
1508 */
1509 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1510 if (size > cdsize)
1511 size = cdsize;
1512 if (size > 0)
1513 {
1514 memcpy(ptr, pTransfer, size);
1515 }
1516
1517 psxCpu->Clear(madr, cdsize / 4);
1518 pTransfer += cdsize;
1519
1520 if( chcr == 0x11400100 ) {
1521 HW_DMA3_MADR = SWAPu32(madr + cdsize);
1522 CDRDMA_INT( (cdsize/4) / 4 );
1523 }
1524 else if( chcr == 0x11000000 ) {
1525 // CDRDMA_INT( (cdsize/4) * 1 );
1526 // halted
1527 psxRegs.cycle += (cdsize/4) * 24/2;
1528 CDRDMA_INT(16);
1529 }
1530 return;
1531
1532 default:
1533 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1534 break;
1535 }
1536
1537 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1538 DMA_INTERRUPT(3);
1539}
1540
1541void cdrDmaInterrupt()
1542{
1543 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1544 {
1545 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1546 DMA_INTERRUPT(3);
1547 }
1548}
1549
1550static void getCdInfo(void)
1551{
1552 u8 tmp;
1553
1554 CDR_getTN(cdr.ResultTN);
1555 CDR_getTD(0, cdr.SetSectorEnd);
1556 tmp = cdr.SetSectorEnd[0];
1557 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1558 cdr.SetSectorEnd[2] = tmp;
1559}
1560
1561void cdrReset() {
1562 memset(&cdr, 0, sizeof(cdr));
1563 cdr.CurTrack = 1;
1564 cdr.File = 1;
1565 cdr.Channel = 1;
1566 cdr.Reg2 = 0x1f;
1567 cdr.Stat = NoIntr;
1568 cdr.DriveState = DRIVESTATE_STANDBY;
1569 cdr.StatP = STATUS_ROTATING;
1570 pTransfer = cdr.Transfer;
1571
1572 // BIOS player - default values
1573 cdr.AttenuatorLeftToLeft = 0x80;
1574 cdr.AttenuatorLeftToRight = 0x00;
1575 cdr.AttenuatorRightToLeft = 0x00;
1576 cdr.AttenuatorRightToRight = 0x80;
1577
1578 getCdInfo();
1579}
1580
1581int cdrFreeze(void *f, int Mode) {
1582 u32 tmp;
1583 u8 tmpp[3];
1584
1585 if (Mode == 0 && !Config.Cdda)
1586 CDR_stop();
1587
1588 cdr.freeze_ver = 0x63647202;
1589 gzfreeze(&cdr, sizeof(cdr));
1590
1591 if (Mode == 1) {
1592 cdr.ParamP = cdr.ParamC;
1593 tmp = pTransfer - cdr.Transfer;
1594 }
1595
1596 gzfreeze(&tmp, sizeof(tmp));
1597
1598 if (Mode == 0) {
1599 getCdInfo();
1600
1601 pTransfer = cdr.Transfer + tmp;
1602
1603 // read right sub data
1604 tmpp[0] = btoi(cdr.Prev[0]);
1605 tmpp[1] = btoi(cdr.Prev[1]);
1606 tmpp[2] = btoi(cdr.Prev[2]);
1607 cdr.Prev[0]++;
1608 ReadTrack(tmpp);
1609
1610 if (cdr.Play) {
1611 if (cdr.freeze_ver < 0x63647202)
1612 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1613
1614 Find_CurTrack(cdr.SetSectorPlay);
1615 if (!Config.Cdda)
1616 CDR_play(cdr.SetSectorPlay);
1617 }
1618
1619 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1620 // old versions did not latch Reg2, have to fixup..
1621 if (cdr.Reg2 == 0) {
1622 SysPrintf("cdrom: fixing up old savestate\n");
1623 cdr.Reg2 = 7;
1624 }
1625 // also did not save Attenuator..
1626 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1627 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1628 {
1629 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1630 }
1631 }
1632 }
1633
1634 return 0;
1635}
1636
1637void LidInterrupt() {
1638 getCdInfo();
1639 StopCdda();
1640 cdrLidSeekInterrupt();
1641}