Proper CDDA fix for Fantastic Pinball Kyuutenkai (and remove CDDA playthread as it...
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
... / ...
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
18 ***************************************************************************/
19
20/*
21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
26#include "psxdma.h"
27#include "arm_features.h"
28
29/* logging */
30#if 0
31#define CDR_LOG SysPrintf
32#else
33#define CDR_LOG(...)
34#endif
35#if 0
36#define CDR_LOG_I SysPrintf
37#else
38#define CDR_LOG_I(...)
39#endif
40#if 0
41#define CDR_LOG_IO SysPrintf
42#else
43#define CDR_LOG_IO(...)
44#endif
45//#define CDR_LOG_CMD_IRQ
46
47cdrStruct cdr;
48static unsigned char *pTransfer;
49static s16 read_buf[CD_FRAMESIZE_RAW/2];
50
51/* CD-ROM magic numbers */
52#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
53#define CdlNop 1
54#define CdlSetloc 2
55#define CdlPlay 3
56#define CdlForward 4
57#define CdlBackward 5
58#define CdlReadN 6
59#define CdlStandby 7
60#define CdlStop 8
61#define CdlPause 9
62#define CdlReset 10
63#define CdlMute 11
64#define CdlDemute 12
65#define CdlSetfilter 13
66#define CdlSetmode 14
67#define CdlGetparam 15
68#define CdlGetlocL 16
69#define CdlGetlocP 17
70#define CdlReadT 18
71#define CdlGetTN 19
72#define CdlGetTD 20
73#define CdlSeekL 21
74#define CdlSeekP 22
75#define CdlSetclock 23
76#define CdlGetclock 24
77#define CdlTest 25
78#define CdlID 26
79#define CdlReadS 27
80#define CdlInit 28
81#define CdlGetQ 29
82#define CdlReadToc 30
83
84char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
92 "CdlInit", NULL, "CDlReadToc", NULL
93};
94
95unsigned char Test04[] = { 0 };
96unsigned char Test05[] = { 0 };
97unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
101// cdr.Stat:
102#define NoIntr 0
103#define DataReady 1
104#define Complete 2
105#define Acknowledge 3
106#define DataEnd 4
107#define DiskError 5
108
109/* Modes flags */
110#define MODE_SPEED (1<<7) // 0x80
111#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112#define MODE_SIZE_2340 (1<<5) // 0x20
113#define MODE_SIZE_2328 (1<<4) // 0x10
114#define MODE_SIZE_2048 (0<<4) // 0x00
115#define MODE_SF (1<<3) // 0x08 channel on/off
116#define MODE_REPORT (1<<2) // 0x04
117#define MODE_AUTOPAUSE (1<<1) // 0x02
118#define MODE_CDDA (1<<0) // 0x01
119
120/* Status flags */
121#define STATUS_PLAY (1<<7) // 0x80
122#define STATUS_SEEK (1<<6) // 0x40
123#define STATUS_READ (1<<5) // 0x20
124#define STATUS_SHELLOPEN (1<<4) // 0x10
125#define STATUS_UNKNOWN3 (1<<3) // 0x08
126#define STATUS_UNKNOWN2 (1<<2) // 0x04
127#define STATUS_ROTATING (1<<1) // 0x02
128#define STATUS_ERROR (1<<0) // 0x01
129
130/* Errors */
131#define ERROR_NOTREADY (1<<7) // 0x80
132#define ERROR_INVALIDCMD (1<<6) // 0x40
133#define ERROR_INVALIDARG (1<<5) // 0x20
134
135// 1x = 75 sectors per second
136// PSXCLK = 1 sec in the ps
137// so (PSXCLK / 75) = cdr read time (linuzappz)
138#define cdReadTime (PSXCLK / 75)
139
140enum drive_state {
141 DRIVESTATE_STANDBY = 0,
142 DRIVESTATE_LID_OPEN,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
145 DRIVESTATE_STOPPED,
146};
147
148// for cdr.Seeked
149enum seeked_state {
150 SEEK_PENDING = 0,
151 SEEK_DONE = 1,
152};
153
154static struct CdrStat stat;
155
156static unsigned int msf2sec(const u8 *msf) {
157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158}
159
160// for that weird psemu API..
