Fixes Diablo 1 SPU bug properly and remove Diablo hack. (#191)
[pcsx_rearmed.git] / plugins / dfsound / spu.c
... / ...
CommitLineData
1/***************************************************************************
2 spu.c - description
3 -------------------
4 begin : Wed May 15 2002
5 copyright : (C) 2002 by Pete Bernert
6 email : BlackDove@addcom.de
7
8 Portions (C) GraÅžvydas "notaz" Ignotas, 2010-2012,2014,2015
9
10 ***************************************************************************/
11/***************************************************************************
12 * *
13 * This program is free software; you can redistribute it and/or modify *
14 * it under the terms of the GNU General Public License as published by *
15 * the Free Software Foundation; either version 2 of the License, or *
16 * (at your option) any later version. See also the license.txt file for *
17 * additional informations. *
18 * *
19 ***************************************************************************/
20
21#if !defined(_WIN32) && !defined(NO_OS)
22#include <sys/time.h> // gettimeofday in xa.c
23#define THREAD_ENABLED 1
24#endif
25#include "stdafx.h"
26
27#define _IN_SPU
28
29#include "externals.h"
30#include "registers.h"
31#include "out.h"
32#include "spu_config.h"
33
34#ifdef __arm__
35#include "arm_features.h"
36#endif
37
38#ifdef HAVE_ARMV7
39 #define ssat32_to_16(v) \
40 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
41#else
42 #define ssat32_to_16(v) do { \
43 if (v < -32768) v = -32768; \
44 else if (v > 32767) v = 32767; \
45 } while (0)
46#endif
47
48#define PSXCLK 33868800 /* 33.8688 MHz */
49
50// intended to be ~1 frame
51#define IRQ_NEAR_BLOCKS 32
52
53/*
54#if defined (USEMACOSX)
55static char * libraryName = N_("Mac OS X Sound");
56#elif defined (USEALSA)
57static char * libraryName = N_("ALSA Sound");
58#elif defined (USEOSS)
59static char * libraryName = N_("OSS Sound");
60#elif defined (USESDL)
61static char * libraryName = N_("SDL Sound");
62#elif defined (USEPULSEAUDIO)
63static char * libraryName = N_("PulseAudio Sound");
64#else
65static char * libraryName = N_("NULL Sound");
66#endif
67
68static char * libraryInfo = N_("P.E.Op.S. Sound Driver V1.7\nCoded by Pete Bernert and the P.E.Op.S. team\n");
69*/
70
71// globals
72
73SPUInfo spu;
74SPUConfig spu_config;
75
76static int iFMod[NSSIZE];
77static int RVB[NSSIZE * 2];
78int ChanBuf[NSSIZE];
79
80#define CDDA_BUFFER_SIZE (16384 * sizeof(uint32_t)) // must be power of 2
81
82////////////////////////////////////////////////////////////////////////
83// CODE AREA
84////////////////////////////////////////////////////////////////////////
85
86// dirty inline func includes
87
88#include "reverb.c"
89#include "adsr.c"
90
91////////////////////////////////////////////////////////////////////////
92// helpers for simple interpolation
93
94//
95// easy interpolation on upsampling, no special filter, just "Pete's common sense" tm
96//
97// instead of having n equal sample values in a row like:
98// ____
99// |____
100//
101// we compare the current delta change with the next delta change.
102//
103// if curr_delta is positive,
104//
105// - and next delta is smaller (or changing direction):
106// \.
107// -__
108//
109// - and next delta significant (at least twice) bigger:
110// --_
111// \.
112//
113// - and next delta is nearly same:
114// \.
115// \.
116//
117//
118// if curr_delta is negative,
119//
120// - and next delta is smaller (or changing direction):
121// _--
122// /
123//
124// - and next delta significant (at least twice) bigger:
125// /
126// __-
127//
128// - and next delta is nearly same:
129// /
130// /
131//
132
133static void InterpolateUp(int *SB, int sinc)
134{
135 if(SB[32]==1) // flag == 1? calc step and set flag... and don't change the value in this pass
136 {
137 const int id1=SB[30]-SB[29]; // curr delta to next val
138 const int id2=SB[31]-SB[30]; // and next delta to next-next val :)
139
140 SB[32]=0;
141
142 if(id1>0) // curr delta positive
143 {
144 if(id2<id1)
145 {SB[28]=id1;SB[32]=2;}
146 else
147 if(id2<(id1<<1))
148 SB[28]=(id1*sinc)>>16;
149 else
150 SB[28]=(id1*sinc)>>17;
151 }
152 else // curr delta negative
153 {
154 if(id2>id1)
155 {SB[28]=id1;SB[32]=2;}
156 else
157 if(id2>(id1<<1))
158 SB[28]=(id1*sinc)>>16;
159 else
160 SB[28]=(id1*sinc)>>17;
161 }
162 }
163 else
164 if(SB[32]==2) // flag 1: calc step and set flag... and don't change the value in this pass
165 {
166 SB[32]=0;
167
168 SB[28]=(SB[28]*sinc)>>17;
169 //if(sinc<=0x8000)
170 // SB[29]=SB[30]-(SB[28]*((0x10000/sinc)-1));
171 //else
172 SB[29]+=SB[28];
173 }
174 else // no flags? add bigger val (if possible), calc smaller step, set flag1
175 SB[29]+=SB[28];
176}
177
178//
179// even easier interpolation on downsampling, also no special filter, again just "Pete's common sense" tm
180//
181
182static void InterpolateDown(int *SB, int sinc)
183{
184 if(sinc>=0x20000L) // we would skip at least one val?
185 {
186 SB[29]+=(SB[30]-SB[29])/2; // add easy weight
187 if(sinc>=0x30000L) // we would skip even more vals?
188 SB[29]+=(SB[31]-SB[30])/2; // add additional next weight
189 }
190}
191
192////////////////////////////////////////////////////////////////////////
193// helpers for gauss interpolation
194
195#define gval0 (((short*)(&SB[29]))[gpos&3])
196#define gval(x) ((int)((short*)(&SB[29]))[(gpos+x)&3])
197
198#include "gauss_i.h"
199
200////////////////////////////////////////////////////////////////////////
201
202#include "xa.c"
203
204static void do_irq(void)
205{
206 //if(!(spu.spuStat & STAT_IRQ))
207 {
208 spu.spuStat |= STAT_IRQ; // asserted status?
