updated gaussian interpolation filter
[pcsx_rearmed.git] / libpcsxcore / psxdma.c
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
18 ***************************************************************************/
19
20/*
21* Handles PSX DMA functions.
22*/
23
24#include "psxdma.h"
25#include "gpu.h"
26
27// Dma0/1 in Mdec.c
28// Dma3 in CdRom.c
29
30void spuInterrupt() {
31 if (HW_DMA4_CHCR & SWAP32(0x01000000))
32 {
33 HW_DMA4_CHCR &= SWAP32(~0x01000000);
34 DMA_INTERRUPT(4);
35 }
36}
37
38void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU
39 u16 *ptr;
40 u32 words;
41
42 switch (chcr) {
43 case 0x01000201: //cpu to spu transfer
44#ifdef PSXDMA_LOG
45 PSXDMA_LOG("*** DMA4 SPU - mem2spu *** %x addr = %x size = %x\n", chcr, madr, bcr);
46#endif
47 ptr = (u16 *)PSXM(madr);
48 if (ptr == NULL) {
49#ifdef CPU_LOG
50 CPU_LOG("*** DMA4 SPU - mem2spu *** NULL Pointer!!!\n");
51#endif
52 break;
53 }
54 words = (bcr >> 16) * (bcr & 0xffff);
55 SPU_writeDMAMem(ptr, words * 2, psxRegs.cycle);
56 HW_DMA4_MADR = SWAPu32(madr + words * 4);
57 SPUDMA_INT(words * 4);
58 return;
59
60 case 0x01000200: //spu to cpu transfer
61#ifdef PSXDMA_LOG
62 PSXDMA_LOG("*** DMA4 SPU - spu2mem *** %x addr = %x size = %x\n", chcr, madr, bcr);
63#endif
64 ptr = (u16 *)PSXM(madr);
65 if (ptr == NULL) {
66#ifdef CPU_LOG
67 CPU_LOG("*** DMA4 SPU - spu2mem *** NULL Pointer!!!\n");
68#endif
69 break;
70 }
71 words = (bcr >> 16) * (bcr & 0xffff);
72 SPU_readDMAMem(ptr, words * 2, psxRegs.cycle);
73 psxCpu->Clear(madr, words);
74
75 HW_DMA4_MADR = SWAPu32(madr + words * 4);
76 SPUDMA_INT(words * 4);
77 return;
78
79 default:
80 log_unhandled("*** DMA4 SPU - unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
81 break;
82 }
83
84 HW_DMA4_CHCR &= SWAP32(~0x01000000);
85 DMA_INTERRUPT(4);
86}
87
88// Taken from PEOPS SOFTGPU
89static inline boolean CheckForEndlessLoop(u32 laddr, u32 *lUsedAddr) {
90 if (laddr == lUsedAddr[1]) return TRUE;
91 if (laddr == lUsedAddr[2]) return TRUE;
92
93 if (laddr < lUsedAddr[0]) lUsedAddr[1] = laddr;
94 else lUsedAddr[2] = laddr;
95
96 lUsedAddr[0] = laddr;
97
98 return FALSE;
99}
100
101static u32 gpuDmaChainSize(u32 addr) {
102 u32 size;
103 u32 DMACommandCounter = 0;
104 u32 lUsedAddr[3];
105
106 lUsedAddr[0] = lUsedAddr[1] = lUsedAddr[2] = 0xffffff;
107
108 // initial linked list ptr (word)
109 size = 1;
110
111 do {
112 addr &= 0x1ffffc;
113
114 if (DMACommandCounter++ > 2000000) break;
115 if (CheckForEndlessLoop(addr, lUsedAddr)) break;
116
117 // # 32-bit blocks to transfer
118 size += psxMu8( addr + 3 );
119
120 // next 32-bit pointer
121 addr = psxMu32( addr & ~0x3 ) & 0xffffff;
122 size += 1;
123 } while (!(addr & 0x800000)); // contrary to some documentation, the end-of-linked-list marker is not actually 0xFF'FFFF
124 // any pointer with bit 23 set will do.