161static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163}
164
165static void sec2msf(unsigned int s, u8 *msf) {
166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
168 msf[1] = s / 75;
169 s = s - msf[1] * 75;
170 msf[2] = s;
171}
172
173// cdrInterrupt
174#define CDR_INT(eCycle) { \
175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
179}
180
181// cdrReadInterrupt
182#define CDREAD_INT(eCycle) { \
183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
187}
188
189// cdrLidSeekInterrupt
190#define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195}
196
197// cdrPlayInterrupt
198#define CDRMISC_INT(eCycle) { \
199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203}
204
205#define StopReading() { \
206 if (cdr.Reading) { \
207 cdr.Reading = 0; \
208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
209 } \
210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
211}
212
213#define StopCdda() { \
214 if (cdr.Play) { \
215 if (!Config.Cdda) CDR_stop(); \
216 cdr.StatP &= ~STATUS_PLAY; \
217 cdr.Play = FALSE; \
218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
221 } \
222}
223
224#define SetResultSize(size) { \
225 cdr.ResultP = 0; \
226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
228}
229
230static void setIrq(void)
231{
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234}
235
236// timing used in this function was taken from tests on real hardware
237// (yes it's slow, but you probably don't want to modify it)
238void cdrLidSeekInterrupt()
239{
240 switch (cdr.DriveState) {
241 default:
242 case DRIVESTATE_STANDBY:
243 cdr.StatP &= ~STATUS_SEEK;
244
245 if (CDR_getStatus(&stat) == -1)
246 return;
247
248 if (stat.Status & STATUS_SHELLOPEN)
249 {
250 StopCdda();
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
252 CDRLID_INT(0x800);
253 }
254 break;
255
256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
259
260 // 02, 12, 10
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262 StopReading();
263 cdr.StatP |= STATUS_SHELLOPEN;
264
265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
268
269 CDRLID_INT(cdReadTime * 30);
270 break;
271 }
272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
274 }
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276 // closed now
277 CheckCdrom();
278
279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
281
282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
284 break;
285 }
286
287 // recheck for close
288 CDRLID_INT(cdReadTime * 3);
289 break;
290
291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
294
295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
298 break;
299
300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
302
303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
305 break;
306 }
307}
308
309static void Find_CurTrack(const u8 *time)
310{
311 int current, sect;
312
313 current = msf2sec(time);
314
315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
319 break;
320 }
321}
322
323static void generate_subq(const u8 *time)
324{
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
327 int relative_s;
328
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331 pregap = 150;
332 CDR_getTD(cdr.CurTrack + 1, next);
333 }
334 else {
335 // last track - cd size
336 pregap = 0;
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
340 }
341
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
345
346 cdr.TrackChanged = FALSE;
347
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
350 cdr.CurTrack++;
351 start_s = next_s;
352 }
353
354 cdr.subq.Index = 1;
355
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
358 cdr.subq.Index = 0;
359 relative_s = -relative_s;
360 }
361 sec2msf(relative_s, cdr.subq.Relative);
362
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
370}
371
372static void ReadTrack(const u8 *time) {
373 unsigned char tmp[3];
374 struct SubQ *subq;
375 u16 crc;
376
377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
380
381 if (memcmp(cdr.Prev, tmp, 3) == 0)
382 return;
383
384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
385
386 cdr.RErr = CDR_readTrack(tmp);
387 memcpy(cdr.Prev, tmp, 3);
388
389 if (CheckSBI(time))
390 return;
391
392 subq = (struct SubQ *)CDR_getBufferSub();
393 if (subq != NULL && cdr.CurTrack == 1) {
394 crc = calcCrc((u8 *)subq + 12, 10);
395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
400 }
401 else {
402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
403 tmp[0], tmp[1], tmp[2]);
404 }
405 }
406 else {
407 generate_subq(time);
408 }
409
410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414}
415
416static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417 if (cdr.Irq != 0) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419 cdr.IrqRepeated = 1;
420 CDR_INT(ecycle);
421 return;
422 }
423
424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
425 }
426
427 cdr.Irq = irq;
428 cdr.eCycle = ecycle;
429
430 CDR_INT(ecycle);
431}
432
433static void cdrPlayInterrupt_Autopause()
434{
435 u32 abs_lev_max = 0;
436 boolean abs_lev_chselect;
437 u32 i;
438
439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
440 CDR_LOG( "CDDA STOP\n" );
441
442 // Magic the Gathering
443 // - looping territory cdda
444
445 // ...?
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
448 cdr.Stat = DataEnd;
449 setIrq();
450
451 StopCdda();
452 }
453 else if (cdr.Mode & MODE_REPORT) {
454 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
455 cdr.Result[0] = cdr.StatP;
456 cdr.Result[1] = cdr.subq.Track;
457 cdr.Result[2] = cdr.subq.Index;
458
459 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
460
461 /* 8 is a hack. For accuracy, it should be 588. */
462 for (i = 0; i < 8; i++)
463 {
464 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
465 }
466 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
467 abs_lev_max |= abs_lev_chselect << 15;
468
469 if (cdr.subq.Absolute[2] & 0x10) {
470 cdr.Result[3] = cdr.subq.Relative[0];
471 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
472 cdr.Result[5] = cdr.subq.Relative[2];
473 }
474 else {
475 cdr.Result[3] = cdr.subq.Absolute[0];
476 cdr.Result[4] = cdr.subq.Absolute[1];