209 if(spu.irqCallback) spu.irqCallback();
210 }
211}
212
213static int check_irq(int ch, unsigned char *pos)
214{
215 if((spu.spuCtrl & CTRL_IRQ) && pos == spu.pSpuIrq)
216 {
217 //printf("ch%d irq %04x\n", ch, pos - spu.spuMemC);
218 do_irq();
219 return 1;
220 }
221 return 0;
222}
223
224////////////////////////////////////////////////////////////////////////
225// START SOUND... called by main thread to setup a new sound on a channel
226////////////////////////////////////////////////////////////////////////
227
228static void StartSoundSB(int *SB)
229{
230 SB[26]=0; // init mixing vars
231 SB[27]=0;
232
233 SB[28]=0;
234 SB[29]=0; // init our interpolation helpers
235 SB[30]=0;
236 SB[31]=0;
237}
238
239static void StartSoundMain(int ch)
240{
241 SPUCHAN *s_chan = &spu.s_chan[ch];
242
243 StartADSR(ch);
244 StartREVERB(ch);
245
246 s_chan->prevflags=2;
247 s_chan->iSBPos=27;
248 s_chan->spos=0;
249
250 s_chan->pCurr = spu.spuMemC+((regAreaGet(ch,6)&~1)<<3);
251
252 spu.dwNewChannel&=~(1<<ch); // clear new channel bit
253 spu.dwChannelOn|=1<<ch;
254 spu.dwChannelDead&=~(1<<ch);
255}
256
257static void StartSound(int ch)
258{
259 StartSoundMain(ch);
260 StartSoundSB(spu.SB + ch * SB_SIZE);
261}
262
263////////////////////////////////////////////////////////////////////////
264// ALL KIND OF HELPERS
265////////////////////////////////////////////////////////////////////////
266
267INLINE int FModChangeFrequency(int *SB, int pitch, int ns)
268{
269 unsigned int NP=pitch;
270 int sinc;
271
272 NP=((32768L+iFMod[ns])*NP)>>15;
273
274 if(NP>0x3fff) NP=0x3fff;
275 if(NP<0x1) NP=0x1;
276
277 sinc=NP<<4; // calc frequency
278 if(spu_config.iUseInterpolation==1) // freq change in simple interpolation mode
279 SB[32]=1;
280 iFMod[ns]=0;
281
282 return sinc;
283}
284
285////////////////////////////////////////////////////////////////////////
286
287INLINE void StoreInterpolationVal(int *SB, int sinc, int fa, int fmod_freq)
288{
289 if(fmod_freq) // fmod freq channel
290 SB[29]=fa;
291 else
292 {
293 ssat32_to_16(fa);
294
295 if(spu_config.iUseInterpolation>=2) // gauss/cubic interpolation
296 {
297 int gpos = SB[28];
298 gval0 = fa;
299 gpos = (gpos+1) & 3;
300 SB[28] = gpos;
301 }
302 else
303 if(spu_config.iUseInterpolation==1) // simple interpolation
304 {
305 SB[28] = 0;
306 SB[29] = SB[30]; // -> helpers for simple linear interpolation: delay real val for two slots, and calc the two deltas, for a 'look at the future behaviour'
307 SB[30] = SB[31];
308 SB[31] = fa;
309 SB[32] = 1; // -> flag: calc new interolation
310 }
311 else SB[29]=fa; // no interpolation
312 }
313}
314
315////////////////////////////////////////////////////////////////////////
316
317INLINE int iGetInterpolationVal(int *SB, int sinc, int spos, int fmod_freq)
318{
319 int fa;
320
321 if(fmod_freq) return SB[29];
322
323 switch(spu_config.iUseInterpolation)
324 {
325 //--------------------------------------------------//
326 case 3: // cubic interpolation
327 {
328 long xd;int gpos;
329 xd = (spos >> 1)+1;
330 gpos = SB[28];
331
332 fa = gval(3) - 3*gval(2) + 3*gval(1) - gval0;
333 fa *= (xd - (2<<15)) / 6;
334 fa >>= 15;
335 fa += gval(2) - gval(1) - gval(1) + gval0;
336 fa *= (xd - (1<<15)) >> 1;
337 fa >>= 15;
338 fa += gval(1) - gval0;
339 fa *= xd;
340 fa >>= 15;
341 fa = fa + gval0;
342
343 } break;
344 //--------------------------------------------------//
345 case 2: // gauss interpolation
346 {
347 int vl, vr;int gpos;
348 vl = (spos >> 6) & ~3;
349 gpos = SB[28];
350 vr=(gauss[vl]*(int)gval0)&~2047;
351 vr+=(gauss[vl+1]*gval(1))&~2047;
352 vr+=(gauss[vl+2]*gval(2))&~2047;
353 vr+=(gauss[vl+3]*gval(3))&~2047;
354 fa = vr>>11;
355 } break;
356 //--------------------------------------------------//
357 case 1: // simple interpolation
358 {
359 if(sinc<0x10000L) // -> upsampling?
360 InterpolateUp(SB, sinc); // --> interpolate up
361 else InterpolateDown(SB, sinc); // --> else down
362 fa=SB[29];
363 } break;
364 //--------------------------------------------------//
365 default: // no interpolation
366 {
367 fa=SB[29];
368 } break;
369 //--------------------------------------------------//
370 }
371
372 return fa;
373}
374
375static void decode_block_data(int *dest, const unsigned char *src, int predict_nr, int shift_factor)
376{
377 static const int f[16][2] = {
378 { 0, 0 },
379 { 60, 0 },
380 { 115, -52 },
381 { 98, -55 },
382 { 122, -60 }
383 };
384 int nSample;
385 int fa, s_1, s_2, d, s;
386
387 s_1 = dest[27];
388 s_2 = dest[26];
389
390 for (nSample = 0; nSample < 28; src++)
391 {
392 d = (int)*src;
393 s = (int)(signed short)((d & 0x0f) << 12);
394
395 fa = s >> shift_factor;
396 fa += ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6);
397 s_2=s_1;s_1=fa;
398
399 dest[nSample++] = fa;
400
401 s = (int)(signed short)((d & 0xf0) << 8);
402 fa = s >> shift_factor;
403 fa += ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6);
404 s_2=s_1;s_1=fa;
405
406 dest[nSample++] = fa;
407 }
408}
409
410static int decode_block(void *unused, int ch, int *SB)
411{
412 SPUCHAN *s_chan = &spu.s_chan[ch];
413 unsigned char *start;
414 int predict_nr, shift_factor, flags;
415 int ret = 0;
416
417 start = s_chan->pCurr; // set up the current pos
418 if (start == spu.spuMemC) // ?
419 ret = 1;
420
421 if (s_chan->prevflags & 1) // 1: stop/loop
422 {
423 if (!(s_chan->prevflags & 2))
424 ret = 1;
425
426 start = s_chan->pLoop;
427 }
428 else
429 check_irq(ch, start); // hack, see check_irq below..
