more timing hacks
[pcsx_rearmed.git] / libpcsxcore / database.c
... / ...
CommitLineData
1#include "misc.h"
2#include "sio.h"
3#include "ppf.h"
4#include "new_dynarec/new_dynarec.h"
5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
9static const char * const MemorycardHack_db[] =
10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
22static const char * const gpu_slow_llist_db[] =
23{
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Simple 1500 Series Vol. 57: The Meiro */
31 "SLPM86715",
32 /* Spot Goes to Hollywood */
33 "SLES00330", "SLPS00394", "SLUS00014",
34 /* Tiny Tank */
35 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
36 /* Vampire Hunter D */
37 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
38};
39
40static const char * const gpu_busy_hack_db[] =
41{
42 /* ToHeart (Japan) */
43 "SLPS01919", "SLPS01920",
44};
45
46static const char * const gpu_centering_hack_db[] =
47{
48 /* Gradius Gaiden */
49 "SLPM86042", "SLPM86103", "SLPM87323",
50 /* Sexy Parodius */
51 "SLPM86009",
52};
53
54static const char * const dualshock_init_analog_hack_db[] =
55{
56 /* Formula 1 Championship Edition */
57 "SLUS00546",
58};
59
60#define HACK_ENTRY(var, list) \
61 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
62
63static const struct
64{
65 const char *name;
66 boolean *var;
67 const char * const * id_list;
68 size_t id_list_len;
69}
70hack_db[] =
71{
72 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
73 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
74 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
75 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
76 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
77};
78
79static const struct
80{
81 int mult;
82 const char * const id[4];
83}
84cycle_multiplier_overrides[] =
85{
86 /* note: values are = (10000 / gui_option) */
87 /* Internal Section - fussy about timings */
88 { 202, { "SLPS01868" } },
89 /* Super Robot Taisen Alpha - on the edge with 175,
90 * changing memcard settings is enough to break/unbreak it */
91 { 190, { "SLPS02528", "SLPS02636" } },
92 /* Brave Fencer Musashi - cd sectors arrive too fast */
93 { 170, { "SLUS00726", "SLPS01490" } },
94#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
95 /* Parasite Eve II - internal timer checks */
96 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
97#endif
98 /* Discworld Noir - audio skips if CPU runs too fast */
99 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
100 /* Judge Dredd - could also be poor MDEC timing */
101 { 128, { "SLUS00630", "SLES00755" } },
102 /* Digimon World */
103 { 153, { "SLUS01032", "SLES02914" } },
104 /* Syphon Filter - reportedly hangs under unknown conditions */
105 { 169, { "SCUS94240" } },
106 /* Psychic Detective - some weird race condition in the game's cdrom code */
107 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
108 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
109 /* Zero Divide - sometimes too fast */
110 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
111};
112
113/* Function for automatic patching according to GameID. */
114void Apply_Hacks_Cdrom(void)
115{
116 size_t i, j;
117
118 memset(&Config.hacks, 0, sizeof(Config.hacks));
119
120 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
121 {
122 for (j = 0; j < hack_db[i].id_list_len; j++)
123 {
124 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
125 continue;
126 *hack_db[i].var = 1;
127 SysPrintf("using hack: %s\n", hack_db[i].name);
128 break;
129 }
130 }
131
132 if (Config.hacks.dualshock_init_analog) {
133 // assume the default is off, see LoadPAD1plugin()
134 for (i = 0; i < 8; i++)
135 padToggleAnalog(i);
136 }
137
138 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
139 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
140 {
141 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
142 {
143 /* Disable the second memory card slot for the game */
144 Config.Mcd2[0] = 0;
145 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
146 McdDisable[1] = 1;
147 break;
148 }
149 }
150
151 /* Dynarec game-specific hacks */
152 new_dynarec_hacks_pergame = 0;
153 Config.cycle_multiplier_override = 0;
154
155 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
156 {
157 const char * const * const ids = cycle_multiplier_overrides[i].id;
158 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
159 if (ids[j] && strcmp(ids[j], CdromId) == 0)
160 break;
161 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
162 {
163 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
164 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
165 SysPrintf("using cycle_multiplier_override: %d\n",
166 Config.cycle_multiplier_override);
167 break;
168 }
169 }
170}
171
172// from duckstation's gamedb.json
173static const u16 libcrypt_ids[] = {
174 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
175 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
176 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
177 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
178 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
179 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
180 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
181 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
182 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
183 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
184 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
185 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
186 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
187 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
188 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
189 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
190 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
191 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
192 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
193 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
194 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
195 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
196 32967, 32968, 32969
197};
198
199// as documented by nocash
200static const u16 libcrypt_sectors[16] = {
201 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
202 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
203};
204
205int check_unsatisfied_libcrypt(void)
206{
207 const char *p = CdromId + 4;
208 u16 id, key = 0;
209 size_t i;
210
211 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
212 return 0;
213 while (*p == '0')
214 p++;
215 id = (u16)atoi(p);
216 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
217 if (id == libcrypt_ids[i])
218 break;
219 if (i == ARRAY_SIZE(libcrypt_ids))
220 return 0;
221
222 // detected a protected game
223 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
224 SysPrintf("==================================================\n");
225 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
226 SysPrintf("==================================================\n");
227 return 1;
228 }
229
230 if (sbi_sectors) {
231 // calculate key just for fun (we don't really need it)
232 for (i = 0; i < 16; i++)
233 if (CheckSBI(libcrypt_sectors[i] - 2*75))
234 key |= 1u << (15 - i);
235 }
236 if (key)
237 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
238 else
239 SysPrintf("%s\n", "LibCrypt detected");
240 return 0;
241}