477 cdr.Result[5] = cdr.subq.Absolute[2];
478 }
479
480 cdr.Result[6] = abs_lev_max >> 0;
481 cdr.Result[7] = abs_lev_max >> 8;
482
483 // Rayman: Logo freeze (resultready + dataready)
484 cdr.ResultReady = 1;
485 cdr.Stat = DataReady;
486
487 SetResultSize(8);
488 setIrq();
489 }
490}
491
492// also handles seek
493void cdrPlayInterrupt()
494{
495 if (cdr.Seeked == SEEK_PENDING) {
496 if (cdr.Stat) {
497 CDR_LOG_I("cdrom: seek stat hack\n");
498 CDRMISC_INT(0x1000);
499 return;
500 }
501 SetResultSize(1);
502 cdr.StatP |= STATUS_ROTATING;
503 cdr.StatP &= ~STATUS_SEEK;
504 cdr.Result[0] = cdr.StatP;
505 cdr.Seeked = SEEK_DONE;
506 if (cdr.Irq == 0) {
507 cdr.Stat = Complete;
508 setIrq();
509 }
510
511 if (cdr.SetlocPending) {
512 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
513 cdr.SetlocPending = 0;
514 cdr.m_locationChanged = TRUE;
515 }
516 Find_CurTrack(cdr.SetSectorPlay);
517 ReadTrack(cdr.SetSectorPlay);
518 cdr.TrackChanged = FALSE;
519 }
520
521 if (!cdr.Play) return;
522
523 CDR_LOG( "CDDA - %d:%d:%d\n",
524 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
525
526 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
527 StopCdda();
528 cdr.TrackChanged = TRUE;
529 }
530
531 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
532 cdrPlayInterrupt_Autopause();
533
534 if (!cdr.Play) return;
535
536 if (CDR_readCDDA && !cdr.Muted && cdr.Mode & MODE_REPORT) {
537 cdrAttenuate((u8 *)read_buf, CD_FRAMESIZE_RAW / 4, 1);
538 if (SPU_playCDDAchannel)
539 SPU_playCDDAchannel((u8 *)read_buf, CD_FRAMESIZE_RAW);
540 }
541
542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
549 }
550 }
551
552 if (cdr.m_locationChanged)
553 {
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
556 }
557 else
558 {
559 CDRMISC_INT(cdReadTime);
560 }
561
562 // update for CdlGetlocP/autopause
563 generate_subq(cdr.SetSectorPlay);
564}
565
566void cdrInterrupt() {
567 u16 Irq = cdr.Irq;
568 int no_busy_error = 0;
569 int start_rotating = 0;
570 int error = 0;
571 int delay;
572 unsigned int seekTime = 0;
573
574 // Reschedule IRQ
575 if (cdr.Stat) {
576 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
577 CDR_INT(0x1000);
578 return;
579 }
580
581 cdr.Ctrl &= ~0x80;
582
583 // default response
584 SetResultSize(1);
585 cdr.Result[0] = cdr.StatP;
586 cdr.Stat = Acknowledge;
587
588 if (cdr.IrqRepeated) {
589 cdr.IrqRepeated = 0;
590 if (cdr.eCycle > psxRegs.cycle) {
591 CDR_INT(cdr.eCycle);
592 goto finish;
593 }
594 }
595
596 cdr.Irq = 0;
597
598 switch (Irq) {
599 case CdlNop:
600 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
601 cdr.StatP &= ~STATUS_SHELLOPEN;
602 no_busy_error = 1;
603 break;
604
605 case CdlSetloc:
606 break;
607
608 do_CdlPlay:
609 case CdlPlay:
610 StopCdda();
611 if (cdr.Seeked == SEEK_PENDING) {
612 // XXX: wrong, should seek instead..
613 cdr.Seeked = SEEK_DONE;
614 }
615 if (cdr.SetlocPending) {
616 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
617 cdr.SetlocPending = 0;
618 cdr.m_locationChanged = TRUE;
619 }
620
621 // BIOS CD Player
622 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
623
624 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
625 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
626 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
627 }
628 else
629 {
630 int track = btoi( cdr.Param[0] );
631
632 if (track <= cdr.ResultTN[1])
633 cdr.CurTrack = track;
634
635 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
636
637 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
638 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
639 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
640 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
641 }
642 }
643
644 /*
645 Rayman: detect track changes
646 - fixes logo freeze
647
648 Twisted Metal 2: skip PREGAP + starting accurate SubQ
649 - plays tracks without retry play
650
651 Wild 9: skip PREGAP + starting accurate SubQ
652 - plays tracks without retry play
653 */
654 Find_CurTrack(cdr.SetSectorPlay);
655 ReadTrack(cdr.SetSectorPlay);
656 cdr.TrackChanged = FALSE;
657
658 if (!Config.Cdda)
659 CDR_play(cdr.SetSectorPlay);
660
661 // Vib Ribbon: gameplay checks flag
662 cdr.StatP &= ~STATUS_SEEK;
663 cdr.Result[0] = cdr.StatP;
664
665 cdr.StatP |= STATUS_PLAY;
666
667 // BIOS player - set flag again
668 cdr.Play = TRUE;
669
670 CDRMISC_INT( cdReadTime );
671 start_rotating = 1;
672 break;
673
674 case CdlForward:
675 // TODO: error 80 if stopped
676 cdr.Stat = Complete;
677
678 // GameShark CD Player: Calls 2x + Play 2x
679 if( cdr.FastForward == 0 ) cdr.FastForward = 2;
680 else cdr.FastForward++;
681
682 cdr.FastBackward = 0;
683 break;
684
685 case CdlBackward:
686 cdr.Stat = Complete;
687
688 // GameShark CD Player: Calls 2x + Play 2x
689 if( cdr.FastBackward == 0 ) cdr.FastBackward = 2;
690 else cdr.FastBackward++;
691
692 cdr.FastForward = 0;
693 break;
694
695 case CdlStandby:
696 if (cdr.DriveState != DRIVESTATE_STOPPED) {
697 error = ERROR_INVALIDARG;
698 goto set_error;
699 }
700 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
701 start_rotating = 1;
702 break;
703
704 case CdlStandby + 0x100:
705 cdr.Stat = Complete;
706 break;
707
708 case CdlStop:
709 if (cdr.Play) {
710 // grab time for current track
711 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
712
713 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
714 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
715 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
716 }
717
718 StopCdda();
719 StopReading();
720
721 delay = 0x800;
722 if (cdr.DriveState == DRIVESTATE_STANDBY)
723 delay = cdReadTime * 30 / 2;
724
725 cdr.DriveState = DRIVESTATE_STOPPED;
726 AddIrqQueue(CdlStop + 0x100, delay);
727 break;
728
729 case CdlStop + 0x100:
730 cdr.StatP &= ~STATUS_ROTATING;
731 cdr.Result[0] = cdr.StatP;
732 cdr.Stat = Complete;
733 break;
734
735 case CdlPause:
736 /*
737 Gundam Battle Assault 2: much slower (*)
738 - Fixes boot, gameplay
739
740 Hokuto no Ken 2: slower
741 - Fixes intro + subtitles
742
743 InuYasha - Feudal Fairy Tale: slower
744 - Fixes battles
745 */
746 /* Gameblabla - Tightening the timings (as taken from Duckstation).