430
431 predict_nr = start[0];
432 shift_factor = predict_nr & 0xf;
433 predict_nr >>= 4;
434
435 decode_block_data(SB, start + 2, predict_nr, shift_factor);
436
437 flags = start[1];
438 if (flags & 4 && (!s_chan->bIgnoreLoop))
439 s_chan->pLoop = start; // loop adress
440
441 start += 16;
442
443 if (flags & 1) { // 1: stop/loop
444 start = s_chan->pLoop;
445 check_irq(ch, start); // hack.. :(
446 }
447
448 if (start - spu.spuMemC >= 0x80000)
449 start = spu.spuMemC;
450
451 s_chan->pCurr = start; // store values for next cycle
452 s_chan->prevflags = flags;
453
454 return ret;
455}
456
457// do block, but ignore sample data
458static int skip_block(int ch)
459{
460 SPUCHAN *s_chan = &spu.s_chan[ch];
461 unsigned char *start = s_chan->pCurr;
462 int flags;
463 int ret = 0;
464
465 if (s_chan->prevflags & 1) {
466 if (!(s_chan->prevflags & 2))
467 ret = 1;
468
469 start = s_chan->pLoop;
470 }
471 else
472 check_irq(ch, start);
473
474 flags = start[1];
475 if (flags & 4)
476 s_chan->pLoop = start;
477
478 start += 16;
479
480 if (flags & 1) {
481 start = s_chan->pLoop;
482 check_irq(ch, start);
483 }
484
485 s_chan->pCurr = start;
486 s_chan->prevflags = flags;
487
488 return ret;
489}
490
491// if irq is going to trigger sooner than in upd_samples, set upd_samples
492static void scan_for_irq(int ch, unsigned int *upd_samples)
493{
494 SPUCHAN *s_chan = &spu.s_chan[ch];
495 int pos, sinc, sinc_inv, end;
496 unsigned char *block;
497 int flags;
498
499 block = s_chan->pCurr;
500 pos = s_chan->spos;
501 sinc = s_chan->sinc;
502 end = pos + *upd_samples * sinc;
503
504 pos += (28 - s_chan->iSBPos) << 16;
505 while (pos < end)
506 {
507 if (block == spu.pSpuIrq)
508 break;
509 flags = block[1];
510 block += 16;
511 if (flags & 1) { // 1: stop/loop
512 block = s_chan->pLoop;
513 if (block == spu.pSpuIrq) // hack.. (see decode_block)
514 break;
515 }
516 pos += 28 << 16;
517 }
518
519 if (pos < end)
520 {
521 sinc_inv = s_chan->sinc_inv;
522 if (sinc_inv == 0)
523 sinc_inv = s_chan->sinc_inv = (0x80000000u / (uint32_t)sinc) << 1;
524
525 pos -= s_chan->spos;
526 *upd_samples = (((uint64_t)pos * sinc_inv) >> 32) + 1;
527 //xprintf("ch%02d: irq sched: %3d %03d\n",
528 // ch, *upd_samples, *upd_samples * 60 * 263 / 44100);
529 }
530}
531
532#define make_do_samples(name, fmod_code, interp_start, interp1_code, interp2_code, interp_end) \
533static noinline int do_samples_##name( \
534 int (*decode_f)(void *context, int ch, int *SB), void *ctx, \
535 int ch, int ns_to, int *SB, int sinc, int *spos, int *sbpos) \
536{ \
537 int ns, d, fa; \
538 int ret = ns_to; \
539 interp_start; \
540 \
541 for (ns = 0; ns < ns_to; ns++) \
542 { \
543 fmod_code; \
544 \
545 *spos += sinc; \
546 while (*spos >= 0x10000) \
547 { \
548 fa = SB[(*sbpos)++]; \
549 if (*sbpos >= 28) \
550 { \
551 *sbpos = 0; \
552 d = decode_f(ctx, ch, SB); \
553 if (d && ns < ret) \
554 ret = ns; \
555 } \
556 \
557 interp1_code; \
558 *spos -= 0x10000; \
559 } \
560 \
561 interp2_code; \
562 } \
563 \
564 interp_end; \
565 \
566 return ret; \
567}
568
569#define fmod_recv_check \
570 if(spu.s_chan[ch].bFMod==1 && iFMod[ns]) \
571 sinc = FModChangeFrequency(SB, spu.s_chan[ch].iRawPitch, ns)
572
573make_do_samples(default, fmod_recv_check, ,
574 StoreInterpolationVal(SB, sinc, fa, spu.s_chan[ch].bFMod==2),
575 ChanBuf[ns] = iGetInterpolationVal(SB, sinc, *spos, spu.s_chan[ch].bFMod==2), )
576make_do_samples(noint, , fa = SB[29], , ChanBuf[ns] = fa, SB[29] = fa)
577
578#define simple_interp_store \
579 SB[28] = 0; \
580 SB[29] = SB[30]; \
581 SB[30] = SB[31]; \
582 SB[31] = fa; \
583 SB[32] = 1
584
585#define simple_interp_get \
586 if(sinc<0x10000) /* -> upsampling? */ \
587 InterpolateUp(SB, sinc); /* --> interpolate up */ \
588 else InterpolateDown(SB, sinc); /* --> else down */ \
589 ChanBuf[ns] = SB[29]
590
591make_do_samples(simple, , ,
592 simple_interp_store, simple_interp_get, )
593
594static int do_samples_skip(int ch, int ns_to)
595{
596 SPUCHAN *s_chan = &spu.s_chan[ch];
597 int spos = s_chan->spos;
598 int sinc = s_chan->sinc;
599 int ret = ns_to, ns, d;
600
601 spos += s_chan->iSBPos << 16;
602
603 for (ns = 0; ns < ns_to; ns++)
604 {
605 spos += sinc;
606 while (spos >= 28*0x10000)
607 {
608 d = skip_block(ch);
609 if (d && ns < ret)
610 ret = ns;
611 spos -= 28*0x10000;
612 }
613 }
614
615 s_chan->iSBPos = spos >> 16;
616 s_chan->spos = spos & 0xffff;
617
618 return ret;
619}
620
621static void do_lsfr_samples(int ns_to, int ctrl,
622 unsigned int *dwNoiseCount, unsigned int *dwNoiseVal)
623{
624 unsigned int counter = *dwNoiseCount;
625 unsigned int val = *dwNoiseVal;
626 unsigned int level, shift, bit;
627 int ns;
628
629 // modified from DrHell/shalma, no fraction
630 level = (ctrl >> 10) & 0x0f;
631 level = 0x8000 >> level;
632
633 for (ns = 0; ns < ns_to; ns++)
634 {
635 counter += 2;
636 if (counter >= level)
637 {
638 counter -= level;
639 shift = (val >> 10) & 0x1f;
640 bit = (0x69696969 >> shift) & 1;
641 bit ^= (val >> 15) & 1;
642 val = (val << 1) | bit;
643 }
644
645 ChanBuf[ns] = (signed short)val;
646 }
647
648 *dwNoiseCount = counter;
649 *dwNoiseVal = val;
650}
651
652static int do_samples_noise(int ch, int ns_to)
653{
654 int ret;
655
656 ret = do_samples_skip(ch, ns_to);
657
658 do_lsfr_samples(ns_to, spu.spuCtrl, &spu.dwNoiseCount, &spu.dwNoiseVal);
659
660 return ret;
661}
662