125
126 return size;
127}
128
129void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU
130 u32 *ptr;
131 u32 words;
132 u32 size;
133
134 switch (chcr) {
135 case 0x01000200: // vram2mem
136#ifdef PSXDMA_LOG
137 PSXDMA_LOG("*** DMA2 GPU - vram2mem *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
138#endif
139 ptr = (u32 *)PSXM(madr);
140 if (ptr == NULL) {
141#ifdef CPU_LOG
142 CPU_LOG("*** DMA2 GPU - vram2mem *** NULL Pointer!!!\n");
143#endif
144 break;
145 }
146 // BA blocks * BS words (word = 32-bits)
147 words = (bcr >> 16) * (bcr & 0xffff);
148 GPU_readDataMem(ptr, words);
149 psxCpu->Clear(madr, words);
150
151 HW_DMA2_MADR = SWAPu32(madr + words * 4);
152
153 // already 32-bit word size ((size * 4) / 4)
154 GPUDMA_INT(words / 4);
155 return;
156
157 case 0x01000201: // mem2vram
158#ifdef PSXDMA_LOG
159 PSXDMA_LOG("*** DMA 2 - GPU mem2vram *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
160#endif
161 ptr = (u32 *)PSXM(madr);
162 if (ptr == NULL) {
163#ifdef CPU_LOG
164 CPU_LOG("*** DMA2 GPU - mem2vram *** NULL Pointer!!!\n");
165#endif
166 break;
167 }
168 // BA blocks * BS words (word = 32-bits)
169 words = (bcr >> 16) * (bcr & 0xffff);
170 GPU_writeDataMem(ptr, words);
171
172 HW_DMA2_MADR = SWAPu32(madr + words * 4);
173
174 // already 32-bit word size ((size * 4) / 4)
175 GPUDMA_INT(words / 4);
176 return;
177
178 case 0x01000401: // dma chain
179#ifdef PSXDMA_LOG
180 PSXDMA_LOG("*** DMA 2 - GPU dma chain *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
181#endif
182
183 size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff);
184 if ((int)size <= 0)
185 size = gpuDmaChainSize(madr);
186 HW_GPU_STATUS &= SWAP32(~PSXGPU_nBUSY);
187
188 // we don't emulate progress, just busy flag and end irq,
189 // so pretend we're already at the last block
190 HW_DMA2_MADR = SWAPu32(0xffffff);
191
192 // Tekken 3 = use 1.0 only (not 1.5x)
193
194 // Einhander = parse linked list in pieces (todo)
195 // Final Fantasy 4 = internal vram time (todo)
196 // Rebel Assault 2 = parse linked list in pieces (todo)
197 // Vampire Hunter D = allow edits to linked list (todo)
198 GPUDMA_INT(size);
199 return;
200
201 default:
202 log_unhandled("*** DMA 2 - GPU unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
203 break;
204 }
205
206 HW_DMA2_CHCR &= SWAP32(~0x01000000);
207 DMA_INTERRUPT(2);
208}
209
210void gpuInterrupt() {
211 if (HW_DMA2_CHCR & SWAP32(0x01000000))
212 {
213 HW_DMA2_CHCR &= SWAP32(~0x01000000);
214 DMA_INTERRUPT(2);
215 }
216 HW_GPU_STATUS |= SWAP32(PSXGPU_nBUSY); // GPU no longer busy
217}
218
219void psxDma6(u32 madr, u32 bcr, u32 chcr) {
220 u32 words;
221 u32 *mem = (u32 *)PSXM(madr);
222
223#ifdef PSXDMA_LOG
224 PSXDMA_LOG("*** DMA6 OT *** %x addr = %x size = %x\n", chcr, madr, bcr);
225#endif
226
227 if (chcr == 0x11000002) {
228 if (mem == NULL) {
229#ifdef CPU_LOG
230 CPU_LOG("*** DMA6 OT *** NULL Pointer!!!\n");
231#endif
232 HW_DMA6_CHCR &= SWAP32(~0x01000000);
233 DMA_INTERRUPT(6);
234 return;
235 }
236
237 // already 32-bit size
238 words = bcr;
239
240 while (bcr--) {
241 *mem-- = SWAP32((madr - 4) & 0xffffff);
242 madr -= 4;
243 }
244 *++mem = SWAP32(0xffffff);
245
246 //GPUOTCDMA_INT(size);
247 // halted
248 psxRegs.cycle += words;
249 GPUOTCDMA_INT(16);
250 return;
251 }
252 else {
253 // Unknown option
254 log_unhandled("*** DMA6 OT - unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
255 }
256
257 HW_DMA6_CHCR &= SWAP32(~0x01000000);
258 DMA_INTERRUPT(6);
259}
260
261void gpuotcInterrupt()
262{
263 if (HW_DMA6_CHCR & SWAP32(0x01000000))
264 {
265 HW_DMA6_CHCR &= SWAP32(~0x01000000);
266 DMA_INTERRUPT(6);
267 }
268}