747 * The timings from Duckstation are based upon hardware tests.
748 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
749 * seems to be timing sensitive as it can depend on the CPU's clock speed.
750 * */
751 if (cdr.DriveState != DRIVESTATE_STANDBY)
752 {
753 delay = 7000;
754 }
755 else
756 {
757 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
758 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
759 }
760 AddIrqQueue(CdlPause + 0x100, delay);
761 cdr.Ctrl |= 0x80;
762 break;
763
764 case CdlPause + 0x100:
765 cdr.StatP &= ~STATUS_READ;
766 cdr.Result[0] = cdr.StatP;
767 cdr.Stat = Complete;
768 break;
769
770 case CdlReset:
771 cdr.Muted = FALSE;
772 cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
773 AddIrqQueue(CdlReset + 0x100, 4100000);
774 no_busy_error = 1;
775 start_rotating = 1;
776 break;
777
778 case CdlReset + 0x100:
779 cdr.Stat = Complete;
780 break;
781
782 case CdlMute:
783 cdr.Muted = TRUE;
784 break;
785
786 case CdlDemute:
787 cdr.Muted = FALSE;
788 break;
789
790 case CdlSetfilter:
791 cdr.File = cdr.Param[0];
792 cdr.Channel = cdr.Param[1];
793 break;
794
795 case CdlSetmode:
796 no_busy_error = 1;
797 break;
798
799 case CdlGetparam:
800 /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
801 SetResultSize(5);
802 cdr.Result[1] = cdr.Mode;
803 cdr.Result[2] = 0;
804 cdr.Result[3] = cdr.File;
805 cdr.Result[4] = cdr.Channel;
806 no_busy_error = 1;
807 break;
808
809 case CdlGetlocL:
810 SetResultSize(8);
811 memcpy(cdr.Result, cdr.Transfer, 8);
812 break;
813
814 case CdlGetlocP:
815 SetResultSize(8);
816 memcpy(&cdr.Result, &cdr.subq, 8);
817
818 if (!cdr.Play && !cdr.Reading)
819 cdr.Result[1] = 0; // HACK?
820 break;
821
822 case CdlReadT: // SetSession?
823 // really long
824 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
825 start_rotating = 1;
826 break;
827
828 case CdlReadT + 0x100:
829 cdr.Stat = Complete;
830 break;
831
832 case CdlGetTN:
833 SetResultSize(3);
834 if (CDR_getTN(cdr.ResultTN) == -1) {
835 cdr.Stat = DiskError;
836 cdr.Result[0] |= STATUS_ERROR;
837 } else {
838 cdr.Stat = Acknowledge;
839 cdr.Result[1] = itob(cdr.ResultTN[0]);
840 cdr.Result[2] = itob(cdr.ResultTN[1]);
841 }
842 break;
843
844 case CdlGetTD:
845 cdr.Track = btoi(cdr.Param[0]);
846 SetResultSize(4);
847 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
848 cdr.Stat = DiskError;
849 cdr.Result[0] |= STATUS_ERROR;
850 } else {
851 cdr.Stat = Acknowledge;
852 cdr.Result[0] = cdr.StatP;
853 cdr.Result[1] = itob(cdr.ResultTD[2]);
854 cdr.Result[2] = itob(cdr.ResultTD[1]);
855 /* According to Nocash's documentation, the function doesn't care about ff.
856 * This can be seen also in Mednafen's implementation. */
857 //cdr.Result[3] = itob(cdr.ResultTD[0]);
858 }
859 break;
860
861 case CdlSeekL:
862 case CdlSeekP:
863 StopCdda();
864 StopReading();
865 cdr.StatP |= STATUS_SEEK;