663#ifdef HAVE_ARMV5
664// asm code; lv and rv must be 0-3fff
665extern void mix_chan(int *SSumLR, int count, int lv, int rv);
666extern void mix_chan_rvb(int *SSumLR, int count, int lv, int rv, int *rvb);
667#else
668static void mix_chan(int *SSumLR, int count, int lv, int rv)
669{
670 const int *src = ChanBuf;
671 int l, r;
672
673 while (count--)
674 {
675 int sval = *src++;
676
677 l = (sval * lv) >> 14;
678 r = (sval * rv) >> 14;
679 *SSumLR++ += l;
680 *SSumLR++ += r;
681 }
682}
683
684static void mix_chan_rvb(int *SSumLR, int count, int lv, int rv, int *rvb)
685{
686 const int *src = ChanBuf;
687 int *dst = SSumLR;
688 int *drvb = rvb;
689 int l, r;
690
691 while (count--)
692 {
693 int sval = *src++;
694
695 l = (sval * lv) >> 14;
696 r = (sval * rv) >> 14;
697 *dst++ += l;
698 *dst++ += r;
699 *drvb++ += l;
700 *drvb++ += r;
701 }
702}
703#endif
704
705// 0x0800-0x0bff Voice 1
706// 0x0c00-0x0fff Voice 3
707static noinline void do_decode_bufs(unsigned short *mem, int which,
708 int count, int decode_pos)
709{
710 unsigned short *dst = &mem[0x800/2 + which*0x400/2];
711 const int *src = ChanBuf;
712 int cursor = decode_pos;
713
714 while (count-- > 0)
715 {
716 cursor &= 0x1ff;
717 dst[cursor] = *src++;
718 cursor++;
719 }
720
721 // decode_pos is updated and irqs are checked later, after voice loop
722}
723
724static void do_silent_chans(int ns_to, int silentch)
725{
726 unsigned int mask;
727 SPUCHAN *s_chan;
728 int ch;
729
730 mask = silentch & 0xffffff;
731 for (ch = 0; mask != 0; ch++, mask >>= 1)
732 {
733 if (!(mask & 1)) continue;
734 if (spu.dwChannelDead & (1<<ch)) continue;
735
736 s_chan = &spu.s_chan[ch];
737 if (s_chan->pCurr > spu.pSpuIrq && s_chan->pLoop > spu.pSpuIrq)
738 continue;
739
740 s_chan->spos += s_chan->iSBPos << 16;
741 s_chan->iSBPos = 0;
742
743 s_chan->spos += s_chan->sinc * ns_to;
744 while (s_chan->spos >= 28 * 0x10000)
745 {
746 unsigned char *start = s_chan->pCurr;
747
748 skip_block(ch);
749 if (start == s_chan->pCurr || start - spu.spuMemC < 0x1000)
750 {
751 // looping on self or stopped(?)
752 spu.dwChannelDead |= 1<<ch;
753 s_chan->spos = 0;
754 break;
755 }
756
757 s_chan->spos -= 28 * 0x10000;
758 }
759 }
760}
761
762static void do_channels(int ns_to)
763{
764 unsigned int mask;
765 int do_rvb, ch, d;
766 SPUCHAN *s_chan;
767 int *SB, sinc;
768
769 do_rvb = spu.rvb->StartAddr && spu_config.iUseReverb;
770 if (do_rvb)
771 memset(RVB, 0, ns_to * sizeof(RVB[0]) * 2);
772
773 mask = spu.dwNewChannel & 0xffffff;
774 for (ch = 0; mask != 0; ch++, mask >>= 1) {
775 if (mask & 1)
776 StartSound(ch);
777 }
778
779 mask = spu.dwChannelOn & 0xffffff;
780 for (ch = 0; mask != 0; ch++, mask >>= 1) // loop em all...
781 {
782 if (!(mask & 1)) continue; // channel not playing? next
783
784 s_chan = &spu.s_chan[ch];
785 SB = spu.SB + ch * SB_SIZE;
786 sinc = s_chan->sinc;
787
788 if (s_chan->bNoise)
789 d = do_samples_noise(ch, ns_to);
790 else if (s_chan->bFMod == 2
791 || (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 0))
792 d = do_samples_noint(decode_block, NULL, ch, ns_to,
793 SB, sinc, &s_chan->spos, &s_chan->iSBPos);
794 else if (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 1)
795 d = do_samples_simple(decode_block, NULL, ch, ns_to,
796 SB, sinc, &s_chan->spos, &s_chan->iSBPos);
797 else
798 d = do_samples_default(decode_block, NULL, ch, ns_to,
799 SB, sinc, &s_chan->spos, &s_chan->iSBPos);
800
801 d = MixADSR(&s_chan->ADSRX, d);
802 if (d < ns_to) {
803 spu.dwChannelOn &= ~(1 << ch);
804 s_chan->ADSRX.EnvelopeVol = 0;
805 memset(&ChanBuf[d], 0, (ns_to - d) * sizeof(ChanBuf[0]));
806 }
807
808 if (ch == 1 || ch == 3)
809 {
810 do_decode_bufs(spu.spuMem, ch/2, ns_to, spu.decode_pos);
811 spu.decode_dirty_ch |= 1 << ch;
812 }
813
814 if (s_chan->bFMod == 2) // fmod freq channel
815 memcpy(iFMod, &ChanBuf, ns_to * sizeof(iFMod[0]));
816 if (s_chan->bRVBActive && do_rvb)
817 mix_chan_rvb(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume, RVB);
818 else
819 mix_chan(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume);
820 }
821
822 if (spu.rvb->StartAddr) {
823 if (do_rvb)
824 REVERBDo(spu.SSumLR, RVB, ns_to, spu.rvb->CurrAddr);
825
826 spu.rvb->CurrAddr += ns_to / 2;
827 while (spu.rvb->CurrAddr >= 0x40000)
828 spu.rvb->CurrAddr -= 0x40000 - spu.rvb->StartAddr;
829 }
830}
831
832static void do_samples_finish(int *SSumLR, int ns_to,
833 int silentch, int decode_pos);
834
835// optional worker thread handling
836
837#if defined(THREAD_ENABLED) || defined(WANT_THREAD_CODE)
838
839// worker thread state
840static struct spu_worker {
841 union {
842 struct {
843 unsigned int exit_thread;
844 unsigned int i_ready;
845 unsigned int i_reaped;
846 unsigned int last_boot_cnt; // dsp
847 unsigned int ram_dirty;
848 };
849 // aligning for C64X_DSP
850 unsigned int _pad0[128/4];
851 };
852 union {
853 struct {
854 unsigned int i_done;
855 unsigned int active; // dsp
856 unsigned int boot_cnt;
857 };
858 unsigned int _pad1[128/4];
859 };
860 struct work_item {
861 int ns_to;
862 int ctrl;
863 int decode_pos;
864 int rvb_addr;
865 unsigned int channels_new;
866 unsigned int channels_on;
867 unsigned int channels_silent;
868 struct {
869 int spos;
870 int sbpos;
871 int sinc;
872 int start;
873 int loop;
874 int ns_to;
875 short vol_l;
876 short vol_r;
877 ADSRInfoEx adsr;
878 // might also want to add fmod flags..
879 } ch[24];
880 int SSumLR[NSSIZE * 2];
881 } i[4];
882} *worker;
883
884#define WORK_MAXCNT (sizeof(worker->i) / sizeof(worker->i[0]))
885#define WORK_I_MASK (WORK_MAXCNT - 1)
886
887static void thread_work_start(void);
888static void thread_work_wait_sync(struct work_item *work, int force);
889static void thread_sync_caches(void);
890static int thread_get_i_done(void);
891
892static int decode_block_work(void *context, int ch, int *SB)
893{
894 const unsigned char *ram = spu.spuMemC;
895 int predict_nr, shift_factor, flags;
896 struct work_item *work = context;
897 int start = work->ch[ch].start;
898 int loop = work->ch[ch].loop;
899
900 predict_nr = ram[start];
901 shift_factor = predict_nr & 0xf;
902 predict_nr >>= 4;
903
904 decode_block_data(SB, ram + start + 2, predict_nr, shift_factor);
905
906 flags = ram[start + 1];
907 if (flags & 4)
908 loop = start; // loop adress
909
910 start += 16;
911
912 if (flags & 1) // 1: stop/loop
913 start = loop;
914
915 work->ch[ch].start = start & 0x7ffff;
916 work->ch[ch].loop = loop;
917
918 return 0;
919}
920
921static void queue_channel_work(int ns_to, unsigned int silentch)
922{
923 struct work_item *work;
924 SPUCHAN *s_chan;
925 unsigned int mask;
926 int ch, d;
927
928 work = &worker->i[worker->i_ready & WORK_I_MASK];
929 work->ns_to = ns_to;
930 work->ctrl = spu.spuCtrl;
931 work->decode_pos = spu.decode_pos;
932 work->channels_silent = silentch;
933
934 mask = work->channels_new = spu.dwNewChannel & 0xffffff;
935 for (ch = 0; mask != 0; ch++, mask >>= 1) {
936 if (mask & 1)
937 StartSoundMain(ch);
938 }
939
940 mask = work->channels_on = spu.dwChannelOn & 0xffffff;
941 spu.decode_dirty_ch |= mask & 0x0a;
942
943 for (ch = 0; mask != 0; ch++, mask >>= 1)
944 {
945 if (!(mask & 1)) continue;
946
947 s_chan = &spu.s_chan[ch];
948 work->ch[ch].spos = s_chan->spos;
949 work->ch[ch].sbpos = s_chan->iSBPos;
950 work->ch[ch].sinc = s_chan->sinc;
951 work->ch[ch].adsr = s_chan->ADSRX;
952 work->ch[ch].vol_l = s_chan->iLeftVolume;
953 work->ch[ch].vol_r = s_chan->iRightVolume;
954 work->ch[ch].start = s_chan->pCurr - spu.spuMemC;
955 work->ch[ch].loop = s_chan->pLoop - spu.spuMemC;
956 if (s_chan->prevflags & 1)
957 work->ch[ch].start = work->ch[ch].loop;
958
959 d = do_samples_skip(ch, ns_to);
960 work->ch[ch].ns_to = d;
961
962 // note: d is not accurate on skip
963 d = SkipADSR(&s_chan->ADSRX, d);
964 if (d < ns_to) {
965 spu.dwChannelOn &= ~(1 << ch);
966 s_chan->ADSRX.EnvelopeVol = 0;
967 }
968 }
969
970 work->rvb_addr = 0;
971 if (spu.rvb->StartAddr) {
972 if (spu_config.iUseReverb)
973 work->rvb_addr = spu.rvb->CurrAddr;
974
975 spu.rvb->CurrAddr += ns_to / 2;
976 while (spu.rvb->CurrAddr >= 0x40000)
977 spu.rvb->CurrAddr -= 0x40000 - spu.rvb->StartAddr;
978 }
979
980 worker->i_ready++;
981 thread_work_start();
982}
983
984static void do_channel_work(struct work_item *work)
985{
986 unsigned int mask;
987 unsigned int decode_dirty_ch = 0;
988 const SPUCHAN *s_chan;
989 int *SB, sinc, spos, sbpos;
990 int d, ch, ns_to;
991
992 ns_to = work->ns_to;
993
994 if (work->rvb_addr)
995 memset(RVB, 0, ns_to * sizeof(RVB[0]) * 2);
996
997 mask = work->channels_new;
998 for (ch = 0; mask != 0; ch++, mask >>= 1) {
999 if (mask & 1)
1000 StartSoundSB(spu.SB + ch * SB_SIZE);
1001 }
1002
1003 mask = work->channels_on;
1004 for (ch = 0; mask != 0; ch++, mask >>= 1)
1005 {
1006 if (!(mask & 1)) continue;
1007
1008 d = work->ch[ch].ns_to;
1009 spos = work->ch[ch].spos;
1010 sbpos = work->ch[ch].sbpos;
1011 sinc = work->ch[ch].sinc;
1012
1013 s_chan = &spu.s_chan[ch];
1014 SB = spu.SB + ch * SB_SIZE;
1015
1016 if (s_chan->bNoise)
1017 do_lsfr_samples(d, work->ctrl, &spu.dwNoiseCount, &spu.dwNoiseVal);
1018 else if (s_chan->bFMod == 2
1019 || (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 0))
1020 do_samples_noint(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
1021 else if (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 1)
1022 do_samples_simple(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
1023 else
1024 do_samples_default(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
1025
1026 d = MixADSR(&work->ch[ch].adsr, d);
1027 if (d < ns_to) {
1028 work->ch[ch].adsr.EnvelopeVol = 0;
1029 memset(&ChanBuf[d], 0, (ns_to - d) * sizeof(ChanBuf[0]));
1030 }
1031
1032 if (ch == 1 || ch == 3)
1033 {
1034 do_decode_bufs(spu.spuMem, ch/2, ns_to, work->decode_pos);
1035 decode_dirty_ch |= 1 << ch;
1036 }
1037
1038 if (s_chan->bFMod == 2) // fmod freq channel
1039 memcpy(iFMod, &ChanBuf, ns_to * sizeof(iFMod[0]));
1040 if (s_chan->bRVBActive && work->rvb_addr)
1041 mix_chan_rvb(work->SSumLR, ns_to,
1042 work->ch[ch].vol_l, work->ch[ch].vol_r, RVB);
1043 else
1044 mix_chan(work->SSumLR, ns_to, work->ch[ch].vol_l, work->ch[ch].vol_r);
1045 }
1046
1047 if (work->rvb_addr)
1048 REVERBDo(work->SSumLR, RVB, ns_to, work->rvb_addr);
1049}
1050
1051static void sync_worker_thread(int force)
1052{
1053 struct work_item *work;
1054 int done, used_space;
1055
1056 // rvb offsets will change, thread may be using them
1057 force |= spu.rvb->dirty && spu.rvb->StartAddr;
1058
1059 done = thread_get_i_done() - worker->i_reaped;
1060 used_space = worker->i_ready - worker->i_reaped;
1061
1062 //printf("done: %d use: %d dsp: %u/%u\n", done, used_space,
1063 // worker->boot_cnt, worker->i_done);
1064
1065 while ((force && used_space > 0) || used_space >= WORK_MAXCNT || done > 0) {
1066 work = &worker->i[worker->i_reaped & WORK_I_MASK];
1067 thread_work_wait_sync(work, force);
1068
1069 do_samples_finish(work->SSumLR, work->ns_to,
1070 work->channels_silent, work->decode_pos);
1071
1072 worker->i_reaped++;
1073 done = thread_get_i_done() - worker->i_reaped;
1074 used_space = worker->i_ready - worker->i_reaped;
1075 }
1076 if (force)
1077 thread_sync_caches();
1078}
1079
1080#else
1081
1082static void queue_channel_work(int ns_to, int silentch) {}
1083static void sync_worker_thread(int force) {}
1084
1085static const void * const worker = NULL;
1086
1087#endif // THREAD_ENABLED
1088
1089////////////////////////////////////////////////////////////////////////
1090// MAIN SPU FUNCTION
1091// here is the main job handler...
1092////////////////////////////////////////////////////////////////////////
1093
1094void do_samples(unsigned int cycles_to, int do_direct)
1095{
1096 unsigned int silentch;
1097 int cycle_diff;
1098 int ns_to;
1099
1100 cycle_diff = cycles_to - spu.cycles_played;
1101 if (cycle_diff < -2*1048576 || cycle_diff > 2*1048576)
1102 {
1103 //xprintf("desync %u %d\n", cycles_to, cycle_diff);
1104 spu.cycles_played = cycles_to;
1105 return;
1106 }
1107
1108 silentch = ~(spu.dwChannelOn | spu.dwNewChannel) & 0xffffff;
1109
1110 do_direct |= (silentch == 0xffffff);
1111 if (worker != NULL)
1112 sync_worker_thread(do_direct);
1113
1114 if (cycle_diff < 2 * 768)
1115 return;
1116
1117 ns_to = (cycle_diff / 768 + 1) & ~1;
1118 if (ns_to > NSSIZE) {
1119 // should never happen
1120 //xprintf("ns_to oflow %d %d\n", ns_to, NSSIZE);
1121 ns_to = NSSIZE;
1122 }
1123
1124 //////////////////////////////////////////////////////
1125 // special irq handling in the decode buffers (0x0000-0x1000)
1126 // we know:
1127 // the decode buffers are located in spu memory in the following way:
1128 // 0x0000-0x03ff CD audio left
1129 // 0x0400-0x07ff CD audio right
1130 // 0x0800-0x0bff Voice 1
1131 // 0x0c00-0x0fff Voice 3
1132 // and decoded data is 16 bit for one sample
1133 // we assume:
1134 // even if voices 1/3 are off or no cd audio is playing, the internal
1135 // play positions will move on and wrap after 0x400 bytes.
1136 // Therefore: we just need a pointer from spumem+0 to spumem+3ff, and
1137 // increase this pointer on each sample by 2 bytes. If this pointer
1138 // (or 0x400 offsets of this pointer) hits the spuirq address, we generate
1139 // an IRQ.
1140
1141 if (unlikely((spu.spuCtrl & CTRL_IRQ)
1142 && spu.pSpuIrq < spu.spuMemC+0x1000))
1143 {
1144 int irq_pos = (spu.pSpuIrq - spu.spuMemC) / 2 & 0x1ff;
1145 int left = (irq_pos - spu.decode_pos) & 0x1ff;
1146 if (0 < left && left <= ns_to)
1147 {
1148 //xprintf("decoder irq %x\n", spu.decode_pos);
1149 do_irq();
1150 }
1151 }
1152
1153 if (unlikely(spu.rvb->dirty))
1154 REVERBPrep();
1155
1156 if (do_direct || worker == NULL || !spu_config.iUseThread) {
1157 do_channels(ns_to);
1158 do_samples_finish(spu.SSumLR, ns_to, silentch, spu.decode_pos);
1159 }
1160 else {
1161 queue_channel_work(ns_to, silentch);
1162 }
1163
1164 // advance "stopped" channels that can cause irqs
1165 // (all chans are always playing on the real thing..)
1166 if (spu.spuCtrl & CTRL_IRQ)
1167 do_silent_chans(ns_to, silentch);
1168
1169 spu.cycles_played += ns_to * 768;
1170 spu.decode_pos = (spu.decode_pos + ns_to) & 0x1ff;
1171}
1172
1173static void do_samples_finish(int *SSumLR, int ns_to,
1174 int silentch, int decode_pos)
1175{
1176 int volmult = spu_config.iVolume;
1177 int ns;
1178 int d;
1179
1180 // must clear silent channel decode buffers
1181 if(unlikely(silentch & spu.decode_dirty_ch & (1<<1)))
1182 {
1183 memset(&spu.spuMem[0x800/2], 0, 0x400);
1184 spu.decode_dirty_ch &= ~(1<<1);
1185 }
1186 if(unlikely(silentch & spu.decode_dirty_ch & (1<<3)))
1187 {
1188 memset(&spu.spuMem[0xc00/2], 0, 0x400);
1189 spu.decode_dirty_ch &= ~(1<<3);
1190 }
1191
1192 MixXA(SSumLR, ns_to, decode_pos);
1193
1194 if((spu.spuCtrl&0x4000)==0) // muted? (rare, don't optimize for this)
1195 {
1196 memset(spu.pS, 0, ns_to * 2 * sizeof(spu.pS[0]));
1197 spu.pS += ns_to * 2;
1198 }
1199 else
1200 for (ns = 0; ns < ns_to * 2; )
1201 {
1202 d = SSumLR[ns]; SSumLR[ns] = 0;
1203 d = d * volmult >> 10;
1204 ssat32_to_16(d);
1205 *spu.pS++ = d;
1206 ns++;
1207
1208 d = SSumLR[ns]; SSumLR[ns] = 0;
1209 d = d * volmult >> 10;
1210 ssat32_to_16(d);
1211 *spu.pS++ = d;
1212 ns++;
1213 }
1214}
1215
1216void schedule_next_irq(void)
1217{
1218 unsigned int upd_samples;
1219 int ch;
1220
1221 if (spu.scheduleCallback == NULL)
1222 return;
1223
1224 upd_samples = 44100 / 50;
1225
1226 for (ch = 0; ch < MAXCHAN; ch++)
1227 {
1228 if (spu.dwChannelDead & (1 << ch))
1229 continue;
1230 if ((unsigned long)(spu.pSpuIrq - spu.s_chan[ch].pCurr) > IRQ_NEAR_BLOCKS * 16
1231 && (unsigned long)(spu.pSpuIrq - spu.s_chan[ch].pLoop) > IRQ_NEAR_BLOCKS * 16)
1232 continue;
1233
1234 scan_for_irq(ch, &upd_samples);
1235 }
1236
1237 if (unlikely(spu.pSpuIrq < spu.spuMemC + 0x1000))
1238 {
1239 int irq_pos = (spu.pSpuIrq - spu.spuMemC) / 2 & 0x1ff;
1240 int left = (irq_pos - spu.decode_pos) & 0x1ff;
1241 if (0 < left && left < upd_samples) {
1242 //xprintf("decode: %3d (%3d/%3d)\n", left, spu.decode_pos, irq_pos);
1243 upd_samples = left;
1244 }
1245 }
1246
1247 if (upd_samples < 44100 / 50)
1248 spu.scheduleCallback(upd_samples * 768);
1249}
1250
1251// SPU ASYNC... even newer epsxe func
1252// 1 time every 'cycle' cycles... harhar
1253
1254// rearmed: called dynamically now
1255
1256void CALLBACK SPUasync(unsigned int cycle, unsigned int flags)
1257{
1258 do_samples(cycle, spu_config.iUseFixedUpdates);
1259
1260 if (spu.spuCtrl & CTRL_IRQ)
1261 schedule_next_irq();
1262
1263 if (flags & 1) {
1264 out_current->feed(spu.pSpuBuffer, (unsigned char *)spu.pS - spu.pSpuBuffer);
1265 spu.pS = (short *)spu.pSpuBuffer;
1266
1267 if (spu_config.iTempo) {
1268 if (!out_current->busy())
1269 // cause more samples to be generated
1270 // (and break some games because of bad sync)
1271 spu.cycles_played -= 44100 / 60 / 2 * 768;
1272 }
1273 }
1274}
1275
1276// SPU UPDATE... new epsxe func
1277// 1 time every 32 hsync lines
1278// (312/32)x50 in pal
1279// (262/32)x60 in ntsc
1280
1281// since epsxe 1.5.2 (linux) uses SPUupdate, not SPUasync, I will
1282// leave that func in the linux port, until epsxe linux is using
1283// the async function as well
1284
1285void CALLBACK SPUupdate(void)
1286{
1287}
1288
1289// XA AUDIO
1290
1291void CALLBACK SPUplayADPCMchannel(xa_decode_t *xap)
1292{
1293 if(!xap) return;
1294 if(!xap->freq) return; // no xa freq ? bye
1295
1296 FeedXA(xap); // call main XA feeder
1297}
1298
1299// CDDA AUDIO
1300int CALLBACK SPUplayCDDAchannel(short *pcm, int nbytes)
1301{
1302 if (!pcm) return -1;
1303 if (nbytes<=0) return -1;
1304
1305 return FeedCDDA((unsigned char *)pcm, nbytes);
1306}
1307
1308// to be called after state load
1309void ClearWorkingState(void)
1310{
1311 memset(iFMod, 0, sizeof(iFMod));
1312 spu.pS=(short *)spu.pSpuBuffer; // setup soundbuffer pointer
1313}
1314
1315// SETUPSTREAMS: init most of the spu buffers
1316static void SetupStreams(void)
1317{
1318 spu.pSpuBuffer = (unsigned char *)malloc(32768); // alloc mixing buffer
1319 spu.SSumLR = calloc(NSSIZE * 2, sizeof(spu.SSumLR[0]));
1320
1321 spu.XAStart = // alloc xa buffer
1322 (uint32_t *)malloc(44100 * sizeof(uint32_t));
1323 spu.XAEnd = spu.XAStart + 44100;
1324 spu.XAPlay = spu.XAStart;
1325 spu.XAFeed = spu.XAStart;
1326
1327 spu.CDDAStart = // alloc cdda buffer
1328 (uint32_t *)malloc(CDDA_BUFFER_SIZE);
1329 spu.CDDAEnd = spu.CDDAStart + 16384;
1330 spu.CDDAPlay = spu.CDDAStart;
1331 spu.CDDAFeed = spu.CDDAStart;
1332
1333 ClearWorkingState();
1334}
1335
1336// REMOVESTREAMS: free most buffer
1337static void RemoveStreams(void)
1338{
1339 free(spu.pSpuBuffer); // free mixing buffer
1340 spu.pSpuBuffer = NULL;
1341 free(spu.SSumLR);
1342 spu.SSumLR = NULL;
1343 free(spu.XAStart); // free XA buffer
1344 spu.XAStart = NULL;
1345 free(spu.CDDAStart); // free CDDA buffer
1346 spu.CDDAStart = NULL;
1347}
1348
1349#if defined(C64X_DSP)
1350
1351/* special code for TI C64x DSP */
1352#include "spu_c64x.c"
1353
1354#elif defined(THREAD_ENABLED)
1355
1356#include <pthread.h>
1357#include <semaphore.h>
1358#include <unistd.h>
1359
1360static struct {
1361 pthread_t thread;
1362 sem_t sem_avail;
1363 sem_t sem_done;
1364} t;
1365
1366/* generic pthread implementation */
1367
1368static void thread_work_start(void)
1369{
1370 sem_post(&t.sem_avail);
1371}
1372
1373static void thread_work_wait_sync(struct work_item *work, int force)
1374{
1375 sem_wait(&t.sem_done);
1376}
1377
1378static int thread_get_i_done(void)
1379{
1380 return worker->i_done;
1381}
1382
1383static void thread_sync_caches(void)
1384{
1385}
1386
1387static void *spu_worker_thread(void *unused)
1388{
1389 struct work_item *work;
1390
1391 while (1) {
1392 sem_wait(&t.sem_avail);
1393 if (worker->exit_thread)
1394 break;
1395
1396 work = &worker->i[worker->i_done & WORK_I_MASK];
1397 do_channel_work(work);
1398 worker->i_done++;
1399
1400 sem_post(&t.sem_done);
1401 }
1402
1403 return NULL;
1404}
1405
1406static void init_spu_thread(void)
1407{
1408 int ret;
1409
1410 if (sysconf(_SC_NPROCESSORS_ONLN) <= 1)
1411 return;
1412
1413 worker = calloc(1, sizeof(*worker));
1414 if (worker == NULL)
1415 return;
1416 ret = sem_init(&t.sem_avail, 0, 0);
1417 if (ret != 0)
1418 goto fail_sem_avail;
1419 ret = sem_init(&t.sem_done, 0, 0);
1420 if (ret != 0)
1421 goto fail_sem_done;
1422
1423 ret = pthread_create(&t.thread, NULL, spu_worker_thread, NULL);
1424 if (ret != 0)
1425 goto fail_thread;
1426
1427 spu_config.iThreadAvail = 1;
1428 return;
1429
1430fail_thread:
1431 sem_destroy(&t.sem_done);
1432fail_sem_done:
1433 sem_destroy(&t.sem_avail);
1434fail_sem_avail:
1435 free(worker);
1436 worker = NULL;
1437 spu_config.iThreadAvail = 0;
1438}
1439
1440static void exit_spu_thread(void)
1441{
1442 if (worker == NULL)
1443 return;
1444 worker->exit_thread = 1;
1445 sem_post(&t.sem_avail);
1446 pthread_join(t.thread, NULL);
1447 sem_destroy(&t.sem_done);
1448 sem_destroy(&t.sem_avail);
1449 free(worker);
1450 worker = NULL;
1451}
1452
1453#else // if !THREAD_ENABLED
1454
1455static void init_spu_thread(void)
1456{
1457}
1458
1459static void exit_spu_thread(void)
1460{
1461}
1462
1463#endif
1464
1465// SPUINIT: this func will be called first by the main emu
1466long CALLBACK SPUinit(void)
1467{
1468 int i;
1469
1470 spu.spuMemC = calloc(1, 512 * 1024);
1471 InitADSR();
1472
1473 spu.s_chan = calloc(MAXCHAN+1, sizeof(spu.s_chan[0])); // channel + 1 infos (1 is security for fmod handling)
1474 spu.rvb = calloc(1, sizeof(REVERBInfo));
1475 spu.SB = calloc(MAXCHAN, sizeof(spu.SB[0]) * SB_SIZE);
1476
1477 spu.spuAddr = 0;
1478 spu.decode_pos = 0;
1479 spu.pSpuIrq = spu.spuMemC;
1480
1481 SetupStreams(); // prepare streaming
1482
1483 if (spu_config.iVolume == 0)
1484 spu_config.iVolume = 768; // 1024 is 1.0
1485
1486 init_spu_thread();
1487
1488 for (i = 0; i < MAXCHAN; i++) // loop sound channels
1489 {
1490 spu.s_chan[i].ADSRX.SustainLevel = 0xf; // -> init sustain
1491 spu.s_chan[i].ADSRX.SustainIncrease = 1;
1492 spu.s_chan[i].pLoop = spu.spuMemC;
1493 spu.s_chan[i].pCurr = spu.spuMemC;
1494 spu.s_chan[i].bIgnoreLoop = 0;
1495 }
1496
1497 spu.bSpuInit=1; // flag: we are inited
1498
1499 return 0;
1500}
1501
1502// SPUOPEN: called by main emu after init
1503long CALLBACK SPUopen(void)
1504{
1505 if (spu.bSPUIsOpen) return 0; // security for some stupid main emus
1506
1507 SetupSound(); // setup sound (before init!)
1508
1509 spu.bSPUIsOpen = 1;
1510
1511 return PSE_SPU_ERR_SUCCESS;
1512}
1513
1514// SPUCLOSE: called before shutdown
1515long CALLBACK SPUclose(void)
1516{
1517 if (!spu.bSPUIsOpen) return 0; // some security
1518
1519 spu.bSPUIsOpen = 0; // no more open
1520
1521 out_current->finish(); // no more sound handling
1522
1523 return 0;
1524}
1525
1526// SPUSHUTDOWN: called by main emu on final exit
1527long CALLBACK SPUshutdown(void)
1528{
1529 SPUclose();
1530
1531 exit_spu_thread();
1532
1533 free(spu.spuMemC);
1534 spu.spuMemC = NULL;
1535 free(spu.SB);
1536 spu.SB = NULL;
1537 free(spu.s_chan);
1538 spu.s_chan = NULL;
1539 free(spu.rvb);
1540 spu.rvb = NULL;
1541
1542 RemoveStreams(); // no more streaming
1543 spu.bSpuInit=0;
1544
1545 return 0;
1546}
1547
1548// SPUTEST: we don't test, we are always fine ;)
1549long CALLBACK SPUtest(void)
1550{
1551 return 0;
1552}
1553
1554// SPUCONFIGURE: call config dialog
1555long CALLBACK SPUconfigure(void)
1556{
1557#ifdef _MACOSX
1558 DoConfiguration();
1559#else
1560// StartCfgTool("CFG");
1561#endif
1562 return 0;
1563}
1564
1565// SPUABOUT: show about window
1566void CALLBACK SPUabout(void)
1567{
1568#ifdef _MACOSX
1569 DoAbout();
1570#else
1571// StartCfgTool("ABOUT");
1572#endif
1573}
1574
1575// SETUP CALLBACKS
1576// this functions will be called once,
1577// passes a callback that should be called on SPU-IRQ/cdda volume change
1578void CALLBACK SPUregisterCallback(void (CALLBACK *callback)(void))
1579{
1580 spu.irqCallback = callback;
1581}
1582
1583void CALLBACK SPUregisterCDDAVolume(void (CALLBACK *CDDAVcallback)(unsigned short,unsigned short))
1584{
1585 spu.cddavCallback = CDDAVcallback;
1586}
1587
1588void CALLBACK SPUregisterScheduleCb(void (CALLBACK *callback)(unsigned int))
1589{
1590 spu.scheduleCallback = callback;
1591}
1592
1593// COMMON PLUGIN INFO FUNCS
1594/*
1595char * CALLBACK PSEgetLibName(void)
1596{
1597 return _(libraryName);
1598}
1599
1600unsigned long CALLBACK PSEgetLibType(void)
1601{
1602 return PSE_LT_SPU;
1603}
1604
1605unsigned long CALLBACK PSEgetLibVersion(void)
1606{
1607 return (1 << 16) | (6 << 8);
1608}
1609
1610char * SPUgetLibInfos(void)
1611{
1612 return _(libraryInfo);
1613}
1614*/
1615
1616// debug
1617void spu_get_debug_info(int *chans_out, int *run_chans, int *fmod_chans_out, int *noise_chans_out)
1618{
1619 int ch = 0, fmod_chans = 0, noise_chans = 0, irq_chans = 0;
1620
1621 if (spu.s_chan == NULL)
1622 return;
1623
1624 for(;ch<MAXCHAN;ch++)
1625 {
1626 if (!(spu.dwChannelOn & (1<<ch)))
1627 continue;
1628 if (spu.s_chan[ch].bFMod == 2)
1629 fmod_chans |= 1 << ch;
1630 if (spu.s_chan[ch].bNoise)
1631 noise_chans |= 1 << ch;
1632 if((spu.spuCtrl&CTRL_IRQ) && spu.s_chan[ch].pCurr <= spu.pSpuIrq && spu.s_chan[ch].pLoop <= spu.pSpuIrq)
1633 irq_chans |= 1 << ch;
1634 }
1635
1636 *chans_out = spu.dwChannelOn;
1637 *run_chans = ~spu.dwChannelOn & ~spu.dwChannelDead & irq_chans;
1638 *fmod_chans_out = fmod_chans;
1639 *noise_chans_out = noise_chans;
1640}
1641
1642// vim:shiftwidth=1:expandtab