frontend: accept more bios
[pcsx_rearmed.git] / plugins / gpu_neon / psx_gpu_if.c
... / ...
CommitLineData
1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
11#include <stdio.h>
12#include <sys/mman.h>
13
14extern const unsigned char cmd_lengths[256];
15#define command_lengths cmd_lengths
16
17static unsigned int *ex_regs;
18static int initialized;
19
20#define PCSX
21#define SET_Ex(r, v) \
22 ex_regs[r] = v
23
24#include "psx_gpu/psx_gpu.c"
25#include "psx_gpu/psx_gpu_parse.c"
26#include "../gpulib/gpu.h"
27
28static psx_gpu_struct egpu __attribute__((aligned(256)));
29
30int do_cmd_list(uint32_t *list, int count, int *last_cmd)
31{
32 int ret;
33
34#if defined(__arm__) && defined(NEON_BUILD) && !defined(SIMD_BUILD)
35 // the asm doesn't bother to save callee-save vector regs, so do it here
36 __asm__ __volatile__("":::"q4","q5","q6","q7");
37#endif
38
39 if (gpu.state.enhancement_active)
40 ret = gpu_parse_enhanced(&egpu, list, count * 4, (u32 *)last_cmd);
41 else
42 ret = gpu_parse(&egpu, list, count * 4, (u32 *)last_cmd);
43
44#if defined(__arm__) && defined(NEON_BUILD) && !defined(SIMD_BUILD)
45 __asm__ __volatile__("":::"q4","q5","q6","q7");
46#endif
47
48 ex_regs[1] &= ~0x1ff;
49 ex_regs[1] |= egpu.texture_settings & 0x1ff;
50 return ret;
51}
52
53#define ENHANCEMENT_BUF_SIZE (1024 * 1024 * 2 * 4 + 4096 * 2)
54
55static void *get_enhancement_bufer(int *x, int *y, int *w, int *h,
56 int *vram_h)
57{
58 uint16_t *ret = select_enhancement_buf_ptr(&egpu, *x);
59
60 *x *= 2;
61 *y *= 2;
62 *w = *w * 2;
63 *h = *h * 2;
64 *vram_h = 1024;
65 return ret;
66}
67
68static void map_enhancement_buffer(void)
69{
70 // currently we use 4x 1024*1024 buffers instead of single 2048*1024
71 // to be able to reuse 1024-width code better (triangle setup,
72 // dithering phase, lines).
73 egpu.enhancement_buf_ptr = gpu.mmap(ENHANCEMENT_BUF_SIZE);
74 if (egpu.enhancement_buf_ptr == NULL) {
75 fprintf(stderr, "failed to map enhancement buffer\n");
76 gpu.get_enhancement_bufer = NULL;
77 }
78 else {
79 egpu.enhancement_buf_ptr += 4096 / 2;
80 gpu.get_enhancement_bufer = get_enhancement_bufer;
81 }
82}
83
84int renderer_init(void)
85{
86 if (gpu.vram != NULL) {
87 initialize_psx_gpu(&egpu, gpu.vram);
88 initialized = 1;
89 }
90
91 if (gpu.mmap != NULL && egpu.enhancement_buf_ptr == NULL)
92 map_enhancement_buffer();
93
94 ex_regs = gpu.ex_regs;
95 return 0;
96}
97
98void renderer_finish(void)
99{
100 if (egpu.enhancement_buf_ptr != NULL) {
101 egpu.enhancement_buf_ptr -= 4096 / 2;
102 gpu.munmap(egpu.enhancement_buf_ptr, ENHANCEMENT_BUF_SIZE);
103 }
104 egpu.enhancement_buf_ptr = NULL;
105 egpu.enhancement_current_buf_ptr = NULL;
106 initialized = 0;
107}
108
109static __attribute__((noinline)) void
110sync_enhancement_buffers(int x, int y, int w, int h)
111{
112 const int step_x = 1024 / sizeof(egpu.enhancement_buf_by_x16);
113 u16 *src, *dst;
114 int w1, fb_index;
115
116 w += x & (step_x - 1);
117 x &= ~(step_x - 1);
118 w = (w + step_x - 1) & ~(step_x - 1);
119 if (y + h > 512)
120 h = 512 - y;
121
122 while (w > 0) {
123 fb_index = egpu.enhancement_buf_by_x16[x / step_x];
124 for (w1 = 0; w > 0; w1++, w -= step_x)
125 if (fb_index != egpu.enhancement_buf_by_x16[x / step_x + w1])
126 break;
127
128 src = gpu.vram + y * 1024 + x;
129 dst = select_enhancement_buf_ptr(&egpu, x);
130 dst += (y * 1024 + x) * 2;
131 scale2x_tiles8(dst, src, w1 * step_x / 8, h);
132
133 x += w1 * step_x;
134 }
135}
136
137void renderer_sync_ecmds(uint32_t *ecmds)
138{
139 gpu_parse(&egpu, ecmds + 1, 6 * 4, NULL);
140}
141
142void renderer_update_caches(int x, int y, int w, int h)
143{
144 update_texture_cache_region(&egpu, x, y, x + w - 1, y + h - 1);
145 if (gpu.state.enhancement_active && !(gpu.status & PSX_GPU_STATUS_RGB24))
146 sync_enhancement_buffers(x, y, w, h);
147}
148
149void renderer_flush_queues(void)
150{
151 flush_render_block_buffer(&egpu);
152}
153
154void renderer_set_interlace(int enable, int is_odd)
155{
156 egpu.render_mode &= ~(RENDER_INTERLACE_ENABLED|RENDER_INTERLACE_ODD);
157 if (enable)
158 egpu.render_mode |= RENDER_INTERLACE_ENABLED;
159 if (is_odd)
160 egpu.render_mode |= RENDER_INTERLACE_ODD;
161}
162
163void renderer_notify_res_change(void)
164{
165 // note: must keep it multiple of 8
166 if (egpu.enhancement_x_threshold != gpu.screen.hres)
167 {
168 egpu.enhancement_x_threshold = gpu.screen.hres;
169 update_enhancement_buf_table_from_hres(&egpu);
170 }
171}
172
173#include "../../frontend/plugin_lib.h"
174
175void renderer_set_config(const struct rearmed_cbs *cbs)
176{
177 static int enhancement_was_on;
178
179 disable_main_render = cbs->gpu_neon.enhancement_no_main;
180 if (egpu.enhancement_buf_ptr != NULL && cbs->gpu_neon.enhancement_enable
181 && !enhancement_was_on)
182 {
183 sync_enhancement_buffers(0, 0, 1024, 512);
184 }
185 enhancement_was_on = cbs->gpu_neon.enhancement_enable;
186
187 if (!initialized) {
188 initialize_psx_gpu(&egpu, gpu.vram);
189 initialized = 1;
190 }
191
192 if (gpu.mmap != NULL && egpu.enhancement_buf_ptr == NULL)
193 map_enhancement_buffer();
194 if (cbs->pl_set_gpu_caps)
195 cbs->pl_set_gpu_caps(GPU_CAP_SUPPORTS_2X);
196}