866
867 /*
868 Crusaders of Might and Magic = 0.5x-4x
869 - fix cutscene speech start
870
871 Eggs of Steel = 2x-?
872 - fix new game
873
874 Medievil = ?-4x
875 - fix cutscene speech
876
877 Rockman X5 = 0.5-4x
878 - fix capcom logo
879 */
880 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
881 cdr.Seeked = SEEK_PENDING;
882 start_rotating = 1;
883 break;
884
885 case CdlTest:
886 switch (cdr.Param[0]) {
887 case 0x20: // System Controller ROM Version
888 SetResultSize(4);
889 memcpy(cdr.Result, Test20, 4);
890 break;
891 case 0x22:
892 SetResultSize(8);
893 memcpy(cdr.Result, Test22, 4);
894 break;
895 case 0x23: case 0x24:
896 SetResultSize(8);
897 memcpy(cdr.Result, Test23, 4);
898 break;
899 }
900 no_busy_error = 1;
901 break;
902
903 case CdlID:
904 AddIrqQueue(CdlID + 0x100, 20480);
905 break;
906
907 case CdlID + 0x100:
908 SetResultSize(8);
909 cdr.Result[0] = cdr.StatP;
910 cdr.Result[1] = 0;
911 cdr.Result[2] = 0;
912 cdr.Result[3] = 0;
913
914 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
915 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
916 cdr.Result[1] = 0xc0;
917 }
918 else {
919 if (stat.Type == 2)
920 cdr.Result[1] |= 0x10;
921 if (CdromId[0] == '\0')
922 cdr.Result[1] |= 0x80;
923 }
924 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
925
926 strncpy((char *)&cdr.Result[4], "PCSX", 4);
927 cdr.Stat = Complete;
928 break;
929
930 case CdlInit:
931 // yes, it really sets STATUS_SHELLOPEN
932 cdr.StatP |= STATUS_SHELLOPEN;
933 cdr.DriveState = DRIVESTATE_RESCAN_CD;
934 CDRLID_INT(20480);
935 no_busy_error = 1;
936 start_rotating = 1;
937 break;
938
939 case CdlGetQ:
940 no_busy_error = 1;
941 break;
942
943 case CdlReadToc:
944 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
945 no_busy_error = 1;
946 start_rotating = 1;
947 break;
948
949 case CdlReadToc + 0x100:
950 cdr.Stat = Complete;
951 no_busy_error = 1;
952 break;
953
954 case CdlReadN:
955 case CdlReadS:
956 if (cdr.SetlocPending) {
957 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
958 if(seekTime > 1000000) seekTime = 1000000;
959 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
960 cdr.SetlocPending = 0;
961 cdr.m_locationChanged = TRUE;
962 }
963 Find_CurTrack(cdr.SetSectorPlay);
964
965 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
966 // Read* acts as play for cdda tracks in cdda mode
967 goto do_CdlPlay;
968
969 cdr.Reading = 1;
970 cdr.FirstSector = 1;
971
972 // Fighting Force 2 - update subq time immediately
973 // - fixes new game
974 ReadTrack(cdr.SetSectorPlay);
975
976
977 // Crusaders of Might and Magic - update getlocl now
978 // - fixes cutscene speech
979 {
980 u8 *buf = CDR_getBuffer();
981 if (buf != NULL)
982 memcpy(cdr.Transfer, buf, 8);
983 }
984
985 /*
986 Duke Nukem: Land of the Babes - seek then delay read for one frame
987 - fixes cutscenes
988 C-12 - Final Resistance - doesn't like seek
989 */
990
991 if (cdr.Seeked != SEEK_DONE) {
992 cdr.StatP |= STATUS_SEEK;
993 cdr.StatP &= ~STATUS_READ;
994
995 // Crusaders of Might and Magic - use short time
996 // - fix cutscene speech (startup)
997
998 // ??? - use more accurate seek time later
999 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1) + seekTime);
1000 } else {
1001 cdr.StatP |= STATUS_READ;
1002 cdr.StatP &= ~STATUS_SEEK;
1003
1004 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime * 1);
1005 }
1006
1007 cdr.Result[0] = cdr.StatP;
1008 start_rotating = 1;
1009 break;
1010 case CdlSync:
1011 default:
1012 CDR_LOG_I("Invalid command: %02x\n", Irq);
1013 error = ERROR_INVALIDCMD;
1014 // FALLTHROUGH
1015
1016 set_error:
1017 SetResultSize(2);
1018 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1019 cdr.Result[1] = error;
1020 cdr.Stat = DiskError;
1021 break;
1022 }
1023
1024 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1025 cdr.DriveState = DRIVESTATE_STANDBY;
1026 cdr.StatP |= STATUS_ROTATING;
1027 }
1028
1029 if (!no_busy_error) {
1030 switch (cdr.DriveState) {
1031 case DRIVESTATE_LID_OPEN:
1032 case DRIVESTATE_RESCAN_CD:
1033 case DRIVESTATE_PREPARE_CD:
1034 SetResultSize(2);
1035 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1036 cdr.Result[1] = ERROR_NOTREADY;
1037 cdr.Stat = DiskError;
1038 break;
1039 }
1040 }
1041
1042finish:
1043 setIrq();
1044 cdr.ParamC = 0;
1045
1046#ifdef CDR_LOG_CMD_IRQ
1047 {
1048 int i;
1049 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1050 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1051 for (i = 0; i < cdr.ResultC; i++)
1052 SysPrintf("%02x ", cdr.Result[i]);
1053 SysPrintf("\n");
1054 }
1055#endif
1056}
1057
1058#ifdef HAVE_ARMV7
1059 #define ssat32_to_16(v) \
1060 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1061#else
1062 #define ssat32_to_16(v) do { \
1063 if (v < -32768) v = -32768; \
1064 else if (v > 32767) v = 32767; \
1065 } while (0)
1066#endif
1067
1068void cdrAttenuate(s16 *buf, int samples, int stereo)
1069{
1070 int i, l, r;
1071 int ll = cdr.AttenuatorLeftToLeft;
1072 int lr = cdr.AttenuatorLeftToRight;
1073 int rl = cdr.AttenuatorRightToLeft;
1074 int rr = cdr.AttenuatorRightToRight;
1075
1076 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1077 return;
1078
1079 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1080 return;
1081
1082 if (stereo) {
1083 for (i = 0; i < samples; i++) {
1084 l = buf[i * 2];
1085 r = buf[i * 2 + 1];
1086 l = (l * ll + r * rl) >> 7;
1087 r = (r * rr + l * lr) >> 7;
1088 ssat32_to_16(l);
1089 ssat32_to_16(r);
1090 buf[i * 2] = l;
1091 buf[i * 2 + 1] = r;
1092 }
1093 }
1094 else {
1095 for (i = 0; i < samples; i++) {
1096 l = buf[i];
1097 l = l * (ll + rl) >> 7;
1098 //r = r * (rr + lr) >> 7;
1099 ssat32_to_16(l);
1100 //ssat32_to_16(r);
1101 buf[i] = l;
1102 }
1103 }
1104}
1105
1106void cdrReadInterrupt() {
1107 u8 *buf;
1108
1109 if (!cdr.Reading)
1110 return;
1111
1112 if (cdr.Irq || cdr.Stat) {
1113 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1114 CDREAD_INT(0x1000);
1115 return;
1116 }
1117
1118 cdr.OCUP = 1;
1119 SetResultSize(1);
1120 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1121 cdr.StatP &= ~STATUS_SEEK;
1122 cdr.Result[0] = cdr.StatP;
1123 cdr.Seeked = SEEK_DONE;
1124
1125 ReadTrack(cdr.SetSectorPlay);
1126
1127 buf = CDR_getBuffer();
1128 if (buf == NULL)
1129 cdr.RErr = -1;
1130
1131 if (cdr.RErr == -1) {
1132 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1133 memset(cdr.Transfer, 0, DATA_SIZE);
1134 cdr.Stat = DiskError;
1135 cdr.Result[0] |= STATUS_ERROR;
1136 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1137 return;
1138 }
1139
1140 memcpy(cdr.Transfer, buf, DATA_SIZE);
1141 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1142
1143
1144 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1145
1146 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1147 // Firemen 2: Multi-XA files - briefings, cutscenes
1148 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1149 cdr.File = cdr.Transfer[4 + 0];
1150 cdr.Channel = cdr.Transfer[4 + 1];
1151 }
1152
1153 /* Gameblabla
1154 * Skips playing on channel 255.
1155 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1156 * TODO : Check if this is the proper behaviour.
1157 * */
1158 if((cdr.Transfer[4 + 2] & 0x4) &&
1159 (cdr.Transfer[4 + 1] == cdr.Channel) &&
1160 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
1161 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1162 if (!ret) {
1163 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1164 SPU_playADPCMchannel(&cdr.Xa);
1165 cdr.FirstSector = 0;
1166 }
1167 else cdr.FirstSector = -1;
1168 }
1169 }
1170
1171 cdr.SetSectorPlay[2]++;
1172 if (cdr.SetSectorPlay[2] == 75) {
1173 cdr.SetSectorPlay[2] = 0;
1174 cdr.SetSectorPlay[1]++;
1175 if (cdr.SetSectorPlay[1] == 60) {
1176 cdr.SetSectorPlay[1] = 0;
1177 cdr.SetSectorPlay[0]++;
1178 }
1179 }
1180
1181 cdr.Readed = 0;
1182
1183 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1184 if (cdr.m_locationChanged) {
1185 CDREAD_INT(delay * 30);
1186 cdr.m_locationChanged = FALSE;
1187 } else {
1188 CDREAD_INT(delay);
1189 }
1190
1191 /*
1192 Croc 2: $40 - only FORM1 (*)
1193 Judge Dredd: $C8 - only FORM1 (*)
1194 Sim Theme Park - no adpcm at all (zero)
1195 */
1196
1197 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1198 cdr.Stat = DataReady;
1199 setIrq();
1200 }
1201
1202 // update for CdlGetlocP
1203 ReadTrack(cdr.SetSectorPlay);
1204}
1205
1206/*
1207cdrRead0:
1208 bit 0,1 - mode
1209 bit 2 - unknown
1210 bit 3 - unknown
1211 bit 4 - unknown
1212 bit 5 - 1 result ready
1213 bit 6 - 1 dma ready
1214 bit 7 - 1 command being processed
1215*/
1216
1217unsigned char cdrRead0(void) {
1218 if (cdr.ResultReady)
1219 cdr.Ctrl |= 0x20;
1220 else
1221 cdr.Ctrl &= ~0x20;
1222
1223 if (cdr.OCUP)
1224 cdr.Ctrl |= 0x40;
1225// else
1226// cdr.Ctrl &= ~0x40;
1227
1228 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1229 cdr.Ctrl |= 0x18;
1230
1231 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1232
1233 return psxHu8(0x1800) = cdr.Ctrl;
1234}
1235
1236void cdrWrite0(unsigned char rt) {
1237 CDR_LOG_IO("cdr w0: %02x\n", rt);
1238
1239 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1240}
1241
1242unsigned char cdrRead1(void) {
1243 if ((cdr.ResultP & 0xf) < cdr.ResultC)
1244 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1245 else
1246 psxHu8(0x1801) = 0;
1247 cdr.ResultP++;
1248 if (cdr.ResultP == cdr.ResultC)
1249 cdr.ResultReady = 0;
1250
1251 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1252
1253 return psxHu8(0x1801);
1254}
1255
1256void cdrWrite1(unsigned char rt) {
1257 u8 set_loc[3];
1258 int i;
1259
1260 CDR_LOG_IO("cdr w1: %02x\n", rt);
1261
1262 switch (cdr.Ctrl & 3) {
1263 case 0:
1264 break;
1265 case 3:
1266 cdr.AttenuatorRightToRightT = rt;
1267 return;
1268 default:
1269 return;
1270 }
1271
1272 cdr.Cmd = rt;
1273 cdr.OCUP = 0;
1274
1275#ifdef CDR_LOG_CMD_IRQ
1276 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1277 if (cdr.ParamC) {
1278 SysPrintf(" Param[%d] = {", cdr.ParamC);
1279 for (i = 0; i < cdr.ParamC; i++)
1280 SysPrintf(" %x,", cdr.Param[i]);
1281 SysPrintf("}\n");
1282 } else {
1283 SysPrintf("\n");
1284 }
1285#endif
1286
1287 cdr.ResultReady = 0;
1288 cdr.Ctrl |= 0x80;
1289 // cdr.Stat = NoIntr;
1290 AddIrqQueue(cdr.Cmd, 0x800);
1291
1292 switch (cdr.Cmd) {
1293 case CdlSetloc:
1294 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
1295
1296 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
1297 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
1298 {
1299 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
1300 }
1301 else
1302 {
1303 for (i = 0; i < 3; i++)
1304 {
1305 set_loc[i] = btoi(cdr.Param[i]);
1306 }
1307
1308 i = msf2sec(cdr.SetSectorPlay);
1309 i = abs(i - msf2sec(set_loc));
1310 if (i > 16)
1311 cdr.Seeked = SEEK_PENDING;
1312
1313 memcpy(cdr.SetSector, set_loc, 3);
1314 cdr.SetSector[3] = 0;
1315 cdr.SetlocPending = 1;
1316 }
1317 break;
1318
1319 case CdlReadN:
1320 case CdlReadS:
1321 case CdlPause:
1322 StopCdda();
1323 StopReading();
1324 break;
1325
1326 case CdlInit:
1327 case CdlReset:
1328 cdr.Seeked = SEEK_DONE;
1329 StopCdda();
1330 StopReading();
1331 break;
1332
1333 case CdlSetmode:
1334 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1335
1336 cdr.Mode = cdr.Param[0];
1337
1338 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1339 // - fixes choppy movie sound
1340 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1341 StopCdda();
1342 break;
1343 }
1344}
1345
1346unsigned char cdrRead2(void) {
1347 unsigned char ret;
1348
1349 if (cdr.Readed == 0) {
1350 ret = 0;
1351 } else {
1352 ret = *pTransfer++;
1353 }
1354
1355 CDR_LOG_IO("cdr r2: %02x\n", ret);
1356 return ret;
1357}
1358
1359void cdrWrite2(unsigned char rt) {
1360 CDR_LOG_IO("cdr w2: %02x\n", rt);
1361
1362 switch (cdr.Ctrl & 3) {
1363 case 0:
1364 if (cdr.ParamC < 8) // FIXME: size and wrapping
1365 cdr.Param[cdr.ParamC++] = rt;
1366 return;
1367 case 1:
1368 cdr.Reg2 = rt;
1369 setIrq();
1370 return;
1371 case 2:
1372 cdr.AttenuatorLeftToLeftT = rt;
1373 return;
1374 case 3:
1375 cdr.AttenuatorRightToLeftT = rt;
1376 return;
1377 }
1378}
1379
1380unsigned char cdrRead3(void) {
1381 if (cdr.Ctrl & 0x1)
1382 psxHu8(0x1803) = cdr.Stat | 0xE0;
1383 else
1384 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1385
1386 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1387 return psxHu8(0x1803);
1388}
1389
1390void cdrWrite3(unsigned char rt) {
1391 CDR_LOG_IO("cdr w3: %02x\n", rt);
1392
1393 switch (cdr.Ctrl & 3) {
1394 case 0:
1395 break; // transfer
1396 case 1:
1397 cdr.Stat &= ~rt;
1398
1399 if (rt & 0x40)
1400 cdr.ParamC = 0;
1401 return;
1402 case 2:
1403 cdr.AttenuatorLeftToRightT = rt;
1404 return;
1405 case 3:
1406 if (rt & 0x20) {
1407 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1408 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1409 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1410 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1411 }
1412 return;
1413 }
1414
1415 if ((rt & 0x80) && cdr.Readed == 0) {
1416 cdr.Readed = 1;
1417 pTransfer = cdr.Transfer;
1418
1419 switch (cdr.Mode & 0x30) {
1420 case MODE_SIZE_2328:
1421 case 0x00:
1422 pTransfer += 12;
1423 break;
1424
1425 case MODE_SIZE_2340:
1426 pTransfer += 0;
1427 break;
1428
1429 default:
1430 break;
1431 }
1432 }
1433}
1434
1435void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1436 u32 cdsize;
1437 int size;
1438 u8 *ptr;
1439
1440 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1441
1442 switch (chcr) {
1443 case 0x11000000:
1444 case 0x11400100:
1445 if (cdr.Readed == 0) {
1446 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1447 break;
1448 }
1449
1450 cdsize = (bcr & 0xffff) * 4;
1451
1452 // Ape Escape: bcr = 0001 / 0000
1453 // - fix boot
1454 if( cdsize == 0 )
1455 {
1456 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1457 case MODE_SIZE_2340: cdsize = 2340; break;
1458 case MODE_SIZE_2328: cdsize = 2328; break;
1459 default:
1460 case MODE_SIZE_2048: cdsize = 2048; break;
1461 }
1462 }
1463
1464
1465 ptr = (u8 *)PSXM(madr);
1466 if (ptr == NULL) {
1467 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1468 break;
1469 }
1470
1471 /*
1472 GS CDX: Enhancement CD crash
1473 - Setloc 0:0:0
1474 - CdlPlay
1475 - Spams DMA3 and gets buffer overrun
1476 */
1477 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1478 if (size > cdsize)
1479 size = cdsize;
1480 if (size > 0)
1481 {
1482 memcpy(ptr, pTransfer, size);
1483 }
1484
1485 psxCpu->Clear(madr, cdsize / 4);
1486 pTransfer += cdsize;
1487
1488 if( chcr == 0x11400100 ) {
1489 HW_DMA3_MADR = SWAPu32(madr + cdsize);
1490 CDRDMA_INT( (cdsize/4) / 4 );
1491 }
1492 else if( chcr == 0x11000000 ) {
1493 // CDRDMA_INT( (cdsize/4) * 1 );
1494 // halted
1495 psxRegs.cycle += (cdsize/4) * 24/2;
1496 CDRDMA_INT(16);
1497 }
1498 return;
1499
1500 default:
1501 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1502 break;
1503 }
1504
1505 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1506 DMA_INTERRUPT(3);
1507}
1508
1509void cdrDmaInterrupt()
1510{
1511 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1512 {
1513 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1514 DMA_INTERRUPT(3);
1515 }
1516}
1517
1518static void getCdInfo(void)
1519{
1520 u8 tmp;
1521
1522 CDR_getTN(cdr.ResultTN);
1523 CDR_getTD(0, cdr.SetSectorEnd);
1524 tmp = cdr.SetSectorEnd[0];
1525 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1526 cdr.SetSectorEnd[2] = tmp;
1527}
1528
1529void cdrReset() {
1530 memset(&cdr, 0, sizeof(cdr));
1531 cdr.CurTrack = 1;
1532 cdr.File = 1;
1533 cdr.Channel = 1;
1534 cdr.Reg2 = 0x1f;
1535 cdr.Stat = NoIntr;
1536 cdr.DriveState = DRIVESTATE_STANDBY;
1537 cdr.StatP = STATUS_ROTATING;
1538 pTransfer = cdr.Transfer;
1539 cdr.SetlocPending = 0;
1540 cdr.m_locationChanged = FALSE;
1541
1542 // BIOS player - default values
1543 cdr.AttenuatorLeftToLeft = 0x80;
1544 cdr.AttenuatorLeftToRight = 0x00;
1545 cdr.AttenuatorRightToLeft = 0x00;
1546 cdr.AttenuatorRightToRight = 0x80;
1547
1548 getCdInfo();
1549}
1550
1551int cdrFreeze(void *f, int Mode) {
1552 u32 tmp;
1553 u8 tmpp[3];
1554
1555 if (Mode == 0 && !Config.Cdda)
1556 CDR_stop();
1557
1558 cdr.freeze_ver = 0x63647202;
1559 gzfreeze(&cdr, sizeof(cdr));
1560
1561 if (Mode == 1) {
1562 cdr.ParamP = cdr.ParamC;
1563 tmp = pTransfer - cdr.Transfer;
1564 }
1565
1566 gzfreeze(&tmp, sizeof(tmp));
1567
1568 if (Mode == 0) {
1569 getCdInfo();
1570
1571 pTransfer = cdr.Transfer + tmp;
1572
1573 // read right sub data
1574 tmpp[0] = btoi(cdr.Prev[0]);
1575 tmpp[1] = btoi(cdr.Prev[1]);
1576 tmpp[2] = btoi(cdr.Prev[2]);
1577 cdr.Prev[0]++;
1578 ReadTrack(tmpp);
1579
1580 if (cdr.Play) {
1581 if (cdr.freeze_ver < 0x63647202)
1582 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1583
1584 Find_CurTrack(cdr.SetSectorPlay);
1585 if (!Config.Cdda)
1586 CDR_play(cdr.SetSectorPlay);
1587 }
1588
1589 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1590 // old versions did not latch Reg2, have to fixup..
1591 if (cdr.Reg2 == 0) {
1592 SysPrintf("cdrom: fixing up old savestate\n");
1593 cdr.Reg2 = 7;
1594 }
1595 // also did not save Attenuator..
1596 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1597 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1598 {
1599 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1600 }
1601 }
1602 }
1603
1604 return 0;
1605}
1606
1607void LidInterrupt() {
1608 getCdInfo();
1609 StopCdda();
1610 cdrLidSeekInterrupt();
